• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:02
CEST 03:02
KST 10:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners1Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026 GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW fans in southern Sweden, look here! 25 Years Since Brood War Patch 1.08 BW General Discussion BW animated web series: seeking contributors
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6312 users

[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…

Forum Index > LoL General
Post a Reply
Prev 1 99 100 101 102 103 339 Next
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 16 2013 14:57 GMT
#2001
On July 16 2013 23:44 Zdrastochye wrote:
Show nested quote +
On July 16 2013 23:25 Requizen wrote:
On July 16 2013 23:10 nojitosunrise wrote:
On July 16 2013 22:27 Requizen wrote:
Except, even as someone who still prefers League to Dota and likes SC2 about equally, LoL really only got where it was by chance. If DotA had been open beta sooner, or if League hadn't gotten a massive popularity boost for whatever reason (probably streams and the like,), it could be completely backwards. There's a lot of circumstances that put League in the right spot while making DotA play second fiddle.
.


Ya no it didn't. LoL got where it is today because their developers gave a damn about their community. No other game developer comes close to Riot's commitment to their community. Heck, the only reason LoL was at WCG 2010 was because every begged Riot for a tournament.

Plenty of developers deeply care about their community without seeing the same results as LoL. Riot had the perfect storm of factors that made their game so successful.
  • They started riding the f2p model early on, before a lot of other games caught on. Now the market is awash in them.
  • Lots of MMOs were dying, and people were looking for a new way to spend all their time. Enter MOBAs. DotA2 was still in closed beta and very elitist, new players didn't want to have to go back to WC3, and HoN was shit. LoL was good (not as good as it is now), and was open and free.
  • At the same time, solo streaming had really started to come into its own as a source of income during WoL's heyday. Sure people were doing it before on things like CS and the like, but SC2 had kind of made it skyrocket. LoL players were getting huge into it to, Regi and HSGG making their name in VoDs and streams alongside tourneys.
  • Speaking of tourneys and SC2, having WoL pump up eSports hype in the west left room for someone else to step in. In the western market, you really only had the choice of BW/SC2 or shooters. With DotA2 in Beta and LoL gaining momentum, it filled that opening quite nicely, bringing in lots of casuals and viewers.


I'm not saying Riot's amazing community involvement has nothing to do with it, it helped the process immensely. But LoL was there at just the perfect time to bring in all the stream viewing, eSport loving, ex-MMO and SC2 players that were looking for a free and fun game. If the beta had started 2 years earlier or later, we would not be seeing the same situation.


That's such a peculiar way to look at it. I mean, I guess your point is the timing was right, but the game was out for awhile, grew a small collection of loyal fans who really loved it, and it really started ballooning in player base months after it was a thing. I'd argue that League MADE it the right time for LoL. They made an entertaining game, and even if people were liking a different game, they left it to come play LoL. Idk about anyone else, but I was palying other games before I played LoL, and then I subsequently stopped playing the other games.

Don't get me wrong, I'm not saying it's a bad thing. These statements of "well DotA and SC players must feel silly because we won by being the better game" are just patently false. LoL isn't intrinsically better than either, it just hit this sweet spot that made it far more marketable and presentable. SC2, while less intensive than BW, is still a harder and deeper game in most aspects. DotA is pretty much a similar game with a lot of different mechanics, some easier, some harder, some just different. I was just arguing against the idea that LoL "won" by being so much better than the "eSports competition", when that's not entirely the case.
It's your boy Guzma!
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 16 2013 15:02 GMT
#2002
On July 16 2013 23:42 SoulSever wrote:
Show nested quote +
On July 16 2013 23:39 Alaric wrote:
Obligatory "Vileroze has time".


Was more or less expecting someone to say that. In case it wasn't clear, I don't intend on trying to make it as a pro
Though if I'm a stay at home dad, maybe I'll have time?

I actually wrote a blog on this very recently.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 16 2013 15:04 GMT
#2003
On July 17 2013 00:02 WaveofShadow wrote:
Show nested quote +
On July 16 2013 23:42 SoulSever wrote:
On July 16 2013 23:39 Alaric wrote:
Obligatory "Vileroze has time".


Was more or less expecting someone to say that. In case it wasn't clear, I don't intend on trying to make it as a pro
Though if I'm a stay at home dad, maybe I'll have time?

I actually wrote a blog on this very recently.

Well playing MOBAs/RTSs isn't viable, but being a single player gamer is still pretty attainable. Probably can't rock the loud surround sound on Halo, but nothing's keeping you from sitting on the couch with a controller while the kid plays.
It's your boy Guzma!
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
July 16 2013 15:06 GMT
#2004
On July 16 2013 23:53 ticklishmusic wrote:
I was never completely satisfied with SC2 after years of BW, but I know I used to shit on League when I played SC2.

Can't remember the last time I went to a SC2 forum or watched a stream now though, heh.


All I remember back when the LoL bashing was going on was that it was mostly SC2 players, which I thought was hilariously ironic.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
Last Edited: 2013-07-16 15:19:12
July 16 2013 15:18 GMT
#2005
On July 16 2013 23:57 Requizen wrote:
Show nested quote +
On July 16 2013 23:44 Zdrastochye wrote:
On July 16 2013 23:25 Requizen wrote:
On July 16 2013 23:10 nojitosunrise wrote:
On July 16 2013 22:27 Requizen wrote:
Except, even as someone who still prefers League to Dota and likes SC2 about equally, LoL really only got where it was by chance. If DotA had been open beta sooner, or if League hadn't gotten a massive popularity boost for whatever reason (probably streams and the like,), it could be completely backwards. There's a lot of circumstances that put League in the right spot while making DotA play second fiddle.
.


Ya no it didn't. LoL got where it is today because their developers gave a damn about their community. No other game developer comes close to Riot's commitment to their community. Heck, the only reason LoL was at WCG 2010 was because every begged Riot for a tournament.

Plenty of developers deeply care about their community without seeing the same results as LoL. Riot had the perfect storm of factors that made their game so successful.
  • They started riding the f2p model early on, before a lot of other games caught on. Now the market is awash in them.
  • Lots of MMOs were dying, and people were looking for a new way to spend all their time. Enter MOBAs. DotA2 was still in closed beta and very elitist, new players didn't want to have to go back to WC3, and HoN was shit. LoL was good (not as good as it is now), and was open and free.
  • At the same time, solo streaming had really started to come into its own as a source of income during WoL's heyday. Sure people were doing it before on things like CS and the like, but SC2 had kind of made it skyrocket. LoL players were getting huge into it to, Regi and HSGG making their name in VoDs and streams alongside tourneys.
  • Speaking of tourneys and SC2, having WoL pump up eSports hype in the west left room for someone else to step in. In the western market, you really only had the choice of BW/SC2 or shooters. With DotA2 in Beta and LoL gaining momentum, it filled that opening quite nicely, bringing in lots of casuals and viewers.


I'm not saying Riot's amazing community involvement has nothing to do with it, it helped the process immensely. But LoL was there at just the perfect time to bring in all the stream viewing, eSport loving, ex-MMO and SC2 players that were looking for a free and fun game. If the beta had started 2 years earlier or later, we would not be seeing the same situation.


That's such a peculiar way to look at it. I mean, I guess your point is the timing was right, but the game was out for awhile, grew a small collection of loyal fans who really loved it, and it really started ballooning in player base months after it was a thing. I'd argue that League MADE it the right time for LoL. They made an entertaining game, and even if people were liking a different game, they left it to come play LoL. Idk about anyone else, but I was palying other games before I played LoL, and then I subsequently stopped playing the other games.

Don't get me wrong, I'm not saying it's a bad thing. These statements of "well DotA and SC players must feel silly because we won by being the better game" are just patently false. LoL isn't intrinsically better than either, it just hit this sweet spot that made it far more marketable and presentable. SC2, while less intensive than BW, is still a harder and deeper game in most aspects. DotA is pretty much a similar game with a lot of different mechanics, some easier, some harder, some just different. I was just arguing against the idea that LoL "won" by being so much better than the "eSports competition", when that's not entirely the case.


DotA is unquestionably harder to play. I just wanted to squash that rumor right now that League takes as much effort to play as DotA. They're similar from a strategic point of view, but DotA has a lot higher mechanical floor AND ceiling.

Not that you state that, but I also don't get it when people try to argue against it.
Hey! How you doin'?
Cixah
Profile Joined July 2010
United States11285 Posts
July 16 2013 15:28 GMT
#2006
I guess I'm gunna go play dota 2 for awhile until this comcast thing blows over. Kinda ridiculous that almost EVERY game I've played has been affected by this ISP/Riot Conflict. Riot says its not them, Comcast says it isn't them. I'd rather play league, but I can't Ice Skate (this is the packet loss thing) and play .
Hug The Goat! Hug the Goat! Hug the Goat!
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 16 2013 15:31 GMT
#2007
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.
(╯°□°)╯︵ ┻━┻
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 16 2013 15:31 GMT
#2008
--- Nuked ---
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
July 16 2013 15:33 GMT
#2009
On July 17 2013 00:31 ticklishmusic wrote:
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.


I think what you're getting at is that it's an apples and oranges comparison.
Hey! How you doin'?
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 16 2013 15:40 GMT
#2010
--- Nuked ---
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 16 2013 15:51 GMT
#2011
On July 17 2013 00:33 Zdrastochye wrote:
Show nested quote +
On July 17 2013 00:31 ticklishmusic wrote:
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.


I think what you're getting at is that it's an apples and oranges comparison.


Well Oranges are clearly superior to Apples.
(╯°□°)╯︵ ┻━┻
TheYango
Profile Joined September 2008
United States47024 Posts
July 16 2013 15:53 GMT
#2012
On July 17 2013 00:02 WaveofShadow wrote:
Show nested quote +
On July 16 2013 23:42 SoulSever wrote:
On July 16 2013 23:39 Alaric wrote:
Obligatory "Vileroze has time".


Was more or less expecting someone to say that. In case it wasn't clear, I don't intend on trying to make it as a pro
Though if I'm a stay at home dad, maybe I'll have time?

I actually wrote a blog on this very recently.

Wave is pretty much the TL LoL resident gamer dad.
Moderator
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 16 2013 15:53 GMT
#2013
agreed there but apple juice is just as good as orange juice what the fucks up with that?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 16 2013 15:54 GMT
#2014
On July 17 2013 00:51 ticklishmusic wrote:
Show nested quote +
On July 17 2013 00:33 Zdrastochye wrote:
On July 17 2013 00:31 ticklishmusic wrote:
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.


I think what you're getting at is that it's an apples and oranges comparison.


Well Oranges are clearly superior to Apples.

Both suck, eat Grapes instead.
It's your boy Guzma!
thenexusp
Profile Joined May 2009
United States3721 Posts
July 16 2013 15:54 GMT
#2015
Eh, different maps aren't really necessary. Starcraft needs them because otherwise there are basically only 9 different starting states (TvZ, TvT, etc.) (maybe times 3 if it's a 4 player map) and that gets stale after a while. For League of Legends, you could list the 5 champions on each team and you would be able to pinpoint the exact professional game that was played from that information alone.

And there's already TT and Dominion, which are meant to be competitive maps even if not enough balance attention is being paid to them.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 16 2013 15:54 GMT
#2016
On July 17 2013 00:54 Requizen wrote:
Show nested quote +
On July 17 2013 00:51 ticklishmusic wrote:
On July 17 2013 00:33 Zdrastochye wrote:
On July 17 2013 00:31 ticklishmusic wrote:
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.


I think what you're getting at is that it's an apples and oranges comparison.


Well Oranges are clearly superior to Apples.

Both suck, eat Grapes instead.

Smite sucks
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
July 16 2013 15:55 GMT
#2017
On July 17 2013 00:54 WaveofShadow wrote:
Show nested quote +
On July 17 2013 00:54 Requizen wrote:
On July 17 2013 00:51 ticklishmusic wrote:
On July 17 2013 00:33 Zdrastochye wrote:
On July 17 2013 00:31 ticklishmusic wrote:
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.


I think what you're getting at is that it's an apples and oranges comparison.


Well Oranges are clearly superior to Apples.

Both suck, eat Grapes instead.

Smite sucks


Smite sucks, LoL sucks, DotA sucks, SC2 sucks, Solstice Arena is the only true gamer's game.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 16 2013 15:55 GMT
#2018
On July 17 2013 00:54 WaveofShadow wrote:
Show nested quote +
On July 17 2013 00:54 Requizen wrote:
On July 17 2013 00:51 ticklishmusic wrote:
On July 17 2013 00:33 Zdrastochye wrote:
On July 17 2013 00:31 ticklishmusic wrote:
I think by virtue of being a RTS SC2 is going to be more difficult that most if not all MOBA's because of the necessity of multitasking. I won't say SC2 is *harder* that League persay, but playing 3 games of SC2 with maximum intensity takes a lot more out of me than 3 games of League at max.

Then you can just go through and list all the differences like teamplay vs. solo, constant patching and itnroduction of new champs, map pool, etc.


I think what you're getting at is that it's an apples and oranges comparison.


Well Oranges are clearly superior to Apples.

Both suck, eat Grapes instead.

Smite sucks

I was talking about TF2, the true eSport.
It's your boy Guzma!
kongoline
Profile Joined February 2012
6318 Posts
July 16 2013 15:58 GMT
#2019
you all wrong quake is the real esport shame its pretty much dead now
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 16 2013 15:59 GMT
#2020
TF2 competitive was pretty fun back in the day before hats and all that. Gravelpit OP
Prev 1 99 100 101 102 103 339 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL Season 2: Playoffs
CranKy Ducklings69
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft449
ProTech59
StarCraft: Brood War
Rain 4099
GuemChi 3642
Sea 1317
Artosis 623
NaDa 35
Dota 2
monkeys_forever593
Super Smash Bros
hungrybox1107
Other Games
summit1g13545
Doublelift3493
Day[9].tv1698
shahzam760
C9.Mang0458
JimRising 413
ViBE138
Maynarde104
kaitlyn24
JuggernautJason18
Organizations
Other Games
gamesdonequick525
BasetradeTV175
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 129
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv1698
Upcoming Events
The PondCast
8h 58m
Maestros of the Game
13h 58m
Serral vs Rogue
herO vs SHIN
OSC
21h 28m
Replay Cast
22h 58m
Maestros of the Game
1d 12h
Replay Cast
1d 22h
CranKy Ducklings
2 days
uThermal 2v2 Circuit
2 days
BSL22 NKC (BSL vs China)
2 days
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
BSL22 NKC (BSL vs China)
3 days
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
OSC
3 days
Wardi Open
4 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.