• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:13
CEST 02:13
KST 09:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage3Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2057 users

[Patch 5.13] Tahm Kench General Discussion - Page 40

Forum Index > LoL General
Post a Reply
Prev 1 38 39 40 41 Next All
Caiada
Profile Joined January 2015
United States3052 Posts
July 21 2015 18:59 GMT
#781
E makes a lot more sense when you think of the first hit as setup for the burst on the second.
XDG Mata
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-21 19:06:39
July 21 2015 19:00 GMT
#782
Thematically the skill makes sense.

It still doesn't *do* anything.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-07-21 19:04:01
July 21 2015 19:03 GMT
#783
The crit "mechanic" on it is stupid as hell and I don't see what purpose it serves. 'cept maybe to let her do stuff even when underfarmed.

On July 22 2015 03:58 TheYango wrote:
One thing that hasn't been brought up is now much RNG the weak spot mechanic is subject to. If it appears at a random angle, the actual effectiveness/practicality of a weak spot can be heavily dependent on where it appears.

This is doubly so given the near-instantaneous turning speed of champions in LoL, which means there's much higher dependence on where the weak spot appeared and where the enemy chooses to face than on your own character's actual movement. For example, if the weak spot appears at the front of the enemy's model, they cannot fight you without letting you hit the weak spot; if it appears at their back, you basically have to run straight through them and ignore them to actually ever hit it.

The videos are really bad about this (Riot pls), but the ult's seems to suggest that the weal spots are fixed on the "ground" rather than on your character's direction. So it's more a "you're boned if you're red-side and your weak spot appears on your left" top lane.
Cant take LMS hipsters serious.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 21 2015 19:03 GMT
#784
On July 22 2015 03:58 TheYango wrote:
One thing that hasn't been brought up is now much RNG the weak spot mechanic is subject to. If it appears at a random angle, the actual effectiveness/practicality of a weak spot can be heavily dependent on where it appears.

This is doubly so given the near-instantaneous turning speed of champions in LoL, which means there's much higher dependence on where the weak spot appeared and where the enemy chooses to face than on your own character's actual movement. For example, if the weak spot appears at the front of the enemy's model, they cannot fight you without letting you hit the weak spot; if it appears at their back, you basically have to run straight through them and ignore them to actually ever hit it.


I'm working under the assumption that week spots do not turn with the champion, they're just random cardinal directions.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
July 21 2015 19:06 GMT
#785
It's arguable that her E also has counter-synergy with her passive and R because the weak spot mechanic encourages movement between attacks and attacking after movement, rather than attacking the same place twice in short succession. It's not a huge deal, but it seems like strange design to have a passive and ult that emphasize a move->attack->move->attack pattern, and an E that sets you up to attack twice in succession (and which essentially wastes the attack speed if you move to hit a different weak spot before the 2nd attack).
Moderator
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2015-07-21 19:10:39
July 21 2015 19:07 GMT
#786
--- Nuked ---
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-07-21 19:11:05
July 21 2015 19:08 GMT
#787
I think new Fiora looks bad. Not being able to get all 4 sides of an opponent in a realistic scenario is going to be frustrating.

And while thematically weak spots might make sense as a fencer, how does she see a weak spot behind her target?

The heal on the ult is weak thematically.

There's a lot of RNG added to her passive.

And while she may seem like a low skill champion according to champion.gg's chart of winrates by number of games played, you don't need to add a skill shot to her lunge. That ability wrecks me whenever I play Jayce or Kayle top and I'm hiding behind creeps. The current Fiora scares me and has a role in league as she's a high dps, high burst, melee, with a decent early game, that has a lot more ease sticking to champions due to the double lunge. The only other champs that scare me like that are Riven, Irelia, and Renekton due to their similar high damage and double dashes.

I don't think this Fiora will do the same due to lunge becoming a skillshot.
There are other ways to increase her skill cap, removing her current ult isn't one of them.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-07-21 19:13:24
July 21 2015 19:11 GMT
#788
On July 22 2015 04:03 Alaric wrote:
The crit "mechanic" on it is stupid as hell and I don't see what purpose it serves. 'cept maybe to let her do stuff even when underfarmed.

Show nested quote +
On July 22 2015 03:58 TheYango wrote:
One thing that hasn't been brought up is now much RNG the weak spot mechanic is subject to. If it appears at a random angle, the actual effectiveness/practicality of a weak spot can be heavily dependent on where it appears.

This is doubly so given the near-instantaneous turning speed of champions in LoL, which means there's much higher dependence on where the weak spot appeared and where the enemy chooses to face than on your own character's actual movement. For example, if the weak spot appears at the front of the enemy's model, they cannot fight you without letting you hit the weak spot; if it appears at their back, you basically have to run straight through them and ignore them to actually ever hit it.

The videos are really bad about this (Riot pls), but the ult's seems to suggest that the weal spots are fixed on the "ground" rather than on your character's direction. So it's more a "you're boned if you're red-side and your weak spot appears on your left" top lane.


Reward for hitting the second attack. I assume they wanted to give her a free critical attack along with the aspd, but just saying 'your next hit autocrits' is boring and would interact weirdly with Lunge burst. Instead, one weak attack with a slow, one free burst attack. Also prevents giving too much IE incentive.

There's a lot of subtle shit to the weak spot thing as well. Lunge through a target, E the weak spot for a slow, autocrit the next weak spot.
XDG Mata
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-21 19:13:22
July 21 2015 19:12 GMT
#789
On July 22 2015 04:03 Seuss wrote:
I'm working under the assumption that week spots do not turn with the champion, they're just random cardinal directions.

The point about RNG still stands (outcome of a trade is hugely different if you get 3 weak spots that appear facing toward you vs. having them on the opposite side). And that just means the text about "defending weak spots" counterplay is just bullshit because the only way to "defend" a weak spots if it doesn't turn with your champion is to run away, lol.
Moderator
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 21 2015 19:20 GMT
#790
On July 22 2015 04:11 Caiada wrote:
Show nested quote +
On July 22 2015 04:03 Alaric wrote:
The crit "mechanic" on it is stupid as hell and I don't see what purpose it serves. 'cept maybe to let her do stuff even when underfarmed.

On July 22 2015 03:58 TheYango wrote:
One thing that hasn't been brought up is now much RNG the weak spot mechanic is subject to. If it appears at a random angle, the actual effectiveness/practicality of a weak spot can be heavily dependent on where it appears.

This is doubly so given the near-instantaneous turning speed of champions in LoL, which means there's much higher dependence on where the weak spot appeared and where the enemy chooses to face than on your own character's actual movement. For example, if the weak spot appears at the front of the enemy's model, they cannot fight you without letting you hit the weak spot; if it appears at their back, you basically have to run straight through them and ignore them to actually ever hit it.

The videos are really bad about this (Riot pls), but the ult's seems to suggest that the weal spots are fixed on the "ground" rather than on your character's direction. So it's more a "you're boned if you're red-side and your weak spot appears on your left" top lane.


Reward for hitting the second attack. I assume they wanted to give her a free critical attack along with the aspd, but just saying 'your next hit autocrits' is boring and would interact weirdly with Lunge burst. Instead, one weak attack with a slow, one free burst attack. Also prevents giving too much IE incentive.

There's a lot of subtle shit to the weak spot thing as well. Lunge through a target, E the weak spot for a slow, autocrit the next weak spot.

Oh, you can lunge through targets? That's different then.

I kind of liked the bonus AD on her W, while it was an invisible stat, it encourages her towards crit builds rather than on-hit builds. I'm not sure her current kit does the same. On her E one attack can't crit. The next one has to crit. So if you have a 20% crit, the first attack loses a 20% crit chance, the second one hits for 80% bonus crit chance.

But if you get to a late game crit build, where you have 75% crit chance, your first attack will lose a 25% crit chance and your second will gain a 25% crit chance. No increase in expected dps.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-21 19:24:34
July 21 2015 19:21 GMT
#791
On July 22 2015 04:11 Caiada wrote:
E the weak spot for a slow, autocrit the next weak spot.

There's not any indication that critting on a weak spot hit affects the bonus damage. Most likely it's just a fixed damage proc that scales with your level or your AD.

That's why I said they don't synergize well. Her E wants her to just stand and attack twice in quick succession, while her passive and ult want her to move between every attack, meaning attack speed past a certain point becomes less useful since she'll spend her attack cooldown moving anyway.
Moderator
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-07-21 19:32:56
July 21 2015 19:31 GMT
#792
On July 22 2015 04:20 obesechicken13 wrote:
Show nested quote +
On July 22 2015 04:11 Caiada wrote:
On July 22 2015 04:03 Alaric wrote:
The crit "mechanic" on it is stupid as hell and I don't see what purpose it serves. 'cept maybe to let her do stuff even when underfarmed.

On July 22 2015 03:58 TheYango wrote:
One thing that hasn't been brought up is now much RNG the weak spot mechanic is subject to. If it appears at a random angle, the actual effectiveness/practicality of a weak spot can be heavily dependent on where it appears.

This is doubly so given the near-instantaneous turning speed of champions in LoL, which means there's much higher dependence on where the weak spot appeared and where the enemy chooses to face than on your own character's actual movement. For example, if the weak spot appears at the front of the enemy's model, they cannot fight you without letting you hit the weak spot; if it appears at their back, you basically have to run straight through them and ignore them to actually ever hit it.

The videos are really bad about this (Riot pls), but the ult's seems to suggest that the weal spots are fixed on the "ground" rather than on your character's direction. So it's more a "you're boned if you're red-side and your weak spot appears on your left" top lane.


Reward for hitting the second attack. I assume they wanted to give her a free critical attack along with the aspd, but just saying 'your next hit autocrits' is boring and would interact weirdly with Lunge burst. Instead, one weak attack with a slow, one free burst attack. Also prevents giving too much IE incentive.

There's a lot of subtle shit to the weak spot thing as well. Lunge through a target, E the weak spot for a slow, autocrit the next weak spot.

Oh, you can lunge through targets? That's different then.

I kind of liked the bonus AD on her W, while it was an invisible stat, it encourages her towards crit builds rather than on-hit builds. I'm not sure her current kit does the same. On her E one attack can't crit. The next one has to crit. So if you have a 20% crit, the first attack loses a 20% crit chance, the second one hits for 80% bonus crit chance.

But if you get to a late game crit build, where you have 75% crit chance, your first attack will lose a 25% crit chance and your second will gain a 25% crit chance. No increase in expected dps.


It's to disincentivize crit past a certain point, logistically, I'm sure. It basically averages her crit out to 50% whenever you use E, and you want to use E for the slow. If I had to guess, it'll steer the ideal build to Tforce->Ghostblade->one of Hydra/IE.

On July 22 2015 04:21 TheYango wrote:
Show nested quote +
On July 22 2015 04:11 Caiada wrote:
E the weak spot for a slow, autocrit the next weak spot.

There's not any indication that critting on a weak spot hit affects the bonus damage. Most likely it's just a fixed damage proc that scales with your level or your AD.

That's why I said they don't synergize well. Her E wants her to just stand and attack twice in quick succession, while her passive and ult want her to move between every attack, meaning attack speed past a certain point becomes less useful since she'll spend her attack cooldown moving anyway.


The attack speed is weird, yeah. Though in straight duels with an opponent you're already in range of, you could do E->AA/Q to next point/AA.
XDG Mata
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
July 21 2015 19:33 GMT
#793
While the complaints about how Weak Spots feel/function are valid, can we please assume that Riot has at least done some playtesting? I mean we're talking about basic flaws that would be revealed after 1-2 games. We can at least give Riot more credit that that >.>
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
nafta
Profile Joined August 2010
Bulgaria18893 Posts
July 21 2015 19:36 GMT
#794
On July 22 2015 04:33 GhandiEAGLE wrote:
While the complaints about how Weak Spots feel/function are valid, can we please assume that Riot has at least done some playtesting? I mean we're talking about basic flaws that would be revealed after 1-2 games. We can at least give Riot more credit that that >.>

lol.How about that time ryze reached live and he could perma root people and you could find out after 1 game of testing?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 21 2015 19:43 GMT
#795
Her face in the splash got nerfed too. I noticed it on my own first, but reddit's talking about it too.

Someone made a funny comment on reddit about her ult: "we Janna now boys"
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 21 2015 20:04 GMT
#796
--- Nuked ---
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
July 21 2015 20:20 GMT
#797
--- Nuked ---
Alaric
Profile Joined November 2009
France45622 Posts
July 21 2015 20:20 GMT
#798
Yoink, patch notes.
Cant take LMS hipsters serious.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 21 2015 20:22 GMT
#799
Q - Hate Spike
DAMAGE 40/55/70/85/100 ⇒ 40/50/60/70/80

Nerf Eve's main damage ability by 20% at max rank, but don't touch Rek'sai, Gragas or Nidalee. Makes sense.
http://na.op.gg/summoner/userName=FLABREZU
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
July 21 2015 20:24 GMT
#800
On July 22 2015 05:22 GolemMadness wrote:
Q - Hate Spike
DAMAGE 40/55/70/85/100 ⇒ 40/50/60/70/80

Nerf Eve's main damage ability by 20% at max rank, but don't touch Rek'sai, Gragas or Nidalee. Makes sense.


I think Rek'sai is fine. He's not too OP outside of competitive
Grag/Nid definitely need a nerf though

RIP Azir though
Liquipedia"Expert"
Prev 1 38 39 40 41 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#76
davetesta34
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft459
JuggernautJason94
CosmosSc2 45
StarCraft: Brood War
GuemChi 5472
Artosis 661
Sexy 38
Dota 2
monkeys_forever618
Counter-Strike
Coldzera 1157
Super Smash Bros
hungrybox955
AZ_Axe166
PPMD25
Other Games
summit1g14973
Day[9].tv779
shahzam604
C9.Mang0302
ViBE72
Maynarde56
ROOTCatZ21
minikerr5
Organizations
Other Games
gamesdonequick919
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• RyuSc2 39
• OhrlRock 2
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1008
• Noizen21
League of Legends
• Doublelift4550
Other Games
• Scarra1028
• Day9tv779
• imaqtpie768
Upcoming Events
Replay Cast
8h 47m
Kung Fu Cup
10h 47m
Replay Cast
23h 47m
The PondCast
1d 9h
CranKy Ducklings
1d 23h
WardiTV Team League
2 days
Replay Cast
2 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
[ Show More ]
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.