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[Patch 4.2] Xerath/Skarner General Discussion - Page 105

Forum Index > LoL General
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swim224
Profile Joined May 2010
Botswana368 Posts
February 22 2014 04:55 GMT
#2081
On February 22 2014 13:16 xes wrote:
[image loading]
Riot plz

Poor Aus lol. How long were you waiting for?
....unless Taeja suddenly parachutes into the studio with explosions behind him and lands on a skateboard which he jumps over the booth before jumping in. If that happened it would be so sweet it would be physically impossible for them to lose. - Haydin
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 22 2014 05:10 GMT
#2082
Only 10 more champions! (at least until they release Vel Koz then it'll be back to 11)
liftlift > tsm
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
February 22 2014 06:21 GMT
#2083
Support Trundle on the OGN, one step away from support ww.

I BELIEVE.
Hey! How you doin'?
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2014-02-22 06:26:15
February 22 2014 06:26 GMT
#2084
On February 22 2014 11:28 JazzVortical wrote:
I have a question for you guys:

Just had a game with an Akali. She fell behind early and said "I'm just going to go for kills to catch up". She started getting them, at the cost of her life. She'd always die when she got a kill. She ended up like 19/17 when our next highest death was something like 8. We lost the game, mainly because one of us facechecked at Baron and drew us all to a clean ace. But that really isn't the point.

Was Akali right to do that? I thought it was bad, because although she was getting kills, they were too and it was evening out anyway. Thoughts?

akali gets wrecked by a lot of things early because no waveclear . she's a roaming ganker that snowballs off of kills. 19/17 is obviously bad but early on trading kills is advantageous to her if she's behind in lane
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-02-22 06:39:04
February 22 2014 06:38 GMT
#2085
On February 22 2014 15:21 Zdrastochye wrote:
Support Trundle on the OGN, one step away from support ww.

I BELIEVE.


Support WW might actually be better than Support Trundle!

Truly, they are just paving the way for Support Tryndamere.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 22 2014 06:47 GMT
#2086
Trundle at face value has much more support potential

Passive heal, a slow/terrain block, an AD debuff and decent sustained damage if he can stick
(╯°□°)╯︵ ┻━┻
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2014-02-22 06:58:20
February 22 2014 06:56 GMT
#2087
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
February 22 2014 07:07 GMT
#2088
On February 22 2014 15:56 Cyro wrote:
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0


I think you definitely want to teach him the map first and basic objective oriented play then items. Just give him cookie cutter item builds/skill orders and let him think about and figure out his champ(s) the hard way. Otherwise he'd feel lost imo. Once he gets that down it'll be 100x easier to teach him skirmishing/champ specific stuff since he won't be asking all the time "where do i go?" "is this item good?" etc.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 22 2014 07:08 GMT
#2089
On February 22 2014 15:47 ticklishmusic wrote:
Trundle at face value has much more support potential

Passive heal, a slow/terrain block, an AD debuff and decent sustained damage if he can stick


No hard CC.
https://twitter.com/SufficientStats
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 22 2014 07:09 GMT
#2090
Yes. And we've seen support morde and jungle heimer in OGN as well. You can't just mention support trundle without prefacing it how it's played out.
liftlift > tsm
Altar
Profile Joined May 2008
United States577 Posts
February 22 2014 07:28 GMT
#2091
On February 22 2014 15:56 Cyro wrote:
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0


Make a smurf to play with him. That's how my friend started playing with me when i started.
Heavens to Betsy
Dan HH
Profile Joined July 2012
Romania9256 Posts
Last Edited: 2014-02-22 08:21:23
February 22 2014 07:54 GMT
#2092
LPL starts in 5 mins

http://www.twitch.tv/lpl
http://www.fengyunzhibo.com/tv/247032_1392007487469.htm
http://lol.tga.plu.cn/live
zer0das
Profile Blog Joined May 2007
United States8519 Posts
February 22 2014 07:57 GMT
#2093
No hard cc, but if you can trap people at will when they're in crappy positions with a bit fat block of ice, that doesn't matter much.

That being said, if you have a bigger club to whomp people with so they're in crappy positions more frequently, that's probably a bonus.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 22 2014 08:18 GMT
#2094
Hexakill has potential to be decent

Once Riot fixes their fucking game so it doesn't roll a dice every time you play to determine how many of your teammates will be disconnected for 10 minutes.
(╯°□°)╯︵ ┻━┻
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2014-02-22 08:53:39
February 22 2014 08:51 GMT
#2095
On February 22 2014 16:28 Altar wrote:
Show nested quote +
On February 22 2014 15:56 Cyro wrote:
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0


Make a smurf to play with him. That's how my friend started playing with me when i started.

I have a level 12 friend and when i duo with him i just play champions i've never played before/go support (and actually play as support, leaving him all the cs/building at least 2-3 support items etc) while he plays adc, (he prefers playing ashe because then he doesn't have to use more then 1 ability :p)

Just treat it as a chilled out game, either play champions you've never played before, or just follow your friend around as support, trying to make plays together/demonstrate things to him. I think we have a 50/50 winrate together (he's 21/21 or something) and there were only a few that i actually really carried. (Like a game where i played shaco for the first time because it was shaco free week, and kind of forgot i was against a level 24 jungler and took every single buff in the game (except their first blue buff) for the first 24 minutes, still feel kind of guilty about doing that T.T)

If you carry going super tryhard then it becomes a lot less fun/more stressful for your friend who doesn't know what's going on other then he's causing his team to lose, and you also ruin his mmr so he can't really play alone without losing 100% of the time and getting flamed.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
Last Edited: 2014-02-22 09:11:47
February 22 2014 09:10 GMT
#2096
On February 22 2014 15:47 ticklishmusic wrote:
Trundle at face value has much more support potential

Passive heal, a slow/terrain block, an AD debuff and decent sustained damage if he can stick


I'm sorry but what????

AoE attack speed buff, percent dmg ranged, free vision at a large radius and a suppress. EVERYTHING sounds good if you just post what they do. Come on man, if I had a choice between two subpar supports, I'd take WW any day over Trundle.

But I apologize for necro-ing the idea from the dead. (I'd actually like to try it one game though if I ever get to play this game anytime soon =\ PvP randomly dc's me for like 3-5 seconds every 20 mins or so. I suspect it's Time Warner shenanigans but I can't ever prove it and I call them a million times already complaining about how my ISP drops randomly every 20-30 minutes but it's really hard to prove because who stays on the phone to monitor for that long straight??)
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2014-02-22 09:20:51
February 22 2014 09:20 GMT
#2097
On February 22 2014 18:10 KissBlade wrote:
Show nested quote +
On February 22 2014 15:47 ticklishmusic wrote:
Trundle at face value has much more support potential

Passive heal, a slow/terrain block, an AD debuff and decent sustained damage if he can stick


I'm sorry but what????

AoE attack speed buff, percent dmg ranged, free vision at a large radius and a suppress. EVERYTHING sounds good if you just post what they do. Come on man, if I had a choice between two subpar supports, I'd take WW any day over Trundle.

But I apologize for necro-ing the idea from the dead. (I'd actually like to try it one game though if I ever get to play this game anytime soon =\ PvP randomly dc's me for like 3-5 seconds every 20 mins or so. I suspect it's Time Warner shenanigans but I can't ever prove it and I call them a million times already complaining about how my ISP drops randomly every 20-30 minutes but it's really hard to prove because who stays on the phone to monitor for that long straight??)


I think we're mostly at the point where we can kind of eye a champ and evaluate if he (or she) can be playable in a role, so I decided not to make an exhaustive listing of Trundle's supporting characteristics. But are you actually arguing Warwick would support better than Trundle?

What it comes down to is that Trundle is one of the strongest champs in the game, which means he basically does everything better than Warwick who is pretty fringe. It doesn't matter how crappy you are, his ult is so good that even if you lost toplane pretty bad it doesn't matter because you just press R and steal the enemy laner's defense.

And now I want to random theorycraft if Trundle would be a good counter to a Leona lane...
(╯°□°)╯︵ ┻━┻
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2014-02-22 09:35:03
February 22 2014 09:31 GMT
#2098
On February 22 2014 16:07 Ethelis wrote:
Show nested quote +
On February 22 2014 15:56 Cyro wrote:
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0


I think you definitely want to teach him the map first and basic objective oriented play then items. Just give him cookie cutter item builds/skill orders and let him think about and figure out his champ(s) the hard way. Otherwise he'd feel lost imo. Once he gets that down it'll be 100x easier to teach him skirmishing/champ specific stuff since he won't be asking all the time "where do i go?" "is this item good?" etc.


He knows the basics, just probably couldn't lane against an upper bronze even if he had the summoners, masteries and runes

On February 22 2014 16:28 Altar wrote:
Show nested quote +
On February 22 2014 15:56 Cyro wrote:
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0


Make a smurf to play with him. That's how my friend started playing with me when i started.



Wouldn't that be the same problem? A dozen 20-0 games until all allies/enemies are level 30 with 200 games and he's level 10 with 30-40 games?

I'm only a silver adc but seemed to walk right through the levels. We started with most enemies being lvl~10, but it went right up to 20's, then 30

On February 22 2014 17:51 killerdog wrote:
Show nested quote +
On February 22 2014 16:28 Altar wrote:
On February 22 2014 15:56 Cyro wrote:
Been playing with someone who is new to moba (he is lvl 8 now), at first just played my heart out and won a bunch of games but now normal 5v5 blind is throwing teams of only lvl 30 enemies and i'm struggling to hold 50% ratio against two good opponents (we usually play adc+support) while not being able to help this guy or focus on his items/builds etc or teaching him how to use skills, what do?

ARAM is pretty good and maybe hexakill (they limited it to lvl 10+) but trying to have fun. Even if he knew exactly what he was doing, he wouldn't have runes, masteries or flash - i can't honestly be surprised at his gameplay of dieing a bunch and not being able to zone much! :0


Make a smurf to play with him. That's how my friend started playing with me when i started.

I have a level 12 friend and when i duo with him i just play champions i've never played before/go support (and actually play as support, leaving him all the cs/building at least 2-3 support items etc) while he plays adc, (he prefers playing ashe because then he doesn't have to use more then 1 ability :p)

Just treat it as a chilled out game, either play champions you've never played before, or just follow your friend around as support, trying to make plays together/demonstrate things to him. I think we have a 50/50 winrate together (he's 21/21 or something) and there were only a few that i actually really carried. (Like a game where i played shaco for the first time because it was shaco free week, and kind of forgot i was against a level 24 jungler and took every single buff in the game (except their first blue buff) for the first 24 minutes, still feel kind of guilty about doing that T.T)

If you carry going super tryhard then it becomes a lot less fun/more stressful for your friend who doesn't know what's going on other then he's causing his team to lose, and you also ruin his mmr so he can't really play alone without losing 100% of the time and getting flamed.


I think at this point probably better for us to lose a ton of games so that i can do this?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2014-02-22 09:54:37
February 22 2014 09:54 GMT
#2099
On February 22 2014 16:09 wei2coolman wrote:
Yes. And we've seen support morde and jungle heimer in OGN as well. You can't just mention support trundle without prefacing it how it's played out.


well, in all fairness, jungle heimer was just heimer with smite in an all push mid strat wasn't it?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
February 22 2014 10:29 GMT
#2100
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