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[Patch 7.19] Post Worlds 2017 General Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2017-09-27 07:45:14
September 27 2017 07:34 GMT
#21
On September 27 2017 15:30 cLutZ wrote:
Id give the Eve remake a 3-4/10. They smartly made stealth only post-6, which means its value in soloQ vs. pro is nearly the same, on the other hand they made her regular abilities mediocre, and ult terrible (unless they do OP amounts of damage), so I don't see how the kit will work cohesively. I think that they actually made her into a tank accidentally with the % health damage and execute. Unless she is overtuned, I don't see her working as an assassin with this kit.

I mean in one of the highlight videos, it's literally going in, almost killing a carry, and then flash ulting ou at no health. Not much different than the one now apart from the get out thing.

On September 27 2017 05:06 Alaric wrote:
Look, with RWARWARWA, Smash and other old guys gone, I'm basically old guard here, veteran and all. I remember the Neo from before 4 years ago, I was here when Chiharu's murder was investigated, I know how you used to be. Please, Neo, don't tell me you've forgotten. Don't twist the knife


there's still a few other people I remember from way back. IIRC I started league late season 1? And started posting on TL then.

I play a lot fewer games than I used to(and I play other things too), and growing old is hard . Too many responsibilities. Loss of free time really hurts.

I've still read every GD post in the last however long it's been, so I just lurk more.
Porouscloud - NA LoL
cLutZ
Profile Joined November 2010
United States19574 Posts
September 27 2017 07:55 GMT
#22
On September 27 2017 16:34 Amui wrote:
Show nested quote +
On September 27 2017 15:30 cLutZ wrote:
Id give the Eve remake a 3-4/10. They smartly made stealth only post-6, which means its value in soloQ vs. pro is nearly the same, on the other hand they made her regular abilities mediocre, and ult terrible (unless they do OP amounts of damage), so I don't see how the kit will work cohesively. I think that they actually made her into a tank accidentally with the % health damage and execute. Unless she is overtuned, I don't see her working as an assassin with this kit.

I mean in one of the highlight videos, it's literally going in, almost killing a carry, and then flash ulting ou at no health. Not much different than the one now apart from the get out thing.

Show nested quote +
On September 27 2017 05:06 Alaric wrote:
Look, with RWARWARWA, Smash and other old guys gone, I'm basically old guard here, veteran and all. I remember the Neo from before 4 years ago, I was here when Chiharu's murder was investigated, I know how you used to be. Please, Neo, don't tell me you've forgotten. Don't twist the knife


there's still a few other people I remember from way back. IIRC I started league late season 1? And started posting on TL then.

I play a lot fewer games than I used to(and I play other things too), and growing old is hard . Too many responsibilities. Loss of free time really hurts.

I've still read every GD post in the last however long it's been, so I just lurk more.


Highlight vids are kinda useless for evaluating a champ. Half the time the guy is like 8-0. Plus, if Riot follows their "best practices" rework strategy she will be strong enough early to be an assassin, then that will be super OP because a stealth jungle assassin that works for pros is probably always going to be OP, then, in the Eve best case, she will be nerfed and some jungler (like Diamond with lizard) will figure out how to use her as a tanky bruiser (kinda like a jungle version of toplane Ekko), and maybe that will be stable, or maybe it will have to be nerfed into rework status again.
Freeeeeeedom
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2017-09-27 09:06:41
September 27 2017 09:04 GMT
#23
After goofing around with the evelyn rework it basically feels like this: If you hit the short range Q skillshot you feel like a champion, if you don't, well, you don't. The Q skillshot is hugely tied to your damage and ability to gap close (hitting Q adds 195 + 1.05 AP damage which is more than the hate spikes combined). Since Q is the best way to proc W missing Q means your W does nothing which means you can't get in range of E and all you can do is derp around.

Also, it's kind of hilarious that you get a movespeed boost with E because unless you're spacing your Qs for sheen you are just running around slapping their face with weak AAs at that point. It often feels like it doesn't really help.

Skilling up after Q is really awkward... Leveling up E feels like it gives pittance for damage (and damage is all you get) and leveling W only really gives you charm duration, which you only get with the full curse, which you pretty much only get once per fight.

R feels like garbage unless they're in the bonus damage threshold and you don't even get a cho-like indicator for that.

The eggs are definitely all in the "I hope I hit my Q to proc my W and let me do everything else" basket.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2017-09-27 12:47:18
September 27 2017 12:43 GMT
#24
New Xin Zhao looks pretty trash, I don't know who thought to themselves "Xin needs a much shorter slow, a mini-Tryn ult, and much lower damager without damage items." Dude is gonna be straight up worthless against ADCs in this environment, can't even go tanky cdr to try to compensate because his base damage has been gutted. I'd rather have the damage so I can at least just delete someone so I don't need the gimmicky part of R.
Sent.
Profile Joined June 2012
Poland9173 Posts
Last Edited: 2017-09-27 12:51:25
September 27 2017 12:50 GMT
#25
Shit, just realized the new Eve doesn't have her old W. I'll miss pressing that button after getting a kill.

That void staff quote xD
You're now breathing manually
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 27 2017 12:53 GMT
#26
Yea new Xin looks kind of shit. Did they just make him worse than he was before?
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-09-27 13:05:58
September 27 2017 13:05 GMT
#27
New Janna is so broken. Who ever came up with or tested this shit 100% wasn't a Janna main. lol
It's Elo not ELO - Every statiscian playing League
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2017-09-27 13:22:28
September 27 2017 13:22 GMT
#28
Yeah, the bias for Janna is pretty hilarious when contrasted with what looks like an utter gutting of Xin.
Gahlo
Profile Joined February 2010
United States35131 Posts
September 27 2017 14:19 GMT
#29
On September 27 2017 22:05 Jek wrote:
New Janna is so broken. Who ever came up with or tested this shit 100% wasn't a Janna main. lol

I think that's the goal. It's not supposed to be an issue for actual supports, but a nerf to untrained "I got stuck at support"
players that just want to build ardent, press E, and collect LP.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 27 2017 14:20 GMT
#30
On September 27 2017 22:22 zer0das wrote:
Yeah, the bias for Janna is pretty hilarious when contrasted with what looks like an utter gutting of Xin.

they even specifically say shes weaker ;P
lilwisper
Profile Joined April 2010
United States2515 Posts
September 27 2017 15:44 GMT
#31
On September 27 2017 18:04 phyvo wrote:
After goofing around with the evelyn rework it basically feels like this: If you hit the short range Q skillshot you feel like a champion, if you don't, well, you don't. The Q skillshot is hugely tied to your damage and ability to gap close (hitting Q adds 195 + 1.05 AP damage which is more than the hate spikes combined). Since Q is the best way to proc W missing Q means your W does nothing which means you can't get in range of E and all you can do is derp around.

Also, it's kind of hilarious that you get a movespeed boost with E because unless you're spacing your Qs for sheen you are just running around slapping their face with weak AAs at that point. It often feels like it doesn't really help.

Skilling up after Q is really awkward... Leveling up E feels like it gives pittance for damage (and damage is all you get) and leveling W only really gives you charm duration, which you only get with the full curse, which you pretty much only get once per fight.

R feels like garbage unless they're in the bonus damage threshold and you don't even get a cho-like indicator for that.

The eggs are definitely all in the "I hope I hit my Q to proc my W and let me do everything else" basket.


I watched a quick vid of Redmercy playing Eve so I don't have any hands on experience, but I thought I heard him say you get a range increase on W. Since it doesn't break your post 6 stealth, wouldn't that be the thing to level after Q?
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
September 27 2017 17:20 GMT
#32
On hit Janna seems viable now lmao
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 27 2017 17:48 GMT
#33
Janna adc zilian sup lets go
Carrilord has arrived.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2017-09-27 23:44:42
September 27 2017 23:44 GMT
#34
Hm. So xin is bugged. His passive is supposed to proc on his W as well, and the count does go up/cycle back. but the damage isnt added if the third hit is an ability. which is a lot of damage off of his kit. so as of right now you have to time your W's after you get your third hit or you are missing damage, and healing.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
September 27 2017 23:51 GMT
#35
I thought Janna got off easy with the nerfs at first then I just checked the hotfix on Reddit.
"Ahh, there's the Riot I know."
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
September 28 2017 00:30 GMT
#36
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 28 2017 00:54 GMT
#37
How the fuck is like 3 hours of data from non peak hours enough to make a hotfix? I mean she def got off too easy but if your explanation is you wanted to see the new playstyle in action first the timing seems really silly.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35131 Posts
September 28 2017 00:59 GMT
#38
On September 28 2017 09:54 Slusher wrote:
How the fuck is like 3 hours of data from non peak hours enough to make a hotfix? I mean she def got off too easy but if your explanation is you wanted to see the new playstyle in action first the timing seems really silly.

There's a certain amount of time after patches get finalized conceptually and cleaned up codewise and pushed. They might have put the Janna changes through thinking it wasn't enough already and worked on this in case their feeling was right.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2017-09-28 05:24:16
September 28 2017 05:22 GMT
#39
On September 28 2017 00:44 lilwisper wrote:
Show nested quote +
On September 27 2017 18:04 phyvo wrote:
After goofing around with the evelyn rework it basically feels like this: If you hit the short range Q skillshot you feel like a champion, if you don't, well, you don't. The Q skillshot is hugely tied to your damage and ability to gap close (hitting Q adds 195 + 1.05 AP damage which is more than the hate spikes combined). Since Q is the best way to proc W missing Q means your W does nothing which means you can't get in range of E and all you can do is derp around.

Also, it's kind of hilarious that you get a movespeed boost with E because unless you're spacing your Qs for sheen you are just running around slapping their face with weak AAs at that point. It often feels like it doesn't really help.

Skilling up after Q is really awkward... Leveling up E feels like it gives pittance for damage (and damage is all you get) and leveling W only really gives you charm duration, which you only get with the full curse, which you pretty much only get once per fight.

R feels like garbage unless they're in the bonus damage threshold and you don't even get a cho-like indicator for that.

The eggs are definitely all in the "I hope I hit my Q to proc my W and let me do everything else" basket.


I watched a quick vid of Redmercy playing Eve so I don't have any hands on experience, but I thought I heard him say you get a range increase on W. Since it doesn't break your post 6 stealth, wouldn't that be the thing to level after Q?


Yeah, I wasn't correct, sorry. W second might be even be right for PBE Eve, but it's so hard to know with how awkward the current kit feels. Leveling W actually gets you several things: range, 10% mr shred, 16s cd goes to 10s cd, +200 monster damage, +1s charm duration. But the WQ pairing itself is so awkward to use and none of that changes when skilling it up. Now, on your point about the range, range is useful if you've got good movespeed bonuses and are in the process of rotating/flanking someone. It lets you charge W early rather than walking up to them and then starting the W. But that's literally the only use I've found for extra range because camo lets you sneak up to level 1 W range anyways.

(another thing I got wrong: there is an indicator for your ultimate that tells you when they're below 30%... but, especially early game, that doesn't mean that they will die. So it's kind of not actually useful.)

I don't bother with Redmercy, but Moon was playing PBE Eve today and he had some good thoughts. He said he would play it again tomorrow but seemed a little cheesed when he signed off.

Anyways, the kit is slightly frustrating to play in so many small ways you kind of have to experience it yourself.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 28 2017 05:25 GMT
#40
On September 28 2017 09:59 Gahlo wrote:
Show nested quote +
On September 28 2017 09:54 Slusher wrote:
How the fuck is like 3 hours of data from non peak hours enough to make a hotfix? I mean she def got off too easy but if your explanation is you wanted to see the new playstyle in action first the timing seems really silly.

There's a certain amount of time after patches get finalized conceptually and cleaned up codewise and pushed. They might have put the Janna changes through thinking it wasn't enough already and worked on this in case their feeling was right.


They put out a blog post using the reasoning I questioned
Carrilord has arrived.
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