|
On July 30 2013 00:17 Numy wrote:Show nested quote +On July 30 2013 00:10 cLutZ wrote:On July 29 2013 23:02 Requizen wrote: My name is Req, and I tilt when my teammates are stupid. I tilt from fecal urgency. And booze. Must be an angry drunk. Learn to become the sad or chilled drunk my friend and life will be complete :D
Nah I just suck while drinking. Its like a 500 elo difference.
|
On July 30 2013 00:45 cLutZ wrote:Show nested quote +On July 30 2013 00:17 Numy wrote:On July 30 2013 00:10 cLutZ wrote:On July 29 2013 23:02 Requizen wrote: My name is Req, and I tilt when my teammates are stupid. I tilt from fecal urgency. And booze. Must be an angry drunk. Learn to become the sad or chilled drunk my friend and life will be complete :D Nah I just suck while drinking. Its like a 500 elo difference. I play like a challenger tier player when I'm drunk :D
+ Show Spoiler +at least it seems that way to me at the time.
|
On July 29 2013 21:40 Sponkz wrote:Show nested quote +On July 29 2013 20:47 UniversalSnip wrote: Lol wiki method sucks because valuation relative to most expensive base items gives numbers that consistently hover around ±0 gold efficiency, which results in obvious usability benefits. Costing from long sword is like making a graph where the reader has to find labels for the axes in the back of the book, cut them out with scissors and paste them in. That's how you do it though, the numbers for gold-effiency on zephyr on the previous page is correct. Think you might have missed the point, the math is fine, it's just the wrong problem.
|
On July 29 2013 22:54 sylverfyre wrote:Show nested quote +On July 29 2013 21:40 Shikyo wrote: Lich Bane of course, (Ruby) sightstone(>_>), Guardian Angel, Last Whisper, all stacking items, Quicksilver Sash, Sunfire Cape, SotD, Void Staff are all rather inefficient without their passives, GA and the sightstones probably being the biggest offenders
Torment doesn't count the mpen I think so it's not that bad Torment needs its passive badly to be efficient, because the MPen and HP are identical to haunting guise. If you don't need the passive, leave it as a haunting guise until 6 items, then drop the guise for a different item.
You get 100 hp when you upgrade.
|
On July 30 2013 00:53 ArchAngelSC wrote:Show nested quote +On July 30 2013 00:45 cLutZ wrote:On July 30 2013 00:17 Numy wrote:On July 30 2013 00:10 cLutZ wrote:On July 29 2013 23:02 Requizen wrote: My name is Req, and I tilt when my teammates are stupid. I tilt from fecal urgency. And booze. Must be an angry drunk. Learn to become the sad or chilled drunk my friend and life will be complete :D Nah I just suck while drinking. Its like a 500 elo difference. I play like a challenger tier player when I'm drunk :D + Show Spoiler +at least it seems that way to me at the time.
Ill upload it later maybe but my friend was 6+ shots in an hour of playing and got a penta. We lost but it was just funny because we were doing that revive, tele, GA, rez champs strategy.
|
So i have a poppy top and ashe ADC in champ select.
Two champions i fear to have on my team, wholeheartedly.
I hope TL is right about these and im wrong
|
United States15536 Posts
On July 30 2013 01:27 Capped wrote:So i have a poppy top and ashe ADC in champ select. Two champions i fear to have on my team, wholeheartedly. I hope TL is right about these and im wrong 
Ashe has a near perfect win rate in the NA LCS atm.
Poppy...? Well... glgl bro.
|
Most of the time picks don't matter.I wouldn't be worried.
|
United States23745 Posts
On July 30 2013 00:32 XilDarkz wrote: it turns out that Elise is overpowered and I can play like an idiot and carry my team... time to keep playing Elise I guess. Ride the Elo train while you can, she's getting nerfed next patch.
|
So thanks to everyone I bought Kass and completely wrecked first game I played him with. Feels way more like a dota hero than LoL for some reason. I think it's because of the way you fight by darting in and out which is basically how you fight in dota with supports/lower prio farm guys which is what I used to do in my team. Feels so much more natural lol.
|
Aw, you didn't go Gragas? Oh well, personally I'm glad not many people play him. Also if a Lee Sin makes you cry, you can't say I didn't warn you. :>
|
On July 30 2013 01:32 AsmodeusXI wrote:Show nested quote +On July 30 2013 01:27 Capped wrote:So i have a poppy top and ashe ADC in champ select. Two champions i fear to have on my team, wholeheartedly. I hope TL is right about these and im wrong  Ashe has a near perfect win rate in the NA LCS atm. Poppy...? Well... glgl bro.
Yeah they both fucking suck.
And we won wtf. 95 points 5 game streak.
Incoming drop to bronze 5! :D
|
United States23745 Posts
On July 30 2013 01:45 Numy wrote: So thanks to everyone I bought Kass and completely wrecked first game I played him with. Feels way more like a dota hero than LoL for some reason. I think it's because of the way you fight by darting in and out which is basically how you fight in dota with supports/lower prio farm guys which is what I used to do in my team. Feels so much more natural lol. He'll get banned occasionally but not nearly as much as he used to. Him and Morg are no longer low Elo permabans ha.
|
On July 30 2013 01:56 zer0das wrote: Aw, you didn't go Gragas? Oh well, personally I'm glad not many people play him. Also if a Lee Sin makes you cry, you can't say I didn't warn you. :>
I was super keen after he was mentioned but I realised with Ori being my only other real AP mid I play I'd rather have a slightly easier second option than Gragas. Baby steps :<
|
What are the advantages of going ad bruiser teemo over Ap Teemo?
|
On July 30 2013 02:29 AsnSensation wrote: What are the advantages of going ad bruiser teemo over Ap Teemo? More survivable is the obvious reason. Assuming you get BotRK and/or FMallet you also are better at chasing/kiting without relying on mushrooms. Additionally, you're mixed damage with a focus on AD, so if your team doesn't need AP or they have the capacity to be an armor-heavy team, it's good for that too. Tower kill time is about the same, depending on build paths and what not.
AP Teemo has a stronger late game, but generally is squishier and a bit reliant on shrooms
|
On July 30 2013 02:29 AsnSensation wrote: What are the advantages of going ad bruiser teemo over Ap Teemo? You stay alive longer; you can kite harder, you can actually 1v1 someone without having to use your shrooms, your a better split pusher due to your increased kiting ability/ dueling potential.
|
On July 30 2013 02:32 Requizen wrote:Show nested quote +On July 30 2013 02:29 AsnSensation wrote: What are the advantages of going ad bruiser teemo over Ap Teemo? More survivable is the obvious reason. Assuming you get BotRK and/or FMallet you also are better at chasing/kiting without relying on mushrooms. Additionally, you're mixed damage with a focus on AD, so if your team doesn't need AP or they have the capacity to be an armor-heavy team, it's good for that too. Tower kill time is about the same, depending on build paths and what not. AP Teemo has a stronger late game, but generally is squishier and a bit reliant on shrooms
yeah with botrk, wits end and F Mallet I guess you're quite tanky. Shrooms that take 1/3 life are too damn funny though.
|
United States23745 Posts
On July 30 2013 02:35 AsnSensation wrote:Show nested quote +On July 30 2013 02:32 Requizen wrote:On July 30 2013 02:29 AsnSensation wrote: What are the advantages of going ad bruiser teemo over Ap Teemo? More survivable is the obvious reason. Assuming you get BotRK and/or FMallet you also are better at chasing/kiting without relying on mushrooms. Additionally, you're mixed damage with a focus on AD, so if your team doesn't need AP or they have the capacity to be an armor-heavy team, it's good for that too. Tower kill time is about the same, depending on build paths and what not. AP Teemo has a stronger late game, but generally is squishier and a bit reliant on shrooms yeah with botrk, wits end and F Mallet I guess you're quite tanky. Shrooms that take 1/3 life are too damn funny though. Every time I play against a Teemo and a shroom only does like 1/8th of my health I get super pumped.
|
On July 30 2013 01:15 NpG)Explosive wrote:Show nested quote +On July 29 2013 22:54 sylverfyre wrote:On July 29 2013 21:40 Shikyo wrote: Lich Bane of course, (Ruby) sightstone(>_>), Guardian Angel, Last Whisper, all stacking items, Quicksilver Sash, Sunfire Cape, SotD, Void Staff are all rather inefficient without their passives, GA and the sightstones probably being the biggest offenders
Torment doesn't count the mpen I think so it's not that bad Torment needs its passive badly to be efficient, because the MPen and HP are identical to haunting guise. If you don't need the passive, leave it as a haunting guise until 6 items, then drop the guise for a different item. You get 100 hp when you upgrade. Sorry, my mistake. Still, for over 900 gold just for combine cost, 80% of that cost goes to the passive.
Also remember that "efficient" is extremely relative if the item has a stat like HP Regen, Mana Regen, or Mana on it, because the "base item" that LoLwiki compares them to is actually EXTREMELY INEFFICIENT, making nearly anything with those stats on them appear efficient when you compare them to the incredibly inefficient Sapphire Crystals, Rejuv Beads, and Faerie charms.
Directly offensive and defensive stats (all the other stats, basically) don't vary nearly as ridiculously in goldcost from item to item.
|
|
|
|