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[Patch 3.14] PreSeason 4 General Discussion - Page 81

Forum Index > LoL General
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Alaric
Profile Joined November 2009
France45622 Posts
November 27 2013 14:16 GMT
#1601
On November 27 2013 23:04 Slayer91 wrote:
Show nested quote +
On November 27 2013 22:49 Alaric wrote:
Frankly, it feels more like "if you try ganking and don't get a kill every single time you're very behind" more than a farm to the afk farming. Well, technically that's an indirect buff, but unless I'm Amumu or something and I want to farm till 6 I'm not too sold on it in terms of gold and long term xp.


except if your gank puts the laner further ahead than you get behind...?

its like you guys are just discovering the whole fundementals of jungling which theres the choice between taking the risk for a gank or taking the safe choice with the farm. It's just been exaggerated with the higher farm reward.

Bad wording I guess. I understand that it gives more weight to the decision compared to s3 which was probably too "gank-heavy" (although I tend to prefer ganks to farming, since it introduces more variance), but as it is currently I feel like farming is way, way too ahead of ganking to make the risk worth it.

Now there's stuff like the assists streaks and jungle bonus exp that would need to be addressed too (since knowing how much free gold you're going to get in the midgame teamfights makes you not mind much about being behind in lanes, it makes the primary concern exp and then not only afk farming is superior, counterjungling isn't that interesting because they'll catch up fast), and once that's done we can look more closely at how the early-midgame jungle works out.
Cant take LMS hipsters serious.
Gorsameth
Profile Joined April 2010
Netherlands22311 Posts
November 27 2013 14:18 GMT
#1602
On November 27 2013 23:08 Shikyo wrote:
Jungler 101: If you never gank a toplane where your team's player has 10+ minions at his turret and is trying to lasthit, you're already better than 80% of them at gold and higher.

God i hate it when they do that. More often then not i just ignore the gank and lasthit. And ofc then the jungler gets pissed off that I didnt lose 200+ gold just to burn some guy's flash.
It ignores such insignificant forces as time, entropy, and death
Duvon
Profile Joined October 2011
Sweden2360 Posts
November 27 2013 14:18 GMT
#1603
But since towers are weaker, it's easier to take down poke-style, which puts the onus on the enemy team to do something.
Nothing is impossible, only some things for some people.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-11-27 14:19:19
November 27 2013 14:19 GMT
#1604
Or counterjungling is stronger, because you get more farm and they get less?
Only XP can catch up, and that's assuming you don't catch them in their jungle when they are behind.

"), but as it is currently I feel like farming is way, way too ahead of ganking to make the risk worth it"
ganking if it gets kills is always worth it (nearly always)
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-11-27 14:34:10
November 27 2013 14:32 GMT
#1605
As I mentioned, I don't feel like the gold gap is significant because assist streaks in the midgame tend to compress it hard, making exp the primary concern. Sure, you're behind in gold if you get counterjungled, but not that much. You'll also catch up as soon as you're a level behind unless efforts are made to keep you pinned down until the disadvantage can translate into something more tangible (teamfights start, drake attempt where your Smite is weaker, etc.), and I'm not sure if that's an acceptable trade-off for how much a jungler is going to devote to that end.
Maybe I'm overestimating the counterjungling dude's sacrifices.

As for "it's always wotrh it if it gets the kill" I agree, what I was saying was "you can't afford many botches/people not dying before you get really behind", eg. "you'll have to get a kill close to every time", hence pressure and stuff.
Cant take LMS hipsters serious.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-11-27 14:40:29
November 27 2013 14:40 GMT
#1606
Well, if I'm Fiora vs Pantheon solo top, the lane goes from almost certain loss to practically guaranteed landslide victory if they make the pantheon lose like 300 hp and a few minions. So even without a kill it's worth it practically every single time. It's such an enormous advantage.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Gahlo
Profile Joined February 2010
United States35172 Posts
November 27 2013 14:45 GMT
#1607
On November 27 2013 22:59 Shikyo wrote:
http://forums.na.leagueoflegends.com/board/showthread.php?p=43348007#post43348007

Give me your thoughts?

I still think Riposte should actually block onhits. I fucking smacked that shit to the side udyr, why am I stunned?
Wrag
Profile Joined February 2012
France124 Posts
November 27 2013 14:47 GMT
#1608
On November 27 2013 23:40 Shikyo wrote:
Well, if I'm Fiora vs Pantheon solo top, the lane goes from almost certain loss to practically guaranteed landslide victory if they make the pantheon lose like 300 hp and a few minions. So even without a kill it's worth it practically every single time. It's such an enormous advantage.


I'm sure we can deduce the viability of jungling styles by their effect on the laning phase of the immensely popular Fiora vs Panth matchup.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 27 2013 14:48 GMT
#1609
Riposte just feels like one of the most underwhelming skills in the entire game, especially with shit like Jax E existing.
Carrilord has arrived.
Ghost-z
Profile Joined September 2010
United States1291 Posts
November 27 2013 15:05 GMT
#1610


Have you guys seen this? I didn't know the Red Lens worked like this. I thought it only revealed hidden wards/traps.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Gahlo
Profile Joined February 2010
United States35172 Posts
November 27 2013 15:07 GMT
#1611
On November 28 2013 00:05 Ghost-z wrote:
http://www.youtube.com/watch?v=hh1oGi9qNA0

Have you guys seen this? I didn't know the Red Lens worked like this. I thought it only revealed hidden wards/traps.

More proof that red trinket is best trinket.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 27 2013 15:13 GMT
#1612
so the relic shield changes are live 60 sec cd. etc but the tooltips are not changed.

I'm not sure if it is still worth with the increased cd but after testing you can still use it on ranged characters, they only disabled the execute mechanic so you need to last hit normally in able to pass the gold.
Carrilord has arrived.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
November 27 2013 15:14 GMT
#1613
red trinket is league's smoke?
Bronze player stuck in platinum
Gorsameth
Profile Joined April 2010
Netherlands22311 Posts
November 27 2013 15:14 GMT
#1614
On November 28 2013 00:14 Nos- wrote:
red trinket is league's smoke?

no. its like dust, not smoke.
It ignores such insignificant forces as time, entropy, and death
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 27 2013 15:14 GMT
#1615
On November 27 2013 23:40 Shikyo wrote:
Well, if I'm Fiora vs Pantheon solo top, the lane goes from almost certain loss to practically guaranteed landslide victory if they make the pantheon lose like 300 hp and a few minions. So even without a kill it's worth it practically every single time. It's such an enormous advantage.

It's on you to communicate that to the jungler and now he knows its worth to spend time top. ezpz.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 27 2013 15:17 GMT
#1616
On November 28 2013 00:14 Gorsameth wrote:
Show nested quote +
On November 28 2013 00:14 Nos- wrote:
red trinket is league's smoke?

no. its like dust, not smoke.

not even close in this context
Carrilord has arrived.
Cixah
Profile Joined July 2010
United States11285 Posts
November 27 2013 15:20 GMT
#1617
Yea... were gunna start buying red ward more often.
Hug The Goat! Hug the Goat! Hug the Goat!
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
Last Edited: 2013-11-27 15:32:11
November 27 2013 15:30 GMT
#1618
On November 28 2013 00:14 Gorsameth wrote:
Show nested quote +
On November 28 2013 00:14 Nos- wrote:
red trinket is league's smoke?

no. its like dust, not smoke.

wait i thought that video just shows you can bypass ward vision with red trinket?

oops nevermind I didn't read that red trinket reveals and disables wards/traps. Didn't know about this.
Bronze player stuck in platinum
thenexusp
Profile Joined May 2009
United States3721 Posts
November 27 2013 15:33 GMT
#1619
On November 28 2013 00:05 Ghost-z wrote:
http://www.youtube.com/watch?v=hh1oGi9qNA0

Have you guys seen this? I didn't know the Red Lens worked like this. I thought it only revealed hidden wards/traps.

Reveals *and disables* wards/traps.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
November 27 2013 15:38 GMT
#1620
I thought that "disables" meant they would become dark on minimap as well. Guess not.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
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