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[Patch 3.05.2: April Fools] League of Legends General Disc…

Forum Index > LoL General
Post a Reply
Prev 1 4 5 6 7 8 113 Next
Alaric
Profile Joined November 2009
France45622 Posts
March 31 2013 19:34 GMT
#101
On April 01 2013 04:33 Misder wrote:
I love how the title is even misspelled :x

That's why even though Moonbear snipes closings, Neo stills does the openings. It's... teamwork. Or something. Until Chiharu just fucks the whole thing up.
Cant take LMS hipsters serious.
misirlou
Profile Joined June 2010
Portugal3249 Posts
Last Edited: 2013-03-31 19:35:47
March 31 2013 19:35 GMT
#102
For Solari, stomping all the dota fags! go play teemo
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 31 2013 19:39 GMT
#103
Poll: Pls

Solari (23)
 
36%

Lunari (19)
 
30%

Teemo (15)
 
23%

Dota (7)
 
11%

64 total votes

Your vote: Pls

(Vote): Lunari
(Vote): Solari
(Vote): Teemo
(Vote): Dota



Can a mod add this to front page?
(╯°□°)╯︵ ┻━┻
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
March 31 2013 19:43 GMT
#104
Sorry Diana, just can't match-up to the perfection that is Leona. Go be mad, emo kid.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
EquilasH
Profile Joined April 2009
Denmark2142 Posts
March 31 2013 19:43 GMT
#105
On April 01 2013 03:49 ticklishmusic wrote:
So in the interest of starting a (now allowed) GP5 discussion...

Avarice blade is pretty good. Lets say the crit part is worth 500 gold. Since the item costs 800 gold, that means you need a total of 300 gold from its two passives to make it worth it.

Now you're getting an addition 3gp10, which works out to an extra 18 gold per minute. Let's say you're the AD and you're a competent last hitter and average around 10 CS a minute-- so that's 20 gold a minute. Therefore, it gives an effective 38 gold per minute. The item therefore pays off in about 8 minutes.

+10% crit is also an effective 20% increase in DPS I think-- since a crit does 200% damage,100% crit would be an effective 200% increase, so 10% is 20%.


It's a 10% increase, you'll do 110% of your original damage (on average), the same way 100% crit is a 100% increase since you will deal 200% of your original damage (always).
wat
Simberto
Profile Blog Joined July 2010
Germany11751 Posts
March 31 2013 19:48 GMT
#106
On April 01 2013 04:43 EquilasH wrote:
Show nested quote +
On April 01 2013 03:49 ticklishmusic wrote:
So in the interest of starting a (now allowed) GP5 discussion...

Avarice blade is pretty good. Lets say the crit part is worth 500 gold. Since the item costs 800 gold, that means you need a total of 300 gold from its two passives to make it worth it.

Now you're getting an addition 3gp10, which works out to an extra 18 gold per minute. Let's say you're the AD and you're a competent last hitter and average around 10 CS a minute-- so that's 20 gold a minute. Therefore, it gives an effective 38 gold per minute. The item therefore pays off in about 8 minutes.

+10% crit is also an effective 20% increase in DPS I think-- since a crit does 200% damage,100% crit would be an effective 200% increase, so 10% is 20%.


It's a 10% increase, you'll do 110% of your original damage (on average), the same way 100% crit is a 100% increase since you will deal 200% of your original damage (always).


How can it be a 100% increase if you do 200% damage afterwards? 10% of 200% is 20%, so if you increase your crit by 10% you increase your damage by 20%. This stuff is really not that hard. You just need to know the difference between percentages and percent points.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-03-31 19:49:33
March 31 2013 19:49 GMT
#107
On April 01 2013 04:43 EquilasH wrote:
Show nested quote +
On April 01 2013 03:49 ticklishmusic wrote:
So in the interest of starting a (now allowed) GP5 discussion...

Avarice blade is pretty good. Lets say the crit part is worth 500 gold. Since the item costs 800 gold, that means you need a total of 300 gold from its two passives to make it worth it.

Now you're getting an addition 3gp10, which works out to an extra 18 gold per minute. Let's say you're the AD and you're a competent last hitter and average around 10 CS a minute-- so that's 20 gold a minute. Therefore, it gives an effective 38 gold per minute. The item therefore pays off in about 8 minutes.

+10% crit is also an effective 20% increase in DPS I think-- since a crit does 200% damage,100% crit would be an effective 200% increase, so 10% is 20%.


It's a 10% increase, you'll do 110% of your original damage (on average), the same way 100% crit is a 100% increase since you will deal 200% of your original damage (always).


i bad math yo ._.

edit: now i confuzzled
(╯°□°)╯︵ ┻━┻
misirlou
Profile Joined June 2010
Portugal3249 Posts
March 31 2013 19:51 GMT
#108
On April 01 2013 04:48 Simberto wrote:
Show nested quote +
On April 01 2013 04:43 EquilasH wrote:
On April 01 2013 03:49 ticklishmusic wrote:
So in the interest of starting a (now allowed) GP5 discussion...

Avarice blade is pretty good. Lets say the crit part is worth 500 gold. Since the item costs 800 gold, that means you need a total of 300 gold from its two passives to make it worth it.

Now you're getting an addition 3gp10, which works out to an extra 18 gold per minute. Let's say you're the AD and you're a competent last hitter and average around 10 CS a minute-- so that's 20 gold a minute. Therefore, it gives an effective 38 gold per minute. The item therefore pays off in about 8 minutes.

+10% crit is also an effective 20% increase in DPS I think-- since a crit does 200% damage,100% crit would be an effective 200% increase, so 10% is 20%.


It's a 10% increase, you'll do 110% of your original damage (on average), the same way 100% crit is a 100% increase since you will deal 200% of your original damage (always).


How can it be a 100% increase if you do 200% damage afterwards? 10% of 200% is 20%, so if you increase your crit by 10% you increase your damage by 20%. This stuff is really not that hard. You just need to know the difference between percentages and percent points.


Not sure if serious or april fools
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-03-31 19:53:14
March 31 2013 19:51 GMT
#109
-.-


Anyway.


So Zed's ult gives him like 3 seconds of invulnerability. I didn't even realize that. Means he's like the best anti-towerdive champion?

Hmmm I really shouldn't have wasted 6300 IP on 2 rune pages, the outplay value is so high...


Oh another thing I've learned, buying a stack of 5 wards on every back if possible and placing them everywhere = +ev play
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
March 31 2013 19:55 GMT
#110
Leona jungle > Diana jungle

Solari 4 eva
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
AsnSensation
Profile Joined April 2011
Germany24009 Posts
March 31 2013 19:56 GMT
#111
On April 01 2013 04:51 Shikyo wrote:
-.-


Anyway.


So Zed's ult gives him like 3 seconds of invulnerability. I didn't even realize that. Means he's like the best anti-towerdive champion?

Hmmm I really shouldn't have wasted 6300 IP on 2 rune pages, the outplay value is so high...


Oh another thing I've learned, buying a stack of 5 wards on every back if possible and placing them everywhere = +ev play


zed's ult makes him untargetable for like half a second, where do you get that 3 seconds from? its certainly nice to use as a crucial dodge though.
sylverfyre
Profile Joined May 2010
United States8298 Posts
March 31 2013 20:00 GMT
#112
oh my god this math, it hurts my soul.

If your math was right, you would do triple damage if you had 100% crit. You do not, you do double damage.

10% crit is 10% damage increase assuming crits do 200% damage. Note that crits do not do PLUS 200% DAMAGE. They do +100% of your normal damage (normally you do 100% damage, you instead do 200% damage.)

If you want to check empirically:
Damage from 10, 10 damage hits, with 10% crit (1 attack crits) - 110.

Now, if you have IE and the mastery, the math changes a bit because you do +155% damage on crit instead of +100% damage on crit, so 100% crit is 155% increased damage, and less crit is proportionally lower.

If you're being bad at math for april fools, well, you're a bad person and you should feel bad.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-03-31 20:05:32
March 31 2013 20:00 GMT
#113
On April 01 2013 04:56 AsnSensation wrote:
Show nested quote +
On April 01 2013 04:51 Shikyo wrote:
-.-


Anyway.


So Zed's ult gives him like 3 seconds of invulnerability. I didn't even realize that. Means he's like the best anti-towerdive champion?

Hmmm I really shouldn't have wasted 6300 IP on 2 rune pages, the outplay value is so high...


Oh another thing I've learned, buying a stack of 5 wards on every back if possible and placing them everywhere = +ev play


zed's ult makes him untargetable for like half a second, where do you get that 3 seconds from? its certainly nice to use as a crucial dodge though.

No way it's half a second, it's the whole dash and also plenty of delay time after he reaches his target. I guess 3 seconds is max distance though.

Oh yeah one more thing I've learned: On most APs need Zhonyas first or second major item, that active is stupid good.


The next time I get mid Kha'Zix I'll try Zhonyas as my survival item.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
March 31 2013 20:00 GMT
#114
On April 01 2013 04:55 xes wrote:
Leona jungle > Diana jungle

Solari 4 eva



Clearly the only sensible solution is to play Leona+Diana double jungle.
Gahlo
Profile Joined February 2010
United States35169 Posts
March 31 2013 20:04 GMT
#115
On April 01 2013 04:55 xes wrote:
Leona jungle > Diana jungle

Solari 4 eva

Diana support > Leona support.

If she assassinates their carry, he can't farm or harass you.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 31 2013 20:11 GMT
#116
Voted Lunari
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-03-31 20:12:55
March 31 2013 20:12 GMT
#117
On April 01 2013 05:04 Gahlo wrote:
Show nested quote +
On April 01 2013 04:55 xes wrote:
Leona jungle > Diana jungle

Solari 4 eva

Diana support > Leona support.

If she assassinates their carry, he can't farm or harass you.

Death is the best kind of CC. It CCs them for 30-60 seconds AND displaces them!

We are Lunari.
TheLink
Profile Joined January 2011
Australia2725 Posts
March 31 2013 20:12 GMT
#118
Get to report my 1st win for the Solari. <3
Only the weak link is strong enough to break the chain.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 31 2013 20:22 GMT
#119
On April 01 2013 05:11 NeoIllusions wrote:
Voted Lunari

The only correct option. I mean it makes sense you'd side with the night time faction, "DARKNESSSSSS" and all.
RIP Ryan Davis / TL or Die / @onlywonderboy
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
March 31 2013 20:30 GMT
#120
I just barely lost as Lunari.
The signs show a clear path.

+ Show Spoiler +
It was 3v5+ Show Spoiler +
but we were smurfing
A backwards poet writes inverse.
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