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On November 25 2013 19:13 Osmoses wrote:Show nested quote +On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong.
atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank
heart/visage = tankplank
he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/
also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?)
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On November 25 2013 17:04 Scip wrote:Show nested quote +On November 25 2013 16:15 GolemMadness wrote: Despite many people's predictions, Eve's popularity and win rate have remained basically the same so far. I wonder if it'll start to pick up once things have settled down a bit and relic's is nerfed. wtf, Evelynn is broken as FUCK there is enough gold in the jungle to build AP and you dont have to worry about anyone buying pinks because they suck and then you can get hyperbuffed spectral wrath for massive sustain, shit's OP I am staggered that her winrates haven't spiked. My first thought would be that that's because more people who never played her before try her out, but if her popularity hasn't spiked that's not the case. Not sure why that is o.o
You could build AP before as well...? If the new SotSW were that great, then Fiddlesticks and Amumu would see a huge increase in their win percentage as well. The simple fact is that the sustain it provides isn't that great, and it provides slower clear times than SotEL did for Eve. From the games I've played so far, her early game definitely seems harder. Hitting level 3 later makes your first gank less likely to succeed, your jungle clears are very painful until you get SotSW, and the 10% less CDR hurts Eve probably more than any other jungler.
Yes, people are less likely to see you coming for a gank, but if you're not strong enough to kill them, it's not a great trade off.
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On November 25 2013 19:18 Dusty wrote:Show nested quote +On November 25 2013 19:13 Osmoses wrote:On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong. atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank heart/visage = tankplank he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/ also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?) What? You think taking sv+fh over warmogs+atmas is going to be the difference between a glass cannon and 0 damage tankplank? And you're saying the offense tree is strong whereas the defensive tree is weak? And this means you shouldn't build tanky?
Is this... sarcasm?
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On November 25 2013 19:37 Osmoses wrote:Show nested quote +On November 25 2013 19:18 Dusty wrote:On November 25 2013 19:13 Osmoses wrote:On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong. atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank heart/visage = tankplank he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/ also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?) What? You think taking sv+fh over warmogs+atmas is going to be the difference between a glass cannon and 0 damage tankplank? And you're saying the offense tree is strong whereas the defensive tree is weak? And this means you shouldn't build tanky? Is this... sarcasm? GP is a special case where with that particular combo of items, he can poke people for ludicrous amounts of damage with a crit, deal very significant amounts of damage, while still being reasonably tanky. Compared to a SV+FH GP, you'd have maybe 20-30% more EHP, but you'd do less than 1/3 the damage, without the capability to instantly remove a squishy from a fight with a singe parley.
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On November 25 2013 17:04 Scip wrote:Show nested quote +On November 25 2013 16:15 GolemMadness wrote: Despite many people's predictions, Eve's popularity and win rate have remained basically the same so far. I wonder if it'll start to pick up once things have settled down a bit and relic's is nerfed. wtf, Evelynn is broken as FUCK there is enough gold in the jungle to build AP and you dont have to worry about anyone buying pinks because they suck and then you can get hyperbuffed spectral wrath for massive sustain, shit's OP I am staggered that her winrates haven't spiked. My first thought would be that that's because more people who never played her before try her out, but if her popularity hasn't spiked that's not the case. Not sure why that is o.o Scip teach me pls. The only thing I manage to do is feed hard earlygame then still win the game with 5 man ults from behind them. So how to stop the earlygame feed. Any tips?
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Never gank, run away when people get in your vision range. Solved!
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On November 25 2013 19:37 Osmoses wrote:Show nested quote +On November 25 2013 19:18 Dusty wrote:On November 25 2013 19:13 Osmoses wrote:On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong. atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank heart/visage = tankplank he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/ also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?) What? You think taking sv+fh over warmogs+atmas is going to be the difference between a glass cannon and 0 damage tankplank? And you're saying the offense tree is strong whereas the defensive tree is weak? And this means you shouldn't build tanky? Is this... sarcasm?
no, this is the view of mine and several other high elo players
also can someone help me translate this rune page http://image.tving.com/upload/fe/loleditor/2013/1125/201311251385339985048003.png
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On November 25 2013 19:51 Amui wrote:Show nested quote +On November 25 2013 19:37 Osmoses wrote:On November 25 2013 19:18 Dusty wrote:On November 25 2013 19:13 Osmoses wrote:On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong. atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank heart/visage = tankplank he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/ also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?) What? You think taking sv+fh over warmogs+atmas is going to be the difference between a glass cannon and 0 damage tankplank? And you're saying the offense tree is strong whereas the defensive tree is weak? And this means you shouldn't build tanky? Is this... sarcasm? GP is a special case where with that particular combo of items, he can poke people for ludicrous amounts of damage with a crit, deal very significant amounts of damage, while still being reasonably tanky. Compared to a SV+FH GP, you'd have maybe 20-30% more EHP, but you'd do less than 1/3 the damage, without the capability to instantly remove a squishy from a fight with a singe parley. I dunno, I find it very hard to believe an Atmas along with a warmogs would increase his damage by 60%. Even if that were the case, what's more useful: A GP that can dance in the backline and maybe get a lucky crit on a squishy with bad positioning or a GP that can actually get in the mix and be a sustained presence in a teamfight?
Oh. Well, if you're not trolling me then please teach me, because I had gotten the impression it was the other way around :p Do alot of other high elo players actually main GP? I thought I was being hipster as fuck.
I haven't tried the warmogs+atmas, but I've played quite a few games with fh+sv and you are definitely left with enough damage to be a significant threat to the opposing squishies, while being able to draw out teamfights long enough to pop even 3 or 4 oranges (it's like 11 second cd at 40cdr).
About the masteries, looking at them myself the defensive tree looks way stronger than offense unless you go all the way down into the latter (in which case a full defense still trumps it), and I've heard this echoed alot on twitch and, I believe, this forum. But even if the defensive masteries were weak, why on earth should that imply you shouldn't build tanky? Are tanks wasted on s4?
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its not so much that warmogs and atmas is super high damage but its just the fact that warmogs is oftentimes just a jack of all trades defensive item, synergizes with atmas, and atmogs synergizes with trinity/ie (aka critplank).
AFAIK there aren't any GP mains, the "view of mine and several other players" line was just about tanks/heavy defense tree is pretty bad right now, simply because tanks do even less damage than before due to the pen masteries being moved further down, and most of the defense tree is very.. lackluster.
and uh, 3 or 4 oranges in a teamfights?! 30+ second long teamfights aren't very common in my bracket x_x chasing is another thing though...
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On November 25 2013 20:35 Dusty wrote: its not so much that warmogs and atmas is super high damage but its just the fact that warmogs is oftentimes just a jack of all trades defensive item, synergizes with atmas, and atmogs synergizes with trinity/ie (aka critplank).
AFAIK there aren't any GP mains, the "view of mine and several other players" line was just about tanks/heavy defense tree is pretty bad right now, simply because tanks do even less damage than before due to the pen masteries being moved further down, and most of the defense tree is very.. lackluster.
and uh, 3 or 4 oranges in a teamfights?! 30+ second long teamfights aren't very common in my bracket x_x chasing is another thing though... I've heard being unable to disengage from dis pirate is pretty annoying :3
Regarding the defense/offense, they're relative to each other obviously, and in a duel scenario I don't think there's any doubt the lower defense > lower offense.
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Warmogs is pretty much deadweight with that combination. If you want atmas, just get atmas. Even if warmogs gives 15 AD, it's still not worth getting it over something much more useful like Spirit Visage or Frozen Heart(and with Spirit Visage it only gives like 9 more AD.). Frozen Mallet if anything.
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Korea (South)11232 Posts
On November 25 2013 20:11 Dusty wrote:Show nested quote +On November 25 2013 19:37 Osmoses wrote:On November 25 2013 19:18 Dusty wrote:On November 25 2013 19:13 Osmoses wrote:On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong. atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank heart/visage = tankplank he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/ also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?) What? You think taking sv+fh over warmogs+atmas is going to be the difference between a glass cannon and 0 damage tankplank? And you're saying the offense tree is strong whereas the defensive tree is weak? And this means you shouldn't build tanky? Is this... sarcasm? no, this is the view of mine and several other high elo players also can someone help me translate this rune page http://image.tving.com/upload/fe/loleditor/2013/1125/201311251385339985048003.png
13 Armor, 5,4 Apen, 4,7 AD, 3,8 Mpen, 4% lifesteal and 12 Mres
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On November 25 2013 20:57 Chexx wrote:Show nested quote +On November 25 2013 20:11 Dusty wrote:On November 25 2013 19:37 Osmoses wrote:On November 25 2013 19:18 Dusty wrote:On November 25 2013 19:13 Osmoses wrote:On November 25 2013 18:56 Dusty wrote:On November 25 2013 18:23 Osmoses wrote: Voyboy played GP and built triforce->IE->warmogs->atmas and I'm wondering why. I mean he only picked GP for lulz, but why would you build health on him when his w synergises way better with cdr and resistances? Was it just to boost the atmas a bit? because of the cooldown of oranges barely matters in teamfights pretty much the difference between getting 1 in a fight and possibly 2, if you go for some terrible 40% cdr gangplank build You think warmogs and atmas > frozen heart and spirit visage? That's 40cdr and it's pretty damn strong. atmogs is entirely different from frozen heart visage, atmogs with iedge + trinity = critplank heart/visage = tankplank he's playing GP to crit people while being somewhat tanky, not to be an unkillable aura with slows, which is fine if you like doing close to 0 damage :/ also, somewhat related, building tanky right now is extremely bad in most situations due to how weak the defense tree is (or how strong the offense tree is?) What? You think taking sv+fh over warmogs+atmas is going to be the difference between a glass cannon and 0 damage tankplank? And you're saying the offense tree is strong whereas the defensive tree is weak? And this means you shouldn't build tanky? Is this... sarcasm? no, this is the view of mine and several other high elo players also can someone help me translate this rune page http://image.tving.com/upload/fe/loleditor/2013/1125/201311251385339985048003.png 13 Armor, 5,4 Apen, 4,7 AD, 3,8 Mpen, 4% lifesteal and 12 Mres much appreciated <3
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On November 25 2013 20:53 Shikyo wrote: Warmogs is pretty much deadweight with that combination. If you want atmas, just get atmas. Even if warmogs gives 15 AD, it's still not worth getting it over something much more useful like Spirit Visage or Frozen Heart(and with Spirit Visage it only gives like 9 more AD.). Frozen Mallet if anything. Frozen Mallet is up there as one of the worst items in the game. On GP, you might as well go Chilly Mitten. Armor, CDR, slow and Sheen proc for damage.
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So i'm not sure what's going on or if this is normal since I only started playing again, but i've been sitting in queue for 25m + now.
I'm only lvl 8 on this new account and i'm queuing for dominion, but cmon what gives! It's not even the time of day, i've tried a few times throughout and it usually took a good 8m or so to find games. (NA)
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Pootie too good!4331 Posts
On November 25 2013 21:22 Khul Sadukar wrote: So i'm not sure what's going on or if this is normal since I only started playing again, but i've been sitting in queue for 25m + now.
I'm only lvl 8 on this new account and i'm queuing for dominion, but cmon what gives! It's not even the time of day, i've tried a few times throughout and it usually took a good 8m or so to find games. (NA)
did you cancel queue and try again? sometimes it bugs.
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I felt miserable going 0-21-9 on Vi, clearing so slowly. x_x It was my bad for forgetting that I usually ran 21-9-0, although 9-21-0 still worked pretty well with Vi on 3.13. I'll have to run 21-9-0 in a game to be able to compare it. Mundo on the other hand had absolutely no trouble clearing with 0-21-9, apart from the reduced exp which makes your start a bit rougher (and as usual is gone once you hit 6). The Wight in particular is very easy to take down thanks to Infected Cleaver's single-target damage output, which makes it very easy to get a bunch of exp and some gold everytime you run through this part of the jungle (I forgot it a bunch with Vi since it was my first s4 jungle game and lanes didn't go well, but with botched masteries she couldn't kill it fast anyway). I'm going WQEWQR R>Q>E>W, though. I wonder if I wouldn't be better off maxing W second, since most of Mundo's damage output against champions is magical, but then again his E steroid is so good to take down towers...
I'm more hesitant regarding AP mids. 21 util is really good, but 9 offense is also really bad, and it feels like unless I have either very high utility/CDR usage or excellent scaling going 0-9-21 (or 4-5-21) vs a 21 offense mid isn't worth it. Haven't played mid much though, so I'd like to hear what whoever plays AP mages has to say.
v he's talking about Dominion on NA with a level 8 account... so your ranked queue time on EUW is entirely irrelevant.
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Nope.
Queue times for me are around 15-30s. EUW Gold I
Oh about the new masteries.
The new 9's seem to just suck in comparison to the old ones. I wonder if a different mastery distribution should be experimented upon, like 16-14-0 or something
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If you can definitely, I mean MadLife will be there!
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