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[Patch 4.1] Season 4 Start General Discussion - Page 154

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Lord Tolkien
Profile Joined November 2012
United States12083 Posts
February 01 2014 04:17 GMT
#3061
Also Akali.
"His father is pretty juicy tbh." ~WaveofShadow
iCanada
Profile Joined August 2010
Canada10660 Posts
February 01 2014 04:18 GMT
#3062
On February 01 2014 13:09 GolemMadness wrote:
Show nested quote +
On February 01 2014 13:06 iCanada wrote:
On February 01 2014 12:56 ketchup wrote:
On February 01 2014 12:36 Sufficiency wrote:
On February 01 2014 12:09 DaBears57 wrote:
What are the benchmarks for farming (I.E. XXX CS at 10 mins, XXX CS at 15 mins) and what is a good goal/benchmark for nasus Q farm at various times (10, 20 etc..)


I rarely look at my CS. I feel that it's simply not a good indicator for anything.


Please rethink this idea. I don't know how you learned to play this game or any type of game such as this without keeping track of your CS. It's such a huge factor, and I'm frankly amazed you didn't get called out for this already.


I actually agree with Sufficiency.

It really depends on the game. Some games passive farmfests, and CS is a good guage of gold an how a lane is going. Other games, you could be 30 cs up on your lane opponent but he could be ahead 1.5k gold from roaming.

the amount of raw CS you have menas nothiung really, its the amount of gold you have relative to your opponents, and the relative item timings basewd on Character/build/comp etc that mean something.

You could out CS your opponent everygame and lose npnp.


Ok, but all that means is that CS on its own doesn't necessarily mean everything. If you have 30 CS 10 minutes in, 99% of the time it means you're doing horribly.


Maybe my comprehension sucks, but I thought that was what Sufficiency was saying.

I dunno, I dont think anyone will say "HEY! YOU DONT NEED TO FARM WELL!", but I also dont necessarily think farming is the key to winning. Obviously more creeps that you get in comparison to creeps you dont get is good.

I dont think a creeps benchmarks makes that much sense. Is someone bad because they only got 60 CS at ten minutes but only allowed their opponent to get 30? Its relative.

I farm terribly on Pantheon, yet for some reason I have a much higher winrate on him in comparison to champions i breeze by the 100cs per minute mark on like Morgana, Lux, Kha'Zix etc. My opponents get less creeps, I have a bigger map presence etc.

I dunno, I used to think like that all the time, but I took a break for a bit to play DotA instead, and the effect is much more heavily pronounced because of denying, but if you were to ask a DotA player for a creeps benchmark they'd laugh in your face. Its relative, game to game.

Hell, lots of lanes, or even situations in a game its better to just not get a creep because you have no idea where half their team is.
IamPryda
Profile Joined April 2011
United States1186 Posts
Last Edited: 2014-02-01 04:25:08
February 01 2014 04:23 GMT
#3063
What about jungle cs? Assuming your not just power farming or ganking an extreme amount.
Around say 20 mins what should you have
Moar banelings less qq
Yezzus
Profile Blog Joined January 2014
United States2318 Posts
Last Edited: 2014-02-01 04:24:34
February 01 2014 04:24 GMT
#3064
On February 01 2014 13:23 IamPryda wrote:
What about jungle cs? Assuming you not just power farming or ganking an extreme amount.
Around say 20 mins what should you have

300
Seriously tho why do these questions exist? Every game is different
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
February 01 2014 04:28 GMT
#3065
On February 01 2014 13:24 Yezzus wrote:
Show nested quote +
On February 01 2014 13:23 IamPryda wrote:
What about jungle cs? Assuming you not just power farming or ganking an extreme amount.
Around say 20 mins what should you have

300
Seriously tho why do these questions exist? Every game is different

People want benchmarks because it gives them an indication of what they should be aiming for in general. "If I'm in a free farm lane, what numbers should I be hitting? If I'm in an aggressive lane, I'll lower it a bit, but I want to know approximately how well I should be doing."

You are also going to explain to me where this 300 number came from or I am mod-actioning you for that shitty post.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Goumindong
Profile Joined February 2013
United States3529 Posts
February 01 2014 04:34 GMT
#3066
On February 01 2014 11:25 Sufficiency wrote:
Show nested quote +
On February 01 2014 10:01 Gorsameth wrote:
Because you couldnt bring enough bruisers currently :p


I actually think with 6 players bruisers/tanks are weaker (think Twisted Treeline). Another DPS is probably the better choice.

You would almost assuredly make another duo lane with a second zero cs support replacing the top laner. Your supports would have to be tanky. People would start playing more of the non traditional bruisers/tanks who can support (like say trundle) in response to the melee engage supports. But that is my best guess. The dps you bring in the second duo could be AP or AD. Though I suspect a preference towards AP because as the number of players increases so do the strength of AOE abilities and having two mages would be very powerful.

Double jungle would be gold hamstrung because there are only so may camps to clear and because the enemy duo will be able to deny cs and get their own full support stream. Double bruiser lanes would be hamstrung by the same problems. They face today.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2014-02-01 04:37:11
February 01 2014 04:36 GMT
#3067
On February 01 2014 13:23 IamPryda wrote:
What about jungle cs? Assuming your not just power farming or ganking an extreme amount.
Around say 20 mins what should you have


~100 cs at 20 as a jungler is a decent amount
its always relative as a jungler but you shouldn't get too much lower
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2014-02-01 04:42:48
February 01 2014 04:39 GMT
#3068
On February 01 2014 13:13 MoonBear wrote:
Show nested quote +
On February 01 2014 13:06 iCanada wrote:
On February 01 2014 12:56 ketchup wrote:
On February 01 2014 12:36 Sufficiency wrote:
On February 01 2014 12:09 DaBears57 wrote:
What are the benchmarks for farming (I.E. XXX CS at 10 mins, XXX CS at 15 mins) and what is a good goal/benchmark for nasus Q farm at various times (10, 20 etc..)


I rarely look at my CS. I feel that it's simply not a good indicator for anything.

Please rethink this idea. I don't know how you learned to play this game or any type of game such as this without keeping track of your CS. It's such a huge factor, and I'm frankly amazed you didn't get called out for this already.


I actually agree with Sufficiency.

It really depends on the game. Some games passive farmfests, and CS is a good guage of gold an how a lane is going. Other games, you could be 30 cs up on your lane opponent but he could be ahead 1.5k gold from roaming.

the amount of raw CS you have menas nothiung really, its the amount of gold you have relative to your opponents, and the relative item timings basewd on Character/build/comp etc that mean something.

You could out CS your opponent everygame and lose npnp.

Regardless of how the game goes, you should have several cs benchmarks in your head. Adjust accordingly as to how the game is going. For example, if you know your opponent is roaming you know the benchmark is perfect cs, and then you have to figure out a way to do better than that. If the lane involves lots of duelling, you adjust downwards instead. But you need that benchmark in your head to begin with to know what you want to compare against. You're thinking too much of "well what if X happened".

CS is also a pure mechanical thing. If you have poor cs, regardless of the reason, it means you need to practise your mechanics.

Completely disregarding cs as any indication of anything is also incredibly poor. You don't ignore your worker count in Starcraft "oh because maybe it's a proxy rax game" or something. You still have benchmarks you need to be hitting, and you just adjust your expectation depending on how the match is going. But if you're ignoring it completely that's a terrible attitude to have.


I guess my stance seems a touch standoff-y. I agree farming is important. I just think that you should base your farming metrics in a game on "how many creeps did I safely try for that I missed?" rather than how much does my farm compare to some benchmark.

I think Drones are a fair analogy for CSing. SCV's/Probes arent as good because I think its more complex than just mechanically getting the creep. Obviously, as a Zerg you want as many drones as you can get away with making. but many times, you just can't get away with making drones. If you see your terran opponent going five racks on one base you can't keep making drones, you need your next couple rounds of larva to be units. If you see your opponent gearing up to take an expansion, maybe you want some lings to try and deny it or hurt them somewhere else. If you see your opponent teching hard, then by all means, power drones and tech yourself.

Obviosuly, the better the player you are, the more room for drones you manage to sneak in while still doing all those other things, but in lots of games a simple worker count doesn't necessarily decide a game. Is it better to have more drones? absolutely.

Likewise, only get the CS that you can get without getting cleaved. I'd rather miss a CS, and lose a CS to an opponent while getting off free harass than just go even in CS the vast majority of the time. You do that a couple of times and you get some pretty serious lane dominance. When you have lane dominance, you can control the tempo of the game however you want; roaming, ganking, forcing objectives, whatever.

I can't talk about 5v5 team play, but in soloqueue for sure, i think that is much stronger.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-02-01 04:50:54
February 01 2014 04:48 GMT
#3069
On February 01 2014 13:09 GolemMadness wrote:
Show nested quote +
On February 01 2014 13:06 iCanada wrote:
On February 01 2014 12:56 ketchup wrote:
On February 01 2014 12:36 Sufficiency wrote:
On February 01 2014 12:09 DaBears57 wrote:
What are the benchmarks for farming (I.E. XXX CS at 10 mins, XXX CS at 15 mins) and what is a good goal/benchmark for nasus Q farm at various times (10, 20 etc..)


I rarely look at my CS. I feel that it's simply not a good indicator for anything.


Please rethink this idea. I don't know how you learned to play this game or any type of game such as this without keeping track of your CS. It's such a huge factor, and I'm frankly amazed you didn't get called out for this already.


I actually agree with Sufficiency.

It really depends on the game. Some games passive farmfests, and CS is a good guage of gold an how a lane is going. Other games, you could be 30 cs up on your lane opponent but he could be ahead 1.5k gold from roaming.

the amount of raw CS you have menas nothiung really, its the amount of gold you have relative to your opponents, and the relative item timings basewd on Character/build/comp etc that mean something.

You could out CS your opponent everygame and lose npnp.


Ok, but all that means is that CS on its own doesn't necessarily mean everything. If you have 30 CS 10 minutes in, 99% of the time it means you're doing horribly.

or it means you're a jungler or support.

For jungler it varies dramatically from jungler to jungler, and how lanes are doing.
If you're constantly covering midlane farm, as your mid lane is roaming (or dead), then your farm is going to be dramatically higher than if you were stuck in jungle.
liftlift > tsm
FinestHour
Profile Joined August 2010
United States18466 Posts
Last Edited: 2014-02-01 04:54:00
February 01 2014 04:53 GMT
#3070
if you were a support or jungler u wouldnt have a benchmark for last hits in your head to begin with in the first place
thug life.                                                       MVP/ex-
silencefc
Profile Blog Joined October 2008
United States875 Posts
February 01 2014 04:55 GMT
#3071
Missing CS is like letting workers idle.

Not worrying about maximizing your farm may not seem like a big deal but its not taking advantage of all of your resources.

"Its OK if my CC has maxed energy because my MULE management is not a good indicator of my marine control."

Its still a part of the game you should worry about. You should be mad at yourself every time you miss a cs for no reason. You shouldn't have any idle time: farm, group, or push.
Slice like a goddamn hammer.
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 01 2014 05:00 GMT
#3072
On February 01 2014 13:55 silencefc wrote:
Missing CS is like letting workers idle.

Not worrying about maximizing your farm may not seem like a big deal but its not taking advantage of all of your resources.

"Its OK if my CC has maxed energy because my MULE management is not a good indicator of my marine control."

Its still a part of the game you should worry about. You should be mad at yourself every time you miss a cs for no reason. You shouldn't have any idle time: farm, group, or push.

This is literally how doublelift sounds like every time he's in lane in solo queue. *misses 1 cs out of like 20 under turret with varied minion health* "GOD DAMN I SUCK AT THIS GAME, FUCKING MISSING SO MUCH CS".
liftlift > tsm
silencefc
Profile Blog Joined October 2008
United States875 Posts
February 01 2014 05:06 GMT
#3073
On February 01 2014 14:00 wei2coolman wrote:
Show nested quote +
On February 01 2014 13:55 silencefc wrote:
Missing CS is like letting workers idle.

Not worrying about maximizing your farm may not seem like a big deal but its not taking advantage of all of your resources.

"Its OK if my CC has maxed energy because my MULE management is not a good indicator of my marine control."

Its still a part of the game you should worry about. You should be mad at yourself every time you miss a cs for no reason. You shouldn't have any idle time: farm, group, or push.

This is literally how doublelift sounds like every time he's in lane in solo queue. *misses 1 cs out of like 20 under turret with varied minion health* "GOD DAMN I SUCK AT THIS GAME, FUCKING MISSING SO MUCH CS".


One of the rare moments Dyrus shows emotion is when he misses cs for no reason.
Slice like a goddamn hammer.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 01 2014 05:17 GMT
#3074
On February 01 2014 13:48 wei2coolman wrote:
Show nested quote +
On February 01 2014 13:09 GolemMadness wrote:
On February 01 2014 13:06 iCanada wrote:
On February 01 2014 12:56 ketchup wrote:
On February 01 2014 12:36 Sufficiency wrote:
On February 01 2014 12:09 DaBears57 wrote:
What are the benchmarks for farming (I.E. XXX CS at 10 mins, XXX CS at 15 mins) and what is a good goal/benchmark for nasus Q farm at various times (10, 20 etc..)


I rarely look at my CS. I feel that it's simply not a good indicator for anything.


Please rethink this idea. I don't know how you learned to play this game or any type of game such as this without keeping track of your CS. It's such a huge factor, and I'm frankly amazed you didn't get called out for this already.


I actually agree with Sufficiency.

It really depends on the game. Some games passive farmfests, and CS is a good guage of gold an how a lane is going. Other games, you could be 30 cs up on your lane opponent but he could be ahead 1.5k gold from roaming.

the amount of raw CS you have menas nothiung really, its the amount of gold you have relative to your opponents, and the relative item timings basewd on Character/build/comp etc that mean something.

You could out CS your opponent everygame and lose npnp.


Ok, but all that means is that CS on its own doesn't necessarily mean everything. If you have 30 CS 10 minutes in, 99% of the time it means you're doing horribly.

or it means you're a jungler or support.

For jungler it varies dramatically from jungler to jungler, and how lanes are doing.
If you're constantly covering midlane farm, as your mid lane is roaming (or dead), then your farm is going to be dramatically higher than if you were stuck in jungle.


Well yeah, the discussion is for laners who CS.
http://na.op.gg/summoner/userName=FLABREZU
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2014-02-01 05:17:47
February 01 2014 05:17 GMT
#3075
Servers died and me and my whole team disconnected... I eventually reconnect and there's only two other people on my team who have reconnected and they're all 5 pushing our nexus.

wuddafukriot

also no loss prevented.
Retvrn to Forvms
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 01 2014 05:27 GMT
#3076
On February 01 2014 14:17 Chrispy wrote:
Servers died and me and my whole team disconnected... I eventually reconnect and there's only two other people on my team who have reconnected and they're all 5 pushing our nexus.

wuddafukriot

also no loss prevented.

QQ thread bud.
liftlift > tsm
Yezzus
Profile Blog Joined January 2014
United States2318 Posts
February 01 2014 05:40 GMT
#3077
On February 01 2014 13:28 MoonBear wrote:
Show nested quote +
On February 01 2014 13:24 Yezzus wrote:
On February 01 2014 13:23 IamPryda wrote:
What about jungle cs? Assuming you not just power farming or ganking an extreme amount.
Around say 20 mins what should you have

300
Seriously tho why do these questions exist? Every game is different

People want benchmarks because it gives them an indication of what they should be aiming for in general. "If I'm in a free farm lane, what numbers should I be hitting? If I'm in an aggressive lane, I'll lower it a bit, but I want to know approximately how well I should be doing."

You are also going to explain to me where this 300 number came from or I am mod-actioning you for that shitty post.

Oops i meant 30
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 01 2014 05:56 GMT
#3078
On February 01 2014 13:18 iCanada wrote:
Show nested quote +
On February 01 2014 13:09 GolemMadness wrote:
On February 01 2014 13:06 iCanada wrote:
On February 01 2014 12:56 ketchup wrote:
On February 01 2014 12:36 Sufficiency wrote:
On February 01 2014 12:09 DaBears57 wrote:
What are the benchmarks for farming (I.E. XXX CS at 10 mins, XXX CS at 15 mins) and what is a good goal/benchmark for nasus Q farm at various times (10, 20 etc..)


I rarely look at my CS. I feel that it's simply not a good indicator for anything.


Please rethink this idea. I don't know how you learned to play this game or any type of game such as this without keeping track of your CS. It's such a huge factor, and I'm frankly amazed you didn't get called out for this already.


I actually agree with Sufficiency.

It really depends on the game. Some games passive farmfests, and CS is a good guage of gold an how a lane is going. Other games, you could be 30 cs up on your lane opponent but he could be ahead 1.5k gold from roaming.

the amount of raw CS you have menas nothiung really, its the amount of gold you have relative to your opponents, and the relative item timings basewd on Character/build/comp etc that mean something.

You could out CS your opponent everygame and lose npnp.


Ok, but all that means is that CS on its own doesn't necessarily mean everything. If you have 30 CS 10 minutes in, 99% of the time it means you're doing horribly.


Maybe my comprehension sucks, but I thought that was what Sufficiency was saying.

I dunno, I dont think anyone will say "HEY! YOU DONT NEED TO FARM WELL!", but I also dont necessarily think farming is the key to winning. Obviously more creeps that you get in comparison to creeps you dont get is good.

I dont think a creeps benchmarks makes that much sense. Is someone bad because they only got 60 CS at ten minutes but only allowed their opponent to get 30? Its relative.

I farm terribly on Pantheon, yet for some reason I have a much higher winrate on him in comparison to champions i breeze by the 100cs per minute mark on like Morgana, Lux, Kha'Zix etc. My opponents get less creeps, I have a bigger map presence etc.

I dunno, I used to think like that all the time, but I took a break for a bit to play DotA instead, and the effect is much more heavily pronounced because of denying, but if you were to ask a DotA player for a creeps benchmark they'd laugh in your face. Its relative, game to game.

Hell, lots of lanes, or even situations in a game its better to just not get a creep because you have no idea where half their team is.


Ok, but that's why it's a benchmark. IN GENERAL, x number is what you should aim for if you're mostly in lane and able to farm. Nobody's saying that you have to hit some number or you suck or anything.
http://na.op.gg/summoner/userName=FLABREZU
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 01 2014 06:07 GMT
#3079
I always heard you should aim for atleast 160cs by 20 minutes, a long time ago. thats the benchmark i go with atm
Artillery spawned from the forges of Hell
Amui
Profile Blog Joined August 2010
Canada10567 Posts
February 01 2014 06:46 GMT
#3080
Cs is relative, but unless the lane has been an absolute bloodbath(which does happen from time to time) 100/10m is benchmark without jungle, with 80+ being good.
For nasus, with absolute free farm and tp I think 150-180 for first 10m and ~300 for every 10m after that is around the maximum. For most lanes though,100 for first 10 and 150+ for every 10 after is fine.
Porouscloud - NA LoL
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