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A League Player’s Primer to Smite - Page 10

Forum Index > LoL General
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Ryuu314
Profile Joined October 2009
United States12679 Posts
December 27 2013 20:06 GMT
#181
I haven't been playing long but I've gotten the feeling that Fatalis feels kinda like a crutch. I got it all the time when I first started playing cause no backpetal+attacking penalty is awesome, but stat-wise the item feels lacking.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 27 2013 20:11 GMT
#182
Fatalis is an interesting item, as it fills a similar role to Zephyr in League. That is, AS/MS but no other "multiplicative stats" as Yango likes to harp on. It's amazing on characters that have built in PPower and need sticking power, Hastened Fatalis is one of the best items on Kali and Bakasura, while regular Fatalis makes Freya and Chronos (who are AS and MPower scaling) amazing (though generally not until after Demonic Grip).

On Hunters, I wouldn't get it over Sais or Rage/Malice as an AS item, but as a kiting/chasing item, it's basically unparalleled. I don't think I'd ever consider it core on them, but good as a personal preference or situational item.
It's your boy Guzma!
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 27 2013 20:24 GMT
#183
Difference is in LoL, MS doesn't usually correlate with ability to outplay, while Fatalis does.
liftlift > tsm
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
Last Edited: 2013-12-28 01:42:09
December 28 2013 01:41 GMT
#184
On December 28 2013 05:06 Ryuu314 wrote:
I haven't been playing long but I've gotten the feeling that Fatalis feels kinda like a crutch. I got it all the time when I first started playing cause no backpetal+attacking penalty is awesome, but stat-wise the item feels lacking.


Fatalis is retardedly good on chronos though

you wont ever chase him down or run away from him when he has that + his speed buff
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 28 2013 17:47 GMT
#185
I'll chime in on hunter builds since that's what I main.

Qin's Sais are only better than Qin's Blades if you're ahead. Sais do damage based on missing health, so if you're behind and people are starting to get tanky, you'll want the blades instead.

Don't get Fatalis on hunters. It's nice for mobility and shit, but it delays power a lot. Also, most hunters have fairly good mobility/escapes as it is, and if you get tier 3 Sprint early (which I like to), you'll get the mobility benefit of Fatalis anyway.

For ArPen items, there are a few good options. Johtun's, Focused Voidblade, and Titansbane are all good. I personally prefer the voidblade, but I haven't actually done the math on it.

Rage is great as long as you can chain autos, which, if you're playing hunters with any regularity, you can.

Maxing Heartseeker immediately is really important. Devourer's Glove is somewhat like Bloodthirster, and if you're going to bypass Qin's for whatever reason, it's a good pick up. But you have to be aware of the movespeed and comparatively stacking damage that you would have on Heartseeker and that the enemy hunter likely will have.

Having Deathbringer and Rage completed makes things fun.

I don't like Transcendence on anyone really (although I don't play Xbalanque). As Req said AMC's recent nerfs make it not very good on him anymore, although I never even used to build it on bees anyway.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
Last Edited: 2014-01-01 01:01:09
January 01 2014 01:00 GMT
#186
fuck yes the jungle guide is here!
e: that was late
BW pros training sc2 is like kiss making a dub step album.
mordek
Profile Blog Joined December 2010
United States12705 Posts
January 04 2014 15:54 GMT
#187
bought athena and 100% the right purchase. love it.

played a normal with my bro, athena thanatos lane. everyone was soooo terrible and we couldn't carry enough 4v5 but it was close lol.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 08 2014 00:33 GMT
#188
https://docs.google.com/a/hirezstudios.com/document/d/1stq0D58OBSSWRkZxuPsJhlEtTbLDqsXruc7GAqUb0Cc/pub

they're buffing vulcan?!
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 08 2014 02:44 GMT
#189
Lots of interesting changes this patch. Will be a whole new game after tomorrow, it seems.
It's your boy Guzma!
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 08 2014 03:52 GMT
#190
I went 5-0-4 as Chang'e and never went back to base.

Bunny #1
It's your boy Guzma!
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 08 2014 04:11 GMT
#191
On January 08 2014 11:44 Requizen wrote:
Lots of interesting changes this patch. Will be a whole new game after tomorrow, it seems.


I think I'm going to buy devourer's in place of heartseeker now and still get Qin's or an early rage
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 08 2014 14:42 GMT
#192
oh, and teleport nerf means solo aphro will be a thing again

aww yiss
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
January 08 2014 14:47 GMT
#193
In Arena, the towers no longer provide points for being destroyed. They are now only for defending the exit points of the base, and cannot be killed

Damn lucky we won as hard as possible yesterday
BW pros training sc2 is like kiss making a dub step album.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 08 2014 14:49 GMT
#194
On January 08 2014 23:47 ComaDose wrote:
Show nested quote +
In Arena, the towers no longer provide points for being destroyed. They are now only for defending the exit points of the base, and cannot be killed

Damn lucky we won as hard as possible yesterday


the only reason I realized it was possible to kill them was because I read that they were removing it haha

our duo lane beasted last night though
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2014-01-08 16:32:49
January 08 2014 16:31 GMT
#195
Teleport got nerfed hard, I really like it although I feel some gods will fall out as the result of it.

My merc got nerfed too although I'm not sure how much impact it's gonna be, it's not like you see it coming you can avoid it anyway.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 08 2014 17:20 GMT
#196
Teleport nerf rather changes the dynamic of solo lane. Some mids will be effected, but overall not as hard. Sustain solo laners will be really hard to fight without the ability to match their healing.

But it's an indirect buff to my Chang'e so I'm good with it.
It's your boy Guzma!
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 08 2014 17:20 GMT
#197
On January 09 2014 01:31 canikizu wrote:
Teleport got nerfed hard, I really like it although I feel some gods will fall out as the result of it.

My merc got nerfed too although I'm not sure how much impact it's gonna be, it's not like you see it coming you can avoid it anyway.


sure you can - once people get used to that, the .5s primer will allow a counter aegis

I feel like it will also take a bit for merc players to get used to the .5s delay where there previously was none
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
canikizu
Profile Joined September 2010
4860 Posts
January 08 2014 18:10 GMT
#198
On January 09 2014 02:20 Requizen wrote:
Teleport nerf rather changes the dynamic of solo lane. Some mids will be effected, but overall not as hard. Sustain solo laners will be really hard to fight without the ability to match their healing.

But it's an indirect buff to my Chang'e so I'm good with it.

I like Chang'e too too bad she's out of free rotation now. I want to buy Kali first before getting her.


On January 09 2014 02:20 jcarlsoniv wrote:
Show nested quote +
On January 09 2014 01:31 canikizu wrote:
Teleport got nerfed hard, I really like it although I feel some gods will fall out as the result of it.

My merc got nerfed too although I'm not sure how much impact it's gonna be, it's not like you see it coming you can avoid it anyway.


sure you can - once people get used to that, the .5s primer will allow a counter aegis

I feel like it will also take a bit for merc players to get used to the .5s delay where there previously was none

I'm not sure unless I try it. I think it can warn you about Merc incoming, but do very little to prevent it. It's very hard to time the aegis, since Merc can just cancel his ulti to bait.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
January 08 2014 18:57 GMT
#199
On January 09 2014 03:10 canikizu wrote:
Show nested quote +
On January 09 2014 02:20 Requizen wrote:
Teleport nerf rather changes the dynamic of solo lane. Some mids will be effected, but overall not as hard. Sustain solo laners will be really hard to fight without the ability to match their healing.

But it's an indirect buff to my Chang'e so I'm good with it.

I like Chang'e too too bad she's out of free rotation now. I want to buy Kali first before getting her.


If you're planning on playing this game for any length of time, I highly suggest dropping $30 for all current and future gods - this deal goes away once beta ends.


Show nested quote +
On January 09 2014 02:20 jcarlsoniv wrote:
On January 09 2014 01:31 canikizu wrote:
Teleport got nerfed hard, I really like it although I feel some gods will fall out as the result of it.

My merc got nerfed too although I'm not sure how much impact it's gonna be, it's not like you see it coming you can avoid it anyway.


sure you can - once people get used to that, the .5s primer will allow a counter aegis

I feel like it will also take a bit for merc players to get used to the .5s delay where there previously was none

I'm not sure unless I try it. I think it can warn you about Merc incoming, but do very little to prevent it. It's very hard to time the aegis, since Merc can just cancel his ulti to bait.


False - the primer only shows up once Merc fires the ult (as far as I understand it). .5s is probably enough time to react with an aegis. I'm not sure the wind up delay on Poseidon ult, but it can't be much longer than .5s, and with a little experience it is very possible to aegis the kraken.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2014-01-08 20:03:42
January 08 2014 20:00 GMT
#200
On January 09 2014 03:57 jcarlsoniv wrote:
Show nested quote +
On January 09 2014 03:10 canikizu wrote:
On January 09 2014 02:20 Requizen wrote:
Teleport nerf rather changes the dynamic of solo lane. Some mids will be effected, but overall not as hard. Sustain solo laners will be really hard to fight without the ability to match their healing.

But it's an indirect buff to my Chang'e so I'm good with it.

I like Chang'e too too bad she's out of free rotation now. I want to buy Kali first before getting her.


If you're planning on playing this game for any length of time, I highly suggest dropping $30 for all current and future gods - this deal goes away once beta ends.

Show nested quote +

On January 09 2014 02:20 jcarlsoniv wrote:
On January 09 2014 01:31 canikizu wrote:
Teleport got nerfed hard, I really like it although I feel some gods will fall out as the result of it.

My merc got nerfed too although I'm not sure how much impact it's gonna be, it's not like you see it coming you can avoid it anyway.


sure you can - once people get used to that, the .5s primer will allow a counter aegis

I feel like it will also take a bit for merc players to get used to the .5s delay where there previously was none

I'm not sure unless I try it. I think it can warn you about Merc incoming, but do very little to prevent it. It's very hard to time the aegis, since Merc can just cancel his ulti to bait.


False - the primer only shows up once Merc fires the ult (as far as I understand it). .5s is probably enough time to react with an aegis. I'm not sure the wind up delay on Poseidon ult, but it can't be much longer than .5s, and with a little experience it is very possible to aegis the kraken.

I have to check out the new patch and see, because from what I saw yesterday's Bart's preview stream, it doesn't look that big of a deal, maybe it's clearer if I'm from the enemy's perspective.

and $30 for all gods, not including skins, right? I still use favor to buy skins?
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