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On August 19 2013 21:05 SagaZ wrote:Show nested quote +On August 19 2013 21:04 Itsmedudeman wrote:On August 19 2013 21:02 SagaZ wrote:On August 19 2013 20:34 Sponkz wrote:On August 19 2013 20:28 SagaZ wrote:On August 19 2013 20:22 Sponkz wrote:On August 19 2013 20:17 mr_tolkien wrote:On August 19 2013 20:11 Zaphod Beeblebrox wrote:On August 19 2013 20:04 mr_tolkien wrote:On August 19 2013 20:03 Mikau wrote: [quote] Where are you getting these numbers? I'm kinda curious where my friends and I stand in terms of the rest of the LoL playerbase (us ranging from bronze to gold)
http://www.lolsummoners.com/stats/rankings/euwDunno who's spouting this bullshit. Diamond is already more than 1% of the playerbase. He said Diamond I, not simply all Diamond players. If 1.2% of all players are Diamond V or higher, its reasonable that less than 0,1% is Diamond I or higher. Diamond I is ~0.25% according to the graph. Not 0.0125%... I'm Diamond I and I'm terrible as fuck lol, It's a pretty big group. Yeah, i was just crunching some numbers, i didn't have the much needed data that you have provided  Still 0,25% is pretty lulzy. Wasn't me who said 0,5% was plat 1 or higher ^^ On August 19 2013 19:51 Simberto wrote: Yeah, but that has the same problem as warding mid. I just can't walk there and leave my adc alone in lane for 30+ seconds. It shouldn't take you that long, perhaps 10-15 seconds at max. And then there's the akward moment when their botlane colapse on you because they saw you going there and your adc does nothing. I mean obviously deep wards are better than river wards, but there's a lot of risk involved in going so deep into enemy territory, especially at the beggining of the game. There is no risk, warding your own jungle, brother. My bad, missunderstood This quote chain is getting ridiculous. I think it can only get better
I just tested it. The way from a reasonable position in front of their tower to a place where you can ward behind your red buff takes ~13 seconds at 330 MS, which is what i have at that point in the game as a supp without wards. Since it takes the same amount of time to go back, that would make it 26 seconds. The way from the same position to a place where i can ward ~ my wraiths, which is strictly superior to behind your red since it also helps your mid, takes ~ 15 seconds.
Both mean that i am out of lane for 30 seconds and my AD is most likely dead because he is bad and gets engaged upon the second i leave lane.
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On August 19 2013 19:37 The_Unseen wrote:Show nested quote +On August 19 2013 00:44 AsnSensation wrote: whats the fastest way to level an account with xp boost, someone on reddit mentioned sth about 1v1 twisted treeline? I might be late to the party, but I'm doing it now and it works great : - Gogo Twisted Treeline Custom game Team size 1 - Add Bot Soraka Beginner - Pick master yi with heal / smite - Buy Ichor of Rage (or whatever the TT red pot is called), 5 health pots 4 mana pots - push the botlane to the nexus, you should win in 6 minutes. It might take a couple of tries to optimize it (heal for the first cannon wave, smite on first minion then it's up for every enemy cannon minion, ONLY use red pot once you're hitting the tower, focus the towers hardcore, never activate Wuju Style). With double XP boosts, you make like 300/350 Xp a game, so you need between 100 and 120 of those to be level 30
Thanks man!
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On August 19 2013 21:10 Simberto wrote:
I just tested it. The way from a reasonable position in front of their tower to a place where you can ward behind your red buff takes ~13 seconds at 330 MS, which is what i have at that point in the game as a supp without wards. Since it takes the same amount of time to go back, that would make it 26 seconds. The way from the same position to a place where i can ward ~ my wraiths, which is strictly superior to behind your red since it also helps your mid, takes ~ 15 seconds.
Both mean that i am out of lane for 30 seconds and my AD is most likely dead because he is bad and gets engaged upon the second i leave lane. As a support, I will TOTALLY go ham on the enemy AD when the support goes to ward river unless they pick a good time to do so. Even just the 5 seconds it takes to ward river or tri can get your AD chunked.
Also "There is no risk to warding your own jungle" - I wish this were true. Considering the entire REASON you're warding that spot. You ward there because you're concerned their jungler will go in your jungle at wraiths, through your tri bush, and gank you guys from behind.
What happens if he's doing this any time in the 20-30 seconds you're going to ward this? I hope your jungler is ANYWHERE near you, cause otherwise literally every jungler in the game can kill you if they have red buff, many won't even care if you have flash up.
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Every time I hear that someone bought an xp boost I get a little knot inside. I always thought the worst part of LoL was the IP grind and XP boosts just meant you had less IP -> less champs/runes when you hit 30. Compound this with the penalty for finishing games super fast and you would hardly have any IP at 30 at all. Is playing ranked really so much better than playing normals that spending money to hit 30 a little faster than you would have anyway really worth it?
IDK it makes me feel like a curmudgeon but I always feel like it's fleecing people.
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Looking forward to trying out this new Phage/Trinity Force on Irelia. It really seems to play nicely with her bounce-off-the-dead-creep engage.
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On August 19 2013 21:32 phyvo wrote: Every time I hear that someone bought an xp boost I get a little knot inside. I always thought the worst part of LoL was the IP grind and XP boosts just meant you had less IP -> less champs/runes when you hit 30. Compound this with the penalty for finishing games super fast and you would hardly have any IP at 30 at all. Is playing ranked really so much better than playing normals that spending money to hit 30 a little faster than you would have anyway really worth it?
IDK it makes me feel like a curmudgeon but I always feel like it's fleecing people. Considering you can basically have 2 basic sets of runes once you hit 30 and still be competitive, I don't think it's that big of a deal.
Armor yellows are basically all that's used these days, grab MR blues, AD and mpen reds, and a couple sets of quints and you're basically set for any situation. Obviously specialization and optimization helps but if you're in a hurry to hit 30 and play ranked you're at no real disadvantage with those sets.
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On August 19 2013 21:53 WaveofShadow wrote:Show nested quote +On August 19 2013 21:32 phyvo wrote: Every time I hear that someone bought an xp boost I get a little knot inside. I always thought the worst part of LoL was the IP grind and XP boosts just meant you had less IP -> less champs/runes when you hit 30. Compound this with the penalty for finishing games super fast and you would hardly have any IP at 30 at all. Is playing ranked really so much better than playing normals that spending money to hit 30 a little faster than you would have anyway really worth it?
IDK it makes me feel like a curmudgeon but I always feel like it's fleecing people. Considering you can basically have 2 basic sets of runes once you hit 30 and still be competitive, I don't think it's that big of a deal. Armor yellows are basically all that's used these days, grab MR blues, AD and mpen reds, and a couple sets of quints and you're basically set for any situation. Obviously specialization and optimization helps but if you're in a hurry to hit 30 and play ranked you're at no real disadvantage with those sets. I was thinking about buying Lifesteal and Flat AP quints. What are the other popular ones? Flat HP, GP10 for supports?
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On August 19 2013 22:12 Antyee wrote:Show nested quote +On August 19 2013 21:53 WaveofShadow wrote:On August 19 2013 21:32 phyvo wrote: Every time I hear that someone bought an xp boost I get a little knot inside. I always thought the worst part of LoL was the IP grind and XP boosts just meant you had less IP -> less champs/runes when you hit 30. Compound this with the penalty for finishing games super fast and you would hardly have any IP at 30 at all. Is playing ranked really so much better than playing normals that spending money to hit 30 a little faster than you would have anyway really worth it?
IDK it makes me feel like a curmudgeon but I always feel like it's fleecing people. Considering you can basically have 2 basic sets of runes once you hit 30 and still be competitive, I don't think it's that big of a deal. Armor yellows are basically all that's used these days, grab MR blues, AD and mpen reds, and a couple sets of quints and you're basically set for any situation. Obviously specialization and optimization helps but if you're in a hurry to hit 30 and play ranked you're at no real disadvantage with those sets. I was thinking about buying Lifesteal and Flat AP quints. What are the other popular ones? Flat HP, GP10 for supports? Pretty much. (Flat HP also great on supports tho, Flat AP works well on some supports too. I almost never use 3 GP10s, I've taken to copying some of the korean support pages which are often things like 1 gp10, 1 flat health, 1 offense (AP/AD/Pen).
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Lifesteal quints are terrible on junglers, ad mid and top laners.
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Just run hybrid pen reds armor yellows mr blues and AD quints on everyone. Sure, the marks cost a little more but dat value
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Pootie too good!4331 Posts
@Simberto: If you pushing that hard and don't have vision of your jungle, that's gonna end badly 9/10 times against a good jungler. Ward that bush behind red right before you go to lane. Should last you until ~445. Then you can ward it every time you back OR on your way back to lane.
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On August 19 2013 22:34 Eppa! wrote: Lifesteal quints are terrible on junglers, ad mid and top laners. Not really. There's a lot of mids, tops, and junglers that can get some mileage out of lifesteal quints. Not as much mileage as AD carries, but some. Any ranged autoattack mid/top (Jayce, Kennen, etc) and junglers like Lee who can start doran's blade.
Also, only grab 2 lifesteal quints instead of 3, and run an AD quint in the third slot. With the base ~50 AD that most AD carries start with, there are a lot of early timings where you get forced under turret at level 1~3 and need the extra 2 points of AD to last hit ranged minions after a turret shot.
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On August 19 2013 22:44 JonGalt wrote: @Simberto: If you pushing that hard and don't have vision of your jungle, that's gonna end badly 9/10 times against a good jungler. Ward that bush behind red right before you go to lane. Should last you until ~445. Then you can ward it every time you back OR on your way back to lane.
I see no reason to ever ward that bush behind red. If i want a ward up there, i'll ward in the middle of the ramp to wraiths. That ward is just superior. It shows me junglers going into our jungle, it shows me mids coming bot, it shows our mid junglers that come to gank him. My usual coverage is that ward on the ramp and one at drake, which covers any way they could take into botlane. (If they are some asshole that can jump into the river sidebrush from above, i try to ward that way too.
The main problem i had was that i can't just walk there to ward it, but since i started talking about it here i just decided not to get that mana reg thingy (since i don't get philo anymore having that thing isn't that useful anyways) and instead get more wards and a manapot, and just ward that spot at 1:40 or something. After that, i usually can manage to walk there after going back, since my ADC is usually incredibly slow when buying stuff and i can reach lane at the same time as he does even with that detour.
I still hate that mids don't simply ward there themselves. It is so silly that i have to walk around for 30+ seconds to get to a spot that is right next to their lane.
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On August 19 2013 19:37 The_Unseen wrote:Show nested quote +On August 19 2013 00:44 AsnSensation wrote: whats the fastest way to level an account with xp boost, someone on reddit mentioned sth about 1v1 twisted treeline? I might be late to the party, but I'm doing it now and it works great : - Gogo Twisted Treeline Custom game Team size 1 - Add Bot Soraka Beginner - Pick master yi with heal / smite - Buy Ichor of Rage (or whatever the TT red pot is called), 5 health pots 4 mana pots - push the botlane to the nexus, you should win in 6 minutes. It might take a couple of tries to optimize it (heal for the first cannon wave, smite on first minion then it's up for every enemy cannon minion, ONLY use red pot once you're hitting the tower, focus the towers hardcore, never activate Wuju Style). With double XP boosts, you make like 300/350 Xp a game, so you need between 100 and 120 of those to be level 30 That got nerfed, actually.
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I do like the idea of warding there when returning from base. You'll be MIA in such a way that their duo can't safely punish your ADC (especially if your ADC isn't silly and tries to get aggro when 1v2) because they can't really expect you to not be right behind your carry out of vision. I don't like walking up there to ward from lane because it's clear what you're doing and you can be intercepted in tri on your way back, or your AD punished, or any number of bad things. This doesn't really apply when coming from base (though you want to be aware that it's 'brave' coming thru your tri instead of circling back around red and straight down to the lane on the way back.)
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On August 19 2013 21:10 Simberto wrote:Show nested quote +On August 19 2013 21:05 SagaZ wrote:On August 19 2013 21:04 Itsmedudeman wrote:On August 19 2013 21:02 SagaZ wrote:On August 19 2013 20:34 Sponkz wrote:On August 19 2013 20:28 SagaZ wrote:On August 19 2013 20:22 Sponkz wrote:On August 19 2013 20:17 mr_tolkien wrote:On August 19 2013 20:11 Zaphod Beeblebrox wrote:He said Diamond I, not simply all Diamond players. If 1.2% of all players are Diamond V or higher, its reasonable that less than 0,1% is Diamond I or higher. Diamond I is ~0.25% according to the graph. Not 0.0125%... I'm Diamond I and I'm terrible as fuck lol, It's a pretty big group. Yeah, i was just crunching some numbers, i didn't have the much needed data that you have provided  Still 0,25% is pretty lulzy. Wasn't me who said 0,5% was plat 1 or higher ^^ On August 19 2013 19:51 Simberto wrote: Yeah, but that has the same problem as warding mid. I just can't walk there and leave my adc alone in lane for 30+ seconds. It shouldn't take you that long, perhaps 10-15 seconds at max. And then there's the akward moment when their botlane colapse on you because they saw you going there and your adc does nothing. I mean obviously deep wards are better than river wards, but there's a lot of risk involved in going so deep into enemy territory, especially at the beggining of the game. There is no risk, warding your own jungle, brother. My bad, missunderstood This quote chain is getting ridiculous. I think it can only get better I just tested it. The way from a reasonable position in front of their tower to a place where you can ward behind your red buff takes ~13 seconds at 330 MS, which is what i have at that point in the game as a supp without wards. Since it takes the same amount of time to go back, that would make it 26 seconds. The way from the same position to a place where i can ward ~ my wraiths, which is strictly superior to behind your red since it also helps your mid, takes ~ 15 seconds. Both mean that i am out of lane for 30 seconds and my AD is most likely dead because he is bad and gets engaged upon the second i leave lane.
BRO BRO BRO BRO BRO BRO BRO BRO
You should NEVER EVER EVER go further than river brush when both you and your AD are in lane. No exception. Even if you have to ward drake, you ward it over the wall, when you know your AD is safe. When you wanna ward something like that place behind red buff like i suggested, you do while you move back to lane. That way your AD is only alone for like 5-10 seconds.
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EUW still dead today. I'm not playing any other ranked games. >_>
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On August 19 2013 23:29 Gahlo wrote:Show nested quote +On August 19 2013 19:37 The_Unseen wrote:On August 19 2013 00:44 AsnSensation wrote: whats the fastest way to level an account with xp boost, someone on reddit mentioned sth about 1v1 twisted treeline? I might be late to the party, but I'm doing it now and it works great : - Gogo Twisted Treeline Custom game Team size 1 - Add Bot Soraka Beginner - Pick master yi with heal / smite - Buy Ichor of Rage (or whatever the TT red pot is called), 5 health pots 4 mana pots - push the botlane to the nexus, you should win in 6 minutes. It might take a couple of tries to optimize it (heal for the first cannon wave, smite on first minion then it's up for every enemy cannon minion, ONLY use red pot once you're hitting the tower, focus the towers hardcore, never activate Wuju Style). With double XP boosts, you make like 300/350 Xp a game, so you need between 100 and 120 of those to be level 30 That got nerfed, actually.
Yeah, that's what everyone keeps telling me. Funny how I started last Wednesday and still get 300 xp per 6-7mn game :D
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On August 19 2013 23:56 Sponkz wrote:Show nested quote +On August 19 2013 21:10 Simberto wrote:On August 19 2013 21:05 SagaZ wrote:On August 19 2013 21:04 Itsmedudeman wrote:On August 19 2013 21:02 SagaZ wrote:On August 19 2013 20:34 Sponkz wrote:On August 19 2013 20:28 SagaZ wrote:On August 19 2013 20:22 Sponkz wrote:On August 19 2013 20:17 mr_tolkien wrote:On August 19 2013 20:11 Zaphod Beeblebrox wrote: [quote]
He said Diamond I, not simply all Diamond players. If 1.2% of all players are Diamond V or higher, its reasonable that less than 0,1% is Diamond I or higher. Diamond I is ~0.25% according to the graph. Not 0.0125%... I'm Diamond I and I'm terrible as fuck lol, It's a pretty big group. Yeah, i was just crunching some numbers, i didn't have the much needed data that you have provided  Still 0,25% is pretty lulzy. Wasn't me who said 0,5% was plat 1 or higher ^^ On August 19 2013 19:51 Simberto wrote: Yeah, but that has the same problem as warding mid. I just can't walk there and leave my adc alone in lane for 30+ seconds. It shouldn't take you that long, perhaps 10-15 seconds at max. And then there's the akward moment when their botlane colapse on you because they saw you going there and your adc does nothing. I mean obviously deep wards are better than river wards, but there's a lot of risk involved in going so deep into enemy territory, especially at the beggining of the game. There is no risk, warding your own jungle, brother. My bad, missunderstood This quote chain is getting ridiculous. I think it can only get better I just tested it. The way from a reasonable position in front of their tower to a place where you can ward behind your red buff takes ~13 seconds at 330 MS, which is what i have at that point in the game as a supp without wards. Since it takes the same amount of time to go back, that would make it 26 seconds. The way from the same position to a place where i can ward ~ my wraiths, which is strictly superior to behind your red since it also helps your mid, takes ~ 15 seconds. Both mean that i am out of lane for 30 seconds and my AD is most likely dead because he is bad and gets engaged upon the second i leave lane. BRO BRO BRO BRO BRO BRO BRO BRO You should NEVER EVER EVER go further than river brush when both you and your AD are in lane. No exception. Even if you have to ward drake, you ward it over the wall, when you know your AD is safe. When you wanna ward something like that place behind red buff like i suggested, you do while you move back to lane. That way your AD is only alone for like 5-10 seconds.
Which was the whole point i was talking about. I can't just walk there to ward it, but if it isn't warded i can die to ganks. And the ward behind red buff still sucks during laning.
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On August 19 2013 16:16 SnK-Arcbound wrote: Riots already made 3 more maps then dota's ever had. And two more maps than lol's ever needed.
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