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On October 27 2013 11:29 ketchup wrote:Show nested quote +On October 27 2013 11:21 UnKooL wrote: NA pro teams man....if cop didn't get interrupted by ezeral's ult crs would've just lost an inhib for free LOL cuz he 100% would've recalled back with his team Not to mention the bad NA baron throw, westrice vs kassadin's chase(diving two towers), then westrice dying to that kass that got away and came back due to homeguards(but still having to use his zhonyas). gg TBH I think if TBD has better mid laner they probably become the strongest amateur team. Arthelon is that much behind everyone else.
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On October 27 2013 11:08 phyvo wrote: But, again, we don't know if it will be 3 wards per person when all is said and done, if ward durations will change, if ward costs will change, what kind of CDs the trinket abilities are on, or if vision wards will be buffed (vision range, hp, limit, or cost). Any of these changes could happen before the vision rework hits the PBE, before it hits live, and certainly before S4 starts so saying that there will be more or less vision come S4 (that is, complaining about how said vision might ruin the game FOREVERS) is silly.
While we don't know the specifics, I think it is fair to object to the direction, which we do have.
Personally I really like the ward cap, but I don't like the extra gold. Spreading the warding burden will be enough extra gold for Supports IMO.
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Is there a way to popout an azubu stream?
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On October 27 2013 11:32 UnKooL wrote:Show nested quote +On October 27 2013 11:29 ketchup wrote:On October 27 2013 11:21 UnKooL wrote: NA pro teams man....if cop didn't get interrupted by ezeral's ult crs would've just lost an inhib for free LOL cuz he 100% would've recalled back with his team Not to mention the bad NA baron throw, westrice vs kassadin's chase(diving two towers), then westrice dying to that kass that got away and came back due to homeguards(but still having to use his zhonyas). gg TBH I think if TBD has better mid laner they probably become the strongest amateur team. Arthelon is that much behind everyone else.
Hahaha. The worst part of this is that they actually got rid of arthelon for a bit, just to end up with him again as their mid laner. I believe he came back with them around the time NACL started.
On October 27 2013 11:37 beefhamburger wrote: Is there a way to popout an azubu stream?
Nope. As far as I saw on their website, there isn't a way to do that. #1 reason I don't use azubu.
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On October 27 2013 11:13 ketchup wrote:Show nested quote +On October 27 2013 11:12 thenexusp wrote:On October 27 2013 11:10 ketchup wrote:On October 27 2013 10:36 phyvo wrote:On October 27 2013 09:52 ketchup wrote:On October 27 2013 08:58 TheYango wrote:On October 27 2013 08:34 iCanada wrote: I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway. It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful. Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point. I despise this change more so than any other. It was already a stretch that they gave gold on harass damage, but now they want to give shared gold? I hoped it would never make it through, but considering that they announced it, it's a definite thing. There's not many people complaining about it either, which really scares me. I don't understand why people are accepting this change so easily. ...maybe because no one knows the numbers, no one has played with the changes, and maybe because it's not that big of a deal. Fancy that, people aren't upset when all they have is a bare outline of a mechanic to judge. All I read from you guys lately about S4 is "The sky is falling! The sky is falling!" I'm not thrilled about the changes myself but at least I'm withholding judgement until I can play them. If you guys play post-preseason S4 for a month and still hate it that is when you'll have something to complain about (aside from whatever release Black Cleaver that pops up but it's not like BC is still OP). I don't know what you are talking about. This is my first post in the last few days for GD. Please don't lump me in with everyone else, and then pretend like I'm talking about the sky falling and stuff like that. I don't think I said anything like the "sky is falling". I'm not exaggerating when I said that the change scares me, but that's all I said. I don't think I claimed anything more than what I claimed. I sincerely despise that specific change, and the idea behind it. I don't understand why more people aren't looking at that specific change, and questioning why they would add something in the game like that. I don't care about the numbers, because to me, the whole concept is wrong. To me, the idea of a shared gold system is truthfully not one that should ever be in a game of this nature(moba,aots, whatever the fuck you want to call it). Aren't assists already kind of a shared gold system? Shared gold system in regards to last hitting? I edited the initial statement to clarify accordingly. see: http://www.reddit.com/r/leagueoflegends/comments/1p7g2b/how_to_carry_my_carry_an_introduction_to_support/Show nested quote + Philosopher’s Stone grants gold every 10 seconds. When a nearby ally kills a minion, you earn gold.
Executioner’s Emblem executes minions below 200 health and grants gold to both you and the nearest ally when you last hit. Your ally gains a small gold bonus on top of this. This effect can happen up to twice a minute.
Curious. Why is sharing gold for kills okay, but not last-hitting?
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On October 27 2013 11:46 thenexusp wrote:Show nested quote +On October 27 2013 11:13 ketchup wrote:On October 27 2013 11:12 thenexusp wrote:On October 27 2013 11:10 ketchup wrote:On October 27 2013 10:36 phyvo wrote:On October 27 2013 09:52 ketchup wrote:On October 27 2013 08:58 TheYango wrote:On October 27 2013 08:34 iCanada wrote: I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway. It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful. Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point. I despise this change more so than any other. It was already a stretch that they gave gold on harass damage, but now they want to give shared gold? I hoped it would never make it through, but considering that they announced it, it's a definite thing. There's not many people complaining about it either, which really scares me. I don't understand why people are accepting this change so easily. ...maybe because no one knows the numbers, no one has played with the changes, and maybe because it's not that big of a deal. Fancy that, people aren't upset when all they have is a bare outline of a mechanic to judge. All I read from you guys lately about S4 is "The sky is falling! The sky is falling!" I'm not thrilled about the changes myself but at least I'm withholding judgement until I can play them. If you guys play post-preseason S4 for a month and still hate it that is when you'll have something to complain about (aside from whatever release Black Cleaver that pops up but it's not like BC is still OP). I don't know what you are talking about. This is my first post in the last few days for GD. Please don't lump me in with everyone else, and then pretend like I'm talking about the sky falling and stuff like that. I don't think I said anything like the "sky is falling". I'm not exaggerating when I said that the change scares me, but that's all I said. I don't think I claimed anything more than what I claimed. I sincerely despise that specific change, and the idea behind it. I don't understand why more people aren't looking at that specific change, and questioning why they would add something in the game like that. I don't care about the numbers, because to me, the whole concept is wrong. To me, the idea of a shared gold system is truthfully not one that should ever be in a game of this nature(moba,aots, whatever the fuck you want to call it). Aren't assists already kind of a shared gold system? Shared gold system in regards to last hitting? I edited the initial statement to clarify accordingly. see: http://www.reddit.com/r/leagueoflegends/comments/1p7g2b/how_to_carry_my_carry_an_introduction_to_support/ Philosopher’s Stone grants gold every 10 seconds. When a nearby ally kills a minion, you earn gold.
Executioner’s Emblem executes minions below 200 health and grants gold to both you and the nearest ally when you last hit. Your ally gains a small gold bonus on top of this. This effect can happen up to twice a minute.
Curious. Why is sharing gold for kills okay, but not last-hitting? Because it's an obtuse way to deal with a problem that doesn't exist.
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I assume Snoopeh is joking, right? I don't see why Dig needs another jungle/support.
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chauster leaves main roster of CLG, immediately start streaming on twitch. Good job azubu.
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On October 27 2013 12:09 SnK-Arcbound wrote: chauster leaves main roster of CLG, immediately start streaming on twitch. Good job azubu. Do you know what division he's in right now? says he's smurfing. EDIT: just looked at lol king, plat 1 so far.
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I cant tell if CRS is playing badly, or if TBD is playing well. lol
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I am of the opinion everyone is playing badly
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Brokenshard playing very questionably. Probably lag.
EDIT: Also, double Aceuuuuu
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On October 27 2013 12:39 Kouda wrote: I cant tell if CRS is playing badly, or if TBD is playing well. lol it's na, the answer is usually both ^O^
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On October 27 2013 13:15 Shiznick wrote:Show nested quote +On October 27 2013 12:39 Kouda wrote: I cant tell if CRS is playing badly, or if TBD is playing well. lol it's na, the answer is usually both ^O^ Except for Quas hypetrain.
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Not sure if its legit, but I see someone named dSelect playing right now on jacky's stream. Could it be select?
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For some reason, I'm having a lot of success with ADC, typically my worst role. I've just kinda been unable to lose lately (in lane at least, lol)
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Just saw a game with Locicero as Ashe in the client :o
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Scumbag loci not streaming. Or scumbag tl people not watching his stream in great enough numbers.
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I couldn't find a Lissandra guide, so how do I build her? How much does she need CDR, and how early? When should I get Zhonyas? Should I build her squishy and rely on ult + Zhonyas, or should I buy something to give her some bulk?
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