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[Patch 3.02: Fake Quinn] General Discussion - Page 10

Forum Index > LoL General
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arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 14 2013 09:26 GMT
#181
On February 14 2013 18:24 HazMat wrote:
Show nested quote +
On February 14 2013 17:56 Isken wrote:
yesterday I realized that nasus = susan backwards
I haven't slept since then

Just wait till you learn that Ekans = Snake backwards, then your mind will be blown.

and Arbok is Kobra, and Muk is Kum
Artillery spawned from the forges of Hell
Purge
Profile Joined November 2010
Canada372 Posts
February 14 2013 09:33 GMT
#182
On February 14 2013 18:00 BlueSpace wrote:
Show nested quote +
On February 14 2013 17:04 OutlaW- wrote:
On February 14 2013 17:00 MooMooMugi wrote:
On February 14 2013 16:55 krndandaman wrote:
this is random and im a noob but could something like double jungle be a somewhat viable strat?
solo adc mid, ap carry solo bot, solo top bruiser.
the two junglers split sides (wraiths/wolves spawn fast anyways) and fill in for the solo lanes when they back to not waste gold/exp. go for double ganks or counterjungling together.

Yeah in <level 30 games, it works wonders

I've done it in plat with my friend in season 2, we won more than we lost. It's hard to say how good it would be against serious people, though.

A four man-push strat with heimer is evidently viable in competitive play, so I'm sure there are circumstances where you can pull off a two man roaming/jungling strat. So what you probably want to look for are having three strong solo laners, that can 1v1. Junglers with a high gank potential, because you will need successful ganks not to fall behind and ideally an enemy jungler that is prone to counterjungling.

Show nested quote +
On February 14 2013 17:32 Purge wrote:
On February 14 2013 16:35 wei2coolman wrote:
On February 14 2013 15:22 I_Love_Bacon wrote:
Maybe it has been discussed, but my involvement in this subforum has been rather minimal the last few weeks.... Why the sudden increase in Lux play? I'm never really impressed by her, regardless of who is using it (pro or otherwise). I can see the long range and relatively short cd on ult be impactful if you can influence jungle/lanes with it, but it is fairly rare from what I've seen.

It was briefly mentioned in last GD, but her ability to pretty much shove a lane out at a completely safe distance, is really strong. At 40% cdr, her ult is at below 30 second cooldown, allowing her to have complete lane control CONSTANTLY, without risk. Also, considering her ult is at like a ridiculous cd, she pretty much can get 2-3 ults in one teamfight, which eventually making it one of the strongest AP ults in the game.

Also, she offers a lot of team fight control with giant aoe, decent shield, and double bind, very good in botched teamfights/peels, also very strong in kiting. Also towards early lategame, if you land her ulti on a squishy you can pretty much force teams off of towers, and you can do this like every 25 seconds. Also considering how hard it is to stack AP like you could in S2 (due to DC nerf), it's hard for high AP ratio (but medium base damage) to match lux's high base damage + lower ap ratio. Pretty much in s3, CD based/high base damage AP champs are king.



I dont completely understand the idea of her ult-shoving being critical. In the early game/roaming midgame, dont you need your ult to roam with? I mean I like playing her but maybe I'm missing something....

The point is that in mid/late game, her ult has such a short cd, that it is impossible to shove lanes. She can basically stand in base and shove out every single lane. It creates tremendous pressure on the team facing her, because they have to deal with the fact, that the lanes are permanently pushing against them, so they need to react which means splitting up in most cases. She is kind of a split pusher in late game, but she doesn't have to expose herself to do so. She just ults... Ez can do the same but to a much smaller degree because his ult isn't on such a ridiculous short cd.


So Im supposed to clear mid lane, then immediately ult the next wave as its coming in then roam? That would make sense, but I already feel like I dont have enough damage on lux as it is (and that early ranks of ult are have long cds so I need cdr before I can do that).

Guess that makes sense, If thats how you are supposed to do it. Man I wish froggen would stream so I could see this type of thing in play (because Ive seen him use ult to push).

On a side note, any opinions on the Tear-Guise build vs Chalice->Codex->Dcap builds on lux? Im prob going back to the Chalice build, but want to ask for second opinions.
"Never do an enemy a small injury." - Machiavelli
Zizoz
Profile Joined June 2012
United States232 Posts
February 14 2013 09:34 GMT
#183
On February 14 2013 18:15 RoKetha wrote:
Third--and this is the part everyone's missing--the damage per tick of the passive effect is no longer doubled if the target is slowed, snared, suppressed, taunted, feared or stunned. You used to do 1.66% per half second while any of those CC effects were on the target.

Looking at the patch notes it doesn't say anything about the extra damage on CCed targets for Liandry's being removed. Where are you getting that from?
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 14 2013 09:39 GMT
#184
On February 14 2013 18:25 OutlaW- wrote:
Show nested quote +
On February 14 2013 18:24 HazMat wrote:
On February 14 2013 17:56 Isken wrote:
yesterday I realized that nasus = susan backwards
I haven't slept since then

Just wait till you learn that Ekans = Snake backwards, then your mind will be blown.

or that nunu upside down is nunu


Woah!

On February 14 2013 18:26 arb wrote:
Show nested quote +
On February 14 2013 18:24 HazMat wrote:
On February 14 2013 17:56 Isken wrote:
yesterday I realized that nasus = susan backwards
I haven't slept since then

Just wait till you learn that Ekans = Snake backwards, then your mind will be blown.

and Arbok is Kobra, and Muk is Kum


OH. WOAH. WHAT.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
February 14 2013 09:39 GMT
#185
Shit I got to do my math all over again.

Zeke is batshit OP btw. Every AD user top/jungle should rush it.
The legend of Darien lives on
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
February 14 2013 09:46 GMT
#186
--- Nuked ---
Zizoz
Profile Joined June 2012
United States232 Posts
February 14 2013 09:48 GMT
#187
Upside-down. Not backwards.

BlueSpace
Profile Joined May 2011
Germany2182 Posts
February 14 2013 09:51 GMT
#188
On February 14 2013 18:33 Purge wrote:
Show nested quote +
On February 14 2013 18:00 BlueSpace wrote:
On February 14 2013 17:04 OutlaW- wrote:
On February 14 2013 17:00 MooMooMugi wrote:
On February 14 2013 16:55 krndandaman wrote:
this is random and im a noob but could something like double jungle be a somewhat viable strat?
solo adc mid, ap carry solo bot, solo top bruiser.
the two junglers split sides (wraiths/wolves spawn fast anyways) and fill in for the solo lanes when they back to not waste gold/exp. go for double ganks or counterjungling together.

Yeah in <level 30 games, it works wonders

I've done it in plat with my friend in season 2, we won more than we lost. It's hard to say how good it would be against serious people, though.

A four man-push strat with heimer is evidently viable in competitive play, so I'm sure there are circumstances where you can pull off a two man roaming/jungling strat. So what you probably want to look for are having three strong solo laners, that can 1v1. Junglers with a high gank potential, because you will need successful ganks not to fall behind and ideally an enemy jungler that is prone to counterjungling.

On February 14 2013 17:32 Purge wrote:
On February 14 2013 16:35 wei2coolman wrote:
On February 14 2013 15:22 I_Love_Bacon wrote:
Maybe it has been discussed, but my involvement in this subforum has been rather minimal the last few weeks.... Why the sudden increase in Lux play? I'm never really impressed by her, regardless of who is using it (pro or otherwise). I can see the long range and relatively short cd on ult be impactful if you can influence jungle/lanes with it, but it is fairly rare from what I've seen.

It was briefly mentioned in last GD, but her ability to pretty much shove a lane out at a completely safe distance, is really strong. At 40% cdr, her ult is at below 30 second cooldown, allowing her to have complete lane control CONSTANTLY, without risk. Also, considering her ult is at like a ridiculous cd, she pretty much can get 2-3 ults in one teamfight, which eventually making it one of the strongest AP ults in the game.

Also, she offers a lot of team fight control with giant aoe, decent shield, and double bind, very good in botched teamfights/peels, also very strong in kiting. Also towards early lategame, if you land her ulti on a squishy you can pretty much force teams off of towers, and you can do this like every 25 seconds. Also considering how hard it is to stack AP like you could in S2 (due to DC nerf), it's hard for high AP ratio (but medium base damage) to match lux's high base damage + lower ap ratio. Pretty much in s3, CD based/high base damage AP champs are king.



I dont completely understand the idea of her ult-shoving being critical. In the early game/roaming midgame, dont you need your ult to roam with? I mean I like playing her but maybe I'm missing something....

The point is that in mid/late game, her ult has such a short cd, that it is impossible to shove lanes. She can basically stand in base and shove out every single lane. It creates tremendous pressure on the team facing her, because they have to deal with the fact, that the lanes are permanently pushing against them, so they need to react which means splitting up in most cases. She is kind of a split pusher in late game, but she doesn't have to expose herself to do so. She just ults... Ez can do the same but to a much smaller degree because his ult isn't on such a ridiculous short cd.


So Im supposed to clear mid lane, then immediately ult the next wave as its coming in then roam? That would make sense, but I already feel like I dont have enough damage on lux as it is (and that early ranks of ult are have long cds so I need cdr before I can do that).

Guess that makes sense, If thats how you are supposed to do it. Man I wish froggen would stream so I could see this type of thing in play (because Ive seen him use ult to push).

On a side note, any opinions on the Tear-Guise build vs Chalice->Codex->Dcap builds on lux? Im prob going back to the Chalice build, but want to ask for second opinions.

This is not specifically just about mid lane. Any time during late game when a lane is pushing against you and the enemy team tries to stall to force you to split in order to take care of the lane, you don't need to split. Lux can just ult halfway across the map and take care of the problem.
Trying to push into base against lux is an absolute nightmare. She just instantly clears incoming creepwaves. It's a similar mechanic as KotL in Dota. She can stand in the back and push with minimal fear of repercussions.
Of course this doesn't work early on when she has a significant cd on her ult, but once she hits max cdr and lvl.3 ult, she is at 24 sec, which is basically nothing. She can ult once per wave. So if she really wants to, she can stand between the nexus towers and continuously clear out an incoming wave in one of the lanes. Nobody does that of course, but it underlines the ridiculous pushing power that comes out of her.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Purge
Profile Joined November 2010
Canada372 Posts
February 14 2013 10:00 GMT
#189
On February 14 2013 18:51 BlueSpace wrote:

This is not specifically just about mid lane. Any time during late game when a lane is pushing against you and the enemy team tries to stall to force you to split in order to take care of the lane, you don't need to split. Lux can just ult halfway across the map and take care of the problem.
Trying to push into base against lux is an absolute nightmare. She just instantly clears incoming creepwaves. It's a similar mechanic as KotL in Dota. She can stand in the back and push with minimal fear of repercussions.
Of course this doesn't work early on when she has a significant cd on her ult, but once she hits max cdr and lvl.3 ult, she is at 24 sec, which is basically nothing. She can ult once per wave. So if she really wants to, she can stand between the nexus towers and continuously clear out an incoming wave in one of the lanes. Nobody does that of course, but it underlines the ridiculous pushing power that comes out of her.


Ah, Kk. That makes sense, and is something ill try doing lategame (which Ive been finding hard to play unless Im ahead).

Any thoughts on building her this patch?
"Never do an enemy a small injury." - Machiavelli
bobbob
Profile Joined December 2009
United States368 Posts
February 14 2013 10:03 GMT
#190
Apparently Spirit of the Elder Lizards procs on Singed poison, despite it being a damage over time skill. Lost to some diamond Singed who went for all 3 Spirit Stone items when he got ahead, pretty amusing but still effective.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-02-14 10:13:17
February 14 2013 10:12 GMT
#191
On February 14 2013 18:39 mr_tolkien wrote:
Shit I got to do my math all over again.

Zeke is batshit OP btw. Every AD user top/jungle should rush it.


quick calculation put the cost effectiveness at bang on 2500 for a 2550 cost. Considering most non ad carrys dont care that much about lifesteal why?

if you want easy cdr locket and spirit visage are still probably better. It's good as an aura item and always was but 5% more cdr doesn't mean you need to rewrite the book.
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 14 2013 10:16 GMT
#192
On February 14 2013 19:00 Purge wrote:
Show nested quote +
On February 14 2013 18:51 BlueSpace wrote:

This is not specifically just about mid lane. Any time during late game when a lane is pushing against you and the enemy team tries to stall to force you to split in order to take care of the lane, you don't need to split. Lux can just ult halfway across the map and take care of the problem.
Trying to push into base against lux is an absolute nightmare. She just instantly clears incoming creepwaves. It's a similar mechanic as KotL in Dota. She can stand in the back and push with minimal fear of repercussions.
Of course this doesn't work early on when she has a significant cd on her ult, but once she hits max cdr and lvl.3 ult, she is at 24 sec, which is basically nothing. She can ult once per wave. So if she really wants to, she can stand between the nexus towers and continuously clear out an incoming wave in one of the lanes. Nobody does that of course, but it underlines the ridiculous pushing power that comes out of her.


Ah, Kk. That makes sense, and is something ill try doing lategame (which Ive been finding hard to play unless Im ahead).

Any thoughts on building her this patch?

Nyjacky been doing Chalice + Morello's for fast 40% cdr. He can usually complete both items by 20~min mark. Watch as many Curse scrims as possible, and watch LCS; you'll bound to see a lot of Nyjacky Lux games, he's been practicing it a lot.
Essentially think about Lux's lategame, similar to splitpushing, except you don't have to be anywhere near the wave of creeps.
liftlift > tsm
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
February 14 2013 10:23 GMT
#193
On February 14 2013 19:12 Slayer91 wrote:
Show nested quote +
On February 14 2013 18:39 mr_tolkien wrote:
Shit I got to do my math all over again.

Zeke is batshit OP btw. Every AD user top/jungle should rush it.


quick calculation put the cost effectiveness at bang on 2500 for a 2550 cost. Considering most non ad carrys dont care that much about lifesteal why?

if you want easy cdr locket and spirit visage are still probably better. It's good as an aura item and always was but 5% more cdr doesn't mean you need to rewrite the book.

For AD casters, the stats are very good for trading, fighting, and clearing jungle/waves.
For anybody, the aura is an incredible increase in damage. It's one of the only aura item which is already cost-effective without taking the aura into account.
The legend of Darien lives on
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 14 2013 10:26 GMT
#194
On February 14 2013 18:48 Zizoz wrote:
Upside-down. Not backwards.


What does that change? It's still unun upside down.


Having huge amounts of difficulty carrying games with support in comparison to other roles. Maybe I'm just not good enough at support but I find it really difficult to figure out what to do if the AD carry just doesn't understand some things. I'm thinking that I should try to take more farm that he misses and then use that to buy more items, because nowadays supports with more items can make quite a significant difference due to how good support items are.

Also been playing some pokemon showdown, it's so much fun even though I find myself altering my team after like every battle because it feels like it just isn't possible to create a team that doesn't lose to anything in specific...
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-02-14 10:29:36
February 14 2013 10:29 GMT
#195
On February 14 2013 19:23 mr_tolkien wrote:
Show nested quote +
On February 14 2013 19:12 Slayer91 wrote:
On February 14 2013 18:39 mr_tolkien wrote:
Shit I got to do my math all over again.

Zeke is batshit OP btw. Every AD user top/jungle should rush it.


quick calculation put the cost effectiveness at bang on 2500 for a 2550 cost. Considering most non ad carrys dont care that much about lifesteal why?

if you want easy cdr locket and spirit visage are still probably better. It's good as an aura item and always was but 5% more cdr doesn't mean you need to rewrite the book.

For AD casters, the stats are very good for trading, fighting, and clearing jungle/waves.
For anybody, the aura is an incredible increase in damage. It's one of the only aura item which is already cost-effective without taking the aura into account.


except for locket and aegis??? what other aura items are there?

also the aura ONLY affects your AD and possibly yourself, the aforementioned items help everyone guaranteed

ad casters probably want more AD than rushing zekes, people like xin would benefit but going locket into brutalizer is still way better probably unless you're vs some really really mixed damage and you just want hp and cdr.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
February 14 2013 10:29 GMT
#196
On February 14 2013 19:03 bobbob wrote:
Apparently Spirit of the Elder Lizards procs on Singed poison, despite it being a damage over time skill. Lost to some diamond Singed who went for all 3 Spirit Stone items when he got ahead, pretty amusing but still effective.



i have seen this before, it looks silly, but its actually pretty powerful and probably costefficient.






+ Show Spoiler +

On February 14 2013 18:39 UniversalSnip wrote:
Show nested quote +
On February 14 2013 18:25 OutlaW- wrote:
On February 14 2013 18:24 HazMat wrote:
On February 14 2013 17:56 Isken wrote:
yesterday I realized that nasus = susan backwards
I haven't slept since then

Just wait till you learn that Ekans = Snake backwards, then your mind will be blown.

or that nunu upside down is nunu


Woah!

Show nested quote +
On February 14 2013 18:26 arb wrote:
On February 14 2013 18:24 HazMat wrote:
On February 14 2013 17:56 Isken wrote:
yesterday I realized that nasus = susan backwards
I haven't slept since then

Just wait till you learn that Ekans = Snake backwards, then your mind will be blown.

and Arbok is Kobra, and Muk is Kum


OH. WOAH. WHAT.



+ Show Spoiler +
RACECAR
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 14 2013 10:31 GMT
#197
On February 14 2013 19:03 bobbob wrote:
Apparently Spirit of the Elder Lizards procs on Singed poison, despite it being a damage over time skill. Lost to some diamond Singed who went for all 3 Spirit Stone items when he got ahead, pretty amusing but still effective.


Really? That's way too broken.
https://twitter.com/SufficientStats
RagequitBM
Profile Joined November 2011
Canada2270 Posts
February 14 2013 10:32 GMT
#198
On February 14 2013 19:26 Shikyo wrote:
Show nested quote +
On February 14 2013 18:48 Zizoz wrote:
Upside-down. Not backwards.


What does that change? It's still unun upside down.


Having huge amounts of difficulty carrying games with support in comparison to other roles. Maybe I'm just not good enough at support but I find it really difficult to figure out what to do if the AD carry just doesn't understand some things. I'm thinking that I should try to take more farm that he misses and then use that to buy more items, because nowadays supports with more items can make quite a significant difference due to how good support items are.

Also been playing some pokemon showdown, it's so much fun even though I find myself altering my team after like every battle because it feels like it just isn't possible to create a team that doesn't lose to anything in specific...



You're thinking inverted. If you flip it upside down like a table, it's nunu.
Twitch.tv/Ragequitbm for all the fans
Purge
Profile Joined November 2010
Canada372 Posts
Last Edited: 2013-02-14 10:33:54
February 14 2013 10:32 GMT
#199
quick calculation put the cost effectiveness at bang on 2500 for a 2550 cost. Considering most non ad carrys dont care that much about lifesteal why?


Support GP.

Nyjacky been doing Chalice + Morello's for fast 40% cdr. He can usually complete both items by 20~min mark. Watch as many Curse scrims as possible, and watch LCS; you'll bound to see a lot of Nyjacky Lux games, he's been practicing it a lot.
Essentially think about Lux's lategame, similar to splitpushing, except you don't have to be anywhere near the wave of creeps.


Interesting. Ill try that - Seems like itd be lacking burst (like a deathcap build would)

Its also cheaper than Deathcap/Grail - 3300+2600 = 5900 (120 ap, passive)
Grail/Nomicon - 2600+2200 = 4800 (+75ap, 12mana regen, 20% cdr, passive)

I still want to reject it purely on the basis of not bandwagoning Curse and Jacky though.
"Never do an enemy a small injury." - Machiavelli
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
February 14 2013 10:40 GMT
#200
On February 14 2013 17:28 Purge wrote:
Show nested quote +
On February 14 2013 17:08 Tal wrote:
I know this is going to sound a bit silly, but what are you meant to do if the other team has a Poppy? She just made it impossible to keep our AD alive, and the rest of their team just peeled for theirs, so after being a bit ahead we couldn't win team fights...



If Poppy is picked before your top laner, you can pick darius/olaf to try and shut her down in lane. Lane bullies with true damage (which cuts through her passive) crush her in lane because she is so weak early.


Poppys early damage is surprisingly high, so a lot of lane bullies are hard pressed to fight her if you play her right. I have seen Zekent bully out many Olafs with early aggression on Poppy (True damage doesn't matter when her Q is better for trades). Although it is ridiculously hard to do, an aggressive Poppy is capable of bullying the bullies.

Darius just hard counters Poppy - not much to do there.

As for how to counter a diving Poppy... Play Tristana or Ezreal (Even Corki has a good enough escape if you time it right) and pray that you are in a position to react before she stuns you. Whenever I play Poppy I just can't help but feel sorry everytime I face a MF or Ashe that has to rely on their team to protect them.
Also - make sure your support has good peel (Poppy likes to ult a target with no CC or damage later in the game).
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
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