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On October 09 2014 06:08 wei2coolman wrote:Show nested quote +On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they?
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On October 09 2014 06:17 Requizen wrote:Show nested quote +On October 09 2014 06:08 wei2coolman wrote:On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they? No, they're just removing the "WTF I JUST GOT HIT BY EVERY SINGLE FUCKING CANNON BALL, AND 2K MAGIC DMG"
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Eh, then it's fine imo. Better for securing those <100HP kills that always eluded the randomness before.
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United States23745 Posts
On October 09 2014 06:21 wei2coolman wrote:Show nested quote +On October 09 2014 06:17 Requizen wrote:On October 09 2014 06:08 wei2coolman wrote:On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they? No, they're just removing the "WTF I JUST GOT HIT BY EVERY SINGLE FUCKING CANNON BALL, AND 2K MAGIC DMG" If you think that's a bad thing then you are crazy.
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It's definitely a buff to anyone not randomly using the ult hoping to get lucky.
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On October 09 2014 06:23 onlywonderboy wrote:Show nested quote +On October 09 2014 06:21 wei2coolman wrote:On October 09 2014 06:17 Requizen wrote:On October 09 2014 06:08 wei2coolman wrote:On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they? No, they're just removing the "WTF I JUST GOT HIT BY EVERY SINGLE FUCKING CANNON BALL, AND 2K MAGIC DMG" If you think that's a bad thing then you are crazy. It's a comeback mechanic for a champion that has a lot other problems.
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On October 09 2014 06:25 wei2coolman wrote:Show nested quote +On October 09 2014 06:23 onlywonderboy wrote:On October 09 2014 06:21 wei2coolman wrote:On October 09 2014 06:17 Requizen wrote:On October 09 2014 06:08 wei2coolman wrote:On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they? No, they're just removing the "WTF I JUST GOT HIT BY EVERY SINGLE FUCKING CANNON BALL, AND 2K MAGIC DMG" If you think that's a bad thing then you are crazy. It's a comeback mechanic for a champion that has a lot other problems. Randomness is not a comeback mechanic.
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On October 09 2014 06:26 Requizen wrote:Show nested quote +On October 09 2014 06:25 wei2coolman wrote:On October 09 2014 06:23 onlywonderboy wrote:On October 09 2014 06:21 wei2coolman wrote:On October 09 2014 06:17 Requizen wrote:On October 09 2014 06:08 wei2coolman wrote:On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they? No, they're just removing the "WTF I JUST GOT HIT BY EVERY SINGLE FUCKING CANNON BALL, AND 2K MAGIC DMG" If you think that's a bad thing then you are crazy. It's a comeback mechanic for a champion that has a lot other problems. Randomness is not a comeback mechanic. It sort of is.
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On October 09 2014 06:25 Osmoses wrote: It's definitely a buff to anyone not randomly using the ult hoping to get lucky. its a nerf for clearing incoming waves with it though. now it can't kill a wave at lvl 6 unless the wave is stationary.
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On October 09 2014 06:27 wei2coolman wrote:Show nested quote +On October 09 2014 06:26 Requizen wrote:On October 09 2014 06:25 wei2coolman wrote:On October 09 2014 06:23 onlywonderboy wrote:On October 09 2014 06:21 wei2coolman wrote:On October 09 2014 06:17 Requizen wrote:On October 09 2014 06:08 wei2coolman wrote:On October 09 2014 05:49 Alaric wrote: It aims at keeping the same average damage while removing the extremes, so don't expect to truck people with it I'd say. Aside from CD buff, the actually ability is a nerf. There's less "clutch"-ness in it. It's not like people actually used it for MA DAMAGES, mostly used for slow field. Clutch lucky extreme hits, were amazing comeback teamfight mechanic though. (which was necessary, since picking GP meant that you were probably losing in the first place). They're not removing the slow, are they? No, they're just removing the "WTF I JUST GOT HIT BY EVERY SINGLE FUCKING CANNON BALL, AND 2K MAGIC DMG" If you think that's a bad thing then you are crazy. It's a comeback mechanic for a champion that has a lot other problems. Randomness is not a comeback mechanic. It sort of is. So is being properly hydrated.
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Randomness is definitely not a comeback mechanics.
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Straight outta Johto18973 Posts
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