If they nerf the massive sustain toplaners, she will easily become a FOTM top.
Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes.
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LoCicero
1100 Posts
If they nerf the massive sustain toplaners, she will easily become a FOTM top. Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes. | ||
Eiii
United States2566 Posts
On March 04 2014 10:16 wei2coolman wrote: Show nested quote + On March 04 2014 10:07 Eiii wrote: On March 04 2014 09:46 ticklishmusic wrote: Also A41 on Howling Abyss would be pretty stupid (though absolutely hilarious). Imagine the AOE (like 5 Fiddle). Or on the flip side, 5 WW's who all ult a separate target. or you could imagine how stupid it would be to play a game of all for one on summoner's rift where one team has an obvious significant advantage over the other but you play the game out you normally would and spend like thirty minutes on a sort-of-funny but not that exciting or fun game instead of just yoloing it and bashing through a really fun twenty-minute loss or stomp. seriously who the fuck at riot decided to put the all for one queue on summoners rift. did they ever have to sit through an eighty minute ziggs vs lux game before they pushed it out? did they know what they were doing to the world or were they TRYING to crush our souls???? 5v5 rammus vs ez in SR was pretty interesting when I was playing it out. Got stomped pretty hard in laning phase, but everyone finally got tanky enough to win. congrats on winning the lottery | ||
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Harem
United States11390 Posts
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IamPryda
United States1186 Posts
On March 04 2014 10:16 Slusher wrote: so I've stopped banning Kass, no regrets so far, but I'm sure I'll be literally hitler one of these days not banning kass is not bad till some picks him like 4th and has a favorable lane which is something you never used to get cuz it was like fp or ban. 3/0 at 8 mins vs a ryze I was 10/0 by 25 mins and just wrecked face | ||
Swords
6038 Posts
On March 04 2014 09:32 Alaric wrote: Na, wasn't really. Teemo was playing super badly and Qtpie got ganked several times in a row, including dives and everything, so it was over pretty fast. Noc went full retard damage build and tried to dive on Pantheon and Lucian with 0 armour items too. ![]() 134 exp for a 22 minutes win. More than for a 47 minutes loss. T_T Hahaha, not terribly surprising with that composition I guess. I'm surprised Qt's trying to play Corki since he recently said the best item to build on Corki is to refund him. | ||
wei2coolman
United States60033 Posts
On March 04 2014 10:20 LoCicero wrote: 71.8% winrate with Karma after about 40 games in upper D1 (sitting @ 81 LP currently). I think Karma top is pretty strong. I don't think she's potent enough to be able to push renek/shyv/mundo out of lane and they might be able to all-in her, but she is a pretty monstrous lane bully when played right. If they nerf the massive sustain toplaners, she will easily become a FOTM top. Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes. Karma top sounds like a pretty good alternative to LuLu when lulu inevitably gets rekt by riot's nerf hammer. | ||
Alaric
France45622 Posts
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Swords
6038 Posts
On March 04 2014 10:26 Alaric wrote: He talked a bit about that during the game, saying he wanted to play Corki because he plays recently buffed champs to get a feel for them and evaluate the results by himself. He also mentioned how it's way more enjoyable for him than playing the same champions over and over again (I guess he's not a fan of the same 3 running in circles in the LCS). Makes sense. Now he and Kiwi forgot to trade so he's running jungle Annie with no ap. | ||
Dusty
United States3359 Posts
On March 04 2014 10:24 wei2coolman wrote: Show nested quote + On March 04 2014 10:20 LoCicero wrote: 71.8% winrate with Karma after about 40 games in upper D1 (sitting @ 81 LP currently). I think Karma top is pretty strong. I don't think she's potent enough to be able to push renek/shyv/mundo out of lane and they might be able to all-in her, but she is a pretty monstrous lane bully when played right. If they nerf the massive sustain toplaners, she will easily become a FOTM top. Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes. Karma top sounds like a pretty good alternative to LuLu when lulu inevitably gets rekt by riot's nerf hammer. Except people don't play lulu to be a lane bully, she just has the upside of being one... also nobody plays lulu toplane because any common toplaner will stack mr/buy a lifesteal item | ||
VayneAuthority
United States8983 Posts
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Yezzus
United States2318 Posts
On March 04 2014 11:02 VayneAuthority wrote: the Q change to corki was the most ridiculous thing ever, the old phosporous bomb felt smooth and nice to use, the new one feels clunky and stupid. so hard to hit people with it This...why couldn't they just nerf the damage or something and keep the old animation. Really makes him feel so weird | ||
cLutZ
United States19573 Posts
On March 04 2014 09:24 Gahlo wrote: Show nested quote + On March 04 2014 07:16 cLutZ wrote: On March 04 2014 06:30 Gahlo wrote: On March 04 2014 06:28 wei2coolman wrote: On March 04 2014 06:27 Gahlo wrote: On March 04 2014 06:21 Alaric wrote: + Show Spoiler [TL;IA aka Too Long It's Alaric] + Yeah man, totally the game's fault! Damn, Hexakill down means it's gonna be harder to get the Garen games going. After mentioning Olaf as one of the good current junglers right next to Wukong, it made me think, seeing how I've been unable to do well with him in soloQ from top, despite being matched against players theorically worse than me (post-placement and such) and felt like he had become really weak. Not that Riot necessarily wanted to nerf him with the rework (I don't think so), but the circumstances did it for them anyway: - having less (arguably nowhere near enough) damage when built full tank means he has to get an offensive item, which skews his timings a lot - resistances being crushed in favour of HP reversed the tendencies and made itemising against him easier, while nerfing his own laning against magic damage champs - Q slow nerfs make his laning in general really awkward against anything that doesn't need to melee you to harass/fight you, and he gets oom (and thus powerless) even more easily against such opponents - the meta enforces the "top lane island" with laners joining the rest of the team even later than usual. Because Olaf peaks in the midgame and is actually quite weak lategame (for the same reason that Caitlyn is strong, both of them in spite of their numbers), this, combined with the first point (meaning his midgame peak will be weaker than previously since he won't be able to have damage + both kinds of resistances at that point), makes him usually unable to exploit his peak, and he's close to be on the decline when he finally joins - CDR itemisation got hit hard too, with FH, SV, Shurelya's nerfs or disappearance, while Olaf relies very heavily on it for both damage and stickiness On the other hand, in the jungle: - he gets access to more CDR itemisation thanks to the free 10% for the jungle item - he can get his levels and some farm way more easily than top where his mana issues and troubles forcing trade (or fighting shovers) give him losing match-ups against most popular opponents - through objective control and ganks he gets to fight way earlier than from top lane, making better use of his power spikes - he puts less strain on his team since they can use a top laner who performs better than him, and will use the additional farm better, especially if it goes lategame (like Shyvana) - lack of mana issues from the jungle thanks to the Butcher passive and big monsters' relics lets him use said mana in ganks instead, without running oom in 2 chases through a long lane Of course pro play also has the advantage of being able to incorporate him in team comps that'll cover up his weaknesses and provide him with the initiation/mobility he needs to function (especially past midgame). I feel Olaf is massively underrated in general right now. So many people refused to pick him up after the rework because he wasn't as mindnumbingly op as before. It's like, what did you expect? He saw some play a couple weeks ago, and he still sees play from jungle occasionally. He's pretty niche, and requires sivir to be used to his full effectiveness. If only there was a way to fit Ghostblade into his itemization... There isn't? At least for pros. And players that aren't stomping in soloq. IMO Olaf's rework turned him into arguably the hardest champion in the game to play effectively, if he doesn't have a perfect team and teamcomp surrounding him. Which is really not what you want out of a toplaner or jungler. He needs a speedboost at all times, because his kit is basically autoattacks and a skillshot slow. He needs to build almost pure tank because when he is ulting, (the only time he can do damage, because he doesn't have a gapcloser + aoe damage like mundo, shyv, renekton, or burst and utility like lee sin and elise, he loses all his defensive steroids. On top of that, knowing when to ult is almost impossible. Montecristo complains a lot in OGN about Nunu picks not being used properly, but Olaf is used just as poorly, if not worse, and sometimes just carries it through because he does have really strong objective control and single target DPS (not to mention Bengi plays him a lot, that does wonders for a champion's win rate). I was being facetious because people talk about needing a speed boost(he does) and lament the loss of Reverie without mentioning it. Well, sadly, the rest of my points remain true, particularly him just being almost impossible to utilize effectively. | ||
schmutttt
Australia3856 Posts
On March 04 2014 10:20 LoCicero wrote: 71.8% winrate with Karma after about 40 games in upper D1 (sitting @ 81 LP currently). I think Karma top is pretty strong. I don't think she's potent enough to be able to push renek/shyv/mundo out of lane and they might be able to all-in her, but she is a pretty monstrous lane bully when played right. If they nerf the massive sustain toplaners, she will easily become a FOTM top. Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes. I'm glad someone who is much better than me shares this opinion on ryze. He just takes way too long to ramp up and banshees being changed to have no mana really hurt him amongst other item changes. | ||
wei2coolman
United States60033 Posts
On March 04 2014 10:59 Dusty wrote: Show nested quote + On March 04 2014 10:24 wei2coolman wrote: On March 04 2014 10:20 LoCicero wrote: 71.8% winrate with Karma after about 40 games in upper D1 (sitting @ 81 LP currently). I think Karma top is pretty strong. I don't think she's potent enough to be able to push renek/shyv/mundo out of lane and they might be able to all-in her, but she is a pretty monstrous lane bully when played right. If they nerf the massive sustain toplaners, she will easily become a FOTM top. Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes. Karma top sounds like a pretty good alternative to LuLu when lulu inevitably gets rekt by riot's nerf hammer. Except people don't play lulu to be a lane bully, she just has the upside of being one... also nobody plays lulu toplane because any common toplaner will stack mr/buy a lifesteal item Everyone except Soaz. Anyways, that wasn't really my point. I was thinking more along the lines of the high AP utility Karma brings post-laning phase, similar to lulu. Slows+shields+ms, etc. | ||
Thermia
United States866 Posts
On March 04 2014 10:16 Slusher wrote: so I've stopped banning Kass, no regrets so far, but I'm sure I'll be literally hitler one of these days Someone did that when me and a friend were duoing on plat1-d5 smurfs and we had firstpick; once the kass/vi paintrain was up and running there were no breaks to be found. | ||
ticklishmusic
United States15977 Posts
On March 04 2014 11:24 wei2coolman wrote: Show nested quote + On March 04 2014 10:59 Dusty wrote: On March 04 2014 10:24 wei2coolman wrote: On March 04 2014 10:20 LoCicero wrote: 71.8% winrate with Karma after about 40 games in upper D1 (sitting @ 81 LP currently). I think Karma top is pretty strong. I don't think she's potent enough to be able to push renek/shyv/mundo out of lane and they might be able to all-in her, but she is a pretty monstrous lane bully when played right. If they nerf the massive sustain toplaners, she will easily become a FOTM top. Also, Ryze still blows after these changes, and will still suck for a long time unless he gets some buffs or itemization changes. Karma top sounds like a pretty good alternative to LuLu when lulu inevitably gets rekt by riot's nerf hammer. Except people don't play lulu to be a lane bully, she just has the upside of being one... also nobody plays lulu toplane because any common toplaner will stack mr/buy a lifesteal item Everyone except Soaz. Anyways, that wasn't really my point. I was thinking more along the lines of the high AP utility Karma brings post-laning phase, similar to lulu. Slows+shields+ms, etc. Problem is Karma's utility is partly based on her mantra cooldown, so while Lulu can spam all day, Karma goes through 20-30 cycles of strength and weakness. Lulu is weaker than Karma sans her ult, but on average she will be stronger. Both are very versatile though, and if Lulu gets nerfed (I have a nagging feeling she will be, Riot hates when supports get played as carries, sigh) Karma will get more popular. I'd also say that Lulu does better with and without farm (in the support position or a solo lane).Plus, the entire not dying in lane thing is nice-- Lulu has much higher escape and survivability. Her wave control is also somewhat better, which is pretty important since you generally want to be able to force the wave you push slightly in your favor cuz minion advantage is super good. My 2c anyways. | ||
ZERG_RUSSIAN
10417 Posts
On March 04 2014 10:07 Eiii wrote: Show nested quote + On March 04 2014 09:46 ticklishmusic wrote: Also A41 on Howling Abyss would be pretty stupid (though absolutely hilarious). Imagine the AOE (like 5 Fiddle). Or on the flip side, 5 WW's who all ult a separate target. or you could imagine how stupid it would be to play a game of all for one on summoner's rift where one team has an obvious significant advantage over the other but you play the game out you normally would and spend like thirty minutes on a sort-of-funny but not that exciting or fun game instead of just yoloing it and bashing through a really fun twenty-minute loss or stomp. seriously who the fuck at riot decided to put the all for one queue on summoners rift. did they ever have to sit through an eighty minute ziggs vs lux game before they pushed it out? did they know what they were doing to the world or were they TRYING to crush our souls???? On March 04 2014 10:20 Eiii wrote: Show nested quote + On March 04 2014 10:16 wei2coolman wrote: On March 04 2014 10:07 Eiii wrote: On March 04 2014 09:46 ticklishmusic wrote: Also A41 on Howling Abyss would be pretty stupid (though absolutely hilarious). Imagine the AOE (like 5 Fiddle). Or on the flip side, 5 WW's who all ult a separate target. or you could imagine how stupid it would be to play a game of all for one on summoner's rift where one team has an obvious significant advantage over the other but you play the game out you normally would and spend like thirty minutes on a sort-of-funny but not that exciting or fun game instead of just yoloing it and bashing through a really fun twenty-minute loss or stomp. seriously who the fuck at riot decided to put the all for one queue on summoners rift. did they ever have to sit through an eighty minute ziggs vs lux game before they pushed it out? did they know what they were doing to the world or were they TRYING to crush our souls???? 5v5 rammus vs ez in SR was pretty interesting when I was playing it out. Got stomped pretty hard in laning phase, but everyone finally got tanky enough to win. congrats on winning the lottery Were you playing a blind pick for fun mode thinking there was going to be deep strategy and balanced gameplay? My favorite matchup was Amumu vs Poppy where I trashed everyone going caster mumu mid | ||
iCanada
Canada10660 Posts
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Ryuu314
United States12679 Posts
On March 04 2014 10:16 Slusher wrote: so I've stopped banning Kass, no regrets so far, but I'm sure I'll be literally hitler one of these days I was messing around on op.gg and curiously, the most banned champ in Korea solo q is not Kassadin, but Shen. In NA, Kassadin is banned in 92% of games, while he's only banned in 51% of games in Korea. Shen's solo q ban rate in Korea is 83%. I find that really odd. ofc, these stats are across all tiers of play over many months, not just current trends. | ||
Shikyo
Finland33997 Posts
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