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Teamfight Tactics - Page 10

Forum Index > LoL General
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Gahlo
Profile Joined February 2010
United States35174 Posts
August 13 2019 22:30 GMT
#181
I'm curious how hard riot has to buff Wild before it becomes meta.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2019-08-14 00:08:00
August 13 2019 22:50 GMT
#182
On August 14 2019 07:30 Gahlo wrote:
I'm curious how hard riot has to buff Wild before it becomes meta.

Not that far TBH. The only "bad" wild unit is WW IMO. It's just that finding a way to fit 4 of them into a comp is hard, but individually it's often worth pairing them up to get the attack speed if even one wild unit is a carry.

- Ahri does surprisingly high amounts of spell damage because of how fast she casts(especially with item support). Only downside is her awful targeting.
- Rengar can solo carry with items and assassin3/wild. I think he falls off eventually though.
- Nid carries early-mid game super well if you can get her to transform. Can stick generic AD carry items on her and sell her later for a better carry.
- Gnar does a ton of damage and brings CC as well once ulted.
- WW is mediocre, but he's a cheap 1 cost unit that can easily be 2starred and sold later.
Porouscloud - NA LoL
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
August 13 2019 23:52 GMT
#183
Asol's a great unit and after Cho'gath, he's the most popular 4cost unit. Everyone running 3sorcs wants an Asol. He's just not good at 1star and needs a mana item.

Gahlo
Profile Joined February 2010
United States35174 Posts
August 14 2019 00:21 GMT
#184
On August 14 2019 08:52 JonnyLaw wrote:
Asol's a great unit and after Cho'gath, he's the most popular 4cost unit. Everyone running 3sorcs wants an Asol. He's just not good at 1star and needs a mana item.


Asol is just a solid backup piece now. He is nowhere near the top tier carry he used to be.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 14 2019 04:24 GMT
#185
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AdsMoFro
Profile Joined January 2015
Japan4761 Posts
August 14 2019 05:05 GMT
#186
Vi seems strong. Camille is pretty bad...Shapeshifter/Hextech (Jayce/Vi) seems like a decent build.

Those are my quick gameplay thoughts from a few games
Que Sera Sera
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2019-08-14 14:50:05
August 14 2019 12:14 GMT
#187
Between not playing in 9.15 and the new Hextech stuff I feel very in over my head. lol

Adding 4 champs to the game at the same time feels awful. The champ pool feels so watered down now.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 14 2019 17:16 GMT
#188
On August 14 2019 21:14 Gahlo wrote:
Between not playing in 9.15 and the new Hextech stuff I feel very in over my head. lol

Adding 4 champs to the game at the same time feels awful. The champ pool feels so watered down now.

I feel like this isn't necessarily a bad thing.

Currently you have multiple people forcing the same comp every game. You should need to figure out transitions, or have to learn other comps if the game is offering it to you.
Porouscloud - NA LoL
Gahlo
Profile Joined February 2010
United States35174 Posts
August 14 2019 17:35 GMT
#189
On August 15 2019 02:16 Amui wrote:
Show nested quote +
On August 14 2019 21:14 Gahlo wrote:
Between not playing in 9.15 and the new Hextech stuff I feel very in over my head. lol

Adding 4 champs to the game at the same time feels awful. The champ pool feels so watered down now.

I feel like this isn't necessarily a bad thing.

Currently you have multiple people forcing the same comp every game. You should need to figure out transitions, or have to learn other comps if the game is offering it to you.

True, but adding 4 champs at once is a pretty large change.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 14 2019 18:06 GMT
#190
--- Nuked ---
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 14 2019 20:40 GMT
#191
--- Nuked ---
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
August 15 2019 03:31 GMT
#192
I feel like while I can't get into TFT as much as I did with league in the early days, it has the same fun of constantly thinking up new stuff.

I feel like if I don't play for a day, I'm out of the loop on the next best thing and there's constantly new stuff being found. It's like before league had stuff like top/jungle/mid/supp meta and you could do basically anything or back when jungle still had spirit and u could jungle whatever u wanted.

TFT also has the added advantage of another 100 or so champs to add to the game, so realistically Riot has so much content that they can add to keep the game fresh.
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
August 15 2019 03:32 GMT
#193
On August 15 2019 05:40 JimmiC wrote:
got to play 2 games and it was fun. The one quick note I would say is a lot of people are not spreading out their units with items so hextech is getting huge value. if you spread out a bunch it almost shuts it down. I wonder if some point the stacking of items on just a couple of carry's might not make as much sense because of how common and strong it is right now.


Has anyone tried hextech assassins comp? I think it might be interesting. Hextech shuts down carry items and assassins destroy them. ez clap.
Que Sera Sera
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-08-15 04:24:19
August 15 2019 04:13 GMT
#194
Best unit combo I’ve found so far with the new units is wild jinx w/Blitzcrank and vi, Blitz hook gives you get excited really quickly, I’ve gotten first with shiv/ga/runnan and with bt/RFC/ie on jinx put my divide my tank items between vi and gnar in case of enemy hextech.

I got 4th with a blademaster gunslinger combo I maybe could have gotten first I was 1 Camille and 1 Elise off of 3 star but I couldn’t find them (my Camille was a demon so it was actually 4 demon/2 slinger/3 blademaster) worth noting Camille ult also enables get excited quickly, but the unit is kinda weak outside of its tags

I don’t think these are s tier btw I’m just forcing hextech to test them

Camille-ok for a one cost, not great, however her ult is 2nd only to Blitzcrank for getting jinx rolling
Jayce-as far as I can tell useless unit with bad tags
Vi-strong individual unit, good tags, good ult
Jinx-carry level unit if you enable her with Camille or blitz, I theorized pairing her with phantom but there are no hextech knights, sorcs or rangers so it’s basically lvl 9 required I.e. don’t try it. I think her tags are unfortunately kinda bad for supporting a ramping carry so Draven will probably be superior because imperial and blademaster both buff his damage so much

Lastly as far as I can tell hextech 4 is useless, the fact that you have hextech 2 basically garuntees that people will put their items on opposite ends
Carrilord has arrived.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
Last Edited: 2019-08-15 07:14:57
August 15 2019 06:33 GMT
#195
Jinx is over tuned. Draven's great but every game I've played has Jinx winning.

Adding additional champs makes it a lot harder to force comps which is a great thing. Seeing six or seven people going for voids gets old.

*edited to take out an argument for Asol.
iCanada
Profile Joined August 2010
Canada10660 Posts
August 15 2019 08:01 GMT
#196
Yeah, as soon as I saw Jinx was a gunslinger I knew that was going to be a problem. She should be a ranger, would be much less OP.

Speaking of gunslingers... I can't wait till they rework cursed blade. Can't believe they reworked Hush first. Like lategame its 20% chance to drop stars... if they hitting a 3star thats 1000 damage every 5 hits, or 200 damage per hit. Thats actually disgustingly busted; even if you're only hitting a 2 star its still on average 100 damage on hit. And its still good early game too.

Pretty gross, imo. Idk, should be like an exhaust or something, not like the best offensive and defensive item in the game lategame. Say it reduces damage the enemy hit with it does by 20% and then makes them take 20% more damge or something, still stupid good, especially on gunslingers, but its not potentially auto-winning games anymore.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-08-15 14:05:50
August 15 2019 13:58 GMT
#197
I don’t agree at all ranger jinx would be a buff as she has an auto attack based ultimate and pairing her with kindred and another phantom would be the giga nuts.

Maybe it’s unclear? I only listed the games I won I don’t think she’s op

Imo all 4 and 5 cost units should be capable of carrying if you build around them and item stack them, anything less would be underpowered
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 15 2019 14:11 GMT
#198
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 15 2019 16:01 GMT
#199
I think you are just describing a 2 star 2 cost unit with a good item
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 15 2019 16:23 GMT
#200
--- Nuked ---
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