is this a joke
[Patch 3.03: Quinn] General Discussion - Page 122
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Xevious
United States2086 Posts
is this a joke | ||
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NeoIllusions
United States37500 Posts
On March 12 2013 14:28 TigerKarl wrote: Can anyone help me on a random thought i had today please? When i buy runaan's hurricane it does apply effects hit effects for every hit like if you only had your main attack, but does this also include hit effects that come from items like Frozen Mallet? And does it include the 5%current Health damage from Blade of the Ruined King? Because if it actually does do that, i can think of really weird builds on weird adc champions and it does in theory occur rather strong to me. http://leagueoflegends.wikia.com/wiki/Runaan's_Hurricane | ||
Craton
United States17244 Posts
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Sufficiency
Canada23833 Posts
On March 12 2013 13:58 Gahlo wrote: Olleh! Since we were talking about Nami earlier, specifically about Tidecaller's Blessing being obvious enough, this is an updated effect put on the PBE today. + Show Spoiler + ![]() This is a HUGE buff to Nami in soloQ play. | ||
wei2coolman
United States60033 Posts
On March 12 2013 14:29 Xevious wrote: http://na.leagueoflegends.com/board/showthread.php?t=3128457 is this a joke What do you expect from some people? "LOOK I GOT UPBOAT. GIMME ATTENSHUN RIOT" | ||
Sufficiency
Canada23833 Posts
On March 12 2013 14:29 Xevious wrote: http://na.leagueoflegends.com/board/showthread.php?t=3128457 is this a joke I read it. I think the solution to this problem is to make mastery pages cost 6300 IP each. I think it will solve a lot of people's problems. 1. For people like him, it means that mastery pages are also IP-sinks, so runepages are no longer the sore thumb sticking out. 2. For people like the rest of it, it means that there is yet another way to spend IP on. Win-win situation imo. + Show Spoiler + hue | ||
UniversalSnip
9871 Posts
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red_
United States8474 Posts
On March 12 2013 14:29 Xevious wrote: http://na.leagueoflegends.com/board/showthread.php?t=3128457 is this a joke That someone would complain about the rune system or that Riot has yet to respond? | ||
Purge
Canada372 Posts
On March 12 2013 14:08 zulu_nation8 wrote: I think when Dig said they don't know how to end games so they split push they might've been trolling. The way they end games now is the correct way to end by applying pressuring on all lanes and forcing the weaker team to engage. They finish the best out of all NA teams now, whether by coincidence or by plan. But overall, the level Dig plays at is simply very standard compared to Asian teams. Half the teams in LCS probably would lose to random 5s teams on the Asian servers. Their strategies are just not that advanced. The stuff NA teams just started doing have been created by teams in other regions long ago. Eh, I don't think its right to just write off NA..... its just a massive generalization to do so. Id prefer to give them the benefit of the doubt and let them prove themselves. This whole NA is bad thing is just a bad way of thinking. | ||
wei2coolman
United States60033 Posts
On March 12 2013 14:41 red_ wrote: That someone would complain about the rune system or that Riot has yet to respond? expecting Riot to comment; is the joke. | ||
zulu_nation8
China26351 Posts
On March 12 2013 14:42 Purge wrote: Eh, I don't think its right to just write off NA..... its just a massive generalization to do so. Id prefer to give them the benefit of the doubt and let them prove themselves. This whole NA is bad thing is just a bad way of thinking. It's not a generalization when you can see how each region plays... If anything being realistic is good because NA teams seem to overrate themselves as the competition within NA is terrible. | ||
BlackPaladin
United States9316 Posts
Why you all gotta be so sexist! Also was there seriously a page of discussion on hashishin or w/e that grackis-like player's name is? (i agree it's silly we get only 2 runepages for free and they cost 6300 IP considering every new champ is 7800, 6300 only after a couple of weeks + over 100 champs existing now). | ||
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TheYango
United States47024 Posts
On March 12 2013 14:39 UniversalSnip wrote: lol are you guys serious? rune pages are 100% riot juicing players. Like if you started with three or four that would be fine (I have mine from the giveaway!), but new players only have two, it's a joke. Yeah I'm not sure why people think that post is a joke, because his argument is at least somewhat legitimate. It's pretty clear that rune pages are designed the way they are to squeeze money out of people. The rune system also needs a revamp in general because some of the archaic ideas they started with (e.g. "primary"/"secondary" runes) aren't really relevant anymore and there's a large pool of runes that are straight up not useful (I don't mean they're situational--I mean they're 100% never used by anyone who is seriously playing the game). | ||
KissBlade
United States5718 Posts
On March 12 2013 11:13 red_ wrote: ... or aoes or skillshots. It's strong, but it's hardly an 8s Kayle ult if there's no vision. You're right! it's even better because people can waste skillshots and AoE's into it while you're in a bush five mile away lolling for your shadow dance charges to come back. | ||
wei2coolman
United States60033 Posts
On March 12 2013 14:52 TheYango wrote: Yeah I'm not sure why people think that post is a joke, because his argument is at least somewhat legitimate. It's pretty clear that rune pages are designed the way they are to squeeze money out of people. The rune system also needs a revamp in general because some of the archaic ideas they started with (e.g. "primary"/"secondary" runes) aren't really relevant anymore and there's a large pool of runes that are straight up not useful (I don't mean they're situational--I mean they're 100% never used by anyone who is seriously playing the game). Isn't that a good thing? makes it so they don't' have to buy as many runes? The fact is, anyone who doesn't want to pay money for LoL, has reasonable access to EVERYTHING in regards to gameplay. If he's not playing enough to gain enough IP for everything, that's not Riot's fault. Would it be amazing if everything was free; but Riot's gotta make money. | ||
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TheYango
United States47024 Posts
On March 12 2013 14:58 wei2coolman wrote: Isn't that a good thing? makes it so they don't' have to buy as many runes? All the runes should be useful in some circumstance. Basically you should be able to get 90% of the way there with reasonable time investment. The last 10% should come from grinding or from RP, but the fundamentals should be there without an obscene time investment. I agree with USnip's idea of 3-4 runepages rather than 2. Let's not even consider champ-specific pages--you can't even have a rune page for each ROLE without spending ~20k IP to have 3 additional pages. | ||
sung_moon
United States10110 Posts
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wei2coolman
United States60033 Posts
On March 12 2013 15:09 TheYango wrote: All the runes should be useful in some circumstance. Basically you should be able to get 90% of the way there with reasonable time investment. The last 10% should come from grinding or from RP, but the fundamentals should be there without an obscene time investment. I agree with USnip's idea of 3-4 runepages rather than 2. Let's not even consider champ-specific pages--you can't even have a rune page for each ROLE without spending ~20k IP to have 3 additional pages. So it's annoying to spend 20k ip on 3 runepages; but not ridiculous for 3 champions? | ||
Sufficiency
Canada23833 Posts
I think with Riot's occasionally 6300IP for 2 pages sale, this isn't really that big of a problem. Yes, I agree that individually runepages are a bit too expensive, but in order for any online games to succeed in this age, you have to provide the players some sense of growth - and this comes from (painstakingly?) accumulate IP and build up your champion/rune/runepage pool. Riot just happened to have made this progress really slow, and it worked out for them because their mechanism for growth attracted and kept a huge playerbase. What that guy is talking about is like whining about grinding in RPG games and artificially created micromangement requirement in RTS games - but these do and will probably always exist because these are cost-effective ways for a game company to make the game fun. | ||
cLutZ
United States19573 Posts
On March 12 2013 14:58 wei2coolman wrote: Isn't that a good thing? makes it so they don't' have to buy as many runes? The fact is, anyone who doesn't want to pay money for LoL, has reasonable access to EVERYTHING in regards to gameplay. If he's not playing enough to gain enough IP for everything, that's not Riot's fault. Would it be amazing if everything was free; but Riot's gotta make money. Paying for pages is one thing, I dont mind. Paying for runes themselves kind of sucks. Like, my cousin just got into LOL, he is like ~lvl 25. Can't even try out jungling because he has no runes, and is unlikely to have a legit chance at having decent runepages by the time he is lvl 30 because so far he Has bought Zyra (6300), Hecarim (6300) and Wukong (6300) along with picking up other random champs. I don't MIND the system ANYMORE because I have tons of runepages NOW. But Paying IP for runes is kinda silly, especially because it prevents regular people from experimenting with weird things like XP quints. Basically, even assuming RP for runepages, does anyone know the cost of Even buying all the "primary" runes, let alone "secondary"? | ||
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