On July 16 2015 12:19 iCanada wrote:
LOL.
Dem Skarner Ganks.
LOL.
Dem Skarner Ganks.
Well.
That's one way to fountain hook.
It's interesting that ali will fly all the way back to his original position. Could make for some interesting scenarios.
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Amui
Canada10567 Posts
On July 16 2015 12:19 iCanada wrote: LOL. Dem Skarner Ganks. Well. That's one way to fountain hook. It's interesting that ali will fly all the way back to his original position. Could make for some interesting scenarios. | ||
iCanada
Canada10660 Posts
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Nos-
Canada12016 Posts
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Ansibled
United Kingdom9872 Posts
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decafchicken
United States20020 Posts
On July 15 2015 11:01 sob3k wrote: jesus, irelia seems pretty sick with devourer, every other attack does 150 true damage. Devourer bork into pure tank and you should be able to kill anyone in the game, she clears super strong too Confirmed, jungle irelia wrecks in bronze xD | ||
krndandaman
Mozambique16569 Posts
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Slusher
United States19143 Posts
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krndandaman
Mozambique16569 Posts
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Sufficiency
Canada23833 Posts
On July 16 2015 22:10 Ansibled wrote: This patch seems particularly bad for the number of bugs introduced. This bug could have been there for ages but never discovered until now. If so, it will take a long time to fix. | ||
Gahlo
United States35150 Posts
On July 17 2015 01:37 krndandaman wrote: Show nested quote + On July 17 2015 01:34 Slusher wrote: they already said they plan to but ad takes longer because of how AD skill ratios vs. auto attacks muddy the balance waters. wasn't that in response to new AD items? i'm talking about just better build paths like they did with morello, athenes, etc. the only argument I could think of is that it'd be too good on ad assassins/casters, but ad assassins/casters hoard long swords anyways. No, it includes that too. The issue with touching AD is they still need to have ADC work well with their stat trinity while keeping melee and poker ADs in check too. | ||
krndandaman
Mozambique16569 Posts
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Slusher
United States19143 Posts
also just a messenger, changing my mind won't matter. On July 17 2015 02:01 krndandaman wrote: I feel bad for adc's especially in a game like the game that just happened with giants vs h2k where a kalista can come to lane with vampscepter/longsword and the jinx is forced to go doran's. unrelated, you could put a longsword in the IE build path and IE Ads would still get a Doran's, you need it for life steal since the vamp scepter pitstop is so bad for your dps, unless they brought back old Vamp. | ||
Gahlo
United States35150 Posts
On July 17 2015 02:01 krndandaman wrote: Show nested quote + On July 17 2015 01:47 Gahlo wrote: On July 17 2015 01:37 krndandaman wrote: On July 17 2015 01:34 Slusher wrote: they already said they plan to but ad takes longer because of how AD skill ratios vs. auto attacks muddy the balance waters. wasn't that in response to new AD items? i'm talking about just better build paths like they did with morello, athenes, etc. the only argument I could think of is that it'd be too good on ad assassins/casters, but ad assassins/casters hoard long swords anyways. No, it includes that too. The issue with touching AD is they still need to have ADC work well with their stat trinity while keeping melee and poker ADs in check too. idk, whenever I play my ad casters/assassins I hardly have any problems with build path. the only annoying part is getting daggers on botrk users but otherwise I just hoard long swords. I back with 720-850? get long swords 875? pickaxe 400? longword these longswords build into vamp scepter, cutlass, brutalizer, last whisper I can get up to 3 long swords without worry on a standard caster without botrk I can get up to 5 on a standard assassin I feel bad for adc's especially in a game like the game that just happened with giants vs h2k where a kalista can come to lane with vampscepter/longsword and the jinx is forced to go doran's. Yeah, but it also depends on how itemization changes around that. How does building crit change? How does more accessible BFs for Tryndamere, Yasuo, and Yi effect that hump they need to get over for IE? Does the Hydra build path change? Will Riot stop being scared and finally make a full, non-crit including AD/Armor item? Does Soul Sickle finally make it into the game? etc. | ||
krndandaman
Mozambique16569 Posts
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Gahlo
United States35150 Posts
On July 17 2015 02:13 krndandaman wrote: meh, fair enough. just think riot is overstating the difficulty of making ad build paths better. i'm not even an adc player anyways lol. the build path just looks so awkward even as a bystander looking on. Even if we were to just tackle the IE buildup, what would be the best way to go about it? Xyph said he didn't like adding in Amp Tomes to build paths because it clutters the inventory but couldn't find out how to smooth out the buildpath further. So do you throw in a longsword? Now the build path is BF, Pickaxe, CoA, and Longsword. 2/3rds of the inventory is components for IE. Then you have 2 slots with Doran's/Doran's or Doran's/Boots. No room for pots. Since the BF sword cost goes down, you might not be able to skip over the combine cost very often because it will still be around 600. Fixing IE is a hefty task that only resolves itself easily if crit is removed from it, and CoA with it, and it's passive is buffed. But then all crit items need a boost for champions that don't buy it and the crit reliant Yasuo needs fundamental changes. This is why it isn't just an ADC problem. | ||
cLutZ
United States19574 Posts
On July 17 2015 01:34 Slusher wrote: they already said they plan to but ad takes longer because of how AD skill ratios vs. auto attacks muddy the balance waters. The only items that really overlap are LW, Brut, and Botrk, and they have super easy build paths anyways. Ad assassins and bruisers already have great buildups. It's basically only the first BF sword that needs much looking at. | ||
Caiada
United States3052 Posts
AD has at least twice the amount of variables (AD/AS/Crit/CDR), AD casters vs AD carries (DFG removal made AP assassins more of a kit thing than a build thing, which they can't do with AD assassins), and the big crit item requiring you to build more of the 3 or so actually good crit items and also being so crucial you have to be a Tforce user to ever skip it. Then again, they won't fix any of that with little changes, so it'd probably be best to just make BF sword cheaper and some smoother build paths as a stop-gap. | ||
cLutZ
United States19574 Posts
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iCanada
Canada10660 Posts
Is it just a "herp no pro player would be stupid enough to abuse this on stage, please don't try me" kind of thing, or will it be a free for all kind of thing? Does Riot have rules against "exploiting bugs" in pro play? The BW player in me thinks I'd be cool to see how much instant recalls would change the game, the lol player in me thinks Riot would commit genocide before allowing that to happen. Lol. | ||
Gahlo
United States35150 Posts
On July 17 2015 03:35 iCanada wrote: Has riot said anything about what they doing for pro play with respect to this blue pill bug? Is it just a "herp no pro player would be stupid enough to abuse this on stage, please don't try me" kind of thing, or will it be a free for all kind of thing? Does Riot have rules against "exploiting bugs" in pro play? The BW player in me thinks I'd be cool to see how much instant recalls would change the game, the lol player in me thinks Riot would commit genocide before allowing that to happen. Lol. It's probably against the rules to knowingly abuse a bug. Given how it's well known at this point and how deliberate pulling it off is, I don't think it falls under the "you'd be stupid to try it" category. | ||
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