[Patch 3.02: Fake Quinn] General Discussion - Page 11
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Slayer91
Ireland23335 Posts
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mr_tolkien
France8631 Posts
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RagequitBM
Canada2270 Posts
Nice guy indeed. | ||
Amarok
Australia2003 Posts
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Don_Julio
2220 Posts
Muting a player will no longer mute his map pings; map pings have been throttled to prevent spam great change. gonna mute everyone who shittalks once from now on | ||
OutlaW-
Czech Republic5053 Posts
On February 14 2013 20:16 Amarok wrote: So I'm watching that AP Trynd guy and I'm like a 100% sure he's going to get it nerfed. Might be a while before it catches on but I think it'll happen. Manaless, mobile, requires the attention of several players to be stopped. Split pushing nightmare. So obnoxious. I wish Riot like decided not to nerf or buff anything for 6 months. Maybe like an experiment. I'm sure it would work out well. | ||
Alaric
France45622 Posts
On February 14 2013 15:36 101toss wrote: Glacial is cheaper, they made FH combine cost higher to compensate note that FH is still trash wut 'cept if you're taking in account the lack of auto-attack reliant champs compared to bullshit like Kha'Zix in current FotM of course... On February 14 2013 11:04 NEOtheONE wrote: Hm, I think Jungle Akali just got viable. I'm surprised Monte hasn't corrected that to "has been for a long while" yet. ![]() On February 14 2013 19:23 mr_tolkien wrote: For AD casters, the stats are very good for trading, fighting, and clearing jungle/waves. For anybody, the aura is an incredible increase in damage. It's one of the only aura item which is already cost-effective without taking the aura into account. Zeke's is actually super underwhelming on Wukong, who's a mix between AD caster and bruiser. Almost no damage for the slot, CDR is fine but not a priority on him, so it's mainly a "what do I change my vamp scepter into" and BT is much, much better for that (gives you enough damage, you just stack randuin's and bulwark afterwards and become invincible). | ||
HazMat
United States17077 Posts
On February 14 2013 20:16 Amarok wrote: So I'm watching that AP Trynd guy and I'm like a 100% sure he's going to get it nerfed. Might be a while before it catches on but I think it'll happen. Manaless, mobile, requires the attention of several players to be stopped. Split pushing nightmare. So obnoxious. You mean Quality Player? The 2k~ Elo (he was 2k-ish when I remember him around season 1, he's maybe like 1800 Elo skill now) player that streams on a low silver account because (I'm pretty sure) his main finally got permad? I think he's just better than his opponents. | ||
OutlaW-
Czech Republic5053 Posts
On February 14 2013 20:32 HazMat wrote: You mean Quality Player? The 2k~ Elo (he was 2k-ish when I remember him around season 1, he's maybe like 1800 Elo skill now) player that streams on a low silver account because (I'm pretty sure) his main finally got permad? I think he's just better than his opponents. i think you quoted the wrong post m8 | ||
Amarok
Australia2003 Posts
On February 14 2013 20:32 HazMat wrote: You mean Quality Player? The 2k~ Elo (he was 2k-ish when I remember him around season 1, he's maybe like 1800 Elo skill now) player that streams on a low silver account because (I'm pretty sure) his main finally got permad? I think he's just better than his opponents. Assuming you're talking about the AP trynd guy I think he was on a silver acc tonight because NA is down and he's on EUW. | ||
HazMat
United States17077 Posts
Phone posting G G | ||
Alaric
France45622 Posts
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HazMat
United States17077 Posts
On February 14 2013 20:39 Amarok wrote: Assuming you're talking about the AP trynd guy I think he was on a silver acc tonight because NA is down and he's on EUW. Are you sure? Quality Player is an old school high Elo NA player that was super annoying. Always raged/akd'd or fed. I'm assuming he got permad and decided to stream smurf troll games but maybe they're completely different people that I'm thinking about. | ||
mr_tolkien
France8631 Posts
Do you think Singed will get the nerfbat ? | ||
JonGalt
Pootie too good!4331 Posts
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HazMat
United States17077 Posts
On February 14 2013 20:49 mr_tolkien wrote: http://www.lolking.net/charts?region=all&league=ranked&type=champion-winrate&range=daily Do you think Singed will get the nerfbat ? I hope so, I ban that fucker every game. The only good thing is he's hard to lane properly so you can snowball top off a lot of them. The problem is he's still useful after feeding and there are way too many only Singed mains at high Elo NA. | ||
Dusty
United States3359 Posts
On February 14 2013 20:51 JonGalt wrote: Has anyone ever tried AP Sona. As a mid/carry and not a suppoort? I remember a time when mid soraka was pretty popular. What about Sona? I've only gone up against it one and I got zoned hard early as TF. Not fun ![]() | ||
Goumindong
United States3529 Posts
On February 14 2013 20:39 Amarok wrote: Assuming you're talking about the AP trynd guy I think he was on a silver acc tonight because NA is down and he's on EUW. "Quality Player" is playing on a Silver 1 account in NA. I looked up the name because i wanted to know what skill he was. | ||
JonnyLaw
United States3482 Posts
On February 14 2013 20:49 mr_tolkien wrote: http://www.lolking.net/charts?region=all&league=ranked&type=champion-winrate&range=daily Do you think Singed will get the nerfbat ? I think he might be nerfed a bit. I play a decent amount of Singed and you can build so many different items, lose lane and still be relevant. Singed's ult is on a very short CD and allows him to farm a couple waves even when very behind in lane. The free resists allow singed to teamfight well with few items. It just gives him so much. Increasing the CD might be something that gets looked at. On the other hand, has anyone aside from Shy played Singed in recent tournaments? Katowice is the last major games I saw with Singed and GG 2-0'd them? (*Only first game had Singed) | ||
Alaric
France45622 Posts
On February 14 2013 18:15 RoKetha wrote: Third--and this is the part everyone's missing--the damage per tick of the passive effect is no longer doubled if the target is slowed, snared, suppressed, taunted, feared or stunned. You used to do 1.66% per half second while any of those CC effects were on the target. The patch notes don't seem to say that, can you confirm? Also, the wiki says: Reapplying Liandry's Torment merely refreshes the duration it has no influence on the passive's damage rate. I'm not sure how to interpret it, but apparently that'd mean that either:
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