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[Patch 3.15] Yasuo General Discussion - Page 57

Forum Index > LoL General
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Parnage
Profile Blog Joined February 2010
United States7414 Posts
December 18 2013 01:06 GMT
#1121
On December 18 2013 09:56 iCanada wrote:
Show nested quote +
On December 18 2013 09:43 Shikyo wrote:
On December 18 2013 09:37 sylverfyre wrote:
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.

Oh, still? Well eh, I haven't had that issue, I thought that she wasn't really scary until she got all her skills and especially at 6. Weird.

On December 18 2013 09:42 Gahlo wrote:
Riven should have been using Arpen marks since her passive change.

I know, didn't I do some math for that?=P

On December 18 2013 02:45 turdburgler wrote:
hahah look at this guy, thinking solo q players have a fucking clue about peeling for people.

This depends, from my experience. We were vs Khazix and I was a fed Swain, we had caitlyn and Janna run awaaay and both got killed, then I told them to not run away and stay next to me, the next teamfight they did and so while the Caitlyn died, I killed the Khazix and we won the teamfight easily. In my opinion the biggest mistake the ADCs make is running away from help.


Not even ADC's.

Everyone runs away from their team because they dumb. In general, LoL players have bad map awareness. If these guys played BW they'd lose their entire mineral line to reavers every 30 seconds.


I'd pay money to watch some LoL players play broodwar and there reactions/crys for nerfs the first time they get stormdropped
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 18 2013 01:07 GMT
#1122
that's a little unfair in his scenario without seeing the game, standing in a friendly Swains attack range is pretty much by definition playing Cait incorrectly.
Carrilord has arrived.
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
December 18 2013 01:19 GMT
#1123
Why is it so difficult to view how many normal losses you have? I know you can check after each game but come on riot.
Moderatorgold coin
turdburgler
Profile Blog Joined January 2011
England6749 Posts
December 18 2013 01:21 GMT
#1124
same reason blizz made it hard
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 18 2013 01:30 GMT
#1125
On December 18 2013 10:06 Parnage wrote:
Show nested quote +
On December 18 2013 09:56 iCanada wrote:
On December 18 2013 09:43 Shikyo wrote:
On December 18 2013 09:37 sylverfyre wrote:
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.

Oh, still? Well eh, I haven't had that issue, I thought that she wasn't really scary until she got all her skills and especially at 6. Weird.

On December 18 2013 09:42 Gahlo wrote:
Riven should have been using Arpen marks since her passive change.

I know, didn't I do some math for that?=P

On December 18 2013 02:45 turdburgler wrote:
hahah look at this guy, thinking solo q players have a fucking clue about peeling for people.

This depends, from my experience. We were vs Khazix and I was a fed Swain, we had caitlyn and Janna run awaaay and both got killed, then I told them to not run away and stay next to me, the next teamfight they did and so while the Caitlyn died, I killed the Khazix and we won the teamfight easily. In my opinion the biggest mistake the ADCs make is running away from help.


Not even ADC's.

Everyone runs away from their team because they dumb. In general, LoL players have bad map awareness. If these guys played BW they'd lose their entire mineral line to reavers every 30 seconds.


I'd pay money to watch some LoL players play broodwar and there reactions/crys for nerfs the first time they get stormdropped


hahahahaah the crying

then people would actually understand "mechanics", not kiting with vayne or pressing w with lee sin
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
turdburgler
Profile Blog Joined January 2011
England6749 Posts
December 18 2013 01:38 GMT
#1126
are we really going to do broodwar vs lol right now? because not every famous brood war player had godlike mechanics. there are plenty of lol players with higher apm and better map awareness than most of the white broodwar players.
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2013-12-18 01:41:14
December 18 2013 01:39 GMT
#1127
On December 18 2013 10:30 ShaLLoW[baY] wrote:
Show nested quote +
On December 18 2013 10:06 Parnage wrote:
On December 18 2013 09:56 iCanada wrote:
On December 18 2013 09:43 Shikyo wrote:
On December 18 2013 09:37 sylverfyre wrote:
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.

Oh, still? Well eh, I haven't had that issue, I thought that she wasn't really scary until she got all her skills and especially at 6. Weird.

On December 18 2013 09:42 Gahlo wrote:
Riven should have been using Arpen marks since her passive change.

I know, didn't I do some math for that?=P

On December 18 2013 02:45 turdburgler wrote:
hahah look at this guy, thinking solo q players have a fucking clue about peeling for people.

This depends, from my experience. We were vs Khazix and I was a fed Swain, we had caitlyn and Janna run awaaay and both got killed, then I told them to not run away and stay next to me, the next teamfight they did and so while the Caitlyn died, I killed the Khazix and we won the teamfight easily. In my opinion the biggest mistake the ADCs make is running away from help.


Not even ADC's.

Everyone runs away from their team because they dumb. In general, LoL players have bad map awareness. If these guys played BW they'd lose their entire mineral line to reavers every 30 seconds.


I'd pay money to watch some LoL players play broodwar and there reactions/crys for nerfs the first time they get stormdropped


hahahahaah the crying

then people would actually understand "mechanics", not kiting with vayne or pressing w with lee sin

Game mechanic != champion mechanic though.
even in BW, game mechanic != terran mechanic, zerg mechanic, protoss mechanic.
When people talk about mechanic in LoL, most of the time they refer champion mechanic, not spamming 12132131231212.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2013-12-18 01:51:44
December 18 2013 01:50 GMT
#1128
On December 18 2013 10:38 turdburgler wrote:
are we really going to do broodwar vs lol right now? because not every famous brood war player had godlike mechanics. there are plenty of lol players with higher apm and better map awareness than most of the white broodwar players.

map awareness ok maybe. Higher apm? Dunno bout that. You needed like 100+ apm just to be able to macro properly and I doubt you ever need 100 apm to play League. You might see player's apm spike when doing Lee, Zed, Riven combos and stuff but on average I doubt League will have 100+ apm.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 18 2013 01:54 GMT
#1129
KiWiKID confirmed permanent support for dig.
Carrilord has arrived.
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
December 18 2013 02:02 GMT
#1130
On December 18 2013 10:38 turdburgler wrote:
are we really going to do broodwar vs lol right now? because not every famous brood war player had godlike mechanics. there are plenty of lol players with higher apm and better map awareness than most of the white broodwar players.


This is taking it too far. You have multiple Korean League of Legends professionals going on the record that they have tried and failed at making a name for themselves in Brood War. While the games have different demands from the players, what you are suggesting is flat out untrue. The level of minimap awareness, and APM demands that the average professional zerg gamers required playing a regular game of zerg versus terran alone exceeds the level of APM requirements and minimap awareness required in a professional League of Legends game.
TL+ Member
kainzero
Profile Blog Joined January 2009
United States5211 Posts
December 18 2013 02:07 GMT
#1131
On December 18 2013 10:30 ShaLLoW[baY] wrote:
hahahahaah the crying

then people would actually understand "mechanics", not kiting with vayne or pressing w with lee sin

And then they should play SF4 and see how bad their dueling skills are.

Then they should play high level single-player tetris and see how bad their prediction ability is.






Really we can go on and on, but why.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 18 2013 02:12 GMT
#1132
On December 18 2013 11:07 kainzero wrote:
Show nested quote +
On December 18 2013 10:30 ShaLLoW[baY] wrote:
hahahahaah the crying

then people would actually understand "mechanics", not kiting with vayne or pressing w with lee sin

And then they should play SF4 and see how bad their dueling skills are.

Then they should play high level single-player tetris and see how bad their prediction ability is.






Really we can go on and on, but why.


i'm not shittalking league, everyone seems to think i am

i'm shittalking the community who cries for nerfs on everything (except for riven)
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-18 02:22:48
December 18 2013 02:21 GMT
#1133
On December 18 2013 10:54 Slusher wrote:
KiWiKID confirmed permanent support for dig.

Guess they aren't interested in winning. It's strange though, I didn't think Kiwikid really had that many fans(specifically of him) either.

Or hey maybe he's actually improved a lot, I wouldn't know.

On December 18 2013 11:02 Letmelose wrote:
Show nested quote +
On December 18 2013 10:38 turdburgler wrote:
are we really going to do broodwar vs lol right now? because not every famous brood war player had godlike mechanics. there are plenty of lol players with higher apm and better map awareness than most of the white broodwar players.


This is taking it too far. You have multiple Korean League of Legends professionals going on the record that they have tried and failed at making a name for themselves in Brood War. While the games have different demands from the players, what you are suggesting is flat out untrue. The level of minimap awareness, and APM demands that the average professional zerg gamers required playing a regular game of zerg versus terran alone exceeds the level of APM requirements and minimap awareness required in a professional League of Legends game.

Former Broodwar players have tried to make a name in LoL and failed. Different games, different skillsets.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 18 2013 02:25 GMT
#1134
to be fair to him it's really hard to gather any reading on his skill level from the battle of Atlantic games.
Carrilord has arrived.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
December 18 2013 02:34 GMT
#1135
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.


The mana cost on his Q used to be higher and scale with levels if I remember correctly. They buffed it to be a flat 20. You forgetting that mana is a toxic mechanic
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 18 2013 02:53 GMT
#1136
Flash has tried to make a name in SC2 and has failed so far, and BW -> SC2 is a lot more alike than BW -> LoL.
Gahlo
Profile Joined February 2010
United States35172 Posts
Last Edited: 2013-12-18 02:59:33
December 18 2013 02:59 GMT
#1137
On December 18 2013 11:53 koreasilver wrote:
Flash has tried to make a name in SC2 and has failed so far, and BW -> SC2 is a lot more alike than BW -> LoL.

Flash's Heimerdinger would be incredible.
cLutZ
Profile Joined November 2010
United States19574 Posts
December 18 2013 03:06 GMT
#1138
People forget how much easier it is to pick up a skill when you are 10 than when you are 20. There is literally no one who is eligible to be a LOL pro right now that played LOL as a kid. Pobelter and Uzi are the closest.

How many pro athletes are elite when they started playing their sport at age 16? Hakeem Olajuwon? He was a physical freak, and generally the exception.
Freeeeeeedom
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-18 03:18:33
December 18 2013 03:14 GMT
#1139
That's a completely different thing, really. Well, I just know that in ice hockey and especially figure skating you generally start at the age of 3 to 5.


It's not really comparable, different things. I think that army would be more comparable, that you would start at the age of 18 even if you want to become very very good at it.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Brad`
Profile Joined October 2010
Canada548 Posts
December 18 2013 03:17 GMT
#1140
On December 18 2013 11:59 Gahlo wrote:
Show nested quote +
On December 18 2013 11:53 koreasilver wrote:
Flash has tried to make a name in SC2 and has failed so far, and BW -> SC2 is a lot more alike than BW -> LoL.

Flash's Heimerdinger would be incredible.

I wonder how many people get this joke, but I fucking lol'd.
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