• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:53
CET 01:53
KST 09:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada3SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Craziest Micro Moments Of All Time? Weekly Cups (Nov 3-9): Clem Conquers in Canada SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1161 users

[Patch 4.3] Vel'Koz General Discussion - Page 105

Forum Index > LoL General
Post a Reply
Prev 1 103 104 105 106 107 133 Next
EU LCS Week 8 Review
lefty
Profile Joined November 2003
United States1896 Posts
March 13 2014 00:08 GMT
#2081
On March 13 2014 09:05 Sufficiency wrote:
Show nested quote +
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.

I honestly don't know if there is a way to stop this. Riot's way of running the LCS is probably better for players, as they are guaranteed $$. Even if you're part of a big team in Korea, they're making fractions of what NA/EU players make. It's probably impossible as Korea has middlemen such as OGN administrating the tournament who need a cut of the revenue. All it takes is one player to fix a game, and I'm absolutely sure these guys get tempting offers from bookies to fix games.


I don't understand how deregulating gambling can solve match fixing.


Who is suggesting that?
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
March 13 2014 00:12 GMT
#2082
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.


Damn. It's that serious? :/ Thanks for clarifying. Helps explain why it's taken so seriously by the country and a lot of the sponsors.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
March 13 2014 00:14 GMT
#2083
On March 13 2014 08:37 wei2coolman wrote:
Show nested quote +
On March 13 2014 08:35 Amethyst21 wrote:
Welp, RIP LoL's boom period in Korea

Hardly. The scene won't get hurt from this. The way it was presented is so the blame is solely on the manager and not a reflection of the scene itself.

The BW scene was even bigger in korea than lol is right now, and that matchfixing scandal crippled it. Its not just the fall out from one team throwing matches, its the witch hunts that follow every time a upset happens or someone makes a stupid play, its the fact that the Korean Government is very anti gaming at the moment, and this will give them a excuse to crack down, its the fact that no one can be entirely certain that results are legitimate any more. All that put together is Kyrptonite to sponsors, and thats assuming that this is the sole instance of matchfixing that will proven instead of just whispered about. This could kill esports in Korea all together, not just lol.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
March 13 2014 00:22 GMT
#2084
On March 13 2014 09:05 Sufficiency wrote:
Show nested quote +
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.

I honestly don't know if there is a way to stop this. Riot's way of running the LCS is probably better for players, as they are guaranteed $$. Even if you're part of a big team in Korea, they're making fractions of what NA/EU players make. It's probably impossible as Korea has middlemen such as OGN administrating the tournament who need a cut of the revenue. All it takes is one player to fix a game, and I'm absolutely sure these guys get tempting offers from bookies to fix games.


I don't understand how deregulating gambling can solve match fixing.

if they can capture a portion of gambling revenue and funnel that to players, as disincentive against gambling, then it could work. because survival of the whole business is dependent on them not gambling. but obviously that won't happen
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2014-03-13 00:53:40
March 13 2014 00:39 GMT
#2085
On March 13 2014 09:05 Sufficiency wrote:
Show nested quote +
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.

I honestly don't know if there is a way to stop this. Riot's way of running the LCS is probably better for players, as they are guaranteed $$. Even if you're part of a big team in Korea, they're making fractions of what NA/EU players make. It's probably impossible as Korea has middlemen such as OGN administrating the tournament who need a cut of the revenue. All it takes is one player to fix a game, and I'm absolutely sure these guys get tempting offers from bookies to fix games.


I don't understand how deregulating gambling can solve match fixing.


http://en.wikipedia.org/wiki/Black_market

Overtaxation and overregulation create profligate black markets. In some industries the black market will greatly exceed the revenues of the white market. In some countries, like Greece, nearly 50% of ALL income is unreported because of these factors. When a black market gets big enough, the players in said market get rich enough to buy off bureaucrats (corruption). Some groups will use this fact to exploit the lack of rule-of-law in the market area by fixing an event (usually an irrelevant event that will see a surprising amount of betting). Then, even if the throw is caught after the fact, there is no repercussions, because what does the cheated party do? Tell the police that they lost $50k unfairly while betting illegally?

Freeeeeeedom
TitusVI
Profile Joined April 2013
Germany8319 Posts
March 13 2014 00:40 GMT
#2086
On March 13 2014 09:14 Jaaaaasper wrote:
Show nested quote +
On March 13 2014 08:37 wei2coolman wrote:
On March 13 2014 08:35 Amethyst21 wrote:
Welp, RIP LoL's boom period in Korea

Hardly. The scene won't get hurt from this. The way it was presented is so the blame is solely on the manager and not a reflection of the scene itself.

The BW scene was even bigger in korea than lol is right now, and that matchfixing scandal crippled it.



I don't want to sound unfriendly but can you back that up with something because somehow I can hardly believe that bw years ago was bigger then lol today. Just look at the viewers at lol worlds and players counts of lol today. It is probably much more then bw was at that time.
Science>Mechanics
Yezzus
Profile Blog Joined January 2014
United States2318 Posts
March 13 2014 00:41 GMT
#2087
I think everyone is jut over blowing it with the end of eSports in Korea. like lol....
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2014-03-13 01:05:13
March 13 2014 00:53 GMT
#2088
On March 13 2014 09:40 TitusVI wrote:
Show nested quote +
On March 13 2014 09:14 Jaaaaasper wrote:
On March 13 2014 08:37 wei2coolman wrote:
On March 13 2014 08:35 Amethyst21 wrote:
Welp, RIP LoL's boom period in Korea

Hardly. The scene won't get hurt from this. The way it was presented is so the blame is solely on the manager and not a reflection of the scene itself.

The BW scene was even bigger in korea than lol is right now, and that matchfixing scandal crippled it.



I don't want to sound unfriendly but can you back that up with something because somehow I can hardly believe that bw years ago was bigger then lol today. Just look at the viewers at lol worlds and players counts of lol today. It is probably much more then bw was at that time.


Well player counts and viewer totals are worldwide streaming which basically didn't exist during BW. Certainly not the way they do today. Also BW was nearly all korea, where as LoL is much more global.

S3 championships:

+ Show Spoiler +
[image loading]


2006 Proleague finals BW:
+ Show Spoiler +

[image loading]


S3 championships had ~15k crowd generously, compared to pretty definite audiences of 40+k for BW events, with numbers like 80k being mentioned.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 13 2014 00:54 GMT
#2089
On March 13 2014 09:41 Yezzus wrote:
I think everyone is jut over blowing it with the end of eSports in Korea. like lol....

Its not going to be the end, but it is definitely a huge blow to the scene. Expect laws to be passed, huge restrictions placed on aspiring teams, etc.
Porouscloud - NA LoL
Lmui
Profile Joined November 2010
Canada6215 Posts
March 13 2014 01:03 GMT
#2090
Honestly, there just needs to be an anonymous hotline for players set up by OGN/kespa that answers any and all questions, deals with allegations of abuse etc with limited immunity from prosecution for whistleblowing.

That's most of the change that needs to happen.

It'll definitely hurt the scene but I doubt anyone could argue that the top teams (CJ/KT/SKT) are there because of any of this.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
March 13 2014 01:05 GMT
#2091
On March 13 2014 09:40 TitusVI wrote:
Show nested quote +
On March 13 2014 09:14 Jaaaaasper wrote:
On March 13 2014 08:37 wei2coolman wrote:
On March 13 2014 08:35 Amethyst21 wrote:
Welp, RIP LoL's boom period in Korea

Hardly. The scene won't get hurt from this. The way it was presented is so the blame is solely on the manager and not a reflection of the scene itself.

The BW scene was even bigger in korea than lol is right now, and that matchfixing scandal crippled it.



I don't want to sound unfriendly but can you back that up with something because somehow I can hardly believe that bw years ago was bigger then lol today. Just look at the viewers at lol worlds and players counts of lol today. It is probably much more then bw was at that time.

he meant within korea bw was bigger than the lol scene in korea right now. this is pretty much indisputable
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Goumindong
Profile Joined February 2013
United States3529 Posts
March 13 2014 01:06 GMT
#2092
On March 13 2014 09:39 cLutZ wrote:
Show nested quote +
On March 13 2014 09:05 Sufficiency wrote:
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.

I honestly don't know if there is a way to stop this. Riot's way of running the LCS is probably better for players, as they are guaranteed $$. Even if you're part of a big team in Korea, they're making fractions of what NA/EU players make. It's probably impossible as Korea has middlemen such as OGN administrating the tournament who need a cut of the revenue. All it takes is one player to fix a game, and I'm absolutely sure these guys get tempting offers from bookies to fix games.


I don't understand how deregulating gambling can solve match fixing.


http://en.wikipedia.org/wiki/Black_market

Overtaxation and overregulation create profligate black markets. In some industries the black market will greatly exceed the revenues of the white market. In some countries, like Greece, nearly 50% of ALL income is unreported because of these factors. When a black market gets big enough, the players in said market get rich enough to buy off bureaucrats (corruption). Some groups will use this fact to exploit the lack of rule-of-law in the market area by fixing an event (usually an irrelevant event that will see a surprising amount of betting). Then, even if the throw is caught after the fact, there is no repercussions, because what does the cheated party do? Tell the police that they lost $50k unfairly while betting illegally?



There isn't any reason for gambling to not be monopolized. Efficiencies in gambling are almost always towards efficiencies of scale, such that you would expect a single larger player to "win" the market anyway. A government monopoly would be the most efficient, since government won't have profit and will not work against regulations which would increase the value to everyone.

deregulating the market would not make it harder to cheat as a gambling organization, rather it would do the opposite, it would make it much easier to cheat.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 13 2014 01:07 GMT
#2093
Doing all these ETL stuff with Eiii's data made me question why the hell did I not just get 16GB of RAM for my desktop.
https://twitter.com/SufficientStats
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
March 13 2014 01:13 GMT
#2094
jesus I hope Promise is ok and they catch this fucking scumbag holy shit
Bronze player stuck in platinum
Omnishroud
Profile Blog Joined November 2013
1073 Posts
Last Edited: 2014-03-13 01:31:25
March 13 2014 01:27 GMT
#2095
Is EUW dead? Cant login keep getting connection error after logging on sign

EDIT: This will have little to no effect on korea's LoL scene, you guys need to stop being so OTT lol.
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 13 2014 02:11 GMT
#2096
On March 13 2014 08:40 ZeromuS wrote:
Show nested quote +
On March 13 2014 08:37 wei2coolman wrote:
On March 13 2014 08:35 Amethyst21 wrote:
Welp, RIP LoL's boom period in Korea

Hardly. The scene won't get hurt from this. The way it was presented is so the blame is solely on the manager and not a reflection of the scene itself.


I would be surprised if they dont prosecute the guy and don't dig into it and find more. There is no way you can have a front team for gambling purposes with a potential payoff big enough that you go to loan sharks for the risk and you are the only team taking part and none of your players are involved.

Though LoL is big enough this won't kill it but it will definitely have an impact on the scene in some way.

I mean, as far as the details show so far, that it was an act perpetrated by a single individual. If this truly is the case, then I don't see it taking a hit. If the story is larger than it lends itself to be, then yeah, I could see it being a big deal.
liftlift > tsm
Kiett
Profile Blog Joined March 2011
United States7639 Posts
Last Edited: 2014-03-13 02:14:47
March 13 2014 02:13 GMT
#2097
On March 13 2014 09:53 sob3k wrote:
Show nested quote +
On March 13 2014 09:40 TitusVI wrote:
On March 13 2014 09:14 Jaaaaasper wrote:
On March 13 2014 08:37 wei2coolman wrote:
On March 13 2014 08:35 Amethyst21 wrote:
Welp, RIP LoL's boom period in Korea

Hardly. The scene won't get hurt from this. The way it was presented is so the blame is solely on the manager and not a reflection of the scene itself.

The BW scene was even bigger in korea than lol is right now, and that matchfixing scandal crippled it.



I don't want to sound unfriendly but can you back that up with something because somehow I can hardly believe that bw years ago was bigger then lol today. Just look at the viewers at lol worlds and players counts of lol today. It is probably much more then bw was at that time.


Well player counts and viewer totals are worldwide streaming which basically didn't exist during BW. Certainly not the way they do today. Also BW was nearly all korea, where as LoL is much more global.

S3 championships:

+ Show Spoiler +
[image loading]


2006 Proleague finals BW:
+ Show Spoiler +

[image loading]


S3 championships had ~15k crowd generously, compared to pretty definite audiences of 40+k for BW events, with numbers like 80k being mentioned.

That's such a dumb way to compare numbers. Proleague finals were free events. Anyone who wanted to show up could just show up and get a seat. They took place on a popular beach in Busan, where plenty of normal and casually interested people could just pass by and join in on the hubbub. The S3 championship took place in the Staples center, with limited space, and where tickets sold out within an hour were getting resold for hundreds and thousands of dollars. I myself threw out 200 bucks to get floor seats; the guy next to me told me he paid $450 for his. No shit more people show up to a free event than the one where you have to chuck tons of money and an arm and a leg to get a ticket. TBH, I don't have an opinion on either side of this argument, but comparing events with totally different circumstances is stupid and pretty poor evidence.
Writer:o
Yezzus
Profile Blog Joined January 2014
United States2318 Posts
March 13 2014 02:14 GMT
#2098
On March 13 2014 09:54 Amui wrote:
Show nested quote +
On March 13 2014 09:41 Yezzus wrote:
I think everyone is jut over blowing it with the end of eSports in Korea. like lol....

Its not going to be the end, but it is definitely a huge blow to the scene. Expect laws to be passed, huge restrictions placed on aspiring teams, etc.

Laws to be passed? LOL dude you cant be serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 13 2014 02:22 GMT
#2099
On March 13 2014 10:06 Goumindong wrote:
Show nested quote +
On March 13 2014 09:39 cLutZ wrote:
On March 13 2014 09:05 Sufficiency wrote:
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.

I honestly don't know if there is a way to stop this. Riot's way of running the LCS is probably better for players, as they are guaranteed $$. Even if you're part of a big team in Korea, they're making fractions of what NA/EU players make. It's probably impossible as Korea has middlemen such as OGN administrating the tournament who need a cut of the revenue. All it takes is one player to fix a game, and I'm absolutely sure these guys get tempting offers from bookies to fix games.


I don't understand how deregulating gambling can solve match fixing.


http://en.wikipedia.org/wiki/Black_market

Overtaxation and overregulation create profligate black markets. In some industries the black market will greatly exceed the revenues of the white market. In some countries, like Greece, nearly 50% of ALL income is unreported because of these factors. When a black market gets big enough, the players in said market get rich enough to buy off bureaucrats (corruption). Some groups will use this fact to exploit the lack of rule-of-law in the market area by fixing an event (usually an irrelevant event that will see a surprising amount of betting). Then, even if the throw is caught after the fact, there is no repercussions, because what does the cheated party do? Tell the police that they lost $50k unfairly while betting illegally?



There isn't any reason for gambling to not be monopolized. Efficiencies in gambling are almost always towards efficiencies of scale, such that you would expect a single larger player to "win" the market anyway. A government monopoly would be the most efficient, since government won't have profit and will not work against regulations which would increase the value to everyone.

deregulating the market would not make it harder to cheat as a gambling organization, rather it would do the opposite, it would make it much easier to cheat.


That is just a straight up false statement of economics. It would only be true if the monopoly was run efficiently and was run with the intent of being efficient. Deregulation in the airline industries, for instance exposed massive waste. Deregulation of pot is seeing some success in the USA, and government run or regulated monopolies like electric companies or telecoms are notoriously horrid.

Deregulation of "sins" has consistently removed the criminal element provided that it is a country with otherwise strong courts and law enforcement.
Freeeeeeedom
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
Last Edited: 2014-03-13 02:24:25
March 13 2014 02:23 GMT
#2100
On March 13 2014 10:07 Sufficiency wrote:
Doing all these ETL stuff with Eiii's data made me question why the hell did I not just get 16GB of RAM for my desktop.

Don't you just L once since Eii did the E and the T can't be that bad unless the raw data is a huge mess.

Unless you mean querying is slow, in which case there probably isn't a better solution, except maybe piping it into SAS which is more efficient at computations.

On March 13 2014 11:22 cLutZ wrote:
Show nested quote +
On March 13 2014 10:06 Goumindong wrote:
On March 13 2014 09:39 cLutZ wrote:
On March 13 2014 09:05 Sufficiency wrote:
On March 13 2014 08:58 lefty wrote:
To give a background, In the past 5 years literally every big professional sport in Korea (baseball, soccer, basketball, volleyball) has had a match fixing scandal. The government has a monopoly on sport gambling(Sports ToTo), with beyond atrocious odds and a very low limit of $ you can bet. Because of such reasons, there is a thriving illegal gambling business, and with the type of people who would be interested in running such things, you get match fixing. LoL is just another category you can bet in.

I honestly don't know if there is a way to stop this. Riot's way of running the LCS is probably better for players, as they are guaranteed $$. Even if you're part of a big team in Korea, they're making fractions of what NA/EU players make. It's probably impossible as Korea has middlemen such as OGN administrating the tournament who need a cut of the revenue. All it takes is one player to fix a game, and I'm absolutely sure these guys get tempting offers from bookies to fix games.


I don't understand how deregulating gambling can solve match fixing.


http://en.wikipedia.org/wiki/Black_market

Overtaxation and overregulation create profligate black markets. In some industries the black market will greatly exceed the revenues of the white market. In some countries, like Greece, nearly 50% of ALL income is unreported because of these factors. When a black market gets big enough, the players in said market get rich enough to buy off bureaucrats (corruption). Some groups will use this fact to exploit the lack of rule-of-law in the market area by fixing an event (usually an irrelevant event that will see a surprising amount of betting). Then, even if the throw is caught after the fact, there is no repercussions, because what does the cheated party do? Tell the police that they lost $50k unfairly while betting illegally?



There isn't any reason for gambling to not be monopolized. Efficiencies in gambling are almost always towards efficiencies of scale, such that you would expect a single larger player to "win" the market anyway. A government monopoly would be the most efficient, since government won't have profit and will not work against regulations which would increase the value to everyone.

deregulating the market would not make it harder to cheat as a gambling organization, rather it would do the opposite, it would make it much easier to cheat.


That is just a straight up false statement of economics. It would only be true if the monopoly was run efficiently and was run with the intent of being efficient. Deregulation in the airline industries, for instance exposed massive waste. Deregulation of pot is seeing some success in the USA, and government run or regulated monopolies like electric companies or telecoms are notoriously horrid.

Deregulation of "sins" has consistently removed the criminal element provided that it is a country with otherwise strong courts and law enforcement.


Are you an economist? Because Goumindong is an economist and thus knows better than you.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Prev 1 103 104 105 106 107 133 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #55
CranKy Ducklings140
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech125
Nathanias 47
CosmosSc2 36
trigger 15
StarCraft: Brood War
Shuttle 868
Artosis 666
Counter-Strike
fl0m643
taco 484
Super Smash Bros
hungrybox1209
AZ_Axe115
PPMD22
Other Games
summit1g12410
Grubby2044
Day[9].tv529
shahzam305
ViBE142
Maynarde138
C9.Mang098
fpsfer 0
Organizations
Other Games
BasetradeTV21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 88
• davetesta16
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 23
• Azhi_Dahaki11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21222
League of Legends
• imaqtpie3247
Other Games
• Scarra793
• Day9tv529
• WagamamaTV415
Upcoming Events
Replay Cast
8h 7m
OSC
10h 37m
Kung Fu Cup
11h 7m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
22h 7m
The PondCast
1d 9h
RSL Revival
1d 9h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 11h
WardiTV Korean Royale
1d 11h
PiGosaur Monday
2 days
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
[ Show More ]
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.