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[Patch 3.04: Zac] General Discussion - Page 42

Forum Index > LoL General
Post a Reply
Prev 1 40 41 42 43 44 101 Next
cLutZ
Profile Joined November 2010
United States19574 Posts
March 21 2013 18:38 GMT
#821
On March 22 2013 03:30 thenexusp wrote:
If two people decide to make teams that are purposely stally, the game is going to be stally. It shouldn't be taken as representative of the average battle.


Thats fine. I still dont understand how in that game, in spite of there being these "entrance hazards" (that ostensibly make swapping in a more expensive tactic), swapping seemed to go mostly unpunished.
Freeeeeeedom
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
March 21 2013 18:47 GMT
#822
On March 22 2013 02:37 Alaric wrote:
Sorry, it was not a threat toward you, I'm just amused by the memory of Chill ranting in several BW threads because people would not understand what the metagame is and use the word for anything and everything. Y'know, for all of Neo's "darkness" airs and graces he's closer to the caring grandpa admonishing the young ones compared to then.
And I don't care how ridiculous that sounds, I didn't sleep last night so I have an excuse.



To be honest I still don't know what a metagame actually would be. People just define it as whatever they want it to mean. At this point it's an empty word to me.

That extra credits video is bullshit. They are basically implying that there is no strategy involved in mid level sc, because you can outperform your opponent on mechanics. It's the same as saying that there is no teamplay involved in amateur football, since you can outrun your opponents. They don't seem to understand competitive games well.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-03-21 18:59:56
March 21 2013 18:50 GMT
#823
Granted the last time I played was in gen 3, but the most common novice mistake was excessive hazardous swapping early on, which gave away precious information about your team (disregarding the obvious OP combos where 2 pokemon can wall and status spam your whole team). In a game where the entire point was to make proper judgments based on incomplete information that usually resulted in them losing 1-2 key members and then gg-swept.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 21 2013 18:53 GMT
#824
On March 22 2013 03:47 h3r1n6 wrote:
Show nested quote +
On March 22 2013 02:37 Alaric wrote:
Sorry, it was not a threat toward you, I'm just amused by the memory of Chill ranting in several BW threads because people would not understand what the metagame is and use the word for anything and everything. Y'know, for all of Neo's "darkness" airs and graces he's closer to the caring grandpa admonishing the young ones compared to then.
And I don't care how ridiculous that sounds, I didn't sleep last night so I have an excuse.



To be honest I still don't know what a metagame actually would be. People just define it as whatever they want it to mean. At this point it's an empty word to me.

That extra credits video is bullshit. They are basically implying that there is no strategy involved in mid level sc, because you can outperform your opponent on mechanics. It's the same as saying that there is no teamplay involved in amateur football, since you can outrun your opponents. They don't seem to understand competitive games well.


I think it's partly because they seem to ignore the fact that there is a relationship between strategy and execution. Some strategies are only able to be used with a certain level of execution and the inverse is also true. They make some big assumptions that oversimplify a complex problem in order to make some easy conclusions. It's just shoddy work.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
March 21 2013 18:58 GMT
#825
On March 22 2013 03:23 WaveofShadow wrote:
*insert old-as-shit Grandpa Wave comment here about what-are-the-pokeymans*

i think it was the sequel to that tamagotchi egg thing!
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 21 2013 19:07 GMT
#826
PL saying Korean silver is equal to NA plat
Lylat
Profile Joined August 2009
France8575 Posts
March 21 2013 19:12 GMT
#827
On March 22 2013 04:07 zulu_nation8 wrote:
PL saying Korean silver is equal to NA plat

Big news !
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
March 21 2013 19:13 GMT
#828
On March 22 2013 04:07 zulu_nation8 wrote:
PL saying Korean silver is equal to NA plat


Remembering Korean times on iccup that doesn't sound too far fetched.
Kyhron
Profile Blog Joined October 2011
United States945 Posts
March 21 2013 19:15 GMT
#829
On March 22 2013 03:38 cLutZ wrote:
Show nested quote +
On March 22 2013 03:30 thenexusp wrote:
If two people decide to make teams that are purposely stally, the game is going to be stally. It shouldn't be taken as representative of the average battle.


Thats fine. I still dont understand how in that game, in spite of there being these "entrance hazards" (that ostensibly make swapping in a more expensive tactic), swapping seemed to go mostly unpunished.

You have to remember there is also the presence of leftovers, rapid spin, Roost and wish passing. Hazards aren't that threatening except stealth rocks for flying and fire types as they really hurt those two which is usually why you see them being just left to die or held back until its safe to bring them in. This is also assuming that your opponent even uses let alone brings someone to set them up.
Dubzex
Profile Joined October 2010
United States6994 Posts
March 21 2013 19:33 GMT
#830
Hey I'm looking to get into this game. What is the best way to approach the learning experience?
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2013-03-21 19:38:02
March 21 2013 19:37 GMT
#831
On March 22 2013 04:33 Dubzex wrote:
Hey I'm looking to get into this game. What is the best way to approach the learning experience?


I would say just play all the free champions to see which you like the best, and then when you have enough IP buy whichever champion looks the coolest, or you enjoyed playing the most. Basically until you're level 30 just play, and focus on your last hitting. Getting better at League is almost entirely experience.

A lot of it is just thinking about whether what you did was dumb or not. Like fighting with too low health, or not backing because you were greedy for those last few creep kills.
Twitch.tv/Ragequitbm for all the fans
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 21 2013 19:37 GMT
#832
On March 22 2013 04:33 Dubzex wrote:
Hey I'm looking to get into this game. What is the best way to approach the learning experience?


Find someone nice who knows how to play to play with you and explain (ideally VOIP). I am not that person sadly but someone from TL, or an IRL friend if you got em?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
March 21 2013 19:50 GMT
#833
--- Nuked ---
Dubzex
Profile Joined October 2010
United States6994 Posts
March 21 2013 19:51 GMT
#834
On March 22 2013 04:37 RagequitBM wrote:
Show nested quote +
On March 22 2013 04:33 Dubzex wrote:
Hey I'm looking to get into this game. What is the best way to approach the learning experience?


I would say just play all the free champions to see which you like the best, and then when you have enough IP buy whichever champion looks the coolest, or you enjoyed playing the most. Basically until you're level 30 just play, and focus on your last hitting. Getting better at League is almost entirely experience.

A lot of it is just thinking about whether what you did was dumb or not. Like fighting with too low health, or not backing because you were greedy for those last few creep kills.

What changes at level 30?
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
March 21 2013 19:55 GMT
#835
On March 22 2013 04:51 Dubzex wrote:
Show nested quote +
On March 22 2013 04:37 RagequitBM wrote:
On March 22 2013 04:33 Dubzex wrote:
Hey I'm looking to get into this game. What is the best way to approach the learning experience?


I would say just play all the free champions to see which you like the best, and then when you have enough IP buy whichever champion looks the coolest, or you enjoyed playing the most. Basically until you're level 30 just play, and focus on your last hitting. Getting better at League is almost entirely experience.

A lot of it is just thinking about whether what you did was dumb or not. Like fighting with too low health, or not backing because you were greedy for those last few creep kills.

What changes at level 30?


You have a full compliment of Rune Slots, Masteries, and Summoner Spells, and Ranked play is available.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Gahlo
Profile Joined February 2010
United States35160 Posts
March 21 2013 19:57 GMT
#836
On March 22 2013 00:53 ticklishmusic wrote:
Play Tyrannitar, he's like Rammus but with more damage and less speed.

Sandstorm passive is OP too.

You know who I think is a good 'mon? Nidoking. He was so good in season 1 and then he just fell off the map. With his stats and the way his kit works he can be such a versatile pick. He Viridians fast enough, be a giant lane bully as a bruiser top, probably is one of the highest skillcap mids, and I heard the japanese have started using him as a support lately.

Of course being an S1 'mon, he doesn't have the crazy burst or part of the speed creep that happened at the start of Season 2.
sylverfyre
Profile Joined May 2010
United States8298 Posts
March 21 2013 20:07 GMT
#837
It took me so long to figure out wtf you meant when you used Viridian as a verb.

Now I have a red palm print on my forehead.
thenexusp
Profile Joined May 2009
United States3721 Posts
March 21 2013 20:07 GMT
#838
On March 22 2013 04:57 Gahlo wrote:
Show nested quote +
On March 22 2013 00:53 ticklishmusic wrote:
Play Tyrannitar, he's like Rammus but with more damage and less speed.

Sandstorm passive is OP too.

You know who I think is a good 'mon? Nidoking. He was so good in season 1 and then he just fell off the map. With his stats and the way his kit works he can be such a versatile pick. He Viridians fast enough, be a giant lane bully as a bruiser top, probably is one of the highest skillcap mids, and I heard the japanese have started using him as a support lately.

Of course being an S1 'mon, he doesn't have the crazy burst or part of the speed creep that happened at the start of Season 2.

Speed creep is actually an illusion. 3 of the 6 fastest non-legendary pokemon were released in S1: Electrode, Jolteon, and Aerodactyl.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 21 2013 20:41 GMT
#839
You guys should really take this to one of the many many pokemon threads
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
March 21 2013 21:04 GMT
#840
On March 22 2013 05:41 sob3k wrote:
You guys should really take this to one of the many many pokemon threads


Is it bad that I actually don't mind when things go to pokemon every now and then?
CUTE MAKES RIGHT
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