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[Patch 4.17] Soraka/Viktor General Discussion - Page 47

Forum Index > LoL General
Post a Reply
Prev 1 45 46 47 48 49 78 Next
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 04 2014 22:35 GMT
#921
On October 05 2014 07:34 cLutZ wrote:
Show nested quote +
On October 05 2014 07:20 TheYango wrote:
I think you're over-thinking why they added crit to the game. Realistically the only reason crit made it into the game was because it was in other games as a familiar mechanic to the demographic they wanted to market the game to (WoW, DotA, etc.). It's also why AP made it into the game as an analogue to Spellpower in WoW and why mana regen was reported in per-5-second increments despite that unit of measure not making any sense in any context outside of WoW.

Remember that at release, AD casters didn't really even exist. None of the initial set of champions had AD ratios at release. The idea of having abilities scale off AD didn't even come for quite a while.

On October 05 2014 07:16 Ketara wrote:
Then they went about removing RNG elements. Dodge, Phage, champion abilities with RNG involved (Sion, Gangplank etc)

Yet for some reason crit is still around, and in this updated version of the game it just makes no sense.

I think the reason for that is that crits get a lot more of a visceral response than a dodge or Phage proc. It's a matter of what people find fun, and while people like seeing big red numbers, they more or less don't pay attention at all to dodges and are much more indifferent to Phage procs.


And they never should have changed that.


Amen brother. Changing that was the single greatest mistake they have ever done in designing the game. Nothing wrong with a baker throwing spears with a magical hat on his head.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-10-04 22:40:45
October 04 2014 22:39 GMT
#922
On October 05 2014 07:35 Numy wrote:
Show nested quote +
On October 05 2014 07:34 cLutZ wrote:
On October 05 2014 07:20 TheYango wrote:
I think you're over-thinking why they added crit to the game. Realistically the only reason crit made it into the game was because it was in other games as a familiar mechanic to the demographic they wanted to market the game to (WoW, DotA, etc.). It's also why AP made it into the game as an analogue to Spellpower in WoW and why mana regen was reported in per-5-second increments despite that unit of measure not making any sense in any context outside of WoW.

Remember that at release, AD casters didn't really even exist. None of the initial set of champions had AD ratios at release. The idea of having abilities scale off AD didn't even come for quite a while.

On October 05 2014 07:16 Ketara wrote:
Then they went about removing RNG elements. Dodge, Phage, champion abilities with RNG involved (Sion, Gangplank etc)

Yet for some reason crit is still around, and in this updated version of the game it just makes no sense.

I think the reason for that is that crits get a lot more of a visceral response than a dodge or Phage proc. It's a matter of what people find fun, and while people like seeing big red numbers, they more or less don't pay attention at all to dodges and are much more indifferent to Phage procs.


And they never should have changed that.


Amen brother. Changing that was the single greatest mistake they have ever done in designing the game. Nothing wrong with a baker throwing spears with a magical hat on his head.

Amusingly, Pantheon was actually the first champion with true AD ratios (technically preceded by GP, Nasus, and Udyr, but those are on-hit modifiers and not true AD-scaling nukes).
Moderator
Goumindong
Profile Joined February 2013
United States3529 Posts
October 04 2014 22:40 GMT
#923
Actually Ashe had an AD ratio on her W. She was the only one though.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-10-04 22:43:57
October 04 2014 22:41 GMT
#924
Derp, Neo and I somehow both forgot about that one.

EDIT: That was even when you could hit one person with multiple arrows and shotgun people with Volley at close range, lol (which Riot would later refer to as a "bug" despite pre-release patch notes clearly referring to that feature as though it was intended).
Moderator
Goumindong
Profile Joined February 2013
United States3529 Posts
Last Edited: 2014-10-04 22:49:25
October 04 2014 22:48 GMT
#925
Well it was a bug. You had to have a morg shield on you because (iirc) the way it was coded was as a debuff that applied to Ashe. The Morg shield made Ashe immune to the debuff that made only one arrow per person hit.

It was however the only true AD scaling ability in the game and was probably done for thematic reasons. Its easy to forget about.

Also crit is the dumbest mechanic in LoL. This is especially true with people buying ghostblade and IE more because the early crit items accelerate the point of the game where crit was dumb.

That shit need to be removed.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 04 2014 23:04 GMT
#926
I wonder what the list is of things Ketara hates about LoL.

Crit is dumb.

Summoners rift jungle monsters are dumb. (being fixed in update hooray)

Awful summoner spells, runes and masteries are dumb.

Riots inability to effectively handle disconnects and toxic players is dumb.

Xerath is dumb.


That's about my list, yeah.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 04 2014 23:14 GMT
#927
The only things I hate are udyr and yi. Jungle powerfarm is lame :<
Glorious SEA doto
iCanada
Profile Joined August 2010
Canada10660 Posts
October 04 2014 23:16 GMT
#928
On October 05 2014 07:41 TheYango wrote:
Derp, Neo and I somehow both forgot about that one.

EDIT: That was even when you could hit one person with multiple arrows and shotgun people with Volley at close range, lol (which Riot would later refer to as a "bug" despite pre-release patch notes clearly referring to that feature as though it was intended).


Man, I totally forgot about that. They should change that back.

That would honestly completely fix Ashe. Her problesm are lategame damage being about 15% lower than most ADs and being unable to deal with the league of gapclosers... Add back in shotgun W and it solves both of the huge issues. She still likely would be weak in lane, but I think she'd be a strong pick.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 04 2014 23:42 GMT
#929
Here's my finding so far:

among new accounts on NA, around 50% of them are botting using custom dominion games (only custom dominion games, AFK in game, etc.).

For the players who do not play custom games, it is likely that at least 5-10% of the accounts are being botted using a different method.
https://twitter.com/SufficientStats
Ryuu314
Profile Joined October 2009
United States12679 Posts
October 04 2014 23:44 GMT
#930
How are you getting those numbers?
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2014-10-04 23:51:35
October 04 2014 23:51 GMT
#931
They'd never fix Ashe that way though because the ADC with an actual shotgun is Graves and it's already in his moveset.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-10-05 00:02:02
October 04 2014 23:54 GMT
#932
On October 05 2014 08:16 iCanada wrote:
Show nested quote +
On October 05 2014 07:41 TheYango wrote:
Derp, Neo and I somehow both forgot about that one.

EDIT: That was even when you could hit one person with multiple arrows and shotgun people with Volley at close range, lol (which Riot would later refer to as a "bug" despite pre-release patch notes clearly referring to that feature as though it was intended).


Man, I totally forgot about that. They should change that back.

That would honestly completely fix Ashe. Her problesm are lategame damage being about 15% lower than most ADs and being unable to deal with the league of gapclosers... Add back in shotgun W and it solves both of the huge issues. She still likely would be weak in lane, but I think she'd be a strong pick.


If you let Ashe volley arrows hit multiple people, she could flash W auto somebody at level 1 for over 1000 damage.

Even if secondary arrows did 50% damage to the initial target, she could still do about 650 damage and one shot most people.

And if you made secondary arrows do like 25% damage Volley would be a lot worse because it'd be easy to have a tank bodyblock the AOE in teamfights. And even then she'd still be able to do like 75% to somebody at level 1. Take ignite and you can probably still get dumb level 1 kills.

It'd be a dumb change.


http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-10-05 00:27:40
October 04 2014 23:56 GMT
#933
On October 05 2014 08:44 Ryuu314 wrote:
How are you getting those numbers?


I found ~2800 of the newest accounts on the NA server. I have some circumstantial evidence that suggests these accounts are created after September 29th of this year (~ 1 week ago).

I visited every single one of those players and recorded their 10 most recent games. ~1400 of them played at least 5 custom dominion games in which they DEALT NO DAMAGE at all (not even against minions).

BTW here's the data itself. You can load it into Excel and see it for yourself. http://www.filedropper.com/bot_3
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
October 05 2014 00:26 GMT
#934
You dislike Xerath but not Ziggs. Eh.

I'm more annoyed at all the bugs than I am at the disconnects, but probably more because dc tend to affect everyone regardless of team and champion, and there's evidence of them working on server issues. Whereas when a bug's been there for several years, it's hard to believe they're working on it.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 05 2014 00:28 GMT
#935
Made a reddit post regarding the botting issues: http://www.reddit.com/r/leagueoflegends/comments/2ibhhn/with_numbers_50_of_the_new_accounts_on_na_are/
https://twitter.com/SufficientStats
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 05 2014 00:28 GMT
#936
Xerath is the new Ziggs, if you haven't noticed.

Pros don't play Ziggs much anymore, when they want a super long range waveclearing mid laner they pick Xerath.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Eiii
Profile Blog Joined April 2009
United States2566 Posts
October 05 2014 00:30 GMT
#937
I honestly have never in the last year or two experienced issues with my connection to LoL, barring times when the entire platform was DDoS'd and the game went down altogether. Neither has anyone I know who plays the game, and most of my friends play quite a bit.
:3
Alaric
Profile Joined November 2009
France45622 Posts
October 05 2014 00:30 GMT
#938
You can actually initiate on Xerath and if you catch him he's dead. He also tends to have manacosts early on, and you can splitpush against him.
Cant take LMS hipsters serious.
red_
Profile Joined May 2010
United States8474 Posts
October 05 2014 00:34 GMT
#939
On October 05 2014 09:30 Eiii wrote:
I honestly have never in the last year or two experienced issues with my connection to LoL, barring times when the entire platform was DDoS'd and the game went down altogether. Neither has anyone I know who plays the game, and most of my friends play quite a bit.


Riot has publicly talked about problems with multiple ISPs(and completely shifted blame onto the ISPs if I recall correctly) in the last year, so your anecdote is cool but just an anecdote. Also, EUW and whatnot. I guess what I'm trying to say is you're lucky?
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 05 2014 00:36 GMT
#940
I never disconnect from games either, but that doesn't mean it isn't obviously a problem.

3 of my 7 games somebody disconnected and cost their their team the game just today.

I actually think it's a lot worse than it was a year ago.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
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