G2A
[Patch 4.18] Sion Reborn General Discussion - Page 45
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Sabin010
United States1892 Posts
G2A | ||
Ketara
United States15065 Posts
On October 14 2014 00:41 Sabin010 wrote: Has anybody seen this video with the potential jungle changes? <iframe width="560" height="315" src="//www.youtube.com/embed/dLtepLgaLcA?list=UUPMdu_UfR6vNQeFmQx9-G2A" frameborder="0" allowfullscreen></iframe> Such HTML. | ||
Slusher
United States19143 Posts
also rage blade is a good "fun" item for volibear, someone gave me the idea a long time ago but because the stipulation is "until combat ends" Voli can proc the extra stats while actually still being quite healthy in reality due to his passive. @above, it's you Ketara the video is showing for me | ||
Ketara
United States15065 Posts
The jungle items look cool. I feel like the challenging smite and deals damage + slow smite overlap though. | ||
wei2coolman
United States60033 Posts
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Sabin010
United States1892 Posts
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Osmoses
Sweden5302 Posts
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Gahlo
United States35152 Posts
On October 14 2014 00:58 wei2coolman wrote: Not sure if I like the idea of smite being used as a ganking tool too, sorta cool I guess. The only one that bugs me is the quicken smite, seems a bit obtuse to make it so you get more gold off enemy jungle. They're all obtuse for what type of junglers they should go on, that's the point. | ||
Slusher
United States19143 Posts
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Ketara
United States15065 Posts
I feel like they create a lot of problems. #1 - Lack of clarity. They're adding a big learning curve to going into the jungle as a new player or a new spectator with all these new buffs and effects. #2 - Learning curve, again. They're adding a lot of strategic level complications to the jungle, which is already the most strategically complicated role. I know they said that they wanted to add this, and I'd like to see some of it, but what they've put out is maybe too much. #3 - Balance difficulties. It's just a ton more stuff to balance. I dunno. I'm scurred. I feel like that Quick Smite buff is already going to enable counterjungling. The new jungle items are super cool. | ||
wei2coolman
United States60033 Posts
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Sabin010
United States1892 Posts
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Gahlo
United States35152 Posts
On October 14 2014 01:10 wei2coolman wrote: Are all these jungle items the upgrade from a base item? I still think Quickening is probably the worst of the bunch, even if you're a strong counter jungler, you won't get that many camps to make up for the lack of cool combat gank stuff from the other items. Especially since the other items make it so you're stronger in a 1v1, thus making your invade more risky even with quickening. Yes, the build patch goes from Machet => Smite Changer and then Smite Changer + Kindle Gem, Vamp Scepter, Codex, or Stinger. | ||
Nemireck
Canada1875 Posts
On October 14 2014 01:10 Sabin010 wrote: I think it just creates tons of options in the jungle. I mean you can take a champ like Mordekaiser or Garen into the jungle and still have an ability to at least slow a champ during a gank. We're going to see a lot of players experimenting with different junglers, and at the professional level we may get to see some new team wide strategies revolving around the jungle pick. Instead of just seeing the same handful of champs picked or banned every game. No we won't. The strong junglers will still be the strongest junglers, with even MORE tools added to their kits. We should see more viable soloQ picks though, I'll grant that. | ||
Terranasaur
United States2085 Posts
On October 14 2014 01:10 Sabin010 wrote: I think it just creates tons of options in the jungle. I mean you can take a champ like Mordekaiser or Garen into the jungle and still have an ability to at least slow a champ during a gank. We're going to see a lot of players experimenting with different junglers, and at the professional level we may get to see some new team wide strategies revolving around the jungle pick. Instead of just seeing the same handful of champs picked or banned every game. That would be true if they didn't make all the jungle camps hit like a truck. I was messing around on PBE and got killed by Wraiths twice. | ||
Seuss
United States10536 Posts
Also, Terranasaur is completely correct. Most of your Mordekaiser jungle dreams aren't going to be crushed by competitive junglers, but by the jungle itself. | ||
Osmoses
Sweden5302 Posts
I will prove his worth. | ||
Slusher
United States19143 Posts
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Seuss
United States10536 Posts
On October 14 2014 01:49 Osmoses wrote: > Implying morde will have trouble in the jungle I will prove his worth. Just be aware that shields prevent the Machete regen buff from proccing while they hold. The procs last a few seconds but you'll want to get hit before shielding, and then try to let your shields break often enough to keep the procs rolling. | ||
Gahlo
United States35152 Posts
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