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On November 01 2014 01:28 PrinceXizor wrote:Show nested quote +On November 01 2014 01:25 jcarlsoniv wrote:On November 01 2014 01:16 PrinceXizor wrote:
thats actually not a big deal because galio can cast bulwark or ignite freely in his ulti, and can cancel it any time he wants with a spell or flash or zhonyas or whatever, because in theory every time galio ultis he's tying up more damage than he can do himself, and potentially vastly more if his damage spells are still on CD. its a minor point for sure, and in certain situations can make a big difference, but its not as big of a weakness as it would be if orianna had to stand still to cast shockwave. O_o wait really?? yeah dude. obviously he can't walk over to someone and cast it, but he can cast it if they are within range of him. and on himself with bulwark. you can also use deathfire grasp/locket/gunblade, though i dunno if that'd be a good item on him, i've never done it. because bulwark is instant cast you can actually cast it without stopping any commands also, so you can be running and self bulwalk without having to re-issue the move command. its also nice because if you have a hotkey for self cast you can use it on reaction to a projectile flying at you to absorb most of it.
I mean, I knew that Bulwark was instant, I guess I just never tried to use it in ult for fear of cancelling it when I didn't want to. It's not often I use channeled spells, so that interaction never clicked in my mind.
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On November 01 2014 01:30 jcarlsoniv wrote:Show nested quote +On November 01 2014 01:28 PrinceXizor wrote:On November 01 2014 01:25 jcarlsoniv wrote:On November 01 2014 01:16 PrinceXizor wrote:
thats actually not a big deal because galio can cast bulwark or ignite freely in his ulti, and can cancel it any time he wants with a spell or flash or zhonyas or whatever, because in theory every time galio ultis he's tying up more damage than he can do himself, and potentially vastly more if his damage spells are still on CD. its a minor point for sure, and in certain situations can make a big difference, but its not as big of a weakness as it would be if orianna had to stand still to cast shockwave. O_o wait really?? yeah dude. obviously he can't walk over to someone and cast it, but he can cast it if they are within range of him. and on himself with bulwark. you can also use deathfire grasp/locket/gunblade, though i dunno if that'd be a good item on him, i've never done it. because bulwark is instant cast you can actually cast it without stopping any commands also, so you can be running and self bulwalk without having to re-issue the move command. its also nice because if you have a hotkey for self cast you can use it on reaction to a projectile flying at you to absorb most of it. I mean, I knew that Bulwark was instant, I guess I just never tried to use it in ult for fear of cancelling it when I didn't want to. It's not often I use channeled spells, so that interaction never clicked in my mind. Protip read the league wikia for a champ you are gonna play.All basic stuff like this is written there.
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On November 01 2014 01:30 jcarlsoniv wrote:Show nested quote +On November 01 2014 01:28 PrinceXizor wrote:On November 01 2014 01:25 jcarlsoniv wrote:On November 01 2014 01:16 PrinceXizor wrote:
thats actually not a big deal because galio can cast bulwark or ignite freely in his ulti, and can cancel it any time he wants with a spell or flash or zhonyas or whatever, because in theory every time galio ultis he's tying up more damage than he can do himself, and potentially vastly more if his damage spells are still on CD. its a minor point for sure, and in certain situations can make a big difference, but its not as big of a weakness as it would be if orianna had to stand still to cast shockwave. O_o wait really?? yeah dude. obviously he can't walk over to someone and cast it, but he can cast it if they are within range of him. and on himself with bulwark. you can also use deathfire grasp/locket/gunblade, though i dunno if that'd be a good item on him, i've never done it. because bulwark is instant cast you can actually cast it without stopping any commands also, so you can be running and self bulwalk without having to re-issue the move command. its also nice because if you have a hotkey for self cast you can use it on reaction to a projectile flying at you to absorb most of it. I mean, I knew that Bulwark was instant, I guess I just never tried to use it in ult for fear of cancelling it when I didn't want to. It's not often I use channeled spells, so that interaction never clicked in my mind. you can also use bulwark mid cast animation of another spell without cancelling the first spell. Bulwark is the definition of a free action.
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Uh... why are people acting like Galio's ult is a nuke, and not a pretty big-ass and more importantly long (when Tenacity doesn't fuck with it, Tenacity doesn't reduce it by 0.5s, Tenacity pretty much makes you able to move during it because it's a constantly re-applied short duration taunt) AoE cc that comes with some damage? You don't pick Amumu for the ult damage.
Bulwark being castable during his ult wasn't a thing last time you played seriously Soniv, they explicitly added it in a patch in the meantime.
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On November 01 2014 01:34 Alaric wrote: Uh... why are people acting like Galio's ult is a nuke, and not a pretty big-ass and more importantly long (when Tenacity doesn't fuck with it, Tenacity doesn't reduce it by 0.5s, Tenacity pretty much makes you able to move during it because it's a constantly re-applied short duration taunt) AoE cc that comes with some damage? You don't pick Amumu for the ult damage. Uh... Alaric. no its not. its a single applied taunt for 2 seconds. if you block it with banshees you block the whole taunt. not a microtaunt. if you dash out of range of it as its cast you get pulled back in by the taunt (unless you are annie/cait/high level trist).
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What I think Riot should do with Galio:
1. As far as his R is concerned, make the base damage component instant when casted or DoT over 2 seconds. The bonus damage happens when ult ends.
2. This might be red herring, but I think Galio as a melee champion is given a whole bunch of ranged spells - which makes him a little awkward to play. I think it might be nice if his Q is given the Riot's proc-a-mark (tm) treatment where his damage is split into the instant and the proc-a-mark component similar to Katarina's Q - but only proccable with his melee attack. When he procs it his Q's damage is reducrd.
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How do you think it taunts someone who walks in after the initial cast? Because it constantly taunts, it's not a single long-duration taunt applied at the time of cast.
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On November 01 2014 01:32 nafta wrote:Show nested quote +On November 01 2014 01:30 jcarlsoniv wrote:On November 01 2014 01:28 PrinceXizor wrote:On November 01 2014 01:25 jcarlsoniv wrote:On November 01 2014 01:16 PrinceXizor wrote:
thats actually not a big deal because galio can cast bulwark or ignite freely in his ulti, and can cancel it any time he wants with a spell or flash or zhonyas or whatever, because in theory every time galio ultis he's tying up more damage than he can do himself, and potentially vastly more if his damage spells are still on CD. its a minor point for sure, and in certain situations can make a big difference, but its not as big of a weakness as it would be if orianna had to stand still to cast shockwave. O_o wait really?? yeah dude. obviously he can't walk over to someone and cast it, but he can cast it if they are within range of him. and on himself with bulwark. you can also use deathfire grasp/locket/gunblade, though i dunno if that'd be a good item on him, i've never done it. because bulwark is instant cast you can actually cast it without stopping any commands also, so you can be running and self bulwalk without having to re-issue the move command. its also nice because if you have a hotkey for self cast you can use it on reaction to a projectile flying at you to absorb most of it. I mean, I knew that Bulwark was instant, I guess I just never tried to use it in ult for fear of cancelling it when I didn't want to. It's not often I use channeled spells, so that interaction never clicked in my mind. Protip read the league wikia for a champ you are gonna play.All basic stuff like this is written there.
pfffffff where's the fun in that
On November 01 2014 01:34 Alaric wrote: Uh... why are people acting like Galio's ult is a nuke, and not a pretty big-ass and more importantly long (when Tenacity doesn't fuck with it, Tenacity doesn't reduce it by 0.5s, Tenacity pretty much makes you able to move during it because it's a constantly re-applied short duration taunt) AoE cc that comes with some damage? You don't pick Amumu for the ult damage.
Bulwark being castable during his ult wasn't a thing last time you played seriously Soniv, they explicitly added it in a patch in the meantime.
ah, that explains it then
On November 01 2014 01:36 Sufficiency wrote: What I think Riot should do with Galio:
1. As far as his R is concerned, make the base damage component instant when casted or DoT over 2 seconds. The bonus damage happens when ult ends.
2. This might be red herring, but I think Galio as a melee champion is given a whole bunch of ranged spells - which makes him a little awkward to play. I think it might be nice if his Q is given the Riot's proc-a-mark (tm) treatment where his damage is split into the instant and the proc-a-mark component similar to Katarina's Q - but only proccable with his melee attack. When he procs it his Q's damage is reducrd.
#2 would just be a strict nerf...
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Jesus no sufficiency. he just needs a reduction in CD for his ulti so a mediocre Idol of durand isn't a bad thing anymore, like a 2 man shockwave isn't bad for orianna because the CD doesnt make or break her.
On November 01 2014 01:36 Alaric wrote: How do you think it taunts someone who walks in after the initial cast? Because it constantly taunts, it's not a single long-duration taunt applied at the time of cast. Dude, its not a bunch of micro taunts, its seriously just a single application that only gets reduced by tenacity at the end like everything else. Its a single taunt applied when you hit the AOE.
if it was a bunch of micro taunts then you'd be retaunted instantly if you blocked it with a spellshield. I promise thats not how it works. you are mistaken.
any funky-ness with doing stuff while taunts is a result of the buggy buffering system in the game, not the mechanics of the taunt.
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Honestly I wouldn't mind cds longer than 60s post-CDR for most champions at high levels. Currently unless we're talking about Karthus/Shen/Soraka, once champs hit 16 their ults will always be available after a fight (read: after the dead respawn and people regroup), making it hard for a team organised around a wombo-combo to have exploitable timings for example. Zhonya's actually easier to exploit because its cooldown is flat.
I wouldn't mind Nocturne/Vi/Galio/etc. keeping their long-ass cooldowns if the ults were made appropriately stronger for it (although Vi's goes down with levels so it only counts as Riot's "oh you're not Ahri we don't like you being popular").
^ you don't address at all my point that people entering the area after the initial cast still get taunted.
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On November 01 2014 01:43 Alaric wrote: Honestly I wouldn't mind cds longer than 60s post-CDR for most champions at high levels. Currently unless we're talking about Karthus/Shen/Soraka, once champs hit 16 their ults will always be available after a fight (read: after the dead respawn and people regroup), making it hard for a team organised around a wombo-combo to have exploitable timings for example. Zhonya's actually easier to exploit because its cooldown is flat.
I wouldn't mind Nocturne/Vi/Galio/etc. keeping their long-ass cooldowns if the ults were made appropriately stronger for it (although Vi's goes down with levels so it only counts as Riot's "oh you're not Ahri we don't like you being popular"). I mean from a game design perspective i agree with you, having actual cooldown weaknesses is a good thing, but if we're talking about what galio needs to be a pick in pro play. having his ulti be only a tiny bit longer than orianna at all levels rather than 30 full seconds is probably the only thing he needs.
150/135/120 is a long time compared tot he 120/105/90 of orianna.
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On November 01 2014 01:37 jcarlsoniv wrote:Show nested quote +On November 01 2014 01:32 nafta wrote:On November 01 2014 01:30 jcarlsoniv wrote:On November 01 2014 01:28 PrinceXizor wrote:On November 01 2014 01:25 jcarlsoniv wrote:On November 01 2014 01:16 PrinceXizor wrote:
thats actually not a big deal because galio can cast bulwark or ignite freely in his ulti, and can cancel it any time he wants with a spell or flash or zhonyas or whatever, because in theory every time galio ultis he's tying up more damage than he can do himself, and potentially vastly more if his damage spells are still on CD. its a minor point for sure, and in certain situations can make a big difference, but its not as big of a weakness as it would be if orianna had to stand still to cast shockwave. O_o wait really?? yeah dude. obviously he can't walk over to someone and cast it, but he can cast it if they are within range of him. and on himself with bulwark. you can also use deathfire grasp/locket/gunblade, though i dunno if that'd be a good item on him, i've never done it. because bulwark is instant cast you can actually cast it without stopping any commands also, so you can be running and self bulwalk without having to re-issue the move command. its also nice because if you have a hotkey for self cast you can use it on reaction to a projectile flying at you to absorb most of it. I mean, I knew that Bulwark was instant, I guess I just never tried to use it in ult for fear of cancelling it when I didn't want to. It's not often I use channeled spells, so that interaction never clicked in my mind. Protip read the league wikia for a champ you are gonna play.All basic stuff like this is written there. pfffffff where's the fun in that Show nested quote +On November 01 2014 01:34 Alaric wrote: Uh... why are people acting like Galio's ult is a nuke, and not a pretty big-ass and more importantly long (when Tenacity doesn't fuck with it, Tenacity doesn't reduce it by 0.5s, Tenacity pretty much makes you able to move during it because it's a constantly re-applied short duration taunt) AoE cc that comes with some damage? You don't pick Amumu for the ult damage.
Bulwark being castable during his ult wasn't a thing last time you played seriously Soniv, they explicitly added it in a patch in the meantime. ah, that explains it then Show nested quote +On November 01 2014 01:36 Sufficiency wrote: What I think Riot should do with Galio:
1. As far as his R is concerned, make the base damage component instant when casted or DoT over 2 seconds. The bonus damage happens when ult ends.
2. This might be red herring, but I think Galio as a melee champion is given a whole bunch of ranged spells - which makes him a little awkward to play. I think it might be nice if his Q is given the Riot's proc-a-mark (tm) treatment where his damage is split into the instant and the proc-a-mark component similar to Katarina's Q - but only proccable with his melee attack. When he procs it his Q's damage is reducrd. #2 would just be a strict nerf...
Sorry I meant by Q's cooldown. Opsie.
I think it'll allow him to be stickier so long as he keeps on the Q train, making him more useful in a teamfight without his R.
This is obviously a nerf to his laning phase, but the mindless QE waveclear isn't that healthy anyway.
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On November 01 2014 01:47 Sufficiency wrote:Show nested quote +On November 01 2014 01:37 jcarlsoniv wrote:On November 01 2014 01:32 nafta wrote:On November 01 2014 01:30 jcarlsoniv wrote:On November 01 2014 01:28 PrinceXizor wrote:On November 01 2014 01:25 jcarlsoniv wrote:On November 01 2014 01:16 PrinceXizor wrote:
thats actually not a big deal because galio can cast bulwark or ignite freely in his ulti, and can cancel it any time he wants with a spell or flash or zhonyas or whatever, because in theory every time galio ultis he's tying up more damage than he can do himself, and potentially vastly more if his damage spells are still on CD. its a minor point for sure, and in certain situations can make a big difference, but its not as big of a weakness as it would be if orianna had to stand still to cast shockwave. O_o wait really?? yeah dude. obviously he can't walk over to someone and cast it, but he can cast it if they are within range of him. and on himself with bulwark. you can also use deathfire grasp/locket/gunblade, though i dunno if that'd be a good item on him, i've never done it. because bulwark is instant cast you can actually cast it without stopping any commands also, so you can be running and self bulwalk without having to re-issue the move command. its also nice because if you have a hotkey for self cast you can use it on reaction to a projectile flying at you to absorb most of it. I mean, I knew that Bulwark was instant, I guess I just never tried to use it in ult for fear of cancelling it when I didn't want to. It's not often I use channeled spells, so that interaction never clicked in my mind. Protip read the league wikia for a champ you are gonna play.All basic stuff like this is written there. pfffffff where's the fun in that On November 01 2014 01:34 Alaric wrote: Uh... why are people acting like Galio's ult is a nuke, and not a pretty big-ass and more importantly long (when Tenacity doesn't fuck with it, Tenacity doesn't reduce it by 0.5s, Tenacity pretty much makes you able to move during it because it's a constantly re-applied short duration taunt) AoE cc that comes with some damage? You don't pick Amumu for the ult damage.
Bulwark being castable during his ult wasn't a thing last time you played seriously Soniv, they explicitly added it in a patch in the meantime. ah, that explains it then On November 01 2014 01:36 Sufficiency wrote: What I think Riot should do with Galio:
1. As far as his R is concerned, make the base damage component instant when casted or DoT over 2 seconds. The bonus damage happens when ult ends.
2. This might be red herring, but I think Galio as a melee champion is given a whole bunch of ranged spells - which makes him a little awkward to play. I think it might be nice if his Q is given the Riot's proc-a-mark (tm) treatment where his damage is split into the instant and the proc-a-mark component similar to Katarina's Q - but only proccable with his melee attack. When he procs it his Q's damage is reducrd. #2 would just be a strict nerf... Sorry I meant by Q's cooldown. Opsie. I think it'll allow him to be stickier so long as he keeps on the Q train, making him more useful in a teamfight without his R. This is obviously a nerf to his laning phase, but the mindless QE waveclear isn't that healthy anyway.
Oh, I understand what you're saying. I also still think it's unnecessary. His Q cooldown is pretty damn short with 40% CDR (which you'll want anyway).
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On November 01 2014 01:47 Sufficiency wrote:
Sorry I meant by Q's cooldown. Opsie.
I think it'll allow him to be stickier so long as he keeps on the Q train, making him more useful in a teamfight without his R.
This is obviously a nerf to his laning phase, but the mindless QE waveclear isn't that healthy anyway. his Q is already on a 7 second base CD. its not like its ever down when you need it. he's not bad without his idol of Durand as is, its just he's not an engagement based champion he becomes a poke specialist. with his 950 range 235 AOE (so 1067 effective range) nuke/slow. which if he lands he can follow up with the 1180 range Gust, which would let a champ like thresh run up and hook the slowed target to force a pick. with idol of Durand off cooldown he has options though.
in general thresh galio is a dream team combo. with Idol of Durand up, a single thresh hook can get your whole team caught, and with it down a single Resolute smite can get any individual picked off.
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Pretty sure the real dream team is Rumble Galio Amumu <3
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Czech Republic11293 Posts
On November 01 2014 01:36 Alaric wrote: How do you think it taunts someone who walks in after the initial cast? Because it constantly taunts, it's not a single long-duration taunt applied at the time of cast. it's kinda like a fighting game move that has one hitbox up for 50 frames it can hit you in any of these frames and you'll get taunted but it won't hit you twice no matter what
somehow I feel like I proved that analogies are never helpful but there you go
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On November 01 2014 02:32 Scip wrote:Show nested quote +On November 01 2014 01:36 Alaric wrote: How do you think it taunts someone who walks in after the initial cast? Because it constantly taunts, it's not a single long-duration taunt applied at the time of cast. it's kinda like a fighting game move that has one hitbox up for 50 frames it can hit you in any of these frames and you'll get taunted but it won't hit you twice no matter what somehow I feel like I proved that analogies are never helpful but there you go
idk, that analogy seems incredibly accurate and explains it well
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Then you remember the stuf Riot codes as minion and you're all "Yeah... nope".
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wow I mentioned galio once in my post and suddenly 4 pages of galio discussion lol.
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We love hipster champs here.
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