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[Patch 4.17] Soraka/Viktor General Discussion - Page 20

Forum Index > LoL General
Post a Reply
Prev 1 18 19 20 21 22 78 Next
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-09-27 23:39:37
September 27 2014 22:27 GMT
#381
The obs client randomly starts crapping on me. It'll happen all of a sudden in game, the game will "freeze" as if I was lagging/disconnected, then a melssage telling me an error has occurred will pop up and the client will close.
Afterwards if I try again to go and obs that game, I'll get max one minute, then the same thing will happen again.

Anyone has an idea how to fix that (apparently it goes away for the next game, but... )?
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 27 2014 22:29 GMT
#382
I feel my skills have plateaued. Given enough time to play I am confident that I can hit Diamond, but with a full time job I don't have the time or the concentration to go any higher.
https://twitter.com/SufficientStats
Amui
Profile Blog Joined August 2010
Canada10567 Posts
September 27 2014 22:41 GMT
#383
On September 28 2014 07:29 Sufficiency wrote:
I feel my skills have plateaued. Given enough time to play I am confident that I can hit Diamond, but with a full time job I don't have the time or the concentration to go any higher.

Welcome to my life.

Except I haven't given up . Even though I play with +50-60 ping, low/medium settings because laptop, and a shitty setup where I can't sit comfortably for more than an hour or two at a time I still believe I can hit diamond.
Porouscloud - NA LoL
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2014-09-27 23:36:08
September 27 2014 23:35 GMT
#384
Wow.

Fuck this lol.

I just got owned by the one crit rune someone ran midlane ==;

That one fucking rune crit me twice in 3 autos.

Just one of those times that the game decides it hates me lol.
Lmui
Profile Joined November 2010
Canada6223 Posts
September 28 2014 00:12 GMT
#385
http://www.lolking.net/champions/cassiopeia#statistics

Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
September 28 2014 00:15 GMT
#386
On September 28 2014 08:35 Lmui wrote:
Wow.

Fuck this lol.

I just got owned by the one crit rune someone ran midlane ==;

That one fucking rune crit me twice in 3 autos.

Just one of those times that the game decides it hates me lol.

+ Show Spoiler +

Relevant video
Glorious SEA doto
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 28 2014 00:22 GMT
#387
On September 28 2014 09:12 Lmui wrote:
http://www.lolking.net/champions/cassiopeia#statistics

Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off.


Yeah, 0.7 to 0.5 is a huge damage boost.
https://twitter.com/SufficientStats
JazzVortical
Profile Joined July 2013
Australia1825 Posts
September 28 2014 00:27 GMT
#388
On September 28 2014 09:12 Lmui wrote:
http://www.lolking.net/champions/cassiopeia#statistics

Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off.

It wasn't just a bug fix, she did get straight up buffs too.

I still miss stronger Qs though...
iCanada
Profile Joined August 2010
Canada10660 Posts
September 28 2014 00:31 GMT
#389
On September 28 2014 08:35 Lmui wrote:
Wow.

Fuck this lol.

I just got owned by the one crit rune someone ran midlane ==;

That one fucking rune crit me twice in 3 autos.

Just one of those times that the game decides it hates me lol.


Seriously though, I think Crit runes are hella good. That 1% has won me so many lanes its silly, and losing out on like 1 AD makes almost 0 difference to a game in the long run, seeing how average regen is like 4 HP per second. But having one of your autos hit for 150 damage instead of like 70 is huge. You can all in almost every time unless you already like feeding.
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 28 2014 01:00 GMT
#390
watching wodx playing new scion on pbe, the ult bugs camera so bad.
liftlift > tsm
Lmui
Profile Joined November 2010
Canada6223 Posts
September 28 2014 01:44 GMT
#391
On September 28 2014 09:27 JazzVortical wrote:
Show nested quote +
On September 28 2014 09:12 Lmui wrote:
http://www.lolking.net/champions/cassiopeia#statistics

Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off.

It wasn't just a bug fix, she did get straight up buffs too.

I still miss stronger Qs though...


I'm going to straight up say that 90% of her winrate increase are due directly due to the bugfix on E from .7 to .5. With that change, and that change alone, she would've been up to the 48-49% range, not quite as high as she is now, but high enough that she'd see regular play and would have a high winrate from the cassiopeia mains.

Her E still costs an absurd amount of mana around the first dragon fight timing but it's tolerable now.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
September 28 2014 01:56 GMT
#392
Once people start figuring her out, I could see Cass becoming extremely strong. The fact that her win rate jumped so much in just one day is pretty crazy.
http://na.op.gg/summoner/userName=FLABREZU
phyvo
Profile Blog Joined April 2009
United States5635 Posts
September 28 2014 02:10 GMT
#393
Well, they funneled nearly all of her DPS into one skill and then fixed a bug which reduced that skill's DPS by 30%. If she wasn't doing visibly better than you'd know that Riot *really* screwed up.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-09-28 02:45:21
September 28 2014 02:44 GMT
#394
On September 28 2014 10:44 Lmui wrote:
Show nested quote +
On September 28 2014 09:27 JazzVortical wrote:
On September 28 2014 09:12 Lmui wrote:
http://www.lolking.net/champions/cassiopeia#statistics

Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off.

It wasn't just a bug fix, she did get straight up buffs too.

I still miss stronger Qs though...


I'm going to straight up say that 90% of her winrate increase are due directly due to the bugfix on E from .7 to .5. With that change, and that change alone, she would've been up to the 48-49% range, not quite as high as she is now, but high enough that she'd see regular play and would have a high winrate from the cassiopeia mains.

Her E still costs an absurd amount of mana around the first dragon fight timing but it's tolerable now.

Absolutely agree that it is mainly the bug fix, but those small buffs to go with it certainly helped.

I still think design wise the rework hasn't worked, but at least they're fixing the obvious problems with it.
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 28 2014 04:11 GMT
#395
Just played raka, probably the only rework from Riot I've actually liked. Way more fun to play, though the amount of heal she can put out is pretty toxic though.
liftlift > tsm
JSH
Profile Blog Joined July 2009
United States4109 Posts
September 28 2014 04:17 GMT
#396
I kinda like the heal in the sense like there are times I just want to give my pots to the adc, because he's low, but now I can!
Heal him and chug pots yourself~
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
yamato77
Profile Blog Joined October 2010
11589 Posts
September 28 2014 04:31 GMT
#397
Why is healing toxic?

wtf
Writer@WriterYamato
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 28 2014 04:40 GMT
#398
On September 28 2014 13:31 yamato77 wrote:
Why is healing toxic?

wtf

look up cancer, it's literally uncontrollable healing.
liftlift > tsm
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
September 28 2014 04:40 GMT
#399
On September 28 2014 13:31 yamato77 wrote:
Why is healing toxic?

wtf


No counter play, anti-fun, doesn't "feel good," etc.
http://na.op.gg/summoner/userName=FLABREZU
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-09-28 05:05:35
September 28 2014 05:01 GMT
#400
On September 28 2014 09:12 Lmui wrote:
http://www.lolking.net/champions/cassiopeia#statistics

Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off.


the ratio on q was also buffed by like 33% which is a big deal,k I would contend making her only meaningful poke hit for so little was equal if not worse of a problem for her than the bug, even though it still isn't old Q T.T
Carrilord has arrived.
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