[Patch 4.5] Rune Rework General Discussion - Page 29
Forum Index > LoL General |
krndandaman
Mozambique16569 Posts
| ||
AsianEcksDragon
United States1036 Posts
On April 06 2014 13:54 Sufficiency wrote: Don't worry, TF will make a come back and giggle at all the useless Banshees people buy. Actually, item buying patterns in this game is very predictable in general (not just for ADC). I did some association rules analysis on it and you can essentially cluster all the legendary tier items into 4 groups. I think that will change soon. I expect to see WoTA, DCap, and RoA making a comeback now that CDR runes got buffed. | ||
VayneAuthority
United States8983 Posts
| ||
Gahlo
United States35091 Posts
On April 06 2014 13:38 Sufficiency wrote: MMR, as far as I know, is just the Elo system like before. The only difference now is that you don't see your Elo, you just see your divisions, which is sort of based on Elo. So, one way which they can adjust for the blue side advantage is to have the average Elo on the red team to be, say, 10 points higher than the blue team. I would assume this is what they would do to adjust things. But as far as I can tell, assuming they are doing this, the adjustment is not sufficient enough to balance out the blue side advantage. The red countermeasure is already ~30 elo from what any non-Riot source says. On April 06 2014 13:41 krndandaman wrote: Anyone else miss Runic Bulwark? I really loved that item and didn't mind that it was a must-buy/rush on junglers ![]() New Locket pretty much fills the role it left as far as an MR item goes. If the current jungle trend was still "always tank all the time, no exceptions," it'd suck knowing all the Carry/Flare junglers getting shut out of popularity. Locket: 400HP 20MR 20MR aura Bulwark: 300HP 30MR 25MR aura | ||
GolemMadness
Canada11044 Posts
On April 06 2014 14:24 VayneAuthority wrote: ROA will never make a comeback, it was only bought because catalyst was brokenly OP. now champions with infinite clear and sustain exist so there's no reason to ever buildthat garbage item unless your ryze or kassadin and even they have better things to be doing. Better things to do...? RoA is completely core on Ryze. It's also pretty core on Swain and is fairly common on Singed. | ||
arb
Noobville17920 Posts
On April 06 2014 14:29 GolemMadness wrote: Better things to do...? RoA is completely core on Ryze. It's also pretty core on Swain and is fairly common on Singed. it's required on swain lol, not many champions need it now but theres heroes its good on, if you want to be tanky and you arent playing a bursty mid then its always really good calling it a garbage item is pretty far i feel like | ||
Sufficiency
Canada23833 Posts
On April 06 2014 14:29 GolemMadness wrote: Better things to do...? RoA is completely core on Ryze. It's also pretty core on Swain and is fairly common on Singed. And that's about it. | ||
Gahlo
United States35091 Posts
Eh, there's a fundamental difference. Atma's used to be good on a lot of people and now nobody in their right mind builds it, even the champions it is "core" on. Meanwhile RoA will always be bought on it's niche unless something comes along to fill the exact same spot. | ||
JazzVortical
Australia1825 Posts
Maybe on champs like Malzahar/Mid Annie, who don't necessarily need heavy amounts of Mana Regen to farm, but could use a larger mana pool for team fights, might trend towards RoA with a CDR rune page. Even then, I'd still go Grail or Morellonomononmicon for the CDR and run offensive quints and MR glyphs. | ||
Chrispy
Canada5878 Posts
| ||
GolemMadness
Canada11044 Posts
On April 06 2014 15:43 JazzVortical wrote: I think as long as Grail exists, RoA will never catch on to anyone besides those that convert Mana to damage (Can throw Anivia into that mix too). But it does mean it will always have a niche there. I'd say Grail is a bit too ubiquitous, but it's pretty much mandatory for some champs to function effectively. Maybe on champs like Malzahar/Mid Annie, who don't necessarily need heavy amounts of Mana Regen to farm, but could use a larger mana pool for team fights, might trend towards RoA with a CDR rune page. Even then, I'd still go Grail or Morellonomononmicon for the CDR and run offensive quints and MR glyphs. Swain, Singed, Chogath and Karthus all commonly build it as well. | ||
krndandaman
Mozambique16569 Posts
| ||
Pulimuli
Sweden2766 Posts
On April 06 2014 14:24 VayneAuthority wrote: ROA will never make a comeback, it was only bought because catalyst was brokenly OP. now champions with infinite clear and sustain exist so there's no reason to ever buildthat garbage item unless your ryze or kassadin and even they have better things to be doing. i build them on Swain and Singed, thats it pretty much sometimes i play AP maokai for the lol's and build it | ||
GolemMadness
Canada11044 Posts
On April 06 2014 16:40 krndandaman wrote: Bulwark also gives 20 armor to user + 10 armor aura. In a group of 5, bulwark essentially has +30 MR +60 Armor of more value. Though I did not notice till today that locket got changed this patch. I actually like that it's geared more towards MR since visage is pretty lame now. If you need MR banshee's+locket seems a lot nicer. Locket also a shield that goes up 1,150 though, which is like 3k gold in health. | ||
gtrsrs
United States9109 Posts
On April 06 2014 15:51 GolemMadness wrote: Swain, Singed, Chogath and Karthus all commonly build it as well. i haven't seen any of these champs since s4 started, not even once | ||
Alaric
France45622 Posts
On April 06 2014 15:51 GolemMadness wrote: Swain, Singed, Chogath and Karthus all commonly build it as well. I've seen 3 Singed (after a Jax was picked, twice me), some Karthus but even less than in the LCS, one Cho'Gath (was in a normal iirc) and couldn't say about Swain apart that he got trashed everytime I saw him unless his jungler/team snowballed heavily. | ||
Gahlo
United States35091 Posts
On April 06 2014 16:40 krndandaman wrote: Bulwark also gives 20 armor to user + 10 armor aura. In a group of 5, bulwark essentially has +30 MR +60 Armor of more value. Though I did not notice till today that locket got changed this patch. I actually like that it's geared more towards MR since visage is pretty lame now. If you need MR banshee's+locket seems a lot nicer. You have your resist tags backwards. I ignored the armor because the main point of buying Bulwark was as an AOE MR item. | ||
Shikyo
Finland33997 Posts
Basically, passive would make you deal more dmg the higher your current mana is, Q would give you 1 Arcane charge stack that increases the dmg of all your skills by 50% but makes Q cost 150% more mana(stacks up to 4), W would be an AoE spell that's not otherwise affected by Arcane Charge but it refreshes them and has 30% chance of giving you one extra, E would be Arcane Missiles which requires a stack to use(30% chance to get a stack by using any other skill of yours which is free, gives an Arcane Charge and costs no mana, and R would be Arcane Barrage which would consume every charge and have no cooldown. However, it's possible it would require its own resource instead of mana or it could also have a static mana regen incorporated into the passive(gains no benefit from mana regeneration items. Instead, regenerates 1% of max mana every second). Still, the game desperately needs champions actually based around mana management. | ||
Gahlo
United States35091 Posts
On April 06 2014 21:54 Shikyo wrote: This game could really use an Arcane Mage-type champion(WoW) with interesting mana management. Basically, passive would make you deal more dmg the higher your current mana is, Q would give you 1 Arcane charge stack that increases the dmg of all your skills by 50% but makes Q cost 150% more mana(stacks up to 4), W would be an AoE spell that's not otherwise affected by Arcane Charge but it refreshes them and has 30% chance of giving you one extra, E would be Arcane Missiles which requires a stack to use(30% chance to get a stack by using any other skill of yours which is free, gives an Arcane Charge and costs no mana, and R would be Arcane Barrage which would consume every charge and have no cooldown. However, it's possible it would require its own resource instead of mana or it could also have a static mana regen incorporated into the passive(gains no benefit from mana regeneration items. Instead, regenerates 1% of max mana every second). Still, the game desperately needs champions actually based around mana management. I think they tried something similar to that with the original iterations of Xerath. | ||
phyvo
United States5635 Posts
| ||
| ||