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[Patch 3.15] Yasuo General Discussion - Page 188

Forum Index > LoL General
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Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 09 2014 07:48 GMT
#3741
On January 08 2014 23:31 Redox wrote:
Show nested quote +
On January 08 2014 23:22 Jek wrote:
@"player quality drop":

Holidays. At least that's my experience on EUNE,

school holidays = don't play ranked.

Seems like there's a sudden influx of immature players that'll rage/troll/afk the instant they don't get the prefered pick or get just the slightest behind.

If the player quality actually dropped you would win more games and climb in MMR. You should play more and not less if that actually happened.
It wont happen though because statistically there are no better or worse 1500 MMR players (as an example) that would somehow selectively stop playing.

And sorry to break it to you but you are not better than the players you play with in your games (provided you played enough games to reach your MMR-home).

Oh. I worded it wrong, by "player quality" I was thinking of their mentality/attitude not skill level.

From my experience there's an influx of players that will easily throw a tantrum over the smallest thing, ruining the game in that way - not by being a bad player. It goes for both teams, during holidays it happens a lot more frequently that games are spammed with "report xyz".
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19574 Posts
January 09 2014 08:06 GMT
#3742
On January 09 2014 16:47 Ryuu314 wrote:
Well Riot has said they'll refund IP for runes that they remove.


Im more afraid about them marginalizing them. Like what they did to Naut and Hecarim around when I bought those.
Freeeeeeedom
Aldrovandi
Profile Joined September 2010
United States211 Posts
January 09 2014 08:21 GMT
#3743
On January 09 2014 14:50 Nemireck wrote:
On a personal note, I have a hard time playing as Nami against high damage, hard engage champions like Alistar, Annie and Leona, I prefer Lulu in those situations.


My solution against Leona is to just bubble her ADC if she ever lands a zenith blade, then punish her with e-autos as she retreats. Vayne/Ez were the only champs that made this a little difficult because of fast mobility spells, but then it becomes a matter of becoming patient enough to wait out their attempt at getting in position. Should work in principle against Ali as well, but I did not play against a single Alistar in four months of maining Nami support.
Nemireck
Profile Joined October 2010
Canada1875 Posts
January 09 2014 09:16 GMT
#3744
On January 09 2014 17:21 Aldrovandi wrote:
Show nested quote +
On January 09 2014 14:50 Nemireck wrote:
On a personal note, I have a hard time playing as Nami against high damage, hard engage champions like Alistar, Annie and Leona, I prefer Lulu in those situations.


My solution against Leona is to just bubble her ADC if she ever lands a zenith blade, then punish her with e-autos as she retreats. Vayne/Ez were the only champs that made this a little difficult because of fast mobility spells, but then it becomes a matter of becoming patient enough to wait out their attempt at getting in position. Should work in principle against Ali as well, but I did not play against a single Alistar in four months of maining Nami support.


That's the goal whenever Leona lands, yes. The issue I tend to have is that my adc STILL takes a buttload of damage, and often their adc is still able to proc at least her passive on W before the trade ends. The difference when I play Lulu is that I find I can burst their ADC back for almost as much damage as mine tends to take and, once I hit 6, her ult is a great way to not only get my ADC out safely from the exchange, but with a strong heal as well.

I'm not sure if it's just anecdotal circumstance at this point. What I might try, as I type this and read it back to myself, is maxing W before E specifically for the cases where I'm against these bursty, lock down supports and see if it improves my success in lane against them.
Teamwork is awesome... As long as your team is doing all the work!
Complete
Profile Joined October 2009
United States1864 Posts
January 09 2014 10:06 GMT
#3745
Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example!
OmegaKnetus
Profile Blog Joined October 2010
Germany431 Posts
January 09 2014 10:12 GMT
#3746
On January 09 2014 19:06 Complete wrote:
Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example!



Wriggles is still pretty shit tbh. They actually made it worse than before IMO. It only offers AS and armor and the passive on the spirit items is alot better for ganking and clearing camps. If you want to fully utilize the wriggles passive, you'd need to afk farm your jungle.
Especially on shyvana ancient golem is just way better.



Has anyone played more graves recently? I've been playing him all the time when I had to adc. He actually survives the annoying kill lanes with Lucian/Jinx/Sivir and Thresh/Annie/Leona thanks to his passive and still deals enough damage. He also faires well vs the tanky bruisers if you can get your stacks up to ten in a tf.

Usually going BT into zeal and instant lw then finish Statik shiv and get a defense item. Works pretty well with all the armor stacking.
M2
Profile Joined December 2002
Bulgaria4186 Posts
January 09 2014 10:27 GMT
#3747
On January 09 2014 18:16 Nemireck wrote:
Show nested quote +
On January 09 2014 17:21 Aldrovandi wrote:
On January 09 2014 14:50 Nemireck wrote:
On a personal note, I have a hard time playing as Nami against high damage, hard engage champions like Alistar, Annie and Leona, I prefer Lulu in those situations.


My solution against Leona is to just bubble her ADC if she ever lands a zenith blade, then punish her with e-autos as she retreats. Vayne/Ez were the only champs that made this a little difficult because of fast mobility spells, but then it becomes a matter of becoming patient enough to wait out their attempt at getting in position. Should work in principle against Ali as well, but I did not play against a single Alistar in four months of maining Nami support.


That's the goal whenever Leona lands, yes. The issue I tend to have is that my adc STILL takes a buttload of damage, and often their adc is still able to proc at least her passive on W before the trade ends. The difference when I play Lulu is that I find I can burst their ADC back for almost as much damage as mine tends to take and, once I hit 6, her ult is a great way to not only get my ADC out safely from the exchange, but with a strong heal as well.

I'm not sure if it's just anecdotal circumstance at this point. What I might try, as I type this and read it back to myself, is maxing W before E specifically for the cases where I'm against these bursty, lock down supports and see if it improves my success in lane against them.

The "mystery" behind your findings is that Leona actually has hard time laning against Lulu, while Nami actually has hard time laning against Leona :-)) its not that complex or smth:-))
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Sponkz
Profile Joined May 2011
Denmark4564 Posts
January 09 2014 11:27 GMT
#3748
I wouldn't say Nami has a hard time, more like the fact that you cannot use Q aggressively, because of the pressure from Leona's gap-closer.
hi
JazzVortical
Profile Joined July 2013
Australia1825 Posts
January 09 2014 12:15 GMT
#3749
On January 09 2014 20:27 Sponkz wrote:
I wouldn't say Nami has a hard time, more like the fact that you cannot use Q aggressively, because of the pressure from Leona's gap-closer.

Yeah, agreed. I wouldn't say Nami has a bad match up in Support. She covers all bases and is a safe pick all the time. Her kit is well rounded and effective.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 09 2014 12:39 GMT
#3750
On January 09 2014 19:06 Complete wrote:
Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example!


First rule of jungling: never, under any circumstance, get wriggles.
http://na.op.gg/summoner/userName=FLABREZU
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 09 2014 12:53 GMT
#3751
Please, the number one rule of jungling is don't listen to your laners
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2014-01-09 13:09:21
January 09 2014 13:01 GMT
#3752
ziggs so much damage from poke and aoe AND he can snipe squishies from half health. Sure he does less single target damage than ADCs but said competent ADs spend most of their time sitting aruond waiting for something to happen and trying to avoid initiated on, then not getting one shot after the teamfight starts. As such they dont tend to get lots of damage done in fights. They are still good for sieging and cleaning up but ziggs is better in most other areas

i wouldn't say leona has a hard time against lulu at all, although i guess after 6 her R counters your burst a bit so there might be some grounds for argument there.
aka Teutonica
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 09 2014 13:06 GMT
#3753
I just saw this: http://leagueoflegends.wikia.com/wiki/Evolution:_Death_Storm

This would be so hilariously OP.
http://na.op.gg/summoner/userName=FLABREZU
JazzVortical
Profile Joined July 2013
Australia1825 Posts
January 09 2014 13:32 GMT
#3754
On January 09 2014 22:06 GolemMadness wrote:
I just saw this: http://leagueoflegends.wikia.com/wiki/Evolution:_Death_Storm

This would be so hilariously OP.

And hilariously awesome.
Alaric
Profile Joined November 2009
France45622 Posts
January 09 2014 13:33 GMT
#3755
Power Storm actually boosts the ult more if you go this way (also fuckton of healing). Riot made it OP on purpose because they were bouncing ideas around, though.
Cant take LMS hipsters serious.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 09 2014 13:45 GMT
#3756
On January 09 2014 22:01 Slayer91 wrote:
ziggs so much damage from poke and aoe AND he can snipe squishies from half health. Sure he does less single target damage than ADCs but said competent ADs spend most of their time sitting aruond waiting for something to happen and trying to avoid initiated on, then not getting one shot after the teamfight starts. As such they dont tend to get lots of damage done in fights. They are still good for sieging and cleaning up but ziggs is better in most other areas

i wouldn't say leona has a hard time against lulu at all, although i guess after 6 her R counters your burst a bit so there might be some grounds for argument there.


looking at a recent ogn game
+ Show Spoiler +

g1 from the skt vs kt semis where piglet carried hard on vayne and score being generally useless despite having a strong set of items.

then you see that mm are probably the most team dependand role you can have. sure they need to position well and choose the right targets blablabla and it all looks super pro when they do well but in the end its the picks and full team formation/positioning which provide a strong zone control through threats and CC that makes one or the other carry shine. ziggs is a champion that suffers against mobility and burst, which is also the mm's bane, but because ziggs pokes better he would have done more overall damage in a fight even when the other team manages to initiate and dive correctly. If you have a more bursty/mobile mid who can do assassinations or has intitiation/counterinitiation then suddenly your mm does alot more damage.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2014-01-09 13:51:26
January 09 2014 13:49 GMT
#3757
so you're saying assassins are good against squishies with low mobility?
thats kinda a case of all comps having ad but only some of them having assassins so you can't have like ziggs and an assassin without doing some weird shit or have only 1 tank and lots of farm dependent guysif you pick asssasin top

your speech about team dependent and reliant on team formation and positioning is generally what I refer to as "you just cleaned up we did all the work" in games
aka Teutonica
cLutZ
Profile Joined November 2010
United States19574 Posts
January 09 2014 14:26 GMT
#3758
On January 09 2014 22:32 JazzVortical wrote:
Show nested quote +
On January 09 2014 22:06 GolemMadness wrote:
I just saw this: http://leagueoflegends.wikia.com/wiki/Evolution:_Death_Storm

This would be so hilariously OP.

And hilariously awesome.


30% Non-Unique Mana Pen. LOL
Freeeeeeedom
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 09 2014 14:42 GMT
#3759
Yeah those numbers are grossly overtuned. Someone said this on the forum.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
January 09 2014 15:04 GMT
#3760
On January 09 2014 23:26 cLutZ wrote:
Show nested quote +
On January 09 2014 22:32 JazzVortical wrote:
On January 09 2014 22:06 GolemMadness wrote:
I just saw this: http://leagueoflegends.wikia.com/wiki/Evolution:_Death_Storm

This would be so hilariously OP.

And hilariously awesome.


30% Non-Unique Mana Pen. LOL

The item-duplicating glitches are over there on the AGDQ stream.
Cant take LMS hipsters serious.
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