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[Patch 4.5] Rune Rework General Discussion - Page 27

Forum Index > LoL General
Post a Reply
Prev 1 25 26 27 28 29 118 Next
New Article: Interview with Chobra (OGN)
Nemireck
Profile Joined October 2010
Canada1875 Posts
April 05 2014 18:49 GMT
#521
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.


He's right, you know, went from 12.69 Armour from flats to 9+4=13.

Technically, flats got buffed.
Teamwork is awesome... As long as your team is doing all the work!
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2014-04-05 19:01:29
April 05 2014 19:00 GMT
#522
Flat armor didn't get buffed. Every champ's base armor did. It was nerfed by 3.5. If I don't run flat armor I still got that "buff" that you mistakenly attributed to the runes.
神は乗り越えられる試練しか与えない
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 05 2014 19:06 GMT
#523
On April 06 2014 03:49 Nemireck wrote:
Show nested quote +
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.


He's right, you know, went from 12.69 Armour from flats to 9+4=13.

Technically, flats got buffed.

using this logic every yellow rune got buffed to give you 4 armor
Artillery spawned from the forges of Hell
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
April 05 2014 19:17 GMT
#524
On April 06 2014 04:06 arb wrote:
Show nested quote +
On April 06 2014 03:49 Nemireck wrote:
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.


He's right, you know, went from 12.69 Armour from flats to 9+4=13.

Technically, flats got buffed.

using this logic every yellow rune got buffed to give you 4 armor


I think that was Riot's goal tbh.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 05 2014 19:20 GMT
#525
On April 06 2014 04:17 KissBlade wrote:
Show nested quote +
On April 06 2014 04:06 arb wrote:
On April 06 2014 03:49 Nemireck wrote:
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.


He's right, you know, went from 12.69 Armour from flats to 9+4=13.

Technically, flats got buffed.

using this logic every yellow rune got buffed to give you 4 armor


I think that was Riot's goal tbh.

if it was riots goal, your auto attacks would do 6/8/10% maximum health every attack
Artillery spawned from the forges of Hell
Eppa!
Profile Joined November 2010
Sweden4641 Posts
April 05 2014 19:52 GMT
#526
True damage.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2014-04-05 20:14:37
April 05 2014 20:13 GMT
#527
On April 06 2014 04:06 arb wrote:
Show nested quote +
On April 06 2014 03:49 Nemireck wrote:
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.


He's right, you know, went from 12.69 Armour from flats to 9+4=13.

Technically, flats got buffed.

using this logic every yellow rune got buffed to give you 4 armor

They did. Armor however is such that it's extremely low early on and very high later on. That's part of why the flat armor runes are very good in comparison to scaling ones. I also think that laning is very important and gaining an advantage in lane likely is more important than having 320 armor instead of 310 in the lategame.

It depends on the lane but I still think that it's the safest choice that's not really ever bad.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 05 2014 20:22 GMT
#528
On April 06 2014 00:36 AXygnus wrote:
So, I guess I should take out my Flat Armor Yellows for Flat Health Yellows or Scaling Armor Yellows? That's the feeling I get from everyone, is that correct?


Flat armour yellows are still good the majority of the time. Scaling armour or health are good situationally.
http://na.op.gg/summoner/userName=FLABREZU
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 05 2014 20:43 GMT
#529
I wish Riot just gave you a choice, you either get IP or runes for games you play. If you choose IP, same thing. If you choose runes, you get a rune if you win, nothing if you lose.
(╯°□°)╯︵ ┻━┻
jaymik
Profile Joined November 2009
Korea (South)425 Posts
April 05 2014 21:22 GMT
#530
wait wtf sunos on a br team?
jaymik kr/na
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2014-04-05 21:35:17
April 05 2014 21:34 GMT
#531
On April 06 2014 06:22 jaymik wrote:
wait wtf sunos on a br team?


yea, after quantic, he went to keyd stars. They also have Winged

http://keyd.com.br/stars/

http://lol.gamepedia.com/Keyd_Stars
canikizu
Profile Joined September 2010
4860 Posts
April 05 2014 21:36 GMT
#532
On April 06 2014 05:43 ticklishmusic wrote:
I wish Riot just gave you a choice, you either get IP or runes for games you play. If you choose IP, same thing. If you choose runes, you get a rune if you win, nothing if you lose.

Dawngate much?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 05 2014 22:07 GMT
#533
I feel TF is now a lot better than before. Previously he felt almost unplayable, but now I think I can manage to get him to work once I brush up on his mechanics a bit (I haven't played him in a while).

One thing I really want to try, but cannot due to IP constraint, is to run scaling CDR glyphs on him. I think that has a lot of potentials.
https://twitter.com/SufficientStats
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 05 2014 22:50 GMT
#534
On April 06 2014 07:07 Sufficiency wrote:
I feel TF is now a lot better than before. Previously he felt almost unplayable, but now I think I can manage to get him to work once I brush up on his mechanics a bit (I haven't played him in a while).

One thing I really want to try, but cannot due to IP constraint, is to run scaling CDR glyphs on him. I think that has a lot of potentials.

It might be okay now with the lichbane nerfs, i still think he's best played as a port in and shit on one person champion.

Reverting the W change was much needed.
Artillery spawned from the forges of Hell
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-04-05 22:52:43
April 05 2014 22:52 GMT
#535
On April 06 2014 07:50 arb wrote:
Show nested quote +
On April 06 2014 07:07 Sufficiency wrote:
I feel TF is now a lot better than before. Previously he felt almost unplayable, but now I think I can manage to get him to work once I brush up on his mechanics a bit (I haven't played him in a while).

One thing I really want to try, but cannot due to IP constraint, is to run scaling CDR glyphs on him. I think that has a lot of potentials.

It might be okay now with the lichbane nerfs, i still think he's best played as a port in and shit on one person champion.

Reverting the W change was much needed.


I feel Lich Bane nerf and the subsequent W + E ratio buff played hugely in my favour. I actually don't really enjoy building Lich Bane first on TF - I usually get it second or third - so the ratio compensation serves as a pretty good buff for me.
https://twitter.com/SufficientStats
nobodywonder
Profile Blog Joined July 2012
United States848 Posts
April 05 2014 23:27 GMT
#536
TF too hard for me.

btw I went to watch NA LCS live yesterday, and it was really cool Got pics with CLG, Dyrus, Krepo and stuff. A fangirl of Doublelift had basically an anxiety attack over meeting/taking a picture with Doublelift, laid down/in fetal position from excitement or anxiety from meeting the liftlift.
Cheering live was cool too. The studio is kinda small and really cold though.

I also had a TSL4 poster, lol. I met also another Teamliquid guy, ghost??? or something like that. Q_Q Sorry, I forgot exactly. He takes pics and stuff.

i want nobody nobody but you! *clap* *clap*- wonder girls
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 05 2014 23:43 GMT
#537
On April 06 2014 07:52 Sufficiency wrote:
Show nested quote +
On April 06 2014 07:50 arb wrote:
On April 06 2014 07:07 Sufficiency wrote:
I feel TF is now a lot better than before. Previously he felt almost unplayable, but now I think I can manage to get him to work once I brush up on his mechanics a bit (I haven't played him in a while).

One thing I really want to try, but cannot due to IP constraint, is to run scaling CDR glyphs on him. I think that has a lot of potentials.

It might be okay now with the lichbane nerfs, i still think he's best played as a port in and shit on one person champion.

Reverting the W change was much needed.


I feel Lich Bane nerf and the subsequent W + E ratio buff played hugely in my favour. I actually don't really enjoy building Lich Bane first on TF - I usually get it second or third - so the ratio compensation serves as a pretty good buff for me.

I always liked hat -> lb -> dfg, then building whatever needed afterwords
Artillery spawned from the forges of Hell
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 05 2014 23:45 GMT
#538
On April 06 2014 08:43 arb wrote:
Show nested quote +
On April 06 2014 07:52 Sufficiency wrote:
On April 06 2014 07:50 arb wrote:
On April 06 2014 07:07 Sufficiency wrote:
I feel TF is now a lot better than before. Previously he felt almost unplayable, but now I think I can manage to get him to work once I brush up on his mechanics a bit (I haven't played him in a while).

One thing I really want to try, but cannot due to IP constraint, is to run scaling CDR glyphs on him. I think that has a lot of potentials.

It might be okay now with the lichbane nerfs, i still think he's best played as a port in and shit on one person champion.

Reverting the W change was much needed.


I feel Lich Bane nerf and the subsequent W + E ratio buff played hugely in my favour. I actually don't really enjoy building Lich Bane first on TF - I usually get it second or third - so the ratio compensation serves as a pretty good buff for me.

I always liked hat -> lb -> dfg, then building whatever needed afterwords


Yeah, but I usually go dcap -> zhonya -> lb -> void. Sometimes I also get an Athene's for the CDR.
https://twitter.com/SufficientStats
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2014-04-06 01:00:44
April 06 2014 01:00 GMT
#539
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.

I would think flat HP should be ideal for mids/tops when vs. magic damage opponents, especially if their jungler is also a magic damage champ like Eve.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 06 2014 01:03 GMT
#540
On April 06 2014 10:00 sylverfyre wrote:
Show nested quote +
On April 06 2014 02:35 Shikyo wrote:
flat armor actually got buffed by half an armor I think. Should still be the best rune for almost everyone.

I would think flat HP should be ideal for mids/tops when vs. magic damage opponents, especially if their jungler is also a magic damage champ like Eve.


Personally, I am going back to running scaling HP seals.

In Toyz we trust.
https://twitter.com/SufficientStats
Prev 1 25 26 27 28 29 118 Next
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