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[Patch 5.5] Bard General Discussion - Page 17

Forum Index > LoL General
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Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-03-15 18:31:17
March 15 2015 18:30 GMT
#321
Maybe wei2coolman is colorblind, has trouble seeing the difference between red and purple.

Seriously though, this conversation is dumb. Cinderhulk is pretty good.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Kinie
Profile Joined December 2011
United States3106 Posts
March 15 2015 19:11 GMT
#322
I haven't had much time to experiment with new Cinderhulk item from the jungle side (people keep playing jungle now for some reason...) but the few games that I have built it (as tank Zac) it does help with the clear in the jungle, and I was wrong in my initial thoughts that it'd arrive too late in the build path to be useful in the jungle.

I do think the Flame item is good for laning from top though, if you are on a champion that goes Sunfire, helps you split push or keep the split push at bay.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
March 15 2015 19:11 GMT
#323
Btw when supporting on Annie do people still start W and charge up a stun or is that only for invades because it has such low range?
- TEAM LIQUID - doctorbeat on LoL
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-03-15 19:45:31
March 15 2015 19:41 GMT
#324
You use AS marks on Rammus for clear speed anyway.

Annie's Q and W have literally the same range. Q better for straight laning because lower cd, you can put down some harass with it.

About Nautilus I saw Scarra go WE R > E > Q > W. I... guess it makes sense. Riot raped W's damage, so really it's only a shield now. You're a tank, what the hell do you care about the shield that has no impact on the enemy team? It only works if they focus you and the spell doesn't make them focus you.
The game wasn't conclusive at all because his whole team got incredibly fed and the enemy jungler was trash (level 3 Rengar going to red after scarra completed 5 camps including both his buffs and was already there to invade him zzzz), but I guess gotta try that.
Cant take LMS hipsters serious.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 15 2015 20:18 GMT
#325
On March 16 2015 03:28 sob3k wrote:
Show nested quote +
On March 16 2015 02:41 obesechicken13 wrote:
Loss of CDR hurt but the new Juggernaut does look to be better. Again, I need to figure out how fast it ramps up, and a good thing about the item is that unlike sunfire cape, it doesn't pull aggro from neutral monsters (have to test on baron) so you can run by wolves without aggroing them. It also has higher DPS once it's fully ramped up than sunfire.

And wtf. Who was building AD or on hit items on Rammus? He has no magic damage on his abilities. Just some armor pen on his E. And some AD on his passive. But his steroids are not enough to justify building a non offensive first item.


wat

No physical damage*
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
Last Edited: 2015-03-15 20:56:02
March 15 2015 20:55 GMT
#326
Darius
Noxian Guillotine [R] - Reworked:
Leaps to target enemy champion and strikes a lethal blow, dealing 160/250/340 (+) true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20/20/20% damage.
Maximum Damage: .
If Noxian Guillotine kills the target, it may be recast within 20 seconds.
At rank 3, Noxian Guillotine's cooldown resets entirely on kill.
Cost: 100/50/0 Mana
Range: 460
Cooldown: 120/100/80

Time to spam that Darius top lane, LOL.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
ZataN
Profile Joined July 2010
New Zealand414 Posts
March 15 2015 21:19 GMT
#327
Early clears got made that much easier that I think it is faily easy (on most tank champs) to farm the 1000 G before first back to get the mini sunfire item.

Cinderhulk so good! Actually the worst time i've had so far with it is on Rammus, but im a pretty bad rammus player as it is. Will definetly try again (mainly because I got mystery skinned full metal rammus and chrome rammus hue).
CJ BABY | FAKER > PAWN BELIEVE IT
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 15 2015 22:07 GMT
#328
http://www.twitch.tv/porouscloud

AHGL match between BlackBerry and Slalom Consulting!
Porouscloud - NA LoL
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
March 15 2015 22:08 GMT
#329
--- Nuked ---
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-03-15 22:19:45
March 15 2015 22:13 GMT
#330
On March 16 2015 05:55 739 wrote:
Darius
Noxian Guillotine [R] - Reworked:
Leaps to target enemy champion and strikes a lethal blow, dealing 160/250/340 (+) true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20/20/20% damage.
Maximum Damage: .
If Noxian Guillotine kills the target, it may be recast within 20 seconds.
At rank 3, Noxian Guillotine's cooldown resets entirely on kill.
Cost: 100/50/0 Mana
Range: 460
Cooldown: 120/100/80

Time to spam that Darius top lane, LOL.

0 mana

0_o A shake up to the meta that's due to a buff? Did Riot promote certainlyT to head of balance?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 15 2015 22:34 GMT
#331
So when it says "leaps to"...?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Alaric
Profile Joined November 2009
France45622 Posts
March 15 2015 22:36 GMT
#332
It says nothing different from right now.
It's not melee range (and the animation completes once started, even if you flash out).

The only change is the mana buff (because you get oom before you can get 3-4 uses usually even if you ks like a mofo) and the fact that at max level the cooldown refund is complete.
Cant take LMS hipsters serious.
Mensol
Profile Joined September 2012
14536 Posts
March 15 2015 23:13 GMT
#333
I just accidently made my team win with my unexpectedly good crystallize.

feeling good, and mastering anivia slowly but surely.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Frudgey
Profile Joined September 2012
Canada3367 Posts
March 16 2015 00:31 GMT
#334
On March 16 2015 07:36 Alaric wrote:
It says nothing different from right now.
It's not melee range (and the animation completes once started, even if you flash out).

The only change is the mana buff (because you get oom before you can get 3-4 uses usually even if you ks like a mofo) and the fact that at max level the cooldown refund is complete.

I mean it's a nice buff, but I'm not sure if it'll be as significant as people are thinking it will be.

But yes, Darius's ultimate is a dash. You can do fun things with it such as:
-Dash into Jarvan's cataclysm
-Dash out of Jarvan's cataclysim
-Dash through walls
-An emergency gap closer
-And many more!
It has about the same range as a flash (60 more range if I recall correctly), but of course you have to target an enemy to reap the benefits of it.

That is, if you're not using the Noxian Guillotine for damage!
It is better to die for The Emperor than live for yourself.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-03-16 00:54:56
March 16 2015 00:54 GMT
#335
That Darius change will do basically nothing for him. The mana is nice but basically as never an issue, lategame reset is nice but wont change the fact that he can't get to anyone. Lategame teamights are fine with the partial reset we have now. They are only even slight buffs in rare situations.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 16 2015 01:10 GMT
#336
Suff Post:
http://www.goldper10.com/article/1125-how-win-rate-lies-to-you.html

Talks about how winrate at higher elo on a champ should naturally be higher since challengers tend to win more games And everyone plat or higher takes some wins from the large pool of bronze players.

This data is especially interesting for sites like champion.gg which only shows data for platinum+ games.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Goumindong
Profile Joined February 2013
United States3529 Posts
March 16 2015 01:14 GMT
#337
On March 16 2015 08:13 Mensol wrote:
I just accidently made my team win with my unexpectedly good crystallize.

feeling good, and mastering anivia slowly but surely.

I feel like, with a shift to the immobile mage/clear wave/stall game meta to force lategame mages into their wheelhouse they anivia is going to have a big popularity comeback
Sonnington
Profile Joined December 2012
United States1107 Posts
March 16 2015 01:15 GMT
#338
It's a slight buff to Darius' mid-late game but does nothing for his laning.
Caiada
Profile Joined January 2015
United States3052 Posts
March 16 2015 01:58 GMT
#339
Obviously it does nothing for his laning. It's just a minor buff to his sad lategame. Meh.
XDG Mata
Gahlo
Profile Joined February 2010
United States35174 Posts
March 16 2015 02:05 GMT
#340
If there's a place where Darius needs help, it isn't laning. As a lane bullying melee, he's exactly where he should be.
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