[Patch 4.3] Vel'Koz General Discussion - Page 62
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Shikyo
Finland33997 Posts
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Ballsdeep or afk
Great Britain31 Posts
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Scip
Czech Republic11293 Posts
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Alaric
France45622 Posts
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Nos-
Canada12016 Posts
On March 06 2014 13:38 UnKooL wrote: If you main Ori you can go so far. You can reach for the skies and never have to worry about a nerf or the metagame because she strong independent lady forever. Well until Riot wants to nerf athenes I guess, ori herself likely won't see changes one way or the other | ||
YouGotNothin
United States907 Posts
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Jek
Denmark2771 Posts
On March 07 2014 00:32 YouGotNothin wrote: I've been playing Vlad some recently after seeing VoyBoy play him in the LCS to much success. I have really been liking a Haunting Guise (or Revolver if I need tons of sustain) -> Rylai's -> Liandries build on him. However most of the guides (likely outdated) I have been reading seem to recommend Deathcap -> Zhonyas. Zhonyas early seems a tad overkill on a champ that is ranged and already has an untargetable ability. Any suggestions TL? Besides the obvious, depends on match up. Top or mid, and what league level? | ||
aurawashere
Canada454 Posts
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Schnake
Germany2819 Posts
On March 06 2014 22:11 Doctorbeat wrote: Anybody on EUW wanna trade a mystery champ/skin? I need to do one to get my RP to 0. I'd be up for a mystery skin. ![]() | ||
Scip
Czech Republic11293 Posts
Serious post time: brief Skarner early game analysis Skarner's first clear is one of the fastest, with only significant champion who slightly outspeeds him being Evelynn. Significantly faster than the latest AD caster junglers, including Kha'Zix. Skarner loses moderate amount of his hp early in the jungle. His fighting strength in the first and subsequent clears I would judge to be somewhere in the middle, despite his damage output, due to lack of reposition. Skarner's offensive capabilites both in the enemy jungle and lanes are pathetic to zero in the early game, due to lack of necessary CC. Because of lack of CC or jumps, early counterganks are likely to be ineffective as well, making Skarner a jungler with perhaps the lowest earlygame presence possible. | ||
Requizen
United States33802 Posts
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Omnishroud
1073 Posts
I mean its not raising my winrate or anything because fuck trolls but at least im more relaxed about it :D Also annie support literally wrecks shit. She just becomes a pseudo carry after "early mid" game and starts dueling people lol, amount of times people have thought "oh its just their support" TIBBERS BITCH "You have slain an enemy". | ||
DrunkenOne
United States302 Posts
With the d-shield nerf I would guess its easier to harass down for an early all in, but if they start cloth +5 you are probably screwed. It also helps that no one has any idea how to play against GP, at least in gold where I am, and they start d sword and think they can bully you early. | ||
YouGotNothin
United States907 Posts
On March 07 2014 00:38 Jek wrote: Besides the obvious, depends on match up. Top or mid, and what league level? Besides the obvious what? Top or mid, do his core items change that much depending on the lane? I figure revolver is better if you need sustain which is more likely top, but besides that what else changes. Also, I don't see what my league has to do with how to best build vlad. I am Silver I for what its worth though. I know item builds depend on matchup, but most champs have a 2-3 item core they rely on and then deviate from there depending on match ups, game flow, etc. I was wondering what Vlad's core is, I feel Rylai's/Liandries is good but guides I have read say Deathcap/Zhonyas is core. | ||
Ketara
United States15065 Posts
Anybody else been experiencing this? | ||
Alaric
France45622 Posts
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Yezzus
United States2318 Posts
On March 07 2014 03:09 YouGotNothin wrote: Besides the obvious what? Top or mid, do his core items change that much depending on the lane? I figure revolver is better if you need sustain which is more likely top, but besides that what else changes. Also, I don't see what my league has to do with how to best build vlad. I am Silver I for what its worth though. I know item builds depend on matchup, but most champs have a 2-3 item core they rely on and then deviate from there depending on match ups, game flow, etc. I was wondering what Vlad's core is, I feel Rylai's/Liandries is good but guides I have read say Deathcap/Zhonyas is core. Hourglass is deff a core . With is nice too for the CD-r spell vamp.... My endgame build is usually wota/rylias/hg/CD-R boots /spirit visage/ and eighter deathcap /void staff/ or liandrys depending on the game with 9/21 master it's top...,.. I find him awful mid | ||
wei2coolman
United States60033 Posts
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ZERG_RUSSIAN
10417 Posts
I haven't played him in a while but with Cowl out now you kinda need Haunting Guise asap and a revolver is a huge waste of gold for sustain when you could be building penetration. Thoughts? | ||
YouGotNothin
United States907 Posts
Edit: Also can someone explain why Vlad is considered bad mid? Voyboy ran him mid in the LCS and did fine with it. | ||
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