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[Patch 3.06: Lissandra Patch] General Discussion - Page 49
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Djin)ftw(
Germany3357 Posts
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Celestia
Mexico376 Posts
On May 03 2013 07:49 Gahlo wrote: Xpecial does this, then all the armchair silver pros say he doesn't make plays. I like to do this but at the same time I dont like to pick Sona because people rage at me for not initiating. | ||
kainzero
United States5211 Posts
On May 03 2013 07:30 Shikyo wrote: Hmmm... When supporting as Sona, it's surprisingly good to just not use Crescendo for initiation ever and just hold onto it. Then during teamfight they are like LOOK A SQUISHY SONA and you get a 4man crescendo and ace them. Weird how almost no progamers do this, I feel like it works a lot better than just flashing in, stunning maybe 1 before others flash away, and then getting instabursted. Of course there's flash-crescendo times as well. Also makes me wonder why Syndra doesn't supposedly crush more teamfights because after she gets to set up balls(which she naturally does by spamming Q) she gets scatter stuns that are faster and wider than crescendo if you get stunned once you are bursted down easily and you won't have crescendo. you take risks when you don't use it right away. each teamfight is organic and there are times when you're supposed to use it whether it's initiate or counter initiate or peel. even xiaoxiao hits some nice sona ults. because of set-up time syndra scatter stuns aren't as snappy as sona's, that should be fairly obvious | ||
Shikyo
Finland33997 Posts
On May 03 2013 07:59 kainzero wrote: if you get stunned once you are bursted down easily and you won't have crescendo. you take risks when you don't use it right away. each teamfight is organic and there are times when you're supposed to use it whether it's initiate or counter initiate or peel. even xiaoxiao hits some nice sona ults. because of set-up time syndra scatter stuns aren't as snappy as sona's, that should be fairly obvious Crescendo has a cast time as well, I'd argue that if she has a sphere in W it's actually faster. And hmm well yeah dunno. When I've played sona the flash-ults have mostly failed while when I just sit around waiting and then ult diving people it's almost always a free teamfight | ||
SagaZ
France3460 Posts
On May 03 2013 07:45 mr_tolkien wrote: Going to sleep to get ready for 12 hours of up and down commentating tomorrow <3 Hope a few TLers will tune in on twitch.tv/ogamingtv ! wait what happened to the other 2 guys? i love them they are freaking good and funny you have big shoes to fill | ||
Shikyo
Finland33997 Posts
In death recap, every single time Zac has highest dmg dealt and at the victory screen he's just a very tiny bit behind Varus and Anivia in damage dealt to champions. What the hell. | ||
Phunkapotamus
United States496 Posts
On May 03 2013 09:23 Shikyo wrote: So I play Renekton with Sunfire cape, Warmogs, Spirit Visage vs a Varus / Anivia / Zac team. Varus and Anivia of course are building almost completely dmg and Zac goes full tank with a Sunfire. In death recap, every single time Zac has highest dmg dealt and at the victory screen he's just a very tiny bit behind Varus and Anivia in damage dealt to champions. What the hell. %dmg yo. | ||
obesechicken13
United States10467 Posts
%damage was designed in my opinion to let tanks kill other tanks. | ||
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FakeSteve[TPR]
Valhalla18444 Posts
that said zac does has some pretty nutso base damages lol | ||
Ryuu314
United States12679 Posts
On May 03 2013 09:40 obesechicken13 wrote: %damage was designed in my opinion to let tanks kill other tanks. % damage is a bad design. It seems like it should let tanks kill other tanks but in actually it just lets anybody kill everybody faster. | ||
Shikyo
Finland33997 Posts
On May 03 2013 10:10 Ryuu314 wrote: % damage is a bad design. It seems like it should let tanks kill other tanks but in actually it just lets anybody kill everybody faster. Yup our Sivir reported that she at least twice had Zac as the highest dmg dealt in death recaps and Zac's ult + W combo did like 45% of her hp instantly(full tank build by Zac again). The Zac was like 7-11 and both Anivia and Varus were positive so thats not it either. I just feel like Zac deals stupid amounts of damage. I guess that's old news but this game just really made me realize just how dumb it is. (Also Varus has %hp dmg as well) | ||
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FakeSteve[TPR]
Valhalla18444 Posts
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Alaric
France45622 Posts
On May 03 2013 06:50 jcarlsoniv wrote: Solution: beer just rampaged HARD as annie - best feeling ever Was playing a couple Viktor games earlier, got stuck against an anivia and camped by naut - Aniv such a hard matchup for Viktor. I've found I don't actually know what to do/pick against an anivia. You take a deep sigh and then wait for the next opportunity to rant in GD about how stale, broken and especially boring Anivia is. | ||
Amarok
Australia2003 Posts
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Chexx
Korea (South)11232 Posts
Team1: "치미니, Catastrophi, 건자형, 불켜보니타릭짜응, GoD윤기" Team2: "SupeR Mes, FOR A Prime, 오골계닭다리, Calimport, Cammly" Woong: "actually I did not have the thoughts of being a coach but since I met good teammembers I thought of becoming a coach" They aim to be a pro team but at the moment they are just a amateur team. Although they train with famous teams they dont have the level for a pro team yet. They will have their first appereance in the NicegameTV Clan battle. Teamname is Mig (Maximum impact gaming) (translation is very loosely) ------------------------------------ 치미니: rank 47 (Jungle) Catastrophi: rank 131 (ADC) 건자형: rank 176 (support) 불켜보니타릭짜응: rank 565 (mid?) GoD윤기: rank 424 (top) SupeR Mes: rank 79 (top) former VTG FOR A Prime: rank 116 (jungle) 오골계닭다리: rank 2378 (ADC) Calimport: rank 440 (mid) Cammly: rank 388 (support) I looked them up and according to their most played champs i added the roles. | ||
obesechicken13
United States10467 Posts
On May 03 2013 10:52 Amarok wrote: Not sure why anyone would complain about TF getting nerfed. The fact that Regi's TF is banworthy (and powerful when it gets through) should be a dead giveaway. I think globals are just strong in pro games due to coordination. If you were to nerf TF to being balanced in pro games he'd probably be horrible in solo queue. | ||
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Fionn
United States23455 Posts
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Craton
United States17243 Posts
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ZERG_RUSSIAN
10417 Posts
On May 03 2013 10:55 Chexx wrote: Woong makes a new LoL team where he will act as a coach. The Team will have 2 teams similar to the pro teams. Team1: "치미니, Catastrophi, 건자형, 불켜보니타릭짜응, GoD윤기" Team2: "SupeR Mes, FOR A Prime, 오골계닭다리, Calimport, Cammly" Woong: "actually I did not have the thoughts of being a coach but since I met good teammembers I thought of becoming a coach" They aim to be a pro team but at the moment they are just a amateur team. Although they train with famous teams they dont have the level for a pro team yet. They will have their first appereance in the NicegameTV Clan battle. Teamname is Mig (Maximum impact gaming) (translation is very loosely) ------------------------------------ 치미니: rank 47 (Jungle) Catastrophi: rank 131 (ADC) 건자형: rank 176 (support) 불켜보니타릭짜응: rank 565 (mid?) GoD윤기: rank 424 (top) SupeR Mes: rank 79 (top) former VTG FOR A Prime: rank 116 (jungle) 오골계닭다리: rank 2378 (ADC) Calimport: rank 440 (mid) Cammly: rank 388 (support) I looked them up and according to their most played champs i added the roles. IIRC wasn't MiG the old tag right around the time when the Korean server was starting I think there was a joke that it stood for Maknoon is Gay | ||
jcarlsoniv
United States27922 Posts
On May 03 2013 11:35 Craton wrote: Just do to TF ult what they did to Nocturne ult. It solves so much so easily. You mean make it a glorified flash at lvl 6? | ||
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