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[Patch 3.12] (j/k) Jinx General Discussion - Page 359

Forum Index > LoL General
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wei2coolman
Profile Joined November 2010
United States60033 Posts
October 27 2013 00:56 GMT
#7161
Cuz more gold is a good thing!
liftlift > tsm
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 27 2013 00:58 GMT
#7162
Quas trying to prove Swain is a useful champ... dunno if that's working for them lol.
It's your boy Guzma!
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2013-10-27 00:59:33
October 27 2013 00:59 GMT
#7163
there is no point in complaining, there are certain people in key positions at Riot who will never listen. Only to the voices in their heads.....

I am glad there is a dota 2 i can switch to if things get too retarded.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 27 2013 00:59 GMT
#7164
On October 27 2013 09:58 Requizen wrote:
Quas trying to prove Swain is a useful champ... dunno if that's working for them lol.

OMG stop changing ur race. Now u r ultralisk. Before you were like a Carrier :<
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 27 2013 01:00 GMT
#7165
On October 27 2013 09:59 obesechicken13 wrote:
Show nested quote +
On October 27 2013 09:58 Requizen wrote:
Quas trying to prove Swain is a useful champ... dunno if that's working for them lol.

OMG stop changing ur race. Now u r ultralisk. Before you were like a Carrier :<

When was I a Carrier.... who do you think I is?
It's your boy Guzma!
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 27 2013 01:02 GMT
#7166
Requizen is becoming Craton.

Ugh I can't tell how I feel about that.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Swords
Profile Blog Joined May 2012
6038 Posts
October 27 2013 01:04 GMT
#7167
Quantic are really showing they belong in the NA LCS.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 27 2013 01:04 GMT
#7168
THAT FUCKING STEAL LUL
It's your boy Guzma!
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
October 27 2013 01:04 GMT
#7169
Ahahaha. That Quantic.
"His father is pretty juicy tbh." ~WaveofShadow
Amethyst21
Profile Blog Joined February 2011
Canada7032 Posts
October 27 2013 01:09 GMT
#7170
On October 27 2013 10:04 Lord Tolkien wrote:
Ahahaha. That Quantic.


They made 2 mistakes, both at baron and it cost them both games.
Overall a really good series, these teams feel fairly evenly matched.
/On the C9 Hype Train/@DatFirefly
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2013-10-27 01:39:19
October 27 2013 01:36 GMT
#7171
On October 27 2013 08:34 iCanada wrote:
Show nested quote +
On October 27 2013 08:00 obesechicken13 wrote:
On October 27 2013 07:56 iCanada wrote:
So...

Why the hell is Riot buffing 2v1 with these new gold Items?

I dont get it.. they say they want the game to be faster paced, and then they put in free wards for all, and give you items that promote doing nothing but staying in lane all game?

I just... I dont get it... Someone tell me the S4 changes aren't as dumb as I feel like they are. Talk me off the ledge TL LoL.

You have so much to keep playing for! Elise Skins! Uhm Halloween map return!

Supports will be stronger and more useful!


Yeah, I dunno... Thing is they changing the two roles I like, and from what I have seen, I dont think I really like the changes.

I've always liked champs with well defined power curves. Panth, Nasus, Sona, Lulu etc. I feel like the majority of those champions just wont have that anymore, and will just be homogenized by the support gold changes.

The change to Wards is just dumb. Lol already has way to much vision. Against competent players you can never gank anyway when they have to pay for wards.

I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway.


Two things are important here:

Don't latch on to numbers they have stated as if we're going to be playing them for a year after they come into effect. This is pre-pre-season, for goodness sake.

Moreover, I understand that people love speculation, but you can't say they're going to increase vision. Everyone buying wards =/= more vision since there are wards limits, counterwarding is changing, and Riot is reworking vision heavily (possible nerfbats to swing). Riot has nerfed and buffed wards before and unless they are asleep they are not going to release 1 version and say "Ok we're done!"

On October 27 2013 09:52 ketchup wrote:
Show nested quote +
On October 27 2013 08:58 TheYango wrote:
On October 27 2013 08:34 iCanada wrote:
I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway.

It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful.

Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point.


I despise this change more so than any other. It was already a stretch that they gave gold on harass damage, but now they want to give shared gold? I hoped it would never make it through, but considering that they announced it, it's a definite thing. There's not many people complaining about it either, which really scares me. I don't understand why people are accepting this change so easily.



...maybe because no one knows the numbers, no one has played with the changes, and maybe because it's not that big of a deal. Fancy that, people aren't upset when all they have is a bare outline of a mechanic to judge.

All I read from you guys lately about S4 is "The sky is falling! The sky is falling!" I'm not thrilled about the changes myself but at least I'm withholding judgement until I can play them. If you guys play post-preseason S4 for a month and still hate it that is when you'll have something to complain about (aside from whatever release Black Cleaver that pops up but it's not like BC is still OP).
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Alaric
Profile Joined November 2009
France45622 Posts
October 27 2013 01:47 GMT
#7172
If anything, the way pinks work makes it way harder to deny vision of a zone unless you're actively protecting it, which means you'd rather use sweeper to clean wards before you attempt a drake, and keep the pink for, say, your lane bush, which you can keep guarding.

If they make denying vision harder, then it makes vision better. There'll be less vision overall but that's because noone friggin' wards in soloQ, in organised play 3 wards/person is more than enough to cover everything you want to.
Cant take LMS hipsters serious.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 27 2013 01:59 GMT
#7173
On October 27 2013 10:00 Requizen wrote:
Show nested quote +
On October 27 2013 09:59 obesechicken13 wrote:
On October 27 2013 09:58 Requizen wrote:
Quas trying to prove Swain is a useful champ... dunno if that's working for them lol.

OMG stop changing ur race. Now u r ultralisk. Before you were like a Carrier :<

When was I a Carrier.... who do you think I is?

Oh. nvm then.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
October 27 2013 02:05 GMT
#7174
On October 27 2013 08:58 TheYango wrote:
Show nested quote +
On October 27 2013 08:34 iCanada wrote:
I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway.

It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful.

Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point.


I'm impressed that you keep up with game mechanics in Smite and Strife lol.
TranslatorBaa!
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2013-10-27 02:09:51
October 27 2013 02:08 GMT
#7175
But, again, we don't know if it will be 3 wards per person when all is said and done, if ward durations will change, if ward costs will change, what kind of CDs the trinket abilities are on, or if vision wards will be buffed (vision range, hp, limit, or cost). Any of these changes could happen before the vision rework hits the PBE, before it hits live, and certainly before S4 starts so saying that there will be more or less vision come S4 (that is, complaining about how said vision might ruin the game FOREVERS) is silly.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2013-10-27 02:13:55
October 27 2013 02:10 GMT
#7176
On October 27 2013 10:36 phyvo wrote:
Show nested quote +
On October 27 2013 09:52 ketchup wrote:
On October 27 2013 08:58 TheYango wrote:
On October 27 2013 08:34 iCanada wrote:
I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway.

It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful.

Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point.


I despise this change more so than any other. It was already a stretch that they gave gold on harass damage, but now they want to give shared gold? I hoped it would never make it through, but considering that they announced it, it's a definite thing. There's not many people complaining about it either, which really scares me. I don't understand why people are accepting this change so easily.



...maybe because no one knows the numbers, no one has played with the changes, and maybe because it's not that big of a deal. Fancy that, people aren't upset when all they have is a bare outline of a mechanic to judge.

All I read from you guys lately about S4 is "The sky is falling! The sky is falling!" I'm not thrilled about the changes myself but at least I'm withholding judgement until I can play them. If you guys play post-preseason S4 for a month and still hate it that is when you'll have something to complain about (aside from whatever release Black Cleaver that pops up but it's not like BC is still OP).


I don't know what you are talking about. This is my first post in the last few days for GD. Please don't lump me in with everyone else, and then pretend like I'm talking about the sky falling and stuff like that. I don't think I said anything like the "sky is falling". I'm not exaggerating when I said that the change scares me, but that's all I said. I don't think I claimed anything more than what I claimed. I sincerely despise that specific change, and the idea behind it. I don't understand why more people aren't looking at that specific change, and questioning why they would add something in the game like that. I don't care about the numbers, because to me, the whole concept is wrong. To me, the idea of a shared gold system[in regards to last hitting] is truthfully not one that should ever be in a game of this nature(moba,arts, whatever the fuck you want to call it).
thenexusp
Profile Joined May 2009
United States3721 Posts
October 27 2013 02:12 GMT
#7177
On October 27 2013 11:10 ketchup wrote:
Show nested quote +
On October 27 2013 10:36 phyvo wrote:
On October 27 2013 09:52 ketchup wrote:
On October 27 2013 08:58 TheYango wrote:
On October 27 2013 08:34 iCanada wrote:
I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway.

It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful.

Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point.


I despise this change more so than any other. It was already a stretch that they gave gold on harass damage, but now they want to give shared gold? I hoped it would never make it through, but considering that they announced it, it's a definite thing. There's not many people complaining about it either, which really scares me. I don't understand why people are accepting this change so easily.



...maybe because no one knows the numbers, no one has played with the changes, and maybe because it's not that big of a deal. Fancy that, people aren't upset when all they have is a bare outline of a mechanic to judge.

All I read from you guys lately about S4 is "The sky is falling! The sky is falling!" I'm not thrilled about the changes myself but at least I'm withholding judgement until I can play them. If you guys play post-preseason S4 for a month and still hate it that is when you'll have something to complain about (aside from whatever release Black Cleaver that pops up but it's not like BC is still OP).


I don't know what you are talking about. This is my first post in the last few days for GD. Please don't lump me in with everyone else, and then pretend like I'm talking about the sky falling and stuff like that. I don't think I said anything like the "sky is falling". I'm not exaggerating when I said that the change scares me, but that's all I said. I don't think I claimed anything more than what I claimed. I sincerely despise that specific change, and the idea behind it. I don't understand why more people aren't looking at that specific change, and questioning why they would add something in the game like that. I don't care about the numbers, because to me, the whole concept is wrong. To me, the idea of a shared gold system is truthfully not one that should ever be in a game of this nature(moba,aots, whatever the fuck you want to call it).

Aren't assists already kind of a shared gold system?
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2013-10-27 02:18:12
October 27 2013 02:13 GMT
#7178
On October 27 2013 11:12 thenexusp wrote:
Show nested quote +
On October 27 2013 11:10 ketchup wrote:
On October 27 2013 10:36 phyvo wrote:
On October 27 2013 09:52 ketchup wrote:
On October 27 2013 08:58 TheYango wrote:
On October 27 2013 08:34 iCanada wrote:
I havn't played DotA for probably 6 years now, I feel like I should just go play it, it seems to cater to the things I enjoy/want out of LoL anyway.

It's funny because people are up in arms about DotA 6.79 being too much like LoL, and while it's true that 6.79 made DotA more LoL-like, it's true in the best way possible. Icefrog clearly is paying attention to LoL and trying to take elements of the game that have made it so successful.

Meanwhile, despite some of these systemic issues in LoL being things DotA dealt with 3-4 years ago (vision issues, support itemization), Riot is intent on copying bad ideas from other shit MOBA games that nobody likes or cares about (vision item slot from Smite, last-hit "assist" gold from Strife) rather than trying to use how DotA dealt with the issue as a starting point.


I despise this change more so than any other. It was already a stretch that they gave gold on harass damage, but now they want to give shared gold? I hoped it would never make it through, but considering that they announced it, it's a definite thing. There's not many people complaining about it either, which really scares me. I don't understand why people are accepting this change so easily.



...maybe because no one knows the numbers, no one has played with the changes, and maybe because it's not that big of a deal. Fancy that, people aren't upset when all they have is a bare outline of a mechanic to judge.

All I read from you guys lately about S4 is "The sky is falling! The sky is falling!" I'm not thrilled about the changes myself but at least I'm withholding judgement until I can play them. If you guys play post-preseason S4 for a month and still hate it that is when you'll have something to complain about (aside from whatever release Black Cleaver that pops up but it's not like BC is still OP).


I don't know what you are talking about. This is my first post in the last few days for GD. Please don't lump me in with everyone else, and then pretend like I'm talking about the sky falling and stuff like that. I don't think I said anything like the "sky is falling". I'm not exaggerating when I said that the change scares me, but that's all I said. I don't think I claimed anything more than what I claimed. I sincerely despise that specific change, and the idea behind it. I don't understand why more people aren't looking at that specific change, and questioning why they would add something in the game like that. I don't care about the numbers, because to me, the whole concept is wrong. To me, the idea of a shared gold system is truthfully not one that should ever be in a game of this nature(moba,aots, whatever the fuck you want to call it).

Aren't assists already kind of a shared gold system?


Shared gold system in regards to last hitting? I edited the initial statement to clarify accordingly.

see:

http://www.reddit.com/r/leagueoflegends/comments/1p7g2b/how_to_carry_my_carry_an_introduction_to_support/


Philosopher’s Stone grants gold every 10 seconds. When a nearby ally kills a minion, you earn gold.

Executioner’s Emblem executes minions below 200 health and grants gold to both you and the nearest ally when you last hit. Your ally gains a small gold bonus on top of this. This effect can happen up to twice a minute.
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
October 27 2013 02:21 GMT
#7179
NA pro teams man....if cop didn't get interrupted by ezeral's ult crs would've just lost an inhib for free LOL cuz he 100% would've recalled back with his team
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
ketchup
Profile Joined August 2010
14521 Posts
October 27 2013 02:29 GMT
#7180
On October 27 2013 11:21 UnKooL wrote:
NA pro teams man....if cop didn't get interrupted by ezeral's ult crs would've just lost an inhib for free LOL cuz he 100% would've recalled back with his team


Not to mention the bad NA baron throw, westrice vs kassadin's chase(diving two towers), then westrice dying to that kass that got away and came back due to homeguards(but still having to use his zhonyas). gg
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