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[Patch 3.15] Yasuo General Discussion - Page 30

Forum Index > LoL General
Post a Reply
Prev 1 28 29 30 31 32 224 Next
Shiznick
Profile Joined December 2008
United States2200 Posts
Last Edited: 2013-12-15 22:13:41
December 15 2013 22:13 GMT
#581
On December 16 2013 02:59 suicideyear wrote:
well BOTA live thread is up in flames


ye, euros cant stand gettin their piss taken, hehehe
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-12-15 22:29:37
December 15 2013 22:27 GMT
#582
So has anyone tried AP Yasuo yet? Just dash through everything and then apply lichbane with Q? Shame they reduced the ratio from the 1 its was in beta.

His Q applies onhits to first target...does the 3rd cast tornado apply them at all?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-15 22:36:29
December 15 2013 22:32 GMT
#583
On December 16 2013 07:27 sob3k wrote:
So has anyone tried AP Yasuo yet? Just dash through everything and then apply lichbane with Q? Shame they reduced the ratio from the 1 its was in beta.

His Q applies onhits to first target...does the 3rd cast tornado apply them at all?

They just nerfed everything although I don't think he'd have been OP even without all those nerfs. Especially that 10% crit dmg reduction. Was that really a huge problem?

Going for AP seems like a waste, it's only a 300(+0.6) skill. that's an enormous pain to set up. 300+1 as his only AP skill would only have been reasonable.

I really wouldn't mind if they made Yasuo's E always have 0.1s cooldown and made the travel speed increase per level, up to 2x what it is now at max rank. Building up stacks takes forever and you're a sitting duck in that time. I feel like if I go through the effort of building up stacks and building shield, I should be rewarded with something more than losing half my hp and dealing a normal AP nuke's worth of damage without even any special effect.

If E dealt physical damage and procced on-hits and the mark duration and travel speed scaled with aspd and you actually could EQ in melee it would make far more sense.


Currently his ult and its effect are good but how are you planning on landing that? Tornado pretty much requires EQ and that pretty much requires you to not be in melee. Then you're stuck with no CC and no gapcloser and no movespeed boost because you waste them all to land the ult in the first place as your opponent just runs away to wait out the ult buff duration.



However, maybe we're just completely wrong with our assumptions. Perhaps he's meant to be played as a support along with someone with a knockup? Wind wall would be his primary utility, as well as a knockup extension for specific comps. Maybe he's not even supposed to work alone?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-12-15 22:39:47
December 15 2013 22:35 GMT
#584
Oh I don't think AP will be viable but it sound not unplayable and seems really fun. Also the E is single target obscenely spammable, so spellvamp should make him like an immovable object in lane lol.

Yeah I was really sad when they brought it down to .6. 1 may have been enough to give him a wonky off-spec like trist or varus etc. Its really a shame they don't allow that anymore, it really wouldn't hurt anyone.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
NotYango
Profile Joined December 2013
United States719 Posts
December 15 2013 22:39 GMT
#585
If E procced onhits, Hydra Yasuo would just farm hilariously fast.
yango pls
JazzVortical
Profile Joined July 2013
Australia1825 Posts
December 15 2013 22:39 GMT
#586
On December 16 2013 07:35 sob3k wrote:
Oh I don't think AP will be viable but it sound not unplayable and seems really fun. Also the E is single target obscenely spammable, so spellvamp should make him like an immovable object in lane lol.


I heard a rumour that Gunblade is quite tasty on him. Haven't seen it though.

On Yasuo lane counters, he might do well vs current mids, but some older mid laners would do quite well vs him I bet. Someone like Malzahar would shit all over him I suspect.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 15 2013 22:43 GMT
#587
Maybe Gunblade would be the way to go, with spell vamp quints. Maxing E first and spamming in on every minion all day. Would give him some decent sustain at least.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
chalice
Profile Joined September 2010
United States1945 Posts
December 15 2013 22:52 GMT
#588
On December 16 2013 07:32 Shikyo wrote:
However, maybe we're just completely wrong with our assumptions. Perhaps he's meant to be played as a support along with someone with a knockup? Wind wall would be his primary utility, as well as a knockup extension for specific comps. Maybe he's not even supposed to work alone?

thanks to some theorycrafting geniuses on my team in a ranked game i played yesterday, i'm pretty sure zac+yasuo is not a strong bot lane combo.
Haiq343
Profile Joined August 2011
United States2548 Posts
December 15 2013 23:00 GMT
#589
On December 16 2013 07:52 chalice wrote:
Show nested quote +
On December 16 2013 07:32 Shikyo wrote:
However, maybe we're just completely wrong with our assumptions. Perhaps he's meant to be played as a support along with someone with a knockup? Wind wall would be his primary utility, as well as a knockup extension for specific comps. Maybe he's not even supposed to work alone?

thanks to some theorycrafting geniuses on my team in a ranked game i played yesterday, i'm pretty sure zac+yasuo is not a strong bot lane combo.

They did it for SCIENCE!
I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
Perplex
Profile Joined March 2011
United States1693 Posts
December 15 2013 23:07 GMT
#590
Starting to play seriously for the first time since preseason patch and still unclear on some stuff. So when you last hit the tower you get more gold and your team gets a smaller amount right? If minions kill it does everyone get the smaller amount of gold?
http://www.lolking.net/summoner/na/24238059
cLutZ
Profile Joined November 2010
United States19574 Posts
December 15 2013 23:12 GMT
#591
On December 16 2013 08:07 Perplex wrote:
Starting to play seriously for the first time since preseason patch and still unclear on some stuff. So when you last hit the tower you get more gold and your team gets a smaller amount right? If minions kill it does everyone get the smaller amount of gold?

There is basically a radius for the bonus good pool. If no one is there is is lost.
Freeeeeeedom
Micromnky
Profile Joined March 2011
United States262 Posts
December 15 2013 23:24 GMT
#592
On December 16 2013 02:31 Haiq343 wrote:
Show nested quote +
On December 16 2013 00:09 Micromnky wrote:
It's not the strongest pick, but I've been loving Quinn top lately.

People get so salty about it for some reason. I think it might be because I can just completely shut down melee bruisers for the first 10-15 min.

Try playing it the other way. It's among the more helpless feelings you can have, to the point where the Quinn player's skill is largely irrelephant to anything as long as they have a pulse. That's why they're upset.


Issssn't that pretty similar to any other match up mid/top where one player is shutting down/countering the other? lol If Quinn top was that rofleasy and viable Im sure it'd be more than just a niche pick.

On December 16 2013 02:55 TheRabidDeer wrote:
Show nested quote +
On December 16 2013 00:09 Micromnky wrote:
It's not the strongest pick, but I've been loving Quinn top lately.

People get so salty about it for some reason. I think it might be because I can just completely shut down melee bruisers for the first 10-15 min.

Did I play against you yesterday? Were you on a team with an annie that got absurdly fed (she had like 27 kills after 30 min)?


Maybe? Ive only played two top Quinn games in the last 2 days. Both had annies on our team. I matched up against a Rengar and a Tryn. My summoner ID is same as my ID here
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-12-15 23:27:29
December 15 2013 23:25 GMT
#593
On December 16 2013 07:52 chalice wrote:
Show nested quote +
On December 16 2013 07:32 Shikyo wrote:
However, maybe we're just completely wrong with our assumptions. Perhaps he's meant to be played as a support along with someone with a knockup? Wind wall would be his primary utility, as well as a knockup extension for specific comps. Maybe he's not even supposed to work alone?

thanks to some theorycrafting geniuses on my team in a ranked game i played yesterday, i'm pretty sure zac+yasuo is not a strong bot lane combo.

Was thinking more along the lines of Jarman or something.

Perhaps Janna...

Oh, Lulu works great with him. He goes in, Lulu ults him, he ults the targets knocked up.


Been spamming Swain games, shit's so op it's not even funny.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Haiq343
Profile Joined August 2011
United States2548 Posts
December 15 2013 23:48 GMT
#594
On December 16 2013 08:24 Micromnky wrote:
Show nested quote +
On December 16 2013 02:31 Haiq343 wrote:
On December 16 2013 00:09 Micromnky wrote:
It's not the strongest pick, but I've been loving Quinn top lately.

People get so salty about it for some reason. I think it might be because I can just completely shut down melee bruisers for the first 10-15 min.

Try playing it the other way. It's among the more helpless feelings you can have, to the point where the Quinn player's skill is largely irrelephant to anything as long as they have a pulse. That's why they're upset.


Issssn't that pretty similar to any other match up mid/top where one player is shutting down/countering the other? lol If Quinn top was that rofleasy and viable Im sure it'd be more than just a niche pick.

It falls off to a degree, and is vulnerable to junglier presence, and has some weaknesses (see the malaphite example someone mentioned earlier). But it's an aggressively unfun matchup to play against for many top laners, as Quinn's kit makes it pretty easy to bully melee champs. The difference between a good Quinn player and say me is much much less impactful than it ought to be, and then assume that the Quinn player is garbage and rage etc. I'm not whining about it, merely explaining the reason why "people get so salty about it".
I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. For knowledge is limited, whereas imagination encircles the world. -Einstein
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-12-15 23:54:53
December 15 2013 23:54 GMT
#595
What's the advantage of quinn over Vayne for a douchebag ranged bully top? They are both like impossible to close on 1v1, but vayne scales better and can't be itemized against as easily. I guess quinn is a bit safer against ganks after 6.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 15 2013 23:57 GMT
#596
Not comparable at all. Vayne is terrible. I consider her a free loss every time she's in my team. In toplane she's super easy to beat by like, any toplaner with a speedboost or gapcloser. Or magic. Or anything.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Micromnky
Profile Joined March 2011
United States262 Posts
December 16 2013 00:01 GMT
#597
On December 16 2013 08:48 Haiq343 wrote:
Show nested quote +
On December 16 2013 08:24 Micromnky wrote:
On December 16 2013 02:31 Haiq343 wrote:
On December 16 2013 00:09 Micromnky wrote:
It's not the strongest pick, but I've been loving Quinn top lately.

People get so salty about it for some reason. I think it might be because I can just completely shut down melee bruisers for the first 10-15 min.

Try playing it the other way. It's among the more helpless feelings you can have, to the point where the Quinn player's skill is largely irrelephant to anything as long as they have a pulse. That's why they're upset.


Issssn't that pretty similar to any other match up mid/top where one player is shutting down/countering the other? lol If Quinn top was that rofleasy and viable Im sure it'd be more than just a niche pick.

It falls off to a degree, and is vulnerable to junglier presence, and has some weaknesses (see the malaphite example someone mentioned earlier). But it's an aggressively unfun matchup to play against for many top laners, as Quinn's kit makes it pretty easy to bully melee champs. The difference between a good Quinn player and say me is much much less impactful than it ought to be, and then assume that the Quinn player is garbage and rage etc. I'm not whining about it, merely explaining the reason why "people get so salty about it".


Isn't the idea to try and pick a champ that can bully and impact your lane opponent? Shes not much more agile then most 'mobile' top laners, and is inherently much more squishy. Id imagine someone like Jayce would be much more of an annoyance. I guess I just dont understand why she'd get more hate/rage then all the other top lane bullys -shrug-
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 16 2013 00:06 GMT
#598
Try Quinn against Swain, guaranteed to be fun(guess for whom)
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Micromnky
Profile Joined March 2011
United States262 Posts
December 16 2013 00:09 GMT
#599
On December 16 2013 09:06 Shikyo wrote:
Try Quinn against Swain, guaranteed to be fun(guess for whom)


LOL probably Swain. Hate Swain.......x.x
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 16 2013 00:14 GMT
#600
Ofc the bigger bird would win. This was ez.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
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