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[Patch 3.02: Fake Quinn] General Discussion - Page 13

Forum Index > LoL General
Post a Reply
Prev 1 11 12 13 14 15 170 Next
BlueSpace
Profile Joined May 2011
Germany2182 Posts
February 14 2013 15:15 GMT
#241
On February 15 2013 00:02 onlywonderboy wrote:
There's just something about hearing fans cheer for plays that I really enjoy. I could live without any of them being interviewed though.

Edit: Although I think the caster/analyst desk is my favorite thing. Phreak and Riv can analyse and Jatt and Kobe can cast lol.

I like the idea of the interviews, but the problem is that the players are clearly not used to being interviewed. In an interview if someone asks you a question, you should try to give an answer which is longer than the question itself. Otherwise you're basically screwing with the person interviewing you. There are also bad question, but there are also bad answers in the sense that the players should strife to give people some insight into their thought process and not just answer, yes, no, maybe. That what makes it boring and superfluous in my opinion.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
discator
Profile Joined March 2011
Germany639 Posts
February 14 2013 15:27 GMT
#242
Jungle morde inc

tax lanes 24/7
;;
onlywonderboy
Profile Joined August 2012
United States23745 Posts
February 14 2013 16:26 GMT
#243
On February 15 2013 00:15 BlueSpace wrote:
Show nested quote +
On February 15 2013 00:02 onlywonderboy wrote:
There's just something about hearing fans cheer for plays that I really enjoy. I could live without any of them being interviewed though.

Edit: Although I think the caster/analyst desk is my favorite thing. Phreak and Riv can analyse and Jatt and Kobe can cast lol.

I like the idea of the interviews, but the problem is that the players are clearly not used to being interviewed. In an interview if someone asks you a question, you should try to give an answer which is longer than the question itself. Otherwise you're basically screwing with the person interviewing you. There are also bad question, but there are also bad answers in the sense that the players should strife to give people some insight into their thought process and not just answer, yes, no, maybe. That what makes it boring and superfluous in my opinion.

Player interviews are fine (I agree they needs work on the execution but on a theoretical level I like them), I meant audience interviews specifically, those get hella awkward.
RIP Ryan Davis / TL or Die / @onlywonderboy
discator
Profile Joined March 2011
Germany639 Posts
February 14 2013 16:35 GMT
#244
Yay Jayce Skin is available! Happy valentines :D
;;
willoc
Profile Joined February 2011
Canada1530 Posts
Last Edited: 2013-02-14 17:04:44
February 14 2013 17:04 GMT
#245
On February 15 2013 00:15 BlueSpace wrote:
Show nested quote +
On February 15 2013 00:02 onlywonderboy wrote:
There's just something about hearing fans cheer for plays that I really enjoy. I could live without any of them being interviewed though.

Edit: Although I think the caster/analyst desk is my favorite thing. Phreak and Riv can analyse and Jatt and Kobe can cast lol.

I like the idea of the interviews, but the problem is that the players are clearly not used to being interviewed. In an interview if someone asks you a question, you should try to give an answer which is longer than the question itself. Otherwise you're basically screwing with the person interviewing you. There are also bad question, but there are also bad answers in the sense that the players should strife to give people some insight into their thought process and not just answer, yes, no, maybe. That what makes it boring and superfluous in my opinion.


Few players have good communication. It's the same thing with interviews of Sports players. Horrible. These people have nothing worthwhile that they can manage to elaborate on 95% of the time.
Be bold and mighty forces will come to your aid!
Gahlo
Profile Joined February 2010
United States35150 Posts
February 14 2013 17:16 GMT
#246
On February 15 2013 02:04 willoc wrote:
Show nested quote +
On February 15 2013 00:15 BlueSpace wrote:
On February 15 2013 00:02 onlywonderboy wrote:
There's just something about hearing fans cheer for plays that I really enjoy. I could live without any of them being interviewed though.

Edit: Although I think the caster/analyst desk is my favorite thing. Phreak and Riv can analyse and Jatt and Kobe can cast lol.

I like the idea of the interviews, but the problem is that the players are clearly not used to being interviewed. In an interview if someone asks you a question, you should try to give an answer which is longer than the question itself. Otherwise you're basically screwing with the person interviewing you. There are also bad question, but there are also bad answers in the sense that the players should strife to give people some insight into their thought process and not just answer, yes, no, maybe. That what makes it boring and superfluous in my opinion.


Few players have good communication. It's the same thing with interviews of Sports players. Horrible. These people have nothing worthwhile that they can manage to elaborate on 95% of the time.

Athletes are also limited in what they are allowed to say. If they expound on who screwed up at certain points, it can give away the strategy at the time. Then there's an issue with throwing teammates under the bus, etc.
Duvon
Profile Joined October 2011
Sweden2360 Posts
February 14 2013 17:22 GMT
#247
On February 15 2013 02:16 Gahlo wrote:
Show nested quote +
On February 15 2013 02:04 willoc wrote:
On February 15 2013 00:15 BlueSpace wrote:
On February 15 2013 00:02 onlywonderboy wrote:
There's just something about hearing fans cheer for plays that I really enjoy. I could live without any of them being interviewed though.

Edit: Although I think the caster/analyst desk is my favorite thing. Phreak and Riv can analyse and Jatt and Kobe can cast lol.

I like the idea of the interviews, but the problem is that the players are clearly not used to being interviewed. In an interview if someone asks you a question, you should try to give an answer which is longer than the question itself. Otherwise you're basically screwing with the person interviewing you. There are also bad question, but there are also bad answers in the sense that the players should strife to give people some insight into their thought process and not just answer, yes, no, maybe. That what makes it boring and superfluous in my opinion.


Few players have good communication. It's the same thing with interviews of Sports players. Horrible. These people have nothing worthwhile that they can manage to elaborate on 95% of the time.

Athletes are also limited in what they are allowed to say. If they expound on who screwed up at certain points, it can give away the strategy at the time. Then there's an issue with throwing teammates under the bus, etc.


It also applies to solo player sports though.

I think a contributing factor is the focus a player is in at that moment - I'm sure a lot of us have felt how you're just not set up to talk when in the gaming mode and mood.
Nothing is impossible, only some things for some people.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-02-14 17:36:34
February 14 2013 17:36 GMT
#248
On February 14 2013 20:26 Alaric wrote:
Show nested quote +
On February 14 2013 11:04 NEOtheONE wrote:
Akali
Twin Disciplines
Discipline of Force
Now takes effect immediately instead of requiring 19.5 Ability Power
Base damage bonus reduced to 6% from 8%
Discipline of Might
Now takes effect immediately instead of requiring 9.5 Attack Damage
Base spell vamp bonus reduced to 6% from 8%

Spirit of the Spectral Wraith

New UNIQUE Passive: Reduces the cooldown on Smite by 20%


Hm, I think Jungle Akali just got viable.

I'm surprised Monte hasn't corrected that to "has been for a long while" yet.


I'm too busy mourning crit Nasus.

The odd thing about the changes is that it doesn't really change what the optimal jungle rune page is for Akali, it just makes her a little more accessible. I'll post my full thoughts to the Akali thread.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 14 2013 17:44 GMT
#249
So is Quinn coming out this patch or not? No preview, no PBE, nothing outside of the one thread.
It's your boy Guzma!
Alaric
Profile Joined November 2009
France45622 Posts
February 14 2013 17:45 GMT
#250
On February 15 2013 02:36 Seuss wrote:
Show nested quote +
On February 14 2013 20:26 Alaric wrote:
On February 14 2013 11:04 NEOtheONE wrote:
Akali
Twin Disciplines
Discipline of Force
Now takes effect immediately instead of requiring 19.5 Ability Power
Base damage bonus reduced to 6% from 8%
Discipline of Might
Now takes effect immediately instead of requiring 9.5 Attack Damage
Base spell vamp bonus reduced to 6% from 8%

Spirit of the Spectral Wraith

New UNIQUE Passive: Reduces the cooldown on Smite by 20%


Hm, I think Jungle Akali just got viable.

I'm surprised Monte hasn't corrected that to "has been for a long while" yet.


I'm too busy mourning crit Nasus.

The odd thing about the changes is that it doesn't really change what the optimal jungle rune page is for Akali, it just makes her a little more accessible. I'll post my full thoughts to the Akali thread.

Urgh. Don't fret, lane Nasus doesn't even have to back anymore against a passive opponent, he can't run himself oom anymore. It's a pain as the jungler when you kill him everytime you come, but everytime you're not there he stacks Q happily.
Cant take LMS hipsters serious.
Gorsameth
Profile Joined April 2010
Netherlands21685 Posts
February 14 2013 17:50 GMT
#251
On February 15 2013 02:44 Requizen wrote:
So is Quinn coming out this patch or not? No preview, no PBE, nothing outside of the one thread.


I have a feeling Quinn is coming in the next patch and not this one.
It ignores such insignificant forces as time, entropy, and death
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
February 14 2013 18:00 GMT
#252
Why does Jiji have so few viewers? This needs to be remedied!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 14 2013 18:02 GMT
#253
On February 15 2013 02:50 Gorsameth wrote:
Show nested quote +
On February 15 2013 02:44 Requizen wrote:
So is Quinn coming out this patch or not? No preview, no PBE, nothing outside of the one thread.


I have a feeling Quinn is coming in the next patch and not this one.


We'd' have seen her champ announce if she was coming out this patch- the skill list etc.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
February 14 2013 18:05 GMT
#254
On February 15 2013 03:00 GhandiEAGLE wrote:
Why does Jiji have so few viewers? This needs to be remedied!

he can have anything from 20 to 3000 depending on how long he streams and how many people stream
I've seen him stream 14 hours a day for 3 days straight and he had some nice viewers there
I just wish he talked more
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Argoth.
Profile Joined December 2004
Germany1961 Posts
February 14 2013 18:15 GMT
#255
Got a quick question concerning twitch because there is no thread for him as far as I know: Does the sword of the divine active apply to his piercing bullets from his ult (e.g. first bullet crits, hits someone else, also crits, hits the next champ and crits and it's done or does this work for 3 bullets?)
Zooper31
Profile Joined May 2009
United States5710 Posts
February 14 2013 18:22 GMT
#256
On February 15 2013 03:15 Argoth. wrote:
Got a quick question concerning twitch because there is no thread for him as far as I know: Does the sword of the divine active apply to his piercing bullets from his ult (e.g. first bullet crits, hits someone else, also crits, hits the next champ and crits and it's done or does this work for 3 bullets?)


Yes, SotD will make his next 3 bullets crit. Wherever those bullets go now is up to you. If each shot is hits 3 people like you said, then you will hit 3 people 3 times with crits. That's why he's so good in teamfights, just hit SotD and spray into team and cleave them all to nothing.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 14 2013 18:22 GMT
#257
On February 15 2013 03:15 Argoth. wrote:
Got a quick question concerning twitch because there is no thread for him as far as I know: Does the sword of the divine active apply to his piercing bullets from his ult (e.g. first bullet crits, hits someone else, also crits, hits the next champ and crits and it's done or does this work for 3 bullets?)

Should be all 3 bullets since SotD is defined by number of attacks, not number of targets hit.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Argoth.
Profile Joined December 2004
Germany1961 Posts
Last Edited: 2013-02-14 18:27:20
February 14 2013 18:26 GMT
#258
Active: You gain 100% attack speed and 100% critical strike for 3 seconds or 3 critical strikes - 60 second cooldown

The bold part made me thinking because in principal each "secondary" crit could count towards those three. Seemed unlikely but I wanted the confirmation. Thanks guys
TheYango
Profile Joined September 2008
United States47024 Posts
February 14 2013 18:37 GMT
#259
On February 15 2013 03:26 Argoth. wrote:
Active: You gain 100% attack speed and 100% critical strike for 3 seconds or 3 critical strikes - 60 second cooldown

The bold part made me thinking because in principal each "secondary" crit could count towards those three. Seemed unlikely but I wanted the confirmation. Thanks guys

The secondary crits aren't actual crits. They just carry the critical damage of the main hit if the main hit crits. From the wiki:
If the attack critically strikes the target, all targets will be critically struck.
Moderator
AsnSensation
Profile Joined April 2011
Germany24009 Posts
February 14 2013 18:38 GMT
#260
Hmm I remember Aphro tweeting a while ago that SOTD is shit on twitch for that exact reason, the effect wears off after he hit 3 ppl with his first spray and pray AA for example. Who is wrong here? Can't test now since I'm not at my pc.
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