• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:50
CEST 11:50
KST 18:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon84Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?174Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Making an Online Broodwar Manager Game [D] Brainstorming a balance patch for Brood war [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon?
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6033 users

[Patch 4.17] Soraka/Viktor General Discussion - Page 70

Forum Index > LoL General
Post a Reply
Prev 1 68 69 70 71 72 78 Next
TheYango
Profile Joined September 2008
United States47024 Posts
October 07 2014 23:10 GMT
#1381
On October 08 2014 07:37 Sufficiency wrote:
I kind of want to see a Tear + health item for S5. It would mirror Muramana and Archangel's, but the secondary stat is health, not AD or AP.

What niche does a charging HP+Mana item fill that isn't already filled by RoA?
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
October 07 2014 23:22 GMT
#1382
On October 08 2014 08:10 TheYango wrote:
Show nested quote +
On October 08 2014 07:37 Sufficiency wrote:
I kind of want to see a Tear + health item for S5. It would mirror Muramana and Archangel's, but the secondary stat is health, not AD or AP.

What niche does a charging HP+Mana item fill that isn't already filled by RoA?


Any tank that isn't AP?

I bet a ton of top laners would like it.

But it would probably either be useless or make Singed Ridiculously OP.
Alaric
Profile Joined November 2009
France45622 Posts
October 07 2014 23:27 GMT
#1383
Well if you take it this way there are a lot of utility items that could benefit from that treatment too. For example an AP/tanky equivalent to Scimitar, removing the AP inclination of Ohmwrecker/Twin Shadows, etc.
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
October 07 2014 23:27 GMT
#1384
On October 08 2014 08:00 cLutZ wrote:
S2 jungle was basically like that. And the problem of the S2 jungle wasn't lack of champion diversity, it was that Oracles was so strong (and drained jungler gold), jungle gold and exp were too low, and tanking lane minions made a successful (or sometimes even unsuccessful) top/bottom lane gank snowball really hard. Thus, the strategic diversity was low.

I actually miss the S2 times, being full build support once you had Shurelia,boots 2 and a plethora of wards. The small war vision was everybit as intense as a full blown teamfight and just ad important; having a Rito blessed maphack active for your team was the easiest way to carry.

Also the whole feel of having to work with so little, is much more fun for me, compared to games I can randomly pick up Deathcap on Janna.

I'd love to see Riot taking a new approach to the jungle, whereby basically all camps feats a miniboss which yields a short duration ala Nunu's consume (30s max) buff you can then either chose to make a play or farm more efficient. I think It'd open up for some new junlger routes and thus but more stress in the vision war and securing said mini-buffs.
It's Elo not ELO - Every statiscian playing League
Gahlo
Profile Joined February 2010
United States35174 Posts
October 07 2014 23:33 GMT
#1385
On October 08 2014 07:53 Jek wrote:
Show nested quote +
On October 08 2014 07:37 Sufficiency wrote:
I kind of want to see a Tear + health item for S5. It would mirror Muramana and Archangel's, but the secondary stat is health, not AD or AP.

Do you really want Ryze to be any more tanky? Would probably be equally silly on Singed, but anything that helps Singed is fine with me.

Inc 1 tear item restriction.
Merlin the Tuna
Profile Joined May 2011
United States57 Posts
October 07 2014 23:52 GMT
#1386
RE: The Morde talk from a few pages back. I remember seeing a guide way back when that suggested running spell vamp quints so you could skip Hextech entirely and go straight for AP items instead. Has anyone given that a shot lately? It's one of those things I'd love to give a go if runes weren't a complete kick in the dick to buy.
parkufarku
Profile Blog Joined March 2014
882 Posts
October 08 2014 00:03 GMT
#1387
ok, since there is pretty much almost no counters vs. Morde, what do I pick when enemy team picks Morde?

The mids I can play with: Fizz, Diana, Swain, Zed, Wukong, Yasuo, Lux, Kass
Goumindong
Profile Joined February 2013
United States3529 Posts
October 08 2014 00:07 GMT
#1388
Viktor should be good. Lux is your next bet. You want someone ranged who can cs without standing in creeps.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-10-08 00:19:13
October 08 2014 00:18 GMT
#1389
Lux destroys Morde so hard.

Probably one of the easiest lanes in the game for her.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
iCanada
Profile Joined August 2010
Canada10660 Posts
October 08 2014 00:26 GMT
#1390
Woah.

Rito talking about making a jungle item that allows smite to be used on Champions with a utility effect (Ie stun/slow/damage).

Neat. Will be a pain in the ass to figure out what jungle items will be good though.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
October 08 2014 00:35 GMT
#1391
Damn after watching nightblue stream the new sion looks incredibly dissapointing.Doubt the champ will get picked much if at all.
lilwisper
Profile Joined April 2010
United States2515 Posts
October 08 2014 00:36 GMT
#1392
On October 08 2014 09:26 iCanada wrote:
Woah.

Rito talking about making a jungle item that allows smite to be used on Champions with a utility effect (Ie stun/slow/damage).

Neat. Will be a pain in the ass to figure out what jungle items will be good though.


Don't worry Riot will make sure that your meaningful choice will be clear cut by the end of preseason for S5.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 08 2014 00:39 GMT
#1393
On October 08 2014 09:03 parkufarku wrote:
ok, since there is pretty much almost no counters vs. Morde, what do I pick when enemy team picks Morde?

The mids I can play with: Fizz, Diana, Swain, Zed, Wukong, Yasuo, Lux, Kass


Lux counters Morde really hard, although Swain might be the "easier" counterpick.
https://twitter.com/SufficientStats
FinestHour
Profile Joined August 2010
United States18466 Posts
October 08 2014 00:48 GMT
#1394
ziggs
thug life.                                                       MVP/ex-
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 08 2014 00:49 GMT
#1395
On October 08 2014 09:26 iCanada wrote:
Woah.

Rito talking about making a jungle item that allows smite to be used on Champions with a utility effect (Ie stun/slow/damage).

Neat. Will be a pain in the ass to figure out what jungle items will be good though.

That sounds incredibly toxic, like Hunter's Machete levels of terrible game design

I still don't understand why if the goal is to change up income streams (mids to stop taking wraiths, supports to get gold), you can't just change the incentives behind the current income distribution rather than adding these random walls to what you can or cannot do to the game
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
October 08 2014 00:53 GMT
#1396
On October 08 2014 09:49 xes wrote:
Show nested quote +
On October 08 2014 09:26 iCanada wrote:
Woah.

Rito talking about making a jungle item that allows smite to be used on Champions with a utility effect (Ie stun/slow/damage).

Neat. Will be a pain in the ass to figure out what jungle items will be good though.

That sounds incredibly toxic, like Hunter's Machete levels of terrible game design

I still don't understand why if the goal is to change up income streams (mids to stop taking wraiths, supports to get gold), you can't just change the incentives behind the current income distribution rather than adding these random walls to what you can or cannot do to the game

One of those options is easier than the other, and doesn't require changing the way the game works.
CUTE MAKES RIGHT
Alaric
Profile Joined November 2009
France45622 Posts
October 08 2014 00:56 GMT
#1397
Do you mean how instead of creating interesting high utility low slot-efficiency items for supports they just straight-up created items with the sole purpose of giving the supports more gold?
Cant take LMS hipsters serious.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
Last Edited: 2014-10-08 01:07:43
October 08 2014 01:07 GMT
#1398
On the Q&A they're talking about how Summoner Spells are an anti-snowball mechanic against gold disadvantage, but another great anti-snowball mechanic would be if BF Sword didn't give twice the AD of Pickaxe at less than double the cost so that if you were just a tad better in lane (denies, jungler help, etc) you come back even stronger than the gold disparity would indicate.

Having real itemization would fix literally every problem (gold accumulation, lack of comeback mechanics/snowballing, build diversity). And they could get there through the same experimental bullshit that has the game change 9 months out of the year to prepare for one single elim tournament of "international competition" by just thinking about what makes something like Shurelya's or Locket so good that Top/Junglers buy it instead of nerfing everything and then wondering why supports don't have fun items to buy and just buy wards.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Eiii
Profile Blog Joined April 2009
United States2566 Posts
October 08 2014 01:08 GMT
#1399
On October 08 2014 09:56 Alaric wrote:
Do you mean how instead of creating interesting high utility low slot-efficiency items for supports they just straight-up created items with the sole purpose of giving the supports more gold?


Nothing dents the faith I have in Riot's ability to keep the game interesting and competitive long-term more than their handling of the support rework. It blows my mind that they passed up that chance, it seemed like the game was in a perfect place to introduce that kind of itemization at the time.
I'd love to know what their thought process was as a whole that led to that decision, because I really, really don't get it.
:3
cLutZ
Profile Joined November 2010
United States19574 Posts
October 08 2014 01:19 GMT
#1400
Just as an aside, it does make little sense that you can only have 1 gold gen item. Particularly when they have different actives that all could be good in unison. Its like if you couldnt have DFG and Zhonyas at once.
Freeeeeeedom
Prev 1 68 69 70 71 72 78 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 23391
Bisu 1410
Shuttle 1329
Jaedong 904
BeSt 603
Horang2 564
Leta 537
Larva 268
Soma 239
Killer 81
[ Show more ]
Dewaltoss 69
Pusan 68
Noble 64
Sharp 40
Stork 37
Rush 37
Aegong 36
sSak 30
sorry 22
soO 21
Bale 21
Terrorterran 20
zelot 18
JulyZerg 9
Counter-Strike
olofmeister978
shoxiejesuss773
Other Games
Grubby5593
singsing1193
ceh9710
Pyrionflax115
Mew2King27
Organizations
Other Games
gamesdonequick961
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 52
• LUISG 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt505
Other Games
• WagamamaTV194
Upcoming Events
Afreeca Starleague
10m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1h 10m
Monday Night Weeklies
6h 10m
Afreeca Starleague
1d
Snow vs Shinee
Shine vs EffOrt
GSL
1d 1h
PiGosaur Cup
1d 14h
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.