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[Patch 1.0.0.145: Rengar] General Discussion - Page 109

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Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 22 2012 19:50 GMT
#2161
On August 23 2012 04:48 barbsq wrote:
Show nested quote +
On August 23 2012 04:44 wei2coolman wrote:
Anyone read that Reddit post, about how they think korean teams are "overrated" because asians only learn things by "rote". Oh man, I can't tell if serious, or troll.

It's just sad how many upvotes it got.

lol, can u link it? I have a morbid interest to see the ignorance and bigotry inevitable in that kind of thread.

(i don't actually know how to navigate reddit, lol)

Why I think NA is overrating the Korean/Asian Teams from a top rated Korean Player
It's like, "Is the Federation's Mobile Suit some kind of monster?"
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 22 2012 19:50 GMT
#2162
On August 23 2012 04:48 barbsq wrote:
Show nested quote +
On August 23 2012 04:44 wei2coolman wrote:
Anyone read that Reddit post, about how they think korean teams are "overrated" because asians only learn things by "rote". Oh man, I can't tell if serious, or troll.

It's just sad how many upvotes it got.

lol, can u link it? I have a morbid interest to see the ignorance and bigotry inevitable in that kind of thread.

(i don't actually know how to navigate reddit, lol)

http://www.reddit.com/r/leagueoflegends/comments/ylcyh/why_i_think_na_is_overrating_the_koreanasian/

It's pretty difficult to read all the ignorance. I think it's because the LoL community is pretty new to esports, they haven't really had any experience or knowledge of any other esports, especially well ran esports like SC:BW.
liftlift > tsm
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
August 22 2012 19:54 GMT
#2163
On August 23 2012 03:24 barbsq wrote:
Show nested quote +
On August 23 2012 03:04 zulu_nation8 wrote:
irelia is very good vs riven

That's kinda the problem that we were discussing before the whole riven thing kinda went out of control (i will take my fair share of responsibility, lol). Both of those champs have a very similar playstyle imo, being that they both have laning phases where very few, if any, champs can properly exploit any of their weakness (to the point of preventing their lategame power) have mobility, gank resistance, and boatloads of free dmg, and then riven has her shield and irelia has her healing. Are they exactly the same? No, of course not, but they seem to have similar design philosophies, and that was kinda what that post was talking about, and how it relates to the overall problem with top lane in which you have a champion that is strong mid + lategame (either via utility, or straight dmg, or both) that you simply cannot stop, barring a huge skill differential(which is a problem that i think is overstated, but i agree it's there to some extent).


I think Riven might be stronger late game. But it's top lane so jungler wins the lane, not that bad.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-08-22 19:58:26
August 22 2012 19:57 GMT
#2164
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 22 2012 19:57 GMT
#2165
the Koreans are mechanically skilled but don't know how to come up with their own strategies argument is about as cliche and valid as white football players having a great motor, and a lot of heart.
Carrilord has arrived.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
August 22 2012 19:57 GMT
#2166
On August 23 2012 04:57 UniversalSnip wrote:
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.


So everyone would understand the pain? =(
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 22 2012 19:58 GMT
#2167
On August 23 2012 04:57 AsmodeusXI wrote:
Show nested quote +
On August 23 2012 04:57 UniversalSnip wrote:
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.


So everyone would understand the pain? =(


I get why it's not for everybody but aside from getting camped by the jungler... I really like how good play can turn the lane into a total shutout.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
August 22 2012 20:01 GMT
#2168
On August 23 2012 04:58 UniversalSnip wrote:
Show nested quote +
On August 23 2012 04:57 AsmodeusXI wrote:
On August 23 2012 04:57 UniversalSnip wrote:
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.


So everyone would understand the pain? =(


I get why it's not for everybody but aside from getting camped by the jungler... I really like how good play can turn the lane into a total shutout.


Honestly, I would appreciate if more people just understood the brutality of how hard one can lose top... MIGHT make people think twice before whining (wishful thinking).

I understand what you're saying though... good play really does have some of the greatest rewards in top lane.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 22 2012 20:02 GMT
#2169
On August 23 2012 04:57 AsmodeusXI wrote:
Show nested quote +
On August 23 2012 04:57 UniversalSnip wrote:
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.


So everyone would understand the pain? =(

Bot lane can become as brutal as toplane. One could possibly argue even more so, because the denial of farm on an AD carry has a much larger impact than the denial of farm for a bruiser on top.
liftlift > tsm
seanisgrand
Profile Blog Joined December 2009
United States1039 Posts
August 22 2012 20:05 GMT
#2170
IMO people want top lane because they think it's a glory lane. Then they get camped or feed and they revert to blaming jungler/team because they aren't accountable.

You're on an island, you should only rely on yourself. Don't play like a dumbass.

I think that's actually pretty good advice for any lane.

Don't play like a dumbass.
This is well below quality expected of a post in any forum. -Empyrean
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
August 22 2012 20:12 GMT
#2171
On August 23 2012 05:05 seanisgrand wrote:
IMO people want top lane because they think it's a glory lane. Then they get camped or feed and they revert to blaming jungler/team because they aren't accountable.

You're on an island, you should only rely on yourself. Don't play like a dumbass.

I think that's actually pretty good advice for any lane.

Don't play like a dumbass.


If only it were so simple. I consider myself to be a fairly thoughtful and intelligent person/player, and I can't help being a dumbass with some relative frequency.

And then there are actual stupid people.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 22 2012 20:12 GMT
#2172
On August 23 2012 04:58 UniversalSnip wrote:
Show nested quote +
On August 23 2012 04:57 AsmodeusXI wrote:
On August 23 2012 04:57 UniversalSnip wrote:
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.


So everyone would understand the pain? =(


I get why it's not for everybody but aside from getting camped by the jungler... I really like how good play can turn the lane into a total shutout.


Good play can turn any lane into a shutout, it's just somewhat harder mid/bottom. Ultimately I like how completely shutting down an opponent is difficult because it gives teamwork and the mid-game more value. Otherwise "win lane, win game" would be the nature of things, and that's more boring (both as a player and a spectator).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
barbsq
Profile Joined November 2009
United States5348 Posts
August 22 2012 20:16 GMT
#2173
reading further comments, i think i'm on a completely different page from every1 else re: top
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 22 2012 20:19 GMT
#2174
On August 23 2012 05:05 seanisgrand wrote:
IMO people want top lane because they think it's a glory lane. Then they get camped or feed and they revert to blaming jungler/team because they aren't accountable.

You're on an island, you should only rely on yourself. Don't play like a dumbass.

I think that's actually pretty good advice for any lane.

Don't play like a dumbass.

It's not that simple.

Say you play carefully and don't overextend if the jungler could be around. This allows the opponent to get 15 minions ahead of you, come back with an extra doran blade, and then they will get further and further behind and before you know it you lost a lane, mostly because of not taking any risks. If you take that risk and the jungler doesn't come, you're even again or might even win, whereas if you don't take the risk and the jungler was camping, you will make them waste time and your team takes advantage elsewhere.

It's not just a black-and-white type of a good or bad play situation, you have incomplete information so you will need to take risks, sometimes it doesn't pay off.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 22 2012 20:21 GMT
#2175
On August 23 2012 05:12 Seuss wrote:
Show nested quote +
On August 23 2012 04:58 UniversalSnip wrote:
On August 23 2012 04:57 AsmodeusXI wrote:
On August 23 2012 04:57 UniversalSnip wrote:
You know, honestly, I know nobody else is going to share this opinion, but I kind of wish all the lanes were as brutal as top.


So everyone would understand the pain? =(


I get why it's not for everybody but aside from getting camped by the jungler... I really like how good play can turn the lane into a total shutout.


Good play can turn any lane into a shutout, it's just somewhat harder mid/bottom. Ultimately I like how completely shutting down an opponent is difficult because it gives teamwork and the mid-game more value. Otherwise "win lane, win game" would be the nature of things, and that's more boring (both as a player and a spectator).


I guess what I'm saying is, I'm ok with teamwork and the mid-game having less value. I think they're important enough right now that there's room to shift value onto laning without making those things at all unimportant.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 22 2012 20:28 GMT
#2176
On August 23 2012 04:42 barbsq wrote:
Show nested quote +
On August 23 2012 04:32 obesechicken13 wrote:
For the talks top. Maybe they'll just buff minion damage so it's harder to be able to get too far ahead you can bully your lane opponent off minions, or the aggressor will now be the only one who draws minion aggro. Or maybe they'll make it so if a champion is close to minions the minions will be stronger, so you can't freeze the lane anymore so the other guy can just stand under tower and still get levels and cs.

That'll definitely get rid of the poison that is better top laners crushing worse top laners and making the game unfun.

I don't think the problem is big enough to warrant a change in game mechanics. A) it will affect other lanes too, B) I honestly don't think there's an overall problem with top lane, just that some top laners are problematic, and need to be remade, regardless of how 'good' or 'bad' they are.

some new items might alleviate some problems as well.

Yeah you're probably right that riot won't change the game.

Hopefully they're just going to change some champs like Riven and Garen because "their ults are on too short of a cooldown and they are manaless so they don't need to think about when they use the ults." Sucks for Riven players but it doesn't affect me
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 22 2012 20:31 GMT
#2177
On August 23 2012 05:28 obesechicken13 wrote:
Show nested quote +
On August 23 2012 04:42 barbsq wrote:
On August 23 2012 04:32 obesechicken13 wrote:
For the talks top. Maybe they'll just buff minion damage so it's harder to be able to get too far ahead you can bully your lane opponent off minions, or the aggressor will now be the only one who draws minion aggro. Or maybe they'll make it so if a champion is close to minions the minions will be stronger, so you can't freeze the lane anymore so the other guy can just stand under tower and still get levels and cs.

That'll definitely get rid of the poison that is better top laners crushing worse top laners and making the game unfun.

I don't think the problem is big enough to warrant a change in game mechanics. A) it will affect other lanes too, B) I honestly don't think there's an overall problem with top lane, just that some top laners are problematic, and need to be remade, regardless of how 'good' or 'bad' they are.

some new items might alleviate some problems as well.

Yeah you're probably right that riot won't change the game.

Hopefully they're just going to change some champs like Riven and Garen because "their ults are on too short of a cooldown and they are manaless so they don't need to think about when they use the ults." Sucks for Riven players but it doesn't affect me

Garen's ult isn't on a short CD lol, 160/120/80 isn't what I'd call "short" by any means, especially looking at Riven at 75/60/45.
It's your boy Guzma!
Dusty
Profile Blog Joined December 2010
United States3359 Posts
August 22 2012 20:51 GMT
#2178
I get that Riven's ult is really low cooldown lategame but I honestly dont see a practical situation where it's useful except for clearing large wave late game or something.
Hakanfrog
Profile Joined October 2011
Sweden690 Posts
Last Edited: 2012-08-22 20:59:46
August 22 2012 20:57 GMT
#2179
God I just had the worst game ever and was so close to making another post in the shikyo thread. Our top Rengar gave first blood because he didn´t understand that purple side Lee Sin tend to level 2 gank top. He goes 1/7 or something and constantly blames me.Then as we surrender he says "I was winning top before Lee ganked" he certainly made my day .

@Dusty

The CD is really short in the early game aswell. For all the damage and range it gives it´s quite insane, when I play Riven I feel like I have it up everytime I need it. It makes laning vs Riven really brutal.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 22 2012 20:57 GMT
#2180
Teamfights? It's up basically whenever there's an engagement, unlike longer CD ones like Amumu or something. You will never ever engage Riven with her ult down unless she wastes it or uses it 1v1 before a teamfight breaks out.
It's your boy Guzma!
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