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[Patch 3.08: Aatrox Patch] General Discussion - Page 77

Forum Index > LoL General
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Interested in helping start an on-topic, serious League discussion thread? PM Neo to talk about how to get started.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 16 2013 00:00 GMT
#1521
On June 16 2013 08:31 gtrsrs wrote:
i will see if the guys are interested. i'd rather them post here than reddit. last thing i want is their confidence to be torn apart after a really solid week like this week, where the results just didn't fall in place. tbh though i can't see someone like Cris contributing much to this forum maybe maple would


It was a really solid week.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2013-06-16 00:04:21
June 16 2013 00:02 GMT
#1522
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.

hes pretty much perma ban diamond1++ right now
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 16 2013 00:09 GMT
#1523
On June 16 2013 09:02 kongoline wrote:
Show nested quote +
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.

hes pretty much perma ban diamond1++ right now

Is that because he's not a mana champion though?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 16 2013 00:12 GMT
#1524
On June 16 2013 09:02 kongoline wrote:
Show nested quote +
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.

hes pretty much perma ban diamond1++ right now

What server? definitely not EUW
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2013-06-16 00:28:23
June 16 2013 00:17 GMT
#1525
I would say, in order, the three hardest things to balance in the game right now are.

1. Stealth. Because of the obvious costs of pinkwards + the need to ward in lane/get oracles for every teamfight.

2. Manaless. Because its hard to determine how much weaker a spell should be to make up for spammability. Energy champs are typically the least problematic because Energy does fall off lategame to somewhat make up for earlygame.

3. AD Scaling on spells for melle champs. Because its really difficult to know how many autoattacks the champ should be balanced on (conversely ranged is less problematic because it seems easier to determine that variable).

edit:

HM to globals.
Freeeeeeedom
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 16 2013 00:47 GMT
#1526
can we agree to say melee?
overt
Profile Blog Joined June 2010
United States9006 Posts
June 16 2013 00:53 GMT
#1527
I don't think AD scaling is that terrible to be honest or that much harder to balance. It's much easier to get tons of AP and armor is also much easier to come by and people who build defensive stats are going to get lots of armor already because of the ADC. Also, to be frank, armor items are just straight up better in league than MR items which makes AD casters even less obnoxious.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 16 2013 00:53 GMT
#1528
I think spelling it mêlée would be really badass but somehow I don't think it's going to catch on
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 16 2013 00:55 GMT
#1529
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.


Tryn would run out of mana constantly if he had any significant mana costs. What makes Tryn obnoxious is it's really easy for him to get as strong as the enemy top laner, and then he just never leaves lane because q gives him a never ending supply of health (on top of whatever vamp he has) and he can spin away from danger at whim, while the free crit from his q gives him an extremely high kill potential 1v1. If his q had mana costs he could be pushed out of lane much more easily and he wouldn't be half as obnoxious.
Cloud9157
Profile Joined December 2010
United States2968 Posts
June 16 2013 01:02 GMT
#1530
On June 16 2013 03:29 kongoline wrote:
Show nested quote +
On June 16 2013 01:07 Cloud9157 wrote:
On June 16 2013 00:52 Alzadar wrote:
Warwick is not a jungler, stop trying to force him in there.

He remains a defiantly powerful pick top lane and he absolutely does not need any reworks. Although removing Jayce, Elise and Nidalee from the game would be a nice buff, fuck those guys. Everyone else he lanes just fine against, and he outscales basically every top laner.


Then you gank the everliving shit out of him because he has 0 escapes. Also, wouldn't mages like Kennen and Vlad give him some trouble? Virtually resourceless poke champions that can easily build sustain and poke him forever, while he can q them at best.

there are plenty of succesful top laners without escape mechanic (ryze, irelia, rumble,olaf to name a few) warwick biggest issue is no wave clear, he just cant push in time


All of those champions at least have some form of cc to prevent a gank, or at least try to anyway. A snare, a stun, a ms boost+slow, and a slow are all better than what wolf man has, unless he has the MS benefit going.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-06-16 01:06:04
June 16 2013 01:04 GMT
#1531
On June 16 2013 09:55 zer0das wrote:
Show nested quote +
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.


Tryn would run out of mana constantly if he had any significant mana costs. What makes Tryn obnoxious is it's really easy for him to get as strong as the enemy top laner, and then he just never leaves lane because q gives him a never ending supply of health (on top of whatever vamp he has) and he can spin away from danger at whim, while the free crit from his q gives him an extremely high kill potential 1v1. If his q had mana costs he could be pushed out of lane much more easily and he wouldn't be half as obnoxious.

Oh? Whenever Trynd uses Q vs me I'm just like "ALL RIGHT TIME FOR AN EXCHANGE" because his damage will suck. I don't think you should spam it to heal...

Warwick could like, go for Tiamat if clear indeed is the issue. Just think about it. Ult someone-> dude next to you gets oneshot.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 16 2013 01:09 GMT
#1532
On June 16 2013 09:53 overt wrote:
I don't think AD scaling is that terrible to be honest or that much harder to balance. It's much easier to get tons of AP and armor is also much easier to come by and people who build defensive stats are going to get lots of armor already because of the ADC. Also, to be frank, armor items are just straight up better in league than MR items which makes AD casters even less obnoxious.


The reason I say its hard to balance is because for each AD scaling champ you have to say, "I think this champ will get off X number of autoattacks during a typical trade/all-in", then you balance around that number of autoattacks. Because that number for melle champs is really matchup dependent they would typically be a class that is pretty easy to counter with a champ that controls range well, like a Kennen, Orianna. On the other hand, they would devastate champs that can't control gaps like Cassio.

Its just tough to design.
Freeeeeeedom
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 16 2013 01:13 GMT
#1533
Well yeah, some champions are just pretty lamely designed.

Pantheon laning is basically "Force him off the lane or into kill range with spears until I run out of mana. If I do, win lane, if they stack armor and I can't, lose lane".

Jax sort of is another. Either he wins allin and then you never kill him and he steamrolls you or he doesn't win allin and does nothing.

I think ranged / AP casters have much better interactions because if you die once for example it's not the end of the world
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-06-16 01:22:00
June 16 2013 01:20 GMT
#1534
On June 16 2013 10:04 Shikyo wrote:
Show nested quote +
On June 16 2013 09:55 zer0das wrote:
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.


Tryn would run out of mana constantly if he had any significant mana costs. What makes Tryn obnoxious is it's really easy for him to get as strong as the enemy top laner, and then he just never leaves lane because q gives him a never ending supply of health (on top of whatever vamp he has) and he can spin away from danger at whim, while the free crit from his q gives him an extremely high kill potential 1v1. If his q had mana costs he could be pushed out of lane much more easily and he wouldn't be half as obnoxious.

Oh? Whenever Trynd uses Q vs me I'm just like "ALL RIGHT TIME FOR AN EXCHANGE" because his damage will suck. I don't think you should spam it to heal...

Warwick could like, go for Tiamat if clear indeed is the issue. Just think about it. Ult someone-> dude next to you gets oneshot.


He's not going to use his q if he plans on trading blows (unless he has a fresh minion wave and isn't afraid of you engaging). He'll use it after your all in fails because he had his ult, ghost, and spin and managed to slip away, then use his q several times, get more fury off of wolves or golems, then come back to lane with a decent chunk of health and get more off the minion wave (meanwhile, if you're a champion with mana, you've probably already recalled because it costed you so much mana trying to kill him).

If spinning costed him mana, he couldn't just mercilessly split push and then troll away when your team shows up either. Eventually he'd have to back off because he couldn't split push safely without the mana for multiple spins.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2013-06-16 01:39:13
June 16 2013 01:36 GMT
#1535
I remember hopping on a stream chat a long time ago, and Maple taught me how to play Varus, as well as told me what his thoughts on Destiny's current skill level was. Just something small like that made me cheer for him, so asking them to sign up would be a great idea I think.
As long as they don't mind silver "experts" trying to teach them how to play better.
Twitch.tv/Ragequitbm for all the fans
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 16 2013 01:41 GMT
#1536
On June 16 2013 09:55 zer0das wrote:
Show nested quote +
On June 16 2013 08:24 Shikyo wrote:
Tryndamere isn't exactly problematic either. His kit isn't all that strong and he's not very skillbased. If his stuff had mana costs he probably wouldn't really run out of mana ever because he doesn't need to use them often at all, etc. Good design in my opinion even though he has the melee ADC issues.


Tryn would run out of mana constantly if he had any significant mana costs. What makes Tryn obnoxious is it's really easy for him to get as strong as the enemy top laner, and then he just never leaves lane because q gives him a never ending supply of health (on top of whatever vamp he has) and he can spin away from danger at whim, while the free crit from his q gives him an extremely high kill potential 1v1. If his q had mana costs he could be pushed out of lane much more easily and he wouldn't be half as obnoxious.

He wasnt really obnoxious or overly strong when mocking shout/spin cost like 100 health a piece and his q didnt have as obnoxious of a heal on it tbh.
then it was all about stopping his farm before he shit on you late game 1v5
Artillery spawned from the forges of Hell
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 16 2013 01:52 GMT
#1537
On June 16 2013 09:53 Scip wrote:
I think spelling it mêlée would be really badass but somehow I don't think it's going to catch on


Yes it would be pretty badass, but most people online don't have the keyboard necessary for diacritics (except if they use French or use some other language with diacritics), nor do they have the patience to learn the hotkeys or search up the character. Also, unfortunately, no one online actually cares about the proprieties in spelling.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 16 2013 02:17 GMT
#1538
On June 16 2013 07:31 TheYango wrote:
Well you also have to adjust for the fact that there actually are zero manaless supports or AD carries.

Some of the supports might as well be manaless. Such low mana costs.
liftlift > tsm
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 16 2013 02:23 GMT
#1539
On June 16 2013 11:17 wei2coolman wrote:
Show nested quote +
On June 16 2013 07:31 TheYango wrote:
Well you also have to adjust for the fact that there actually are zero manaless supports or AD carries.

Some of the supports might as well be manaless. Such low mana costs.


Which ones are you talking about?
https://twitter.com/SufficientStats
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 16 2013 02:26 GMT
#1540
On June 16 2013 11:23 Sufficiency wrote:
Show nested quote +
On June 16 2013 11:17 wei2coolman wrote:
On June 16 2013 07:31 TheYango wrote:
Well you also have to adjust for the fact that there actually are zero manaless supports or AD carries.

Some of the supports might as well be manaless. Such low mana costs.


Which ones are you talking about?

I'd like to know that too, easy to go oom on most every support tbh.
Artillery spawned from the forges of Hell
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