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LotV Custom - Unofficial Fan Alpha - Page 8

Forum Index > Legacy of the Void
Post a Reply
Prev 1 6 7 8 9 10 41 Next All
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
November 27 2014 01:08 GMT
#141
Dis is sickkkkkk stuff :D
Celebrating Starcraft since... a long time ago.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2014-11-27 01:19:22
November 27 2014 01:14 GMT
#142
Just played my first game... ZvZ is fucking crazy

Ravager OP. Stupid KotHH and his skillshots...
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
joshie0808
Profile Blog Joined March 2011
Canada1023 Posts
November 27 2014 01:17 GMT
#143
Awesomeeee!!! Saw this at work and rushed home to try it!
Big thanks to Jak and all the talented modders and mappers and stat collectors who made this happen
BisuDagger
Profile Blog Joined October 2009
Bisutopia19224 Posts
November 27 2014 01:24 GMT
#144
Has it been mentioned hellion and cyclone have the same hotkey? Messed me up numerous times lol.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
GiveMeCake
Profile Joined October 2010
148 Posts
Last Edited: 2014-11-27 01:29:59
November 27 2014 01:26 GMT
#145
There is a bug with the Disruptor: when you use them to attack enemy units, the enemy receives no notifications that they are under attack.
I had a dream I moved to Korea to become a GSL champion. I slept in PC bangs and practiced only vs the PC. I named my self Death and faced Life in the finals. I beat him, but ended up dying as I killed his last building.
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
November 27 2014 01:44 GMT
#146
The map Passage to Paradise just wouldn't go past 87 or so % no matter what for me.
FILE SIZE: 1 MB.
Estimated wait time: Less than one minute.... for ∞
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 27 2014 01:54 GMT
#147
On November 27 2014 10:24 BisuDagger wrote:
Has it been mentioned hellion and cyclone have the same hotkey? Messed me up numerous times lol.

Haha yeah me too.
I was like: "ok let's build some of those"
after the build time:
"time to have some fun with EUHHHH hellions?!!??"
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
starslayer
Profile Joined August 2011
United States696 Posts
November 27 2014 02:00 GMT
#148
is it just me or is the cyclone not as crazy as it was when we first saw it lol, lock on seems to take a bit longer and range upgrade doesnt work yet.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
SoulFilcher
Profile Joined August 2012
Brazil43 Posts
Last Edited: 2014-11-27 02:32:27
November 27 2014 02:28 GMT
#149
Hey guys this is Soul Filcher from the mod team. I just wanted to let you know we already patched the mod and fixed several bugs posted here. Thank you all for the reports. Please keep in mind there's a server issue that may block download for American players, if that keeps happening to you, just switch to another server to download it, then you can go back to play it in your original server.

It is also possible that the arcade maps didn't update to the new version automatically, we are still checking that, so for now the extension mod may be the best option.

Have fun!
wmb
Profile Joined February 2014
Sweden282 Posts
November 27 2014 02:33 GMT
#150
i will def rock on LoTV. Preparing for massgamign
Hi I'm the infamous wmb, Diamond 1 / Challenger Player.
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2014-11-27 03:10:12
November 27 2014 02:46 GMT
#151
Flying Locusts seem to fire at 0.4 when in the air but then just 0.5 once they've landed.
There is no (while) "Burrowed" hotkey section for Lurkers and Ravagers
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Ahli
Profile Joined May 2012
Germany355 Posts
Last Edited: 2014-11-27 03:12:57
November 27 2014 02:54 GMT
#152
BUGS:
- AI trigger code uses triggering player without matching event
- I get 2 errors in editor tests casting aggressive mutation: XML: Invalid validator: "IsFlyingAndNotWildMuatationViper" and "IsFlyingAndWildMutationViper"
- Is it intended that everything collides with creep tumors under construction?
- Dark Templars collide with "burrow1" instead "CreepTumor"?
- unburrowing a ravager displays a cost of 1 supply
- Burrowed Ravager has Roach's hotkey alias and has multiple burrowed roach
- Ravager's score values are wrong (needs to be 275 for produce and kill)
- Cyclone's score values are wrong (needs to be 300 for produce and kill)
- Disruptor's score values are wrong (needs to be 400 for produce and kill)
- HERC's score values are wrong (-> 200)
- HERC has no cheer animation, but accepts /cheer command
- HERC's ARC Gun upgrade does not provide score (upgrade scores need to match resource costs)
- Cyclone's Targeting Optics upgrade does not provide score
- Lurker's Seismic Spines upgrade does not provide score
- Swarm Host's Flying Locusts upgrade does not provide score
- Ravager's Corossive Bile ability leaks actors (live actor amount increases persistently, performance will drop)
- I was able to have an interceptor stand in the air without moving around using Release Interceptors, just cast it close at the Interceptor's position.
- Train HERC button has no description
- Banshee's Hyperflight Rotor's upgrade score value is wrong (-> 200)
- Stasis Ward can target your own units, but does not stasis them -> foes only?
- Lock On range upgrade does not increase the range. It cancels before. Maybe because I'm attacking friendly units?
- Lock On ability does not display the radius
- Cyclone attack actor has wrong impact effect -> no impact sound, no impact model

MISSING POLISH:
- Robotics Bay needs to unlock the Disruptor in tech tree overview (unit tab -> add Disruptor to "Tech Tree unlocked units")
- Robotics Bay's description does not state that it enabled Disruptors
- WildMutation casted in an empty area has no animation
- Hydralisk Den's description does not state that it can mutate into a Lurker Den-
- Lurker Den has no description
- Lurker Den's wireframe is updated too early (other morphed structures update it when it finishes)
- Purification Nova ability's description does not state that it only hits units, not structures
- Immortal's Barrier buff has no description
- Disruptors health bar's offset and width is too low
- interceptors in the lotv videos were glowing when released, your ones remain identical
- Oracle's description is wrong
- Tempest's description does not mention his ability
- Lurker's kill score value is wrong (needs to be 450 = accumulated costs to produce 1)
- HERC's Grapple Hook beam remains visible for like 2 seconds after impact
- Banshees with speed upgrade have two small fire animations when they move
- Lurker has no landing sound
- Disintegrating buff has no description

EDITOR FEEDBACK:
- creating a new Interceptor unit type is not necessary, you can use the original one... also, you can duplicate the Interceptor and transfer its behaviors to make sure it appears to be the same one.
- atm, I suspect that Interceptors are healed and freed from all behaviors like fungal growth?
- WildMutation search filter: why do you exclude air when you want to require ground units instead (you prematurely exclude everything like a colussus with that)? not a bug, just a comment on editing filters
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
ThePrimeMind
Profile Joined March 2011
United States5 Posts
November 27 2014 03:20 GMT
#153
This is awesome guys!!

One thing I noticed that could be updated is that the battlecruiser warp ability is instant. In the showmatches, there's something like a 3 second channeling and the shadow appears where they're warping to give the other player time to react.

Thanks so much for puting this together again!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19224 Posts
November 27 2014 03:34 GMT
#154
On November 27 2014 11:00 starslayer wrote:
is it just me or is the cyclone not as crazy as it was when we first saw it lol, lock on seems to take a bit longer and range upgrade doesnt work yet.

Imo cyclones actually require a bit of micro. I like it.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-11-27 04:00:01
November 27 2014 03:44 GMT
#155
Cool!
I didn't know they had nerfed the Marauder.

Edit: Models are really well made.
ImmortalZero
Profile Joined August 2010
United States9 Posts
November 27 2014 04:00 GMT
#156
When I was 1v1 vs a protoss who made disruptors I was unable to split units that were near the disruptors via box select (at least for roach/ravager).
Couguar
Profile Joined April 2010
Russian Federation54 Posts
November 27 2014 05:00 GMT
#157
i have played 2 or 3 matches and have some questions:
1. Is disruptor cooldown really 10 seconds????
2. I thought they do damage to buildings
DarkPlasmaBall
Profile Blog Joined March 2010
United States44119 Posts
November 27 2014 05:12 GMT
#158
On November 27 2014 11:28 SoulFilcher wrote:
Hey guys this is Soul Filcher from the mod team. I just wanted to let you know we already patched the mod and fixed several bugs posted here. Thank you all for the reports. Please keep in mind there's a server issue that may block download for American players, if that keeps happening to you, just switch to another server to download it, then you can go back to play it in your original server.

It is also possible that the arcade maps didn't update to the new version automatically, we are still checking that, so for now the extension mod may be the best option.

Have fun!


Thank you so much! It didn't work when I was on NA, but now it works perfectly on Europe
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 27 2014 05:15 GMT
#159
Just played a 4v4 with my good friends Cricketer, Topin, and someone from Bnet named Singularity against 4 elite AIs. Pretty much everyone died except me until I came up with 12 ravagers and killed all four of their armies with fireballs. Then we staged an incredible comeback.

AIs are not good at dodging this new AoE
Moderatorshe/her
TL+ Member
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 27 2014 05:35 GMT
#160
On November 27 2014 14:15 The_Templar wrote:
Just played a 4v4 with my good friends Cricketer, Topin, and someone from Bnet named Singularity against 4 elite AIs. Pretty much everyone died except me until I came up with 12 ravagers and killed all four of their armies with fireballs. Then we staged an incredible comeback.

AIs are not good at dodging this new AoE

Man, didn't even invite me...
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
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