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Welk, he can outduel most of them, since they all have to engage into him and both your E and W are pretty strong in that scenario. I also don't know where this myth that he's unplayable comes from, this patch is the first time in like a year where he's under 50% winrate. Most of the changes you guys are proposing would make him broken below Diamond 1. Personally I have 72% winrate over 74 games played with him in D4-D3, so I would welcome any buffs, but he really doesn't need them.
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whenever malphite is meta game goes to shit and everyone is complaining, idk why anyone would want this champ to be strong hes basically maokai v0.5, has advantages in some areas but usually not worth picking over him
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Is there a way to get rid of the missions window in the client, I couldn't careless about missions but everyday I have some messages blinking there which is pretty annoying. Its not a big deal if I cannot rid of those and knowing that Riot is not too keen on providing on/off options overall, most likely it will stay there forever, but if there is an option that I am missing please share:-)
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On October 31 2017 21:09 M2 wrote: Is there a way to get rid of the missions window in the client, I couldn't careless about missions but everyday I have some messages blinking there which is pretty annoying. Its not a big deal if I cannot rid of those and knowing that Riot is not too keen on providing on/off options overall, most likely it will stay there forever, but if there is an option that I am missing please share:-) Click to open it and then against to close it.
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ive only ever found a few uses for malphite, but they are very niche and important uses.
1. countered fiora even when she was meta super strong (sounds stupid on paper but try it, malphite dumpsters fiora after early game.) Very useful if they also pick ad jungler and your team needs an initiate. No other tank top can do this as far as im aware.
2. Fairs well against jayce for a tank. Your passive shield helps a lot vs his AA poke and he cant go melee vs you without eating a decent amount of damage.Same thing as fiora, once early game is over and his AA poke matters less and less, suddenly you are poking him down with Q and you can easily get on him/gank assist with ult. He is also very strong vs poke teams later which they naturally will be with a jayce top.
Would I pick him against any other champs top? Not really
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GrandInquisitor
New York City13113 Posts
On October 31 2017 09:30 cLutZ wrote: Malph is balanced poorly given all the dashes in the game. Assuming consistent 3+ man ults he would be balanced compared to other tanks. That is a terrible assumption even against a team of Ashe-Soraka-Ori-Cho-Amumu. Given modern champs, your lucky to hit 2. I really don't think this is why he's weak. Sure, in a sandbox environment, you could probably consistently dodge Malphite ult. But in a real game, on Summoner's Rift, with an active teamfight ongoing or starting, I think extremely few players, even pros or high elo, are able to consistently dodge the Malphite ult if it isn't blatantly telegraphed. Alistar's combo is much slower and pros still get hit by it all the time.
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On October 31 2017 22:58 VayneAuthority wrote: ive only ever found a few uses for malphite, but they are very niche and important uses.
1. countered fiora even when she was meta super strong (sounds stupid on paper but try it, malphite dumpsters fiora after early game.) Very useful if they also pick ad jungler and your team needs an initiate. No other tank top can do this as far as im aware.
2. Fairs well against jayce for a tank. Your passive shield helps a lot vs his AA poke and he cant go melee vs you without eating a decent amount of damage.Same thing as fiora, once early game is over and his AA poke matters less and less, suddenly you are poking him down with Q and you can easily get on him/gank assist with ult. He is also very strong vs poke teams later which they naturally will be with a jayce top.
Would I pick him against any other champs top? Not really
He also poops on pantheon unless Spartan can dumpster him before he builds and armor too. Its kind of on Spartans jungler imo. Once he gets glacial shroud the wave is just hard shoved so you can't roam, and you can't do anything to him either. Lol. Then malp just infinitely more useful come mid game.
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[B]On October 31 2017 23:26 GrandInquisitor wrote] Show nested quote +On October 31 2017 09:30 cLutZ wrote: Malph is balanced poorly given all the dashes in the game. Assuming consistent 3+ man ults he would be balanced compared to other tanks. That is a terrible assumption even against a team of Ashe-Soraka-Ori-Cho-Amumu. Given modern champs, your lucky to hit 2. I really don't think this is why he's weak. Sure, in a sandbox environment, you could probably consistently dodge Malphite ult. But in a real game, on Summoner's Rift, with an active teamfight ongoing or starting, I think extremely few players, even pros or high elo, are able to consistently dodge the Malphite ult if it isn't blatantly telegraphed. Alistar's combo is much slower and pros still get hit by it all the time. Pro Alistars almost exclusively use Q>Flash when initiating. Sure as Malphite you can theoretically hold ult like Ryu is famous for on Orianna, but that is not the primary job of tanks. They want people who pull the trigger, because otherwise your Baron bait does nothing (or stopping it is impossible).
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On November 01 2017 01:54 cLutZ wrote:Show nested quote +[B]On October 31 2017 23:26 GrandInquisitor wrote] On October 31 2017 09:30 cLutZ wrote: Malph is balanced poorly given all the dashes in the game. Assuming consistent 3+ man ults he would be balanced compared to other tanks. That is a terrible assumption even against a team of Ashe-Soraka-Ori-Cho-Amumu. Given modern champs, your lucky to hit 2. I really don't think this is why he's weak. Sure, in a sandbox environment, you could probably consistently dodge Malphite ult. But in a real game, on Summoner's Rift, with an active teamfight ongoing or starting, I think extremely few players, even pros or high elo, are able to consistently dodge the Malphite ult if it isn't blatantly telegraphed. Alistar's combo is much slower and pros still get hit by it all the time. Pro Alistars almost exclusively use Q>Flash when initiating. Sure as Malphite you can theoretically hold ult like Ryu is famous for on Orianna, but that is not the primary job of tanks. They want people who pull the trigger, because otherwise your Baron bait does nothing (or stopping it is impossible).
Nah, I'd attribute it to the fact that they're probably down flash, and don't have the right mobility to escape Alistar combo (like Ez E is good for dodging, but Lucian dash is far more difficult). Alistars combo gets dodged/flashed quite a lot in competitive play, it's the threat of it that acts as a deterrent. That and the Q flash combo.
Malph is just one of those champs that is hard to balance because his kit is actually quite good, but lacks certain fundamentals that are basically a necessity for pro play. If he wasn't so mana gated he'd probably be the Master Yi of tanks, mowing down low level players with simple but effective mechanics.
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GrandInquisitor
New York City13113 Posts
On November 01 2017 01:54 cLutZ wrote:Show nested quote +[B]On October 31 2017 23:26 GrandInquisitor wrote] On October 31 2017 09:30 cLutZ wrote: Malph is balanced poorly given all the dashes in the game. Assuming consistent 3+ man ults he would be balanced compared to other tanks. That is a terrible assumption even against a team of Ashe-Soraka-Ori-Cho-Amumu. Given modern champs, your lucky to hit 2. I really don't think this is why he's weak. Sure, in a sandbox environment, you could probably consistently dodge Malphite ult. But in a real game, on Summoner's Rift, with an active teamfight ongoing or starting, I think extremely few players, even pros or high elo, are able to consistently dodge the Malphite ult if it isn't blatantly telegraphed. Alistar's combo is much slower and pros still get hit by it all the time. Pro Alistars almost exclusively use Q>Flash when initiating. Sure as Malphite you can theoretically hold ult like Ryu is famous for on Orianna, but that is not the primary job of tanks. They want people who pull the trigger, because otherwise your Baron bait does nothing (or stopping it is impossible). It's simply not the case that a tank must be good at initiating teamfights. Many of the most popular tanks right now (Cho'Gath, Maokai, Shen, Galio) are pretty ass at "pulling the trigger".
I agree with you obviously that Malphite's kit is built around initiating teamfights, and it sucks that his ult is theoretically dodgeable. But as a practical matter, the dodgeability of his ult is not what is keeping him out of the meta.
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On October 31 2017 15:48 cLutZ wrote: I think that would improve him for sure, but I am not sure that he can even stay in lane against good players right now. His mana costs are crazy.
it's not that bad really.
tanks have easy access to mana these days and if you're spamming Q on malphite (the actual mana drain) you're playing him wrong.
I also have had a lot of success with malphite and pretty much win the vast majority of lanes. As VA said, fiora was a typical one which was pretty much freelo.
On October 31 2017 23:26 GrandInquisitor wrote:Show nested quote +On October 31 2017 09:30 cLutZ wrote: Malph is balanced poorly given all the dashes in the game. Assuming consistent 3+ man ults he would be balanced compared to other tanks. That is a terrible assumption even against a team of Ashe-Soraka-Ori-Cho-Amumu. Given modern champs, your lucky to hit 2. I really don't think this is why he's weak. Sure, in a sandbox environment, you could probably consistently dodge Malphite ult. But in a real game, on Summoner's Rift, with an active teamfight ongoing or starting, I think extremely few players, even pros or high elo, are able to consistently dodge the Malphite ult if it isn't blatantly telegraphed. Alistar's combo is much slower and pros still get hit by it all the time.
alistar W must be in closer range so if you let an alistar get that close, you probably weren't expecting him/have less time to dodge. Alistar w/q is pretty hard to dodge on reflex while malphite ult you absolutely can dodge on reflex (though most anticipate). I rarely ever get hit by malphite ults when playing a carry role unless its over a wall or something lol. Super easy to anticipate/dodge if you have vision.
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Freelo lanes are Fiora, Yasuo, Riven no matter what, and Jax/Renek past level 8/second buy. This makes up like 80% of soloq toplaners, so he's pretty decent.
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also done pretty well against j4 top.w/ him. Bramble is so strong on him right now.a lot of those matchups where they gotta smack you a bunch to get their trades right he does pretty well.
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since, ardent is kind of tamed now, do you guys think that MF support can be a viable pick again?
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she was generally only good vs zyra/malz support so probably not
also spellthiefs was much better back then and coin was shittier
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tanks still meta but ardent nerfed = trundle support time again
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On November 01 2017 06:38 M2 wrote: since, ardent is kind of tamed now, do you guys think that MF support can be a viable pick again?
Can't say for certain, but I think MF support is a sitting duck for the likes of Rakan and Alistar, although the latter can be zoned. Also think Zyra is a better alternative.
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On November 01 2017 06:38 M2 wrote: since, ardent is kind of tamed now, do you guys think that MF support can be a viable pick again? Only if your opponent's support is squish and your adc is Ashe or Jhin.
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I was on vacation and just got back to read the patch notes, but I'm surprised people thought the Udyr boasts were so lack luster. The pure stat boost to tiger Udyr is equivalent to a free pick axe by level 10, or a BF sword by level 18.
That's a lot of stats. Being a half item up on people is a big edge in fights.
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On November 02 2017 23:26 General_Winter wrote: I was on vacation and just got back to read the patch notes, but I'm surprised people thought the Udyr boasts were so lack luster. The pure stat boost to tiger Udyr is equivalent to a free pick axe by level 10, or a BF sword by level 18.
That's a lot of stats. Being a half item up on people is a big edge in fights. Of course none of this solves the problem of being Udyr.
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