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[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…

Forum Index > LoL General
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wei2coolman
Profile Joined November 2010
United States60033 Posts
July 12 2013 19:20 GMT
#1021
On July 13 2013 04:18 ticklishmusic wrote:
Show nested quote +
On July 13 2013 03:01 kainzero wrote:
On July 13 2013 02:57 ComaDose wrote:
hitting yourself/allies with q procs your passive right?

Yep. Though the only real usage I've found for this is just speeding out of the base.


You don't notice it a lot of the time, but if you/an ally gets jumped on, the passive proc really helps them to get away. Aiming the Q on your ally instead of the enemy makes a world of difference in those situations.

Why? if you time your W and E you shouldn't need to waste Q for speed; unless you're completely in the wrong position.
liftlift > tsm
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 12 2013 19:23 GMT
#1022
On July 13 2013 04:20 wei2coolman wrote:
Show nested quote +
On July 13 2013 04:18 ticklishmusic wrote:
On July 13 2013 03:01 kainzero wrote:
On July 13 2013 02:57 ComaDose wrote:
hitting yourself/allies with q procs your passive right?

Yep. Though the only real usage I've found for this is just speeding out of the base.


You don't notice it a lot of the time, but if you/an ally gets jumped on, the passive proc really helps them to get away. Aiming the Q on your ally instead of the enemy makes a world of difference in those situations.

Why? if you time your W and E you shouldn't need to waste Q for speed; unless you're completely in the wrong position.


In those situations I usually E myself because I want my ally to be able to just run and I can just get free hits while the enemy is chasing or something. W has a shorter range than Q.
(╯°□°)╯︵ ┻━┻
Sandster
Profile Joined November 2006
United States4054 Posts
July 12 2013 19:23 GMT
#1023
Not to mention you aim at your teammates' feet to hit Q because that's probably where the enemy is, not to give him a speed buff...you're going to want to give him a W anyway
MattBarry
Profile Joined March 2011
United States4006 Posts
July 12 2013 19:26 GMT
#1024
On July 13 2013 03:32 TheYango wrote:
Show nested quote +
On July 13 2013 03:18 MattBarry wrote:
On July 13 2013 03:17 TheYango wrote:
On July 13 2013 03:04 wei2coolman wrote:
The problem with AP's getting mikaels is that they usually rather have zhonya's, and GA as a main defensive item.

The fact that APs have better options doesn't suddenly make the stats more appropriate for a support either.

Mikael's fits a nice niche of "get it when there's a zed and your adc has neither cleanse nor QSS and refuses to buy one"

Of those, only QSS removes Death Mark, and Mikael's is the only one that doesn't remove Ignite.

TBH I'm not sure why Riot made Ohmwrecker build from a gp10 item in the first place, because that more or less killed the item.

I am almost positive Crucible removes Death mark
Platinum Support GOD
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 12 2013 19:28 GMT
#1025
"Unique Active: Removes all stuns, roots, taunts, fears, silences and slows on an allied champion and heals for 150 + 10% of the target's maximum health. (180 second cooldown)"
no it doesnt
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-07-12 19:33:34
July 12 2013 19:33 GMT
#1026
Not sure why for a 180 second cooldown and so ridic an item cost it doesn't remove Suppression / Death Mark. You can't use it to cleanse yourself anyway.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
thenexusp
Profile Joined May 2009
United States3721 Posts
July 12 2013 19:35 GMT
#1027
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-07-12 19:37:02
July 12 2013 19:36 GMT
#1028
On July 13 2013 04:35 thenexusp wrote:
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.


Kogmaw and Tristana simply prove that if you give a champ really good AA range, people will learn to play them as an AD. You could slap a 3.0 AP ratio on Cait and people would STILL player her as an AD because of her range.

Which is why the secret to winning ARAM is to build any ranged character as an AD, unless they happen to be Fiddlesticks or something like that.
(╯°□°)╯︵ ┻━┻
arb
Profile Blog Joined April 2008
Noobville17920 Posts
July 12 2013 19:45 GMT
#1029
On July 13 2013 04:36 ticklishmusic wrote:
Show nested quote +
On July 13 2013 04:35 thenexusp wrote:
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.


Kogmaw and Tristana simply prove that if you give a champ really good AA range, people will learn to play them as an AD. You could slap a 3.0 AP ratio on Cait and people would STILL player her as an AD because of her range.

Which is why the secret to winning ARAM is to build any ranged character as an AD, unless they happen to be Fiddlesticks or something like that.

Thresh as AD is really obnoxious on Aram tbh. His E is stupid with all the free souls + items you get.
Artillery spawned from the forges of Hell
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-12 19:49:43
July 12 2013 19:47 GMT
#1030
On July 13 2013 04:33 Ketara wrote:
Not sure why for a 180 second cooldown and so ridic an item cost it doesn't remove Suppression / Death Mark. You can't use it to cleanse yourself anyway.

Yes you can.

It is self-targetable (meaning you can always self-remove roots and slows with it) and has a 0.2 second activation delay regardless of target. This should allow you to self-cleanse if you can self-cast less than 0.2 seconds beforehand. While obviously pretty impractical for many cases, it should be very possible to self-cleanse many disables with slower travel times (a large fraction of them).

People figured out dodging stuns with Manta Style in DotA and that only has a margin of error of 0.1s. This is twice as long. Not practical for most levels of play, but at the highest level, it should be reasonable to expect someone to do it.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 12 2013 19:47 GMT
#1031
On July 13 2013 04:36 ticklishmusic wrote:
Show nested quote +
On July 13 2013 04:35 thenexusp wrote:
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.


Kogmaw and Tristana simply prove that if you give a champ really good AA range, people will learn to play them as an AD. You could slap a 3.0 AP ratio on Cait and people would STILL player her as an AD because of her range.

Which is why the secret to winning ARAM is to build any ranged character as an AD, unless they happen to be Fiddlesticks or something like that.

Is that why we see AD Annie in every game?
It's your boy Guzma!
thenexusp
Profile Joined May 2009
United States3721 Posts
July 12 2013 19:48 GMT
#1032
On July 13 2013 04:36 ticklishmusic wrote:
Show nested quote +
On July 13 2013 04:35 thenexusp wrote:
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.


Kogmaw and Tristana simply prove that if you give a champ really good AA range, people will learn to play them as an AD. You could slap a 3.0 AP ratio on Cait and people would STILL player her as an AD because of her range.

Which is why the secret to winning ARAM is to build any ranged character as an AD, unless they happen to be Fiddlesticks or something like that.

To be fair, Tristana and Kog'maw both have insane autoattack steroids. It's not just about the range; no one plays AD Annie seriously, after all.
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 12 2013 19:48 GMT
#1033
On July 13 2013 04:36 ticklishmusic wrote:
Show nested quote +
On July 13 2013 04:35 thenexusp wrote:
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.


Kogmaw and Tristana simply prove that if you give a champ really good AA range, people will learn to play them as an AD. You could slap a 3.0 AP ratio on Cait and people would STILL player her as an AD because of her range.

Which is why the secret to winning ARAM is to build any ranged character as an AD, unless they happen to be Fiddlesticks or something like that.

Muramana Sona chunks people so hard, it's great.
thenexusp
Profile Joined May 2009
United States3721 Posts
Last Edited: 2013-07-12 19:53:49
July 12 2013 19:53 GMT
#1034
I've heard muramana will double-proc on Jax's Empowered Strike. (That ability has all sorts of weird things, being a on-next-autoattack ability that procs spell vamp and rylai's, yet isn't one of the abilities that converts the entirety of the autoattack damage into magic damage)
TheYango
Profile Joined September 2008
United States47024 Posts
July 12 2013 20:00 GMT
#1035
Stacked Deck+PAC actually triple-procs Muramana.
Moderator
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
July 12 2013 20:02 GMT
#1036
On July 13 2013 04:45 arb wrote:
Show nested quote +
On July 13 2013 04:36 ticklishmusic wrote:
On July 13 2013 04:35 thenexusp wrote:
Interestingly, Crucible also doesn't remove blinds. Whether that's just a tooltip error or a oversight or a conscious choice I don't know.

I think Riot is still terrified of Ohmwrecker being any good, which is why it's always been too expensive. I wouldn't count on it ever being viable except in maybe some niche situations.

And was Kog'maw designed as an adc? I thought they tried to make another 'hybrid' champion (like akali, jax, kayle) and iirc Malady was in his original recommended item set. Then people figured out he was better building straight adc so that's that.


Kogmaw and Tristana simply prove that if you give a champ really good AA range, people will learn to play them as an AD. You could slap a 3.0 AP ratio on Cait and people would STILL player her as an AD because of her range.

Which is why the secret to winning ARAM is to build any ranged character as an AD, unless they happen to be Fiddlesticks or something like that.

Thresh as AD is really obnoxious on Aram tbh. His E is stupid with all the free souls + items you get.

Building AD on thresh is always obnoxious imo.
I have a friend who mains mid thresh lol.
He gets first blood in probably half our games at lvl1 with a long sword.
He is a crazy mother fucker but damn thresh with a bf sword just chunks people. and like half of it is magic damage.
BW pros training sc2 is like kiss making a dub step album.
forscher
Profile Joined July 2013
United States28 Posts
July 12 2013 20:05 GMT
#1037
So since Kog was mentioned in relation to building champs as AD due to range/steroids, that reminds me of something I've wondered about recently - why did AP Kog disappear? I remember seeing him quite a lot in tourneys, maybe a year ago or a bit longer, and it seemed like he's absurd post-6 once he has some damage and mana pool/regen. Do people still play AP Kog?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-07-12 20:08:25
July 12 2013 20:08 GMT
#1038
I've seen AP Kog in ranked a few times.

Feels like if the jungler camps him he gets destroyed and does nothing, and if people ignore him and let him farm then late game he's real scary.

Kind of like AD Kog, really.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
phathom321
Profile Blog Joined March 2011
United States1730 Posts
July 12 2013 20:12 GMT
#1039
His laning (solo) is really awful and he can't roam and make some kind of mid game impact like a lot of current mid laners. His late game is still terrifying though
"Dying in the line of duty is heroic, but dying while unemployed is just stupid." -L
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-07-12 20:19:46
July 12 2013 20:19 GMT
#1040
Edit: wrong thread.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
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