• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:19
CET 01:19
KST 09:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion Brood War web app to calculate unit interactions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1949 users

[Patch 3.15] Yasuo General Discussion - Page 56

Forum Index > LoL General
Post a Reply
Prev 1 54 55 56 57 58 224 Next
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
December 17 2013 23:17 GMT
#1101
On December 18 2013 08:01 zulu_nation8 wrote:
i hope ocelote isn't picking chaox because of his popularity, there has to be plenty of EU ADs who are much better.

Also with VES, everyone I asked seems to think they're awful and are guaranteed to lose. But they have so much more experience than the amateur teams and LANs are a different game than online. I can honestly see them crushing TBD.

I'm honestly a bit surprised that he didn't grab MrRallez.
Glorious SEA doto
arb
Profile Blog Joined April 2008
Noobville17921 Posts
December 17 2013 23:26 GMT
#1102
On December 18 2013 06:04 Ryuu314 wrote:
The Riven nerfs:
It scales off of total AD now. At level 1 if you open Doran's it deals ~35 damage now, it used to do ~35 damage. At level 18 with say a BT and bruta it deals ~180 damage, it used to do ~218 damage. So it's roughly a ~15% damage decrease with these items. Honestly, I don't think it's that bad.

Nasus nerfs are hilariously stupid imo. It's like Riot completely forgot why he became popular in the first place. Whither down to 500 range means he'll be trash tier again. It's like Riot still hasn't learned what range nerfs do to champions coughRyzecough.

First big buff on patch V1.0.0.123 where buffed his passive so Nasus can actually lane/jungle without getting shat on. Also made his Whither relevant with cd, mana cost, and tenacity changes. Then next big buff on patch V3.02 which lowered Q cost and more importantly range increases on ult.

Now they revert all of those buffs (plus they add a huge nerf) so the only thing Nasus gets out of all this is Q stacks for 3/6 damage, which is useless without much of anything else to support that. Also, correct me if I'm wrong but I don't see Nasus very much in competitive play and he's certainly not up there with Shyvana/Mundo/Rengar. After checking, Nasus was picked twice to a loss as a jungler in OGN, ignored in Battle of the Atlantic, and mostly ignored in NACL (other than Coast picking him somewhat regularly, he doesn't really make any appearances).

if they remove 1 damage from a hero they're basically unplayable to 99% of the league community, should really take everyone crying and panicking with a grain of salt tbh.
Artillery spawned from the forges of Hell
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 17 2013 23:31 GMT
#1103
in the reality of 116 champions average is worse than ~30 champions at your role.
Carrilord has arrived.
RouaF
Profile Joined October 2010
France4120 Posts
December 17 2013 23:36 GMT
#1104
I agree that nasus didn't need to be hit that hard. He's mostly on the def tree bandwagon along with mundo rengar shyv etc. the champ itself didn't really need a change. They should just nerf def a bit more.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
December 17 2013 23:52 GMT
#1105
Guess it comes back to that whole "do we balance for pros or for joes?". Riven and Nasus have hardly been annihilating the pro scene, but the both see a metric fucktonne of whine from the regular punter. The amount of times I get asked to ban Nasus does my head in.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-12-17 23:55:30
December 17 2013 23:54 GMT
#1106
On December 18 2013 06:00 thenexusp wrote:
I feel like bonus AD->total AD is a recent trend that Riot's been doing, along with s3's %health damage and s2's %armor reduction trends

I just find this amusing because back in S1/S2 they were doing tons of total AD -> bonus AD switches.

Riven's math with the 0.4-0.6 ratio is like.... super close to unchanged. It encourages armor pen a bit, but the AD came out to something like <5 damage difference at level 18 with Hydra BC LW on a single swipe of Q, and <1 damage at level 9 with a completed hydra. At lower AD levels, you actually benefit from the change. Might make her less supersnowbally.

That duration change to valor though - that's going to be much harder to deal with. it's a change that will affect the "joes" much more heavily than the "pros."
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 17 2013 23:59 GMT
#1107
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
cLutZ
Profile Joined November 2010
United States19574 Posts
December 18 2013 00:00 GMT
#1108
On December 18 2013 07:28 arb wrote:
Show nested quote +
On December 18 2013 02:01 cLutZ wrote:
On December 18 2013 01:02 Alaric wrote:
Sion-level "if you say this I'll call you on everything being viable in Bronze" (or Olaf'd/Eve'd status)

What?

+

I think most champions fit 4 Categories (Jungle as Example): Competitive(Elise/Lee/etc); Niche-But-Smart-Players-Will-Ruin-Your-Day(Amumu/Rammus);Objectively-Worse-Than-A-Similar-Pick-From-Tier-2 (Sejuani/Udyr); WTF-Tier (Warwick).

So my Penta on Warwick musta been impressive if he's so bad


Only if it was Jungle WW. We all know support WW is OP
Freeeeeeedom
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-18 00:10:13
December 18 2013 00:09 GMT
#1109
Sorry about posting about ancient things, but there was a post about Zac being a failure. I actually LOVE laning against Zac, in my opinion it's a very very fun lane and a very unique experience. It's extremely interesting to look for his blobs, where they might fall, and use my skills to get to them first. For example, if I manage to stomp 2 blobs in a row the Zac is suddenly very low in hp and immediately on the backfoot. It rewards skill in a completely different realm of any other champions and I'd love for more things like this to be in the game.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 18 2013 00:21 GMT
#1110
please excuse this completely subjective shitpost (sorry gahlo)

fuck riven and i hope they keep nerfing her right out of the game. i've hated her since i started playing, nevermind this recent bandwagon. fucking assholes in dominion with their battle bunny skins spamming their bullshitf dasfiaohdsfiadsohaods.



that being said, i do enjoy jungling riven.

ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
December 18 2013 00:26 GMT
#1111
On December 18 2013 09:09 Shikyo wrote:
Sorry about posting about ancient things, but there was a post about Zac being a failure. I actually LOVE laning against Zac, in my opinion it's a very very fun lane and a very unique experience. It's extremely interesting to look for his blobs, where they might fall, and use my skills to get to them first. For example, if I manage to stomp 2 blobs in a row the Zac is suddenly very low in hp and immediately on the backfoot. It rewards skill in a completely different realm of any other champions and I'd love for more things like this to be in the game.


It works like that now, when he first came out you couldn't actually stomp his blobs unless he was brain dead.
I am the Town Medic.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
December 18 2013 00:29 GMT
#1112
On December 18 2013 08:52 JazzVortical wrote:
Guess it comes back to that whole "do we balance for pros or for joes?". Riven and Nasus have hardly been annihilating the pro scene, but the both see a metric fucktonne of whine from the regular punter. The amount of times I get asked to ban Nasus does my head in.

Maybe by balancing Riven/Nasus, they get removed from pub play and thus the professional scene will mirror pub play more accurately.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-18 00:33:10
December 18 2013 00:30 GMT
#1113
On December 18 2013 09:26 Alzadar wrote:
Show nested quote +
On December 18 2013 09:09 Shikyo wrote:
Sorry about posting about ancient things, but there was a post about Zac being a failure. I actually LOVE laning against Zac, in my opinion it's a very very fun lane and a very unique experience. It's extremely interesting to look for his blobs, where they might fall, and use my skills to get to them first. For example, if I manage to stomp 2 blobs in a row the Zac is suddenly very low in hp and immediately on the backfoot. It rewards skill in a completely different realm of any other champions and I'd love for more things like this to be in the game.


It works like that now, when he first came out you couldn't actually stomp his blobs unless he was brain dead.

Yup that was stupid when you could never beat him to the blobs, now I really like it though. My biggest issue with Zac, though, actually was when we would catch him with 4 and he would just ult and trololo out through our chaincc.

Is he really unusable now, though? I think he still offers a lot...



I need to find a replacement for "though", annoying.

Oh, there was a Draven discussion as well. I actually haven't seen a single one in forever so cannot say anything at all.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Gahlo
Profile Joined February 2010
United States35162 Posts
December 18 2013 00:33 GMT
#1114
Will Zac see a rebirth in lane with the current state of top? Nothing says manaless, sustainy, tanky engaging jerkface like Zac.
Kinie
Profile Joined December 2011
United States3106 Posts
December 18 2013 00:33 GMT
#1115
On December 18 2013 09:09 Shikyo wrote:
Sorry about posting about ancient things, but there was a post about Zac being a failure. I actually LOVE laning against Zac, in my opinion it's a very very fun lane and a very unique experience. It's extremely interesting to look for his blobs, where they might fall, and use my skills to get to them first. For example, if I manage to stomp 2 blobs in a row the Zac is suddenly very low in hp and immediately on the backfoot. It rewards skill in a completely different realm of any other champions and I'd love for more things like this to be in the game.


The last round of nerfs on Zac (removing the tenacity from his ult and extending blob range to 1000 from 700) is what finally put the nail in the coffin of Zac in pro play. The range itself was probably needed but the tenacity loss was a bit too much IMO.
sylverfyre
Profile Joined May 2010
United States8298 Posts
December 18 2013 00:37 GMT
#1116
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.
Gahlo
Profile Joined February 2010
United States35162 Posts
Last Edited: 2013-12-18 00:43:30
December 18 2013 00:42 GMT
#1117
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Riven should have been using Arpen marks since her passive change.

On December 18 2013 09:37 sylverfyre wrote:
Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.

The early game is already stronger than people are letting themselves be by not using ArPen marks.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-18 00:55:20
December 18 2013 00:43 GMT
#1118
On December 18 2013 09:37 sylverfyre wrote:
Show nested quote +
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.

Oh, still? Well eh, I haven't had that issue, I thought that she wasn't really scary until she got all her skills and especially at 6. Weird.

On December 18 2013 09:42 Gahlo wrote:
Riven should have been using Arpen marks since her passive change.

I know, didn't I do some math for that?=P

On December 18 2013 02:45 turdburgler wrote:
hahah look at this guy, thinking solo q players have a fucking clue about peeling for people.

This depends, from my experience. We were vs Khazix and I was a fed Swain, we had caitlyn and Janna run awaaay and both got killed, then I told them to not run away and stay next to me, the next teamfight they did and so while the Caitlyn died, I killed the Khazix and we won the teamfight easily. In my opinion the biggest mistake the ADCs make is running away from help.

This is also apparent when I play someone like Mundo. If the ADC runs away from everyone, they're doomed, but if they say next to their team they are much more difficult to kill. While at times the team really does a bad job peeling, a lot of the time the ADC just runs away and isolates themselves - This happens far more often than the team actually being bad at peeling from my experience.

Disclaimer: This is from my experience in solo queue, no progames.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Gahlo
Profile Joined February 2010
United States35162 Posts
December 18 2013 00:46 GMT
#1119
We both did.
iCanada
Profile Joined August 2010
Canada10660 Posts
December 18 2013 00:56 GMT
#1120
On December 18 2013 09:43 Shikyo wrote:
Show nested quote +
On December 18 2013 09:37 sylverfyre wrote:
On December 18 2013 08:59 Shikyo wrote:
Nasus nerf is pretty huge but he still has the same issue of being able to stack Q to max without any need for mana regen items or runes because it costs like no mana, they should do something about that. At least make him need to use mana potions or pretend that he has a mana pool. Well, it just might be that this nerf is enough to make him weaker later on but he still lanes in the same way because most of his opponents are melee anyway. He should have much more kiting issues in the lategame.



Riven nerfs aren't that big if the ratios actually are 0.4, 0.45, 0.5, 0.55, 0.6 like in the comments on the RoG site someone is saying, instead of 0.4 everywhere. This actually would make her deal mostly more damage, especially if the player decides to focus more on armor penetration instead of flat AD.

At lvl 18, Riven's Q would deal 152 base instead of 130 base, so for the new Q to deal less damage at level 18, she would need to have over ~220 bonus AD. This in my opinion means that she should be going for armor penetration marks, and while Q at lvl 1 is weaker with more than ~7 bonus AD, at Q lvl 2 it again should be comparable and would most likely pass the old Q especially if she goes for a build path like Brutalizer instead of rushing a BF Sword or whatever. If she maxes Q first, at lvl 9 she would have her Q deal around 137 base damage vs the 130 before, so she would need around 70 bonus AD for the new Q to be weaker. This would also make Riven scale better with levels and worse with items than before, obviously.

This is all assuming that the poster is correct and it really is 0.4, 0.45, 0.5, 0.55, 0.6, I have no way of testing.

Weaker at level 1 actually is a pretty big impact, Riven wins a lot of lanes by just having a monstrous level 1 presence.

Oh, still? Well eh, I haven't had that issue, I thought that she wasn't really scary until she got all her skills and especially at 6. Weird.

Show nested quote +
On December 18 2013 09:42 Gahlo wrote:
Riven should have been using Arpen marks since her passive change.

I know, didn't I do some math for that?=P

Show nested quote +
On December 18 2013 02:45 turdburgler wrote:
hahah look at this guy, thinking solo q players have a fucking clue about peeling for people.

This depends, from my experience. We were vs Khazix and I was a fed Swain, we had caitlyn and Janna run awaaay and both got killed, then I told them to not run away and stay next to me, the next teamfight they did and so while the Caitlyn died, I killed the Khazix and we won the teamfight easily. In my opinion the biggest mistake the ADCs make is running away from help.


Not even ADC's.

Everyone runs away from their team because they dumb. In general, LoL players have bad map awareness. If these guys played BW they'd lose their entire mineral line to reavers every 30 seconds.
Prev 1 54 55 56 57 58 224 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:30
Best Games of SC
Serral vs Clem
Solar vs Cure
Serral vs Clem
Reynor vs GuMiho
herO vs Cure
PiGStarcraft383
LiquipediaDiscussion
BSL 21
20:00
ProLeague - RO32 Group C
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
ZZZero.O221
LiquipediaDiscussion
OSC
19:00
Masters Cup #150: Group B
davetesta49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft383
Nathanias 129
ProTech107
UpATreeSC 70
StarCraft: Brood War
ZZZero.O 230
NaDa 80
Other Games
summit1g11529
tarik_tv7661
gofns6699
Grubby5807
DeMusliM721
Fuzer 169
ViBE60
Mew2King38
fpsfer 1
Organizations
Other Games
gamesdonequick695
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 31
• musti20045 23
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21207
• Ler75
Other Games
• imaqtpie1412
• WagamamaTV386
Upcoming Events
Sparkling Tuna Cup
9h 41m
RSL Revival
9h 41m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
11h 41m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
11h 41m
BSL 21
19h 41m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
19h 41m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
22h 41m
Wardi Open
1d 11h
Monday Night Weeklies
1d 16h
WardiTV Korean Royale
2 days
[ Show More ]
BSL: GosuLeague
2 days
The PondCast
3 days
Replay Cast
3 days
RSL Revival
4 days
BSL: GosuLeague
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.