Afterwards if I try again to go and obs that game, I'll get max one minute, then the same thing will happen again.
Anyone has an idea how to fix that (apparently it goes away for the next game, but... )?
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Alaric
France45622 Posts
Afterwards if I try again to go and obs that game, I'll get max one minute, then the same thing will happen again. Anyone has an idea how to fix that (apparently it goes away for the next game, but... )? | ||
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Sufficiency
Canada23833 Posts
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Amui
Canada10567 Posts
On September 28 2014 07:29 Sufficiency wrote: I feel my skills have plateaued. Given enough time to play I am confident that I can hit Diamond, but with a full time job I don't have the time or the concentration to go any higher. Welcome to my life. Except I haven't given up . Even though I play with +50-60 ping, low/medium settings because laptop, and a shitty setup where I can't sit comfortably for more than an hour or two at a time I still believe I can hit diamond. | ||
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Lmui
Canada6215 Posts
Fuck this lol. I just got owned by the one crit rune someone ran midlane ==; That one fucking rune crit me twice in 3 autos. Just one of those times that the game decides it hates me lol. | ||
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Lmui
Canada6215 Posts
Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off. | ||
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Fusilero
United Kingdom50293 Posts
On September 28 2014 08:35 Lmui wrote: Wow. Fuck this lol. I just got owned by the one crit rune someone ran midlane ==; That one fucking rune crit me twice in 3 autos. Just one of those times that the game decides it hates me lol. + Show Spoiler + Relevant video | ||
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Sufficiency
Canada23833 Posts
On September 28 2014 09:12 Lmui wrote: http://www.lolking.net/champions/cassiopeia#statistics Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off. Yeah, 0.7 to 0.5 is a huge damage boost. | ||
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JazzVortical
Australia1825 Posts
On September 28 2014 09:12 Lmui wrote: http://www.lolking.net/champions/cassiopeia#statistics Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off. It wasn't just a bug fix, she did get straight up buffs too. I still miss stronger Qs though... | ||
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iCanada
Canada10660 Posts
On September 28 2014 08:35 Lmui wrote: Wow. Fuck this lol. I just got owned by the one crit rune someone ran midlane ==; That one fucking rune crit me twice in 3 autos. Just one of those times that the game decides it hates me lol. Seriously though, I think Crit runes are hella good. That 1% has won me so many lanes its silly, and losing out on like 1 AD makes almost 0 difference to a game in the long run, seeing how average regen is like 4 HP per second. But having one of your autos hit for 150 damage instead of like 70 is huge. You can all in almost every time unless you already like feeding. | ||
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wei2coolman
United States60033 Posts
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Lmui
Canada6215 Posts
On September 28 2014 09:27 JazzVortical wrote: Show nested quote + On September 28 2014 09:12 Lmui wrote: http://www.lolking.net/champions/cassiopeia#statistics Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off. It wasn't just a bug fix, she did get straight up buffs too. I still miss stronger Qs though... I'm going to straight up say that 90% of her winrate increase are due directly due to the bugfix on E from .7 to .5. With that change, and that change alone, she would've been up to the 48-49% range, not quite as high as she is now, but high enough that she'd see regular play and would have a high winrate from the cassiopeia mains. Her E still costs an absurd amount of mana around the first dragon fight timing but it's tolerable now. | ||
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GolemMadness
Canada11044 Posts
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phyvo
United States5635 Posts
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JazzVortical
Australia1825 Posts
On September 28 2014 10:44 Lmui wrote: Show nested quote + On September 28 2014 09:27 JazzVortical wrote: On September 28 2014 09:12 Lmui wrote: http://www.lolking.net/champions/cassiopeia#statistics Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off. It wasn't just a bug fix, she did get straight up buffs too. I still miss stronger Qs though... I'm going to straight up say that 90% of her winrate increase are due directly due to the bugfix on E from .7 to .5. With that change, and that change alone, she would've been up to the 48-49% range, not quite as high as she is now, but high enough that she'd see regular play and would have a high winrate from the cassiopeia mains. Her E still costs an absurd amount of mana around the first dragon fight timing but it's tolerable now. Absolutely agree that it is mainly the bug fix, but those small buffs to go with it certainly helped. I still think design wise the rework hasn't worked, but at least they're fixing the obvious problems with it. | ||
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wei2coolman
United States60033 Posts
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JSH
United States4109 Posts
Heal him and chug pots yourself~ | ||
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yamato77
11589 Posts
wtf | ||
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wei2coolman
United States60033 Posts
On September 28 2014 13:31 yamato77 wrote: Why is healing toxic? wtf look up cancer, it's literally uncontrollable healing. | ||
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GolemMadness
Canada11044 Posts
On September 28 2014 13:31 yamato77 wrote: Why is healing toxic? wtf No counter play, anti-fun, doesn't "feel good," etc. | ||
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Slusher
United States19143 Posts
On September 28 2014 09:12 Lmui wrote: http://www.lolking.net/champions/cassiopeia#statistics Looks like Cass is right back to normal with the bugfix - She desperately needs to hit 200 stacks of her passive though, from what I've played of her. Without hitting 200 stacks, Her teamfight control drops drastically sicne W isn't available to use as a zoning too, it has to be used to continue poisoning someone when/while Q wears off. the ratio on q was also buffed by like 33% which is a big deal,k I would contend making her only meaningful poke hit for so little was equal if not worse of a problem for her than the bug, even though it still isn't old Q T.T | ||
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