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On November 12 2014 04:11 Seuss wrote:Show nested quote +On November 12 2014 03:36 wei2coolman wrote:On November 12 2014 03:17 Seuss wrote: The tower only gives you the shield if its own shield holds. The tower's shield refreshes if the tower doesn't take any damage for a full minute. So there's a big incentive for the pushing team to commit to getting rid of the shield, and a big incentive for the defending team to commit to stopping them. Minute cooldown seems a bit short, but I guess it depends on how large the shield is. Literally any damage will reset the timer, so you or a minion just needs to nick the tower every other wave to stop it from regenerating. I'll check the PBE when I get home for the exact size of the shield, but it's not all that big. Oh okay, misread then. I thought it was just on an internal timer of sorts.
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has the preseason officially started yet?
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why is learning adc soooo haaaaaaaaaaaaaaaard
i mean i can cs, but i get fucked in teamfights, somehow everyone and their mother gapcloses right on top of me while my team is picking daisies on the wayside
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It's all about positioning dawg. First you gotta see what gapclosers they have and then position yourself accordingly. Try, if you have a decent support, to position next to him so he can peel for you or immediately look how to stand next to him. You have to play overly opportunistic as an adc and just do damage to what you can damage, not just their carries.
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On November 12 2014 04:59 Celial wrote: why is learning adc soooo haaaaaaaaaaaaaaaard
i mean i can cs, but i get fucked in teamfights, somehow everyone and their mother gapcloses right on top of me while my team is picking daisies on the wayside
Keep playing it.
The hardest part of playing ADC is knowing where you can be in a teamfight.
It's not like AP mid where you want to get close enough to blow all your skills and then run out of the teamfight. You have to be in the teamfight as long as possible.
There are always going to be times where the safest option is to not join at all for a few seconds. Most ADCs have 3 escapes. Instant(flash), Movespeed(Heal) and a spell-based escape which is usually a dash.
Plan your teamfight ahead of time for the lockdowns that are going to be thrown at you. If you're against talon, zed, fizz etc. the only way to be safe is to not join until after they've committed to the fight.
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thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami)
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On November 12 2014 04:08 739 wrote: What? Haunted Zyra is a good skin, come on.
She looks all sharp and edgy in the splash, but her model is smooth and rounded. The colours as well aren't great.
Not a bad model though.
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On November 12 2014 05:30 krndandaman wrote:Show nested quote +On November 12 2014 04:23 TheYango wrote:Honestly, the only reason there's an argument at all is because expansion tournament qualification closed before we got the S5 patch. If the ladder extended a few weeks into the S5 patch (and there's no reason it couldn't), there'd be no complaints from anyone because the entire process would be played on S5 start-to-finish. But because they ended expansion qualification without the S5 changes, you're guaranteed to have some awkward turnover somewhere in the middle, which is where all the argument suddenly comes from. On November 12 2014 03:49 krndandaman wrote: You're kidding me if you think that most teams won't figure out the patch in 3 weeks. I would argue that it's almost never the case that a patch gets figured out before it gets rotated out. It still definitely happens that something is buffed in one patch, but players don't make good on it until 2-3 patches later. How would you extend the expansion qualification into s5 then? That's just awkward and doesn't make much sense. I can agree that it would've been better if they finished this expansion tournament before s4 ended, but it's too late for that. That was hyperbole. I don't mean 'figure it out' as in they know the ins and outs and cookie cut their game, but enough to be familiar on it so that it isn't a 'completely new game' as many people put it.
You think the new S5 changes will be as "figured out" in 3 weeks as a regular season patch is "figured out" for LCS pros? Because I do not. Regardless of if it's enough time, as much as that is really simply an opinion, I think you're wayyyy lowballing the difference between S5 compared to going from like... 4.18 to 4.19.
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On November 12 2014 05:27 Celial wrote: thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami)
How do you play supports in a team fight? You stick next to your carry and peel right? Well just do the same as an AD. Don't out-run your supports protection.
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On November 12 2014 05:27 Celial wrote: thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami) I wouldn't really recommend Vayne for learning the ropes of ad
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On November 12 2014 06:07 Nos- wrote:Show nested quote +On November 12 2014 05:27 Celial wrote: thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami) I wouldn't really recommend Vayne for learning the ropes of ad Why not?She is one of the easiest to teamfight with.
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On November 12 2014 06:08 nafta wrote:Show nested quote +On November 12 2014 06:07 Nos- wrote:On November 12 2014 05:27 Celial wrote: thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami) I wouldn't really recommend Vayne for learning the ropes of ad Why not?She is one of the easiest to teamfight with.
What? The easiest team fights are probably Cait, Kog, Tristana, and Lucian. I.E. the three with the highest range and then Lucian the one with the most mobility
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On November 12 2014 06:24 Goumindong wrote:Show nested quote +On November 12 2014 06:08 nafta wrote:On November 12 2014 06:07 Nos- wrote:On November 12 2014 05:27 Celial wrote: thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami) I wouldn't really recommend Vayne for learning the ropes of ad Why not?She is one of the easiest to teamfight with. What? The easiest team fights are probably Cait, Kog, Tristana, and Lucian. I.E. the three with the highest range and then Lucian the one with the most mobility How does lucian have more mobility than vayne wat?
Realistically in soloq very often you will not get any peel.Being able to handle people 1v1 and being able to get away with focusing tanks unlike caitlyn sure helps a lot.Don't see what is so hard about playing vayne in teamfights lol.
You don't HAVE TO jump in and 1v5 everyone.
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Lucian has The Culling to do up to 80% of your frontliner's HP from 3k range. He also has a MS buff via W, and he's much more kiting fiendly because of his passive and how sleek/short the animations on Q/W/E are.
Lucian has one of the lowest skill floor of all marksmen atm (along with lategame Tristana) so if you want to learn the ropes the 2nd safest marksman coupled with the easiest + a very powerful one that snowballs absurdly hard isn't a bad bet.
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On November 12 2014 06:24 Goumindong wrote:Show nested quote +On November 12 2014 06:08 nafta wrote:On November 12 2014 06:07 Nos- wrote:On November 12 2014 05:27 Celial wrote: thanks guys
im trying to learn vayne for ranked next season, but was playing pretty much exclusively jungle/support so far (got gold after volband taught me the way of janna/hyper aggro nami) I wouldn't really recommend Vayne for learning the ropes of ad Why not?She is one of the easiest to teamfight with. What? The easiest team fights are probably Cait, Kog, Tristana, and Lucian. I.E. the three with the highest range and then Lucian the one with the most mobility
Cait in the hands of a bad player is a terrible terrible thing to witness. For the love of god do not advocate Cait to silver/gold players. Poking while cs'ing and avoiding bad trades against lower range carries is a foreign concept in lane. Having to deal most of your damage from autos without steroids when you feed or just suck at farming means Cait doesn't do anything until Cait's team inevitably loses.
Corki, Graves and Lucian are much easier to learn AD. They have good spells. You can cast spells and play clean up once some abilities are burned.
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my last ~6 supports are never protecting me, im playing teambuilder but everyone just tries to dive the enemy team, but since they want to dive me they just run past each other and i die horribly, then my team immediately after 
guess i just have to grind this shit out since i have literally zero lane mechancis
gotta put the nose to the grindstone and go all helios and play 100 games per week...
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On November 12 2014 05:30 krndandaman wrote:Show nested quote +On November 12 2014 04:23 TheYango wrote:Honestly, the only reason there's an argument at all is because expansion tournament qualification closed before we got the S5 patch. If the ladder extended a few weeks into the S5 patch (and there's no reason it couldn't), there'd be no complaints from anyone because the entire process would be played on S5 start-to-finish. But because they ended expansion qualification without the S5 changes, you're guaranteed to have some awkward turnover somewhere in the middle, which is where all the argument suddenly comes from. On November 12 2014 03:49 krndandaman wrote: You're kidding me if you think that most teams won't figure out the patch in 3 weeks. I would argue that it's almost never the case that a patch gets figured out before it gets rotated out. It still definitely happens that something is buffed in one patch, but players don't make good on it until 2-3 patches later. How would you extend the expansion qualification into s5 then? In an ideal world you wouldn't, it wouldn't have to be extended, it would be done.
That's just awkward and doesn't make much sense. I can agree that it would've been better if they finished this expansion tournament before s4 ended, but it's too late for that. It being too late for that doesn't make it too late to criticize Riot heavily for their decision making
That was hyperbole. I don't mean 'figure it out' as in they know the ins and outs and cookie cut their game, but enough to be familiar on it so that it isn't a 'completely new game' as many people put it. New champions are locked out from competition for 4 weeks, but these players are going to be put on the biggest competitive stage of their lives with the new patch after 3 weeks. Oh and during those 3 weeks Riot has officially said they will be actively hotfixing anything that comes up that appears to be very out of balance such as League of Cleavers(which they didn't hotfix back then, they waited to patch). From the perspective of a competitive player, that's basically what you're trying to find, so have fun knowing that the very 'adaptation' you are doing to the new patch might be hotfixed come tourney time.
Basically, you can roll with this fundamentally flawed idea of 'adaptation' happening in 3 weeks, or you can maintain competitive integrity up to the conclusion of the tournament, and move forward with teams that earned their place in the LCS.
*I kept putting adaptation in quotes because that's not what is happening in 3 weeks. What is happening is stumbling onto things quickly/first. It's like if carry tops get buffed and Zionspartan looks like he 'adapted' quicker. No, he just got lucky that the changes were already in his comfort zone.
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finally got around to play gnar top lane today, unfortunately both those games had shaco's on the enemy team. So I was pretty much forced to play passively or got ganked every time I wanted to go agro. First game just got stomped pretty hard, had no idea how to play out gnar in lane or anything, so I just got rekt. 2nd game went much better, went fairly even, was able to get kills despite being ganked. Decided to play ADC gnar, went BotRK->Moblity boots-> Shiv-> IE ->Randuins-> Merc Treads->BVeil->Trade BotRK for BT->Trade Merc for Zephyr. Still lost the game, but I was pretty much able to single handily stall out the game for my team by constantly grabbing 3 people to kill me in sidelane. We almost won, but unfortunately my passive popped and I couldn't hit the nexus due to minion block, enemy nexus was at like 25% health
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i think the reason you want to learn with lucian/corki instead of vayne is that everything becomes a lot easier if you actually win lane and get ahead.
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