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United States11390 Posts
On July 14 2015 08:22 Alaric wrote: As someone who plays immobile mages. Fuck that new Luden's holy shit. It's shitting so hard on Viktor, in that last game there were both a Kog and a Diana. Hard to get close to Kog, hard to get away from Diana (not to say impossible).
That 10% MS is more than a pair of boots, even post-reductions (I think when I finally completed mine I went from 387 to 423 MS I think?). That's bonkers. I'm basically forced to buy it if anyone on the other team has it, just to keep up.
Kog just hit his Rylai's. The guy's really, really bad (we're losing a game while outplaying everyone because they picked Ezreal and Renekton into AP Kog, Jinx and Gnar, basically), but once he got Rylai's it stopped mattering at all. Going from 15% to 40% slow is pretty ridiculous, and makes it impossible for him to miss any one skillshot. Even with a dash or stuff, he's going to hit at least 2 Rs for any spell hitting a target. The current patch hits LCS next week, right? I'm really curious to see who they'll use again with the items changes, but that new Rylai's on AP Kog is going to be bonkers. You know who they will still play?
Viktor
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Can't really think of a mid that is being played right now that would suffer at all from luden's becoming mandatory except yasuo lol.
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I used to diamond in S1/S2, and low diamond in S3 (iirc). I took a long break and have been playing again, but got placed in low gold. I main ADC; anyone in a similar boat or with a smurf and up for duoQ? I'll be on a good amount the coming days. IGN is Plain Skill on EUW.
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I've been really feeling Graves as a counter pick to devour jungles. If you keep your farm up you can put them at critical health before they can get on you thanks to how greedy most of them build. At first I was thinking Vayne and she works ok too but the front loaded damage is really handy vs. what they want to do to you.
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You kind of ask to just lose the game if it goes longer than 25 minutes though.
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That was only true when you had a cinderhulk tank to deal with, this is specifically a counter pick to a tankless team.
if they have 1 tank it's still decent because you have RLB active to help you chew thru one tank if you go the full skill damage build, which I do considering the reasoning behind the pick. I only think Graves starts to truely suck a D when his ult tickles the entire team.
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On July 14 2015 23:33 Slusher wrote: That was only true when you had a cinderhulk tank to deal with, this is specifically a counter pick to a tankless team.
if they have 1 tank it's still decent because you have RLB active to help you chew thru one tank if you go the full skill damage build, which I do considering the reasoning behind the pick. I only think Graves starts to truely suck a D when his ult tickles the entire team. RLB?
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I just realized I call yomuu red lotus blade and I don't even know why
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On July 15 2015 00:08 Slusher wrote: I just realized I call yomuu red lotus blade and I don't even know why Did you play a lot of FF11?
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it sucked a d in ff11 Fast Blade took less skill and did way more damage
not to mention only Fast Blade can close Distortion :^)
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On July 15 2015 00:08 Slusher wrote: I just realized I call yomuu red lotus blade and I don't even know why
To be honest, that does sound like the cooler name.
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On July 15 2015 00:41 lilwisper wrote:Show nested quote +On July 15 2015 00:08 Slusher wrote: I just realized I call yomuu red lotus blade and I don't even know why To be honest, that does sound like the cooler name. sounds like it should be irelia's W or something
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playing graves sounds like an awful idea, 2 of the best unbanned devourer junglers (fizz, warwick) will fuck you before you can even do 1 AA in that range. caitlyn and vayne on the other hand are both incredibly aggravating to deal with. i see those 2 adcs in almost every game at high diamond currently
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Runeglaive Kayle has a higher winrate than Devourer Kayle on Champion.GG, anyone tried both?
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devourer is better but a lot of people who pick her just cuz she is the new op and are garbo on her feed
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Keep in mind that Devourer has been played 9x more (and it's just one iteration of the build), so the winrate is likely lowered by all the new players jumping on Kayle train, as opposed to character specialists doing the runeglaive.
To actually answer your question no, I haven't, but I can't imagine runeglaive build being better than dełałer.
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On July 15 2015 02:03 Ansibled wrote: Runeglaive Kayle has a higher winrate than Devourer Kayle on Champion.GG, anyone tried both? Keep in mind that Devourer has a popular build of 900ish games while Runeglaive has ~150 in those metrics.
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Can anyone advise me on jungle Kayle runes/masteries? I've been trying several combinations lately but I get so low during my first clear that I can't even do 2 buffs before I have to back.
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On July 15 2015 03:22 Koenig99 wrote: Can anyone advise me on jungle Kayle runes/masteries? I've been trying several combinations lately but I get so low during my first clear that I can't even do 2 buffs before I have to back. just use the blue buff thing where you take no damage.
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