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[Patch 4.1] Season 4 Start General Discussion - Page 10

Forum Index > LoL General
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APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
January 15 2014 15:00 GMT
#181
On January 15 2014 21:20 Fildun wrote:
Show nested quote +
On January 15 2014 21:19 Scip wrote:
On January 15 2014 21:13 mr_tolkien wrote:
On January 15 2014 19:03 Scip wrote:
I personally don't think he was all that strong in the jungle before nerfs anyway, I don't expect him to do well at all after these nerfs though

He's not AP ofc you don't play him !

WTF tolki I play Vi and Khazix by far the most why do you keep thinking I play only AP junglers
jeez I don't even play Gragas the only AP junglers I play are Eve and Elise

Btw what do you think about eve jungle now. Obviously as mid she is trash now, but is she still a banworthy jungler?


It's hard to say whether or not Eve is banworthy now...

The hate spike speed nerf sounds pretty huge; she used to be able to stay on the outside edge of team fights while still outputting a ton of damage. Now she might need to be in the middle of things...but this is counterbalanced by the new sustain mechanics of Spirit of the Ancient Golem, allowing her to get that instead of Spectral Wraith, making her more tanky (plus the instant shield on her ult).

E nerf doesn't really matter, players will probably just max W before it instead.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
January 15 2014 15:00 GMT
#182
On January 15 2014 23:34 wei2coolman wrote:
If they wanted longer laning phase and make 2v1 mire riaky. They could have buffed all tower durability by a little, and made dragon easier to get at early part of the game (at like 6 min mark), thus making it riskier to run trilane push on top.

Agreed. Their solution is clunky as fuck, a dirty fix ontop of a dirty fix to disguise a problem rather than fix it.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2014-01-15 15:08:49
January 15 2014 15:08 GMT
#183
idk why anyone would want longer laning phases. srs?
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Slayer91
Profile Joined February 2006
Ireland23448 Posts
January 15 2014 15:11 GMT
#184
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2
aka Teutonica
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2014-01-15 15:16:57
January 15 2014 15:15 GMT
#185
On January 16 2014 00:11 Slayer91 wrote:
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2

better put the restriction on botlane? + look at the top meta now lol
Zest fanboy.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 15 2014 15:16 GMT
#186
On January 16 2014 00:11 Slayer91 wrote:
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2


We discussed earlier how that it opens up botlane marginally as well though, so that aspect is a bit of a push (unless you don't value ADC diversity as much as toplane diversity, which is an understandable position).

The real problem with 2v1 is its terrible spectator-value. You can see the 3v1 coming a mile away, and teams are so good at it now that they either FB the solo easily (except stupid KTB), or just proxy and zone (usually what happens now). The proxy + zone thing is the bigger problem IMO, because that is boring to watch, and if you have ever played toplane, you feel the frustration oozing through your computer screen.
Freeeeeeedom
RouaF
Profile Joined October 2010
France4121 Posts
January 15 2014 15:17 GMT
#187
On January 16 2014 00:08 oneofthem wrote:
idk why anyone would want longer laning phases. srs?

I'm not sure they want a longer laning phase. They just want a laning phase. Being level 1 because you're zoned from xp 1v2 while the 2 others are lvl 3 and then insta losing your tower because their jungler also comes making it a 1v3 isn't very funny. You can't see which top laner is the best 1v1 because they just have no room to play when laneswaps occur.

I'm playing the devil's advocate here by the way because I don't really believe this was needed. It is only focused on pro play since even at diamond level laneswaps are very rare and tbh I don't think pro-players have been vocal about the need for change here.

But I can see why riot prefers a "fair and square" laning phase to be able to see who are the better laners. If you watch OGN before every game they show "match-ups" like wow Shy vs Flame top this is going to be such an epic duel.... only to see a shen bot vs caitlyn thresh and a renek top vs vayne annie, it kills a bit of the hype.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
January 15 2014 15:18 GMT
#188
On January 16 2014 00:11 Slayer91 wrote:
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2


And you don't think this change is going to favour duelist ADC champs massively?

Koggles is practically dead already.
- TEAM LIQUID - doctorbeat on LoL
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-01-15 15:20:09
January 15 2014 15:20 GMT
#189
On January 16 2014 00:15 sAsImre wrote:
Show nested quote +
On January 16 2014 00:11 Slayer91 wrote:
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2

better only allow 3 adc to be picked.


Which ADCs are unpickable in 2v2 lanes? Some might do poorly but the requirements are nowhere near as stringent as what it takes for a champion to 1v2 well.
I am the Town Medic.
Slayer91
Profile Joined February 2006
Ireland23448 Posts
January 15 2014 15:28 GMT
#190
On January 16 2014 00:18 Doctorbeat wrote:
Show nested quote +
On January 16 2014 00:11 Slayer91 wrote:
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2


And you don't think this change is going to favour duelist ADC champs massively?

Koggles is practically dead already.


so what? there are tons of champions that suck because they can't lane well. do people even play kog anyway? people just play vayne or trist or something.
aka Teutonica
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 15 2014 15:30 GMT
#191
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
imre
Profile Blog Joined November 2011
France9263 Posts
January 15 2014 15:37 GMT
#192
On January 16 2014 00:20 Alzadar wrote:
Show nested quote +
On January 16 2014 00:15 sAsImre wrote:
On January 16 2014 00:11 Slayer91 wrote:
they are more fun than 2v1's and 1v2's which basically are braindead and then theres the whole aram early pushing thing which is also pretty boring

also massively limits champs you can pick for top laner to some tank that's good at 1v2

better only allow 3 adc to be picked.


Which ADCs are unpickable in 2v2 lanes? Some might do poorly but the requirements are nowhere near as stringent as what it takes for a champion to 1v2 well.


cait/lucian/jinx trust approximately 90% of the picks but there is no pbm...
Zest fanboy.
Alaric
Profile Joined November 2009
France45622 Posts
January 15 2014 15:38 GMT
#193
On January 15 2014 23:58 Slayer91 wrote:
Show nested quote +
On January 15 2014 22:28 brokenwatch wrote:
Riot is steadily getting worse and worse at balancing.These changes are ridiculous. I'm quitting lol and I know I'm not the only one. At least until riot reconsiders it's direction.


then what will you do with your free time borked
all the changes are good too I dunno why everyone complains about every patch in every game ever

I'm curious as to how you'll justify calling the tower changes "good".
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 15 2014 15:39 GMT
#194
Hey I like Kog. Stop hating on Kog.
Freeeeeeedom
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
January 15 2014 15:40 GMT
#195
kog is super kawaii and really that's all that matters :3
TranslatorBaa!
Slayer91
Profile Joined February 2006
Ireland23448 Posts
January 15 2014 15:40 GMT
#196
On January 16 2014 00:38 Alaric wrote:
Show nested quote +
On January 15 2014 23:58 Slayer91 wrote:
On January 15 2014 22:28 brokenwatch wrote:
Riot is steadily getting worse and worse at balancing.These changes are ridiculous. I'm quitting lol and I know I'm not the only one. At least until riot reconsiders it's direction.


then what will you do with your free time borked
all the changes are good too I dunno why everyone complains about every patch in every game ever

I'm curious as to how you'll justify calling the tower changes "good".


1v2/2v1 lanes are bad gameplay
this change discourages going 1v2 2v1 lanes
any further questions your honour?
aka Teutonica
Fildun
Profile Joined December 2012
Netherlands4124 Posts
January 15 2014 15:43 GMT
#197
On January 16 2014 00:40 Slayer91 wrote:
Show nested quote +
On January 16 2014 00:38 Alaric wrote:
On January 15 2014 23:58 Slayer91 wrote:
On January 15 2014 22:28 brokenwatch wrote:
Riot is steadily getting worse and worse at balancing.These changes are ridiculous. I'm quitting lol and I know I'm not the only one. At least until riot reconsiders it's direction.


then what will you do with your free time borked
all the changes are good too I dunno why everyone complains about every patch in every game ever

I'm curious as to how you'll justify calling the tower changes "good".


1v2/2v1 lanes are bad gameplay
this change discourages going 1v2 2v1 lanes
any further questions your honour?

I never got why people thought 1v2/2v1 lanes were bad gameplay. Does anybody care to explain? Imo it's just strategy, and always 2v2 bottom was not that much more interesting either.
Alaric
Profile Joined November 2009
France45622 Posts
January 15 2014 15:44 GMT
#198
Yeah: worded this way it sounds like "I don't care about the way they do it as long as the result is there".
So if Riot disliked camping and level 2 ganks (well, they did actually), would it have been good if they set up barriers on every jungle entrances but the ones leading to one's base until the 6th minute?
Cant take LMS hipsters serious.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-01-15 15:50:14
January 15 2014 15:45 GMT
#199
On January 16 2014 00:39 cLutZ wrote:
Hey I like Kog. Stop hating on Kog.


Kog is real boring anyway, the most interesting thing he does is die. Basically ever ADC is better to watch than him. Plus Jinx exists and she is Kog'Maw supreme: better laning, better damage, comparable poke that can also start fights, equal self-peel, useful passive, and she has the same range except she gets it when she wants it, no awkward cooldown. Don't even need to mention totally bonkers 130% AS at short range plus AoE auto attacks at 700 range.

p.s. I just realized that the icon for Kog's Q is a melted helmet, not some big void booger
I am the Town Medic.
Slayer91
Profile Joined February 2006
Ireland23448 Posts
Last Edited: 2014-01-15 15:51:54
January 15 2014 15:46 GMT
#200
On January 16 2014 00:43 Fildun wrote:
Show nested quote +
On January 16 2014 00:40 Slayer91 wrote:
On January 16 2014 00:38 Alaric wrote:
On January 15 2014 23:58 Slayer91 wrote:
On January 15 2014 22:28 brokenwatch wrote:
Riot is steadily getting worse and worse at balancing.These changes are ridiculous. I'm quitting lol and I know I'm not the only one. At least until riot reconsiders it's direction.


then what will you do with your free time borked
all the changes are good too I dunno why everyone complains about every patch in every game ever

I'm curious as to how you'll justify calling the tower changes "good".


1v2/2v1 lanes are bad gameplay
this change discourages going 1v2 2v1 lanes
any further questions your honour?

I never got why people thought 1v2/2v1 lanes were bad gameplay. Does anybody care to explain? Imo it's just strategy, and always 2v2 bottom was not that much more interesting either.


removes laning phase from the game basically, and forces you to pick some tank that's good 1v2 and a bot lane that's good in teamfights
removes tons of gameplay and potential to outplay opponents
basically all 1v2 2v1 games follow the exact pattern and it turns into aram very fast
also removes most of the power from junglers/supports and top lanes because top/jungle get tied up without much farm and supports don't have anything to do bottom so all the power comes from mid lane and the adc

On January 16 2014 00:44 Alaric wrote:
Yeah: worded this way it sounds like "I don't care about the way they do it as long as the result is there".
So if Riot disliked camping and level 2 ganks (well, they did actually), would it have been good if they set up barriers on every jungle entrances but the ones leading to one's base until the 6th minute?


they disliked "camping" because it lead to really passive gameplay and generally meant junglers had no power later on so you have to pick a tank all the time so you won't be useless later and if the best play is to gank all the time it removes a lot of decision making and also forces laners to play passively reducing the skill element of early game again

your decision to have a NR 6 minute strat would be even worse, I know you're trying to give an example of why such forcing changes are bad but you completely miss the intelligent thought process and just latch on to the most retarded explanation for riots behaviour

inelegant changes like this are to be avoided at risk of removing fun gameplay unintentionally but they know the gameplay they are targeting so it seems reasonable.
aka Teutonica
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