|
On January 10 2014 02:18 Nos- wrote: There is a mastery for that isn't there? Like if a jungle mob hits you they take 1% of their max hp in damage?
Current HP but yeah tehre's already that mastery, although I never take it because I don't want to accidently take bluebuff from my laner but I think 3% max hp is better than that anyway. (for the 21/9 junglers)
|
On January 09 2014 19:06 Complete wrote: Yo is wriggles a good item in S4 due to changes? Just starting after not playing for a few months. Playing shyvana in the jungle if you need a specific example! absolutely crap item. gold generation is lower than the other jungle items, gives you horrible and shitty situational life on hit(only jungle creeps) and just doesn't do much at all
|
On January 10 2014 02:40 AsnSensation wrote:Show nested quote +On January 10 2014 02:18 Nos- wrote: There is a mastery for that isn't there? Like if a jungle mob hits you they take 1% of their max hp in damage? Current HP but yeah tehre's already that mastery, although I never take it because I don't want to accidently take bluebuff from my laner but I think 3% max hp is better than that anyway. (for the 21/9 junglers) bladed armor is a 5 points mastery, not a 9 points one, you can take both, and it is what most junglers do if your laner loses the buff to the bladed armor damage... they don't deserve the buff
and wriggles is a funny item, cause it looks like it would be super good if you're going to be powerfarming the jungle, sadly at the time you get it, your laners tax the jungle 24/7 and you have to be grouping and doing stuff, so you're just left with a very mediocre item stats wise
|
2/2 block, 2/2 tough skin
1/1 unyeilding 3/3 scars
1/1 jugg
for life. (on tanks ofc)
I like wriggles on Shaco for extremely fast dragon solo/baron duo, but even then I often regret not going lizard when someone escapes my gank with sub 100 hp.
|
Baa?21243 Posts
On January 10 2014 02:45 SagaZ wrote:
if your laner loses the buff to the bladed armor damage... they don't deserve the buff
i h8 u
IT WAS ALL ON PURPOSE I KNOW IT DON'T DENY IT YOU FUCKER
|
On January 10 2014 02:45 SagaZ wrote:Show nested quote +On January 10 2014 02:40 AsnSensation wrote:On January 10 2014 02:18 Nos- wrote: There is a mastery for that isn't there? Like if a jungle mob hits you they take 1% of their max hp in damage? Current HP but yeah tehre's already that mastery, although I never take it because I don't want to accidently take bluebuff from my laner but I think 3% max hp is better than that anyway. (for the 21/9 junglers) bladed armor is a 5 points mastery, not a 9 points one, you can take both, and it is what most junglers do if your laner loses the buff to the bladed armor damage... they don't deserve the buff
I always take unyielding/toughskin/block/veteran scars & juggernaut because the clearspeed didn't really improve when I tested it. Then again I only play fast powerclearers like Elise or Vi when I jungle.
Also it doesn't matter if my laner "deserves" the buff or not, as a midlaner I know that I need that Blue to keep up with the enemy and even if it's just 1/1000games where your skill or autoattack leaves blue with 5hp and you don't get the buff I'd rather not risk it as a jungler by taking that mastery. During the EG vs DTG pobelter's ziggs Q left blue with a few hp and Snoopeh's thornmail got it. Ok they were ahead and it didn't really matter but imagine if they were behind and couldn't turtle because of that.
|
It's not so bad for junglers to take 2nd blue. It just creates power mismatch. Where your jungler is stronger than theirs but your midlane is weaker than their midlaner. Most junglers can use blue pretty effectively as well.
|
I just hope the jungler does something with the blue. I mean I KNOW he didn't do it on purpose, it's pretty much all on me as a mid laner for fucking that one up, but if the other guy has blue and you don't man that lane's gonna suuuuuuuck for a good 3-4 minutes.
|
On January 10 2014 02:54 wei2coolman wrote: It's not so bad for junglers to take 2nd blue. It just creates power mismatch. Where your jungler is stronger than theirs but your midlane is weaker than their midlaner. Most junglers can use blue pretty effectively as well.
I know, I take the 2nd Blue quite frequently when I'm already snowballing or when my mid is manaless but as I said I didn't really think that the mastery improved my cleartime significantly and it's not worth taking in case u unintentionally "steal" it from your laner you wanted to give it to.
|
On January 10 2014 02:34 Scip wrote:Show nested quote +On January 10 2014 02:20 cLutZ wrote:On January 10 2014 02:13 Scip wrote: They shouldn't give sotag minor thornmail effect, because the tradeoff should be between clear speed+dmg vs. survivability. That's one of the interesting things. Interesting POV. I kinda agree, particularly because offensively built junglers dont really exist anyways. Except Eve, kinda, but Eve feels less strong to me than I anticipated, but that might be the laning meta atm. Kha'Zix always builds pure dmg, Vi and Elise both can build significant amount of dmg (Lizard Edler+bruta/Spectral Wraith+HG+Sorcs), Amumu is mostly built AP... I definitely wouldn't say that dmg junglers don't exist Wraith on Elise is kinda a waste given she wants tank items by in large (greatly prefers ancient golem) as she isn't as mana hungry as traditional AP janglers and has sustain+spiderlings for clearing.
Sorcs and haunting are great on her tho, mostly sorcs.
But I agree, given how viable carry jungles like Kha who can go for Tiamat and efficiently farm and gank are atm.
|
On January 10 2014 02:18 Nos- wrote: There is a mastery for that isn't there? Like if a jungle mob hits you they take 1% of their max hp in damage? I'm pretty sure it doesn't work.
|
i don't understand how khazix jungle works, unless your early game goes really well the ramp up time just to get your farming items seems a little on the longish side.
|
On January 10 2014 03:18 chalice wrote: i don't understand how khazix jungle works, unless your early game goes really well the ramp up time just to get your farming items seems a little on the longish side. I think the point is to kill dudes not farm jungle
|
Czech Republic11293 Posts
^^^^ the point is to farm jungle
Yeah, he does farm a bit slower at the start, you can't afford to mess up big in the early game because the jungle creeps will dmg you too much then, but if you keep up with the jungle creeps as you should, once you get SotEL+Brutal you just destroy people, you can 1v1 top laners middle laners anything. It's really beast. After lvl11 you grasshopper people it's hilarious.
|
On January 10 2014 03:18 chalice wrote: i don't understand how khazix jungle works, unless your early game goes really well the ramp up time just to get your farming items seems a little on the longish side. According to Nightblu3, once you get Lizard it doesn't matter. Proper Conservation management + Kha'Zix's good teamfighting overcomes most deficiencies you can run into due to early game.
|
On January 10 2014 03:18 chalice wrote: i don't understand how khazix jungle works, unless your early game goes really well the ramp up time just to get your farming items seems a little on the longish side.
Unless you die when you gank, it works.
|
Czech Republic11293 Posts
Also, buy HP pots and mana pots with K6 until maybe lvl9 or so, they really come in handy because you take dmg from jungle creeps for a lot longer time than most other junglers do.
|
On January 10 2014 03:21 Scip wrote: ^^^^ the point is to farm jungle
Yeah, he does farm a bit slower at the start, you can't afford to mess up big in the early game because the jungle creeps will dmg you too much then, but if you keep up with the jungle creeps as you should, once you get SotEL+Brutal you just destroy people, you can 1v1 top laners middle laners anything. It's really beast. After lvl11 you grasshopper people it's hilarious. My opinion is that Kha really wants Tiamat/Hydra before Bruta.
It helps his clear immensely, since it+W autoclears the small creeps allowing for isolation on big creeps.
Immensely important to making his jungle clear insane.
|
On January 10 2014 03:18 chalice wrote: i don't understand how khazix jungle works, unless your early game goes really well the ramp up time just to get your farming items seems a little on the longish side.
very good clear/farmspeed, ganks, midgame. high burst damage on demand, high mobility. Has multiple ways of going in and out of fights. Kind of like a less trollish shaco with a better teamfight because of resets and higher burst. I think he is more dependand on his team to provide initiation/aoe/cc for him to be effective than needing to be fed. A fed jungle khazix is not gonna carry without either the other team getting caught or your team having solid anit-formation ability and/or aoe like gragas/shiv/olaf/nami, champs who are, luckily for kha, very popular right now.
|
On January 10 2014 03:29 Lord Tolkien wrote:Show nested quote +On January 10 2014 03:21 Scip wrote: ^^^^ the point is to farm jungle
Yeah, he does farm a bit slower at the start, you can't afford to mess up big in the early game because the jungle creeps will dmg you too much then, but if you keep up with the jungle creeps as you should, once you get SotEL+Brutal you just destroy people, you can 1v1 top laners middle laners anything. It's really beast. After lvl11 you grasshopper people it's hilarious. My opinion is that Kha really wants Tiamat/Hydra before Bruta. It helps his clear immensely, since it+W autoclears the small creeps allowing for isolation on big creeps. Immensely important to making his jungle clear insane. Imo clear speed not too important later on once you get your spiritstone item, due to how conservation stack. And his clear is fast enough with sotel
|
|
|
|