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On January 08 2014 23:31 Redox wrote:Show nested quote +On January 08 2014 23:22 Jek wrote: @"player quality drop":
Holidays. At least that's my experience on EUNE,
school holidays = don't play ranked.
Seems like there's a sudden influx of immature players that'll rage/troll/afk the instant they don't get the prefered pick or get just the slightest behind. If the player quality actually dropped you would win more games and climb in MMR. You should play more and not less if that actually happened. It wont happen though because statistically there are no better or worse 1500 MMR players (as an example) that would somehow selectively stop playing. And sorry to break it to you but you are not better than the players you play with in your games (provided you played enough games to reach your MMR-home). Oh. I worded it wrong, by "player quality" I was thinking of their mentality/attitude not skill level.
From my experience there's an influx of players that will easily throw a tantrum over the smallest thing, ruining the game in that way - not by being a bad player. It goes for both teams, during holidays it happens a lot more frequently that games are spammed with "report xyz".
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On January 09 2014 16:47 Ryuu314 wrote: Well Riot has said they'll refund IP for runes that they remove.
Im more afraid about them marginalizing them. Like what they did to Naut and Hecarim around when I bought those.
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On January 09 2014 14:50 Nemireck wrote: On a personal note, I have a hard time playing as Nami against high damage, hard engage champions like Alistar, Annie and Leona, I prefer Lulu in those situations.
My solution against Leona is to just bubble her ADC if she ever lands a zenith blade, then punish her with e-autos as she retreats. Vayne/Ez were the only champs that made this a little difficult because of fast mobility spells, but then it becomes a matter of becoming patient enough to wait out their attempt at getting in position. Should work in principle against Ali as well, but I did not play against a single Alistar in four months of maining Nami support.
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On January 09 2014 17:21 Aldrovandi wrote:Show nested quote +On January 09 2014 14:50 Nemireck wrote: On a personal note, I have a hard time playing as Nami against high damage, hard engage champions like Alistar, Annie and Leona, I prefer Lulu in those situations.
My solution against Leona is to just bubble her ADC if she ever lands a zenith blade, then punish her with e-autos as she retreats. Vayne/Ez were the only champs that made this a little difficult because of fast mobility spells, but then it becomes a matter of becoming patient enough to wait out their attempt at getting in position. Should work in principle against Ali as well, but I did not play against a single Alistar in four months of maining Nami support.
That's the goal whenever Leona lands, yes. The issue I tend to have is that my adc STILL takes a buttload of damage, and often their adc is still able to proc at least her passive on W before the trade ends. The difference when I play Lulu is that I find I can burst their ADC back for almost as much damage as mine tends to take and, once I hit 6, her ult is a great way to not only get my ADC out safely from the exchange, but with a strong heal as well.
I'm not sure if it's just anecdotal circumstance at this point. What I might try, as I type this and read it back to myself, is maxing W before E specifically for the cases where I'm against these bursty, lock down supports and see if it improves my success in lane against them.
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Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example!
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On January 09 2014 19:06 Complete wrote: Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example!
Wriggles is still pretty shit tbh. They actually made it worse than before IMO. It only offers AS and armor and the passive on the spirit items is alot better for ganking and clearing camps. If you want to fully utilize the wriggles passive, you'd need to afk farm your jungle. Especially on shyvana ancient golem is just way better.
Has anyone played more graves recently? I've been playing him all the time when I had to adc. He actually survives the annoying kill lanes with Lucian/Jinx/Sivir and Thresh/Annie/Leona thanks to his passive and still deals enough damage. He also faires well vs the tanky bruisers if you can get your stacks up to ten in a tf.
Usually going BT into zeal and instant lw then finish Statik shiv and get a defense item. Works pretty well with all the armor stacking.
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On January 09 2014 18:16 Nemireck wrote:Show nested quote +On January 09 2014 17:21 Aldrovandi wrote:On January 09 2014 14:50 Nemireck wrote: On a personal note, I have a hard time playing as Nami against high damage, hard engage champions like Alistar, Annie and Leona, I prefer Lulu in those situations.
My solution against Leona is to just bubble her ADC if she ever lands a zenith blade, then punish her with e-autos as she retreats. Vayne/Ez were the only champs that made this a little difficult because of fast mobility spells, but then it becomes a matter of becoming patient enough to wait out their attempt at getting in position. Should work in principle against Ali as well, but I did not play against a single Alistar in four months of maining Nami support. That's the goal whenever Leona lands, yes. The issue I tend to have is that my adc STILL takes a buttload of damage, and often their adc is still able to proc at least her passive on W before the trade ends. The difference when I play Lulu is that I find I can burst their ADC back for almost as much damage as mine tends to take and, once I hit 6, her ult is a great way to not only get my ADC out safely from the exchange, but with a strong heal as well. I'm not sure if it's just anecdotal circumstance at this point. What I might try, as I type this and read it back to myself, is maxing W before E specifically for the cases where I'm against these bursty, lock down supports and see if it improves my success in lane against them. The "mystery" behind your findings is that Leona actually has hard time laning against Lulu, while Nami actually has hard time laning against Leona :-)) its not that complex or smth:-))
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I wouldn't say Nami has a hard time, more like the fact that you cannot use Q aggressively, because of the pressure from Leona's gap-closer.
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On January 09 2014 20:27 Sponkz wrote: I wouldn't say Nami has a hard time, more like the fact that you cannot use Q aggressively, because of the pressure from Leona's gap-closer. Yeah, agreed. I wouldn't say Nami has a bad match up in Support. She covers all bases and is a safe pick all the time. Her kit is well rounded and effective.
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On January 09 2014 19:06 Complete wrote: Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example!
First rule of jungling: never, under any circumstance, get wriggles.
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Czech Republic11293 Posts
Please, the number one rule of jungling is don't listen to your laners
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ziggs so much damage from poke and aoe AND he can snipe squishies from half health. Sure he does less single target damage than ADCs but said competent ADs spend most of their time sitting aruond waiting for something to happen and trying to avoid initiated on, then not getting one shot after the teamfight starts. As such they dont tend to get lots of damage done in fights. They are still good for sieging and cleaning up but ziggs is better in most other areas
i wouldn't say leona has a hard time against lulu at all, although i guess after 6 her R counters your burst a bit so there might be some grounds for argument there.
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Power Storm actually boosts the ult more if you go this way (also fuckton of healing). Riot made it OP on purpose because they were bouncing ideas around, though.
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On January 09 2014 22:01 Slayer91 wrote: ziggs so much damage from poke and aoe AND he can snipe squishies from half health. Sure he does less single target damage than ADCs but said competent ADs spend most of their time sitting aruond waiting for something to happen and trying to avoid initiated on, then not getting one shot after the teamfight starts. As such they dont tend to get lots of damage done in fights. They are still good for sieging and cleaning up but ziggs is better in most other areas
i wouldn't say leona has a hard time against lulu at all, although i guess after 6 her R counters your burst a bit so there might be some grounds for argument there.
looking at a recent ogn game + Show Spoiler + g1 from the skt vs kt semis where piglet carried hard on vayne and score being generally useless despite having a strong set of items.
then you see that mm are probably the most team dependand role you can have. sure they need to position well and choose the right targets blablabla and it all looks super pro when they do well but in the end its the picks and full team formation/positioning which provide a strong zone control through threats and CC that makes one or the other carry shine. ziggs is a champion that suffers against mobility and burst, which is also the mm's bane, but because ziggs pokes better he would have done more overall damage in a fight even when the other team manages to initiate and dive correctly. If you have a more bursty/mobile mid who can do assassinations or has intitiation/counterinitiation then suddenly your mm does alot more damage.
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so you're saying assassins are good against squishies with low mobility? thats kinda a case of all comps having ad but only some of them having assassins so you can't have like ziggs and an assassin without doing some weird shit or have only 1 tank and lots of farm dependent guysif you pick asssasin top
your speech about team dependent and reliant on team formation and positioning is generally what I refer to as "you just cleaned up we did all the work" in games
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On January 09 2014 22:32 JazzVortical wrote:And hilariously awesome.
30% Non-Unique Mana Pen. LOL
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Yeah those numbers are grossly overtuned. Someone said this on the forum.
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On January 09 2014 23:26 cLutZ wrote:30% Non-Unique Mana Pen. LOL The item-duplicating glitches are over there on the AGDQ stream.
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