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[Patch 7.21] RIP Ardent Censer General Discussion - Page 9

Forum Index > LoL General
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DarkCore
Profile Joined March 2011
Germany4194 Posts
November 02 2017 17:46 GMT
#161
On November 03 2017 00:13 Ansibled wrote:
Show nested quote +
On November 02 2017 23:26 General_Winter wrote:
I was on vacation and just got back to read the patch notes, but I'm surprised people thought the Udyr boasts were so lack luster. The pure stat boost to tiger Udyr is equivalent to a free pick axe by level 10, or a BF sword by level 18.

That's a lot of stats. Being a half item up on people is a big edge in fights.

Of course none of this solves the problem of being Udyr.


This. Udyr already does quite a lot of damage, but has no real way to get in range to do exactly that.
Fixed a bug where LeBlanc could lose
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 02 2017 18:01 GMT
#162
Flash slap life. rip Oodeer.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2017-11-02 18:54:27
November 02 2017 18:53 GMT
#163
pretty much, there's already way better champions at dueling 1v1 melee that do other things better too

like why be udyr when you can just be warwick/jax/shyvana/skarner/etc

warwick offers better teamfight and cc, jax offers extreme mobility/counters AAers, shyvana takes neutrals faster and has gapcloser thats unstoppable, skarner offers better cc/zone control


udyr's damage would need to be OBSCENE/the undisputed 1v1 king to even make him remotely viable but riot doesn't really like to do stuff like that with exceptions like fiora/vayne who are kept in check in other ways but skirt the edges of competitive play whenever they are given a little room to operate.
I come in for the scraps
cLutZ
Profile Joined November 2010
United States19574 Posts
November 02 2017 20:04 GMT
#164
Yes. The path forward for udyr is turtle stance. Lots of room for Riot to work with there
Freeeeeeedom
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-11-02 20:06:35
November 02 2017 20:06 GMT
#165
Maybe Udyr could be rebalanced if they eliminated his mana gating and made him CD-gated or energy-gated.
Certainly would make for an interesting champ, like a pseudo-Singed.
What fun is it being cool if you can’t wear a sombrero?
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 02 2017 20:46 GMT
#166
On November 03 2017 05:06 GrandInquisitor wrote:
Maybe Udyr could be rebalanced if they eliminated his mana gating and made him CD-gated or energy-gated.
Certainly would make for an interesting champ, like a pseudo-Singed.


That's just skirting around his actual problem, which is that he's a relic from a time when LoL did not have as much mobility, and counter jungling defined the meta. I think the last time he was meta was in S2/3? Only person who ever played him between then and now was SKT T0m, and funnily enough he just retired.
Fixed a bug where LeBlanc could lose
cLutZ
Profile Joined November 2010
United States19574 Posts
November 02 2017 21:59 GMT
#167
Yea, Udyr was kinda the quintessential Diamondprox style pick, im and Alex would just go and bully people. Also great for early dragons. The change away from gold kinda killed his only real major leverage point in the game. He needs to be tankier to be relevant though right now so he can facetank at least as long as fully stacked Cho, probably longer because he doesn't have Flash-Feast.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
November 02 2017 22:51 GMT
#168
Bring back innervating locket.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2017-11-03 00:22:28
November 03 2017 00:20 GMT
#169
On November 03 2017 05:46 DarkCore wrote:
Show nested quote +
On November 03 2017 05:06 GrandInquisitor wrote:
Maybe Udyr could be rebalanced if they eliminated his mana gating and made him CD-gated or energy-gated.
Certainly would make for an interesting champ, like a pseudo-Singed.


That's just skirting around his actual problem, which is that he's a relic from a time when LoL did not have as much mobility, and counter jungling defined the meta. I think the last time he was meta was in S2/3? Only person who ever played him between then and now was SKT T0m, and funnily enough he just retired.


Udyr was meta like a year or two ago for a few patches when runic echos gave 10% movespeed. Then he fell off the face of the planet again.
iCanada
Profile Joined August 2010
Canada10660 Posts
November 03 2017 01:22 GMT
#170
It would help if janna stopped being picked every game too..
cLutZ
Profile Joined November 2010
United States19574 Posts
November 03 2017 04:17 GMT
#171
On November 03 2017 10:22 iCanada wrote:
It would help if janna stopped being picked every game too..


Or Lulu, or Thresh, or Alistar, or Bard, or Malz, or Morgana, or Zyra, or any of the other myriad of supports that shut him down.
Freeeeeeedom
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 03 2017 04:20 GMT
#172
Even Soraka... lolol.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
cLutZ
Profile Joined November 2010
United States19574 Posts
November 03 2017 07:38 GMT
#173
That support Zed-Yasuo meta is when Udyr will truly shine
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35158 Posts
November 03 2017 12:39 GMT
#174


Looks like part of her kit makes bubbles copying actives/summoners used around her that she can use.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2017-11-03 12:47:34
November 03 2017 12:47 GMT
#175
[image loading]
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2017-11-03 13:24:14
November 03 2017 13:19 GMT
#176
That was some confusing shit but looks really fun. I like a decent balance between batshit insane and simple yet deep design. We had Orn which is super simple but has some good shit he can do now this champ looks like she does a billion things.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
November 03 2017 13:25 GMT
#177
The concept of picking up others' Flash is very clever. For all the hate CertainlyT gets I think his champions are probably among the most played in the game.
What fun is it being cool if you can’t wear a sombrero?
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 03 2017 13:59 GMT
#178
On November 03 2017 22:25 GrandInquisitor wrote:
The concept of picking up others' Flash is very clever. For all the hate CertainlyT gets I think his champions are probably among the most played in the game.


They are very creative and interesting characters, they just don't fit the game's balance. He'd be better working at Valve making Dota, because pretty much all his champions have been staple meta picks and annihilate old champions. That flash orb collecting for example looks like it would dump on skill shot reliant champions, which make up like 75% of the champ pool.
Fixed a bug where LeBlanc could lose
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2017-11-03 14:09:29
November 03 2017 14:06 GMT
#179
Darius
Thresh
Zyra
Yasuo
Kalista

Kalista is pretty broken but she'd be far more balanced if they just capped the rend damage to monsters. The fact that they refuse to do that is more on the balance team than his design. Thresh does a lot of stuff but honestly he just makes games more interesting. If he pushes out heroes I don't see the issue with that. Rest aren't really an issue. Yasuo is annoying but ultimately not great. Darius was broken but adjusting his numbers and a bit of his kit did work to make him fine.

So honestly think people overblown his character design issues. I think of a designer as someone pushing the concept to the max while the balance team needs to figure out the numbers and maybe slight adjustments to make them fit in the current game. Dota heroes tend to be more simple with depth in how they interact so not sure if it's fair to say his hero designs fit more in there. Both games can design similar ways if they want to. He may be better at dota design merely because the game has the ability to adjust it's control systems to actually do more interesting stuff. League's engine really stifles a lot of stuff. Which is a bit funny since some league devs seem to believe that what constitutes good design is what falls within the limitations they have forced themselves into and anything outside of that is bad design. Silly people.

ps: Earth Spirit is a freaking LoL hero man. Disgusting thing.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-11-03 14:10:18
November 03 2017 14:09 GMT
#180
On November 03 2017 23:06 Numy wrote:
Darius
Thresh
Zyra
Yasuo
Kalista

Kalista is pretty broken but she'd be far more balanced if they just capped the rend damage to monsters. The fact that they refuse to do that is more on the balance team than his design. Thresh does a lot of stuff but honestly he just makes games more interesting. If he pushes out heroes I don't see the issue with that. Rest aren't really an issue. Yasuo is annoying but ultimately not great. Darius was broken but adjusting his numbers and a bit of his kit did work to make him fine.

So honestly think people overblown his character design issues. I think of a designer as someone pushing the concept to the max while the balance team needs to figure out the numbers and maybe slight adjustments to make them fit in the current game. Dota heroes tend to be more simple with depth in how they interact so not sure if it's fair to say his hero designs fit more in there. Both games can design similar ways if they want to. He may be better at dota design merely because the game has the ability to adjust it's control systems to actually do more interesting stuff. League's engine really stifles a lot of stuff. Which is a bit funny since some league devs seem to believe that what constitutes good design is what falls within the limitations they have forced themselves into and anything outside of that is bad design. Silly people.

ps: Earth Spirit is a freaking LoL hero man. Disgusting thing.


I think this is something that people have said so much that it's just become a meme relying on itself for truth.

If he really designed bad champs, then they should be either 0% or close to 100% pick/ban in pro play. But it's obviously not the case . Yasuo was 38.5% pick/ban in Season 4 worlds. Zyra was 35% pick/ban last year. Thresh is currently 20% pick/ban.

The only exception really is Kalista.
What fun is it being cool if you can’t wear a sombrero?
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