[Patch 1.0.0.144: Diana] General Discussion - Page 16
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Xevious
United States2086 Posts
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NovaTheFeared
United States7222 Posts
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JackDino
Gabon6219 Posts
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Unentschieden
Germany1471 Posts
Really interesting. I hope this helps to make (relativly) competitive play more accessible. | ||
samthesaluki
914 Posts
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Seuss
United States10536 Posts
On August 03 2012 02:56 Xevious wrote: new matchmaking shit is annoying as fuck it takes all day to get a game and the worst part is you can't fucking talk to people or do shit while the thing is up. also the 5 sec delay after you decline where you just have to look at the thing for 5 sec before you can do shit it annoying too since i can basically never finish a sentence while typing to someone while in queue. a lot of people take short breaks while in queue but get back before they could possibly be picking, imo it should just put everyone in queue but if someone's afk during their pick/ban just kick them. If you need to take a break and you aren't a 2200+ player with 15min+ queues, you could always just not queue and then wait until you come back. If I had a dollar for every person who was late into lobby chat and missed important information about what people were planning, didn't have time to figure out a sensible pick, or didn't ban anything because they team captain, I'd have enough money for the next 5 legendary skins. On August 03 2012 03:19 samthesaluki wrote: ugh new matchmaking dosnt even stop people being afk just had to dodge becasue last pick (we needed support) went afk and got brand with smite. /boggle | ||
Argoth.
Germany1961 Posts
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epoc
Finland1190 Posts
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jcarlsoniv
United States27922 Posts
On August 03 2012 03:33 epoc wrote: It baffles me how irelia's e has 0.5 ap ratio. Might as well have nothing. If I was working at riot first thing I would do is fix things like these to 1.0 or 2.0 ratio. Then tf would give 60 extra magic dmg I...uh...O_o | ||
sylverfyre
United States8298 Posts
On August 03 2012 03:19 samthesaluki wrote: ugh new matchmaking dosnt even stop people being afk just had to dodge becasue last pick (we needed support) went afk and got brand with smite. That's just somebody being a dick and walking away after champ select started. | ||
YouGotNothin
United States907 Posts
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Nos-
Canada12016 Posts
On August 03 2012 03:33 epoc wrote: It baffles me how irelia's e has 0.5 ap ratio. Might as well have nothing. If I was working at riot first thing I would do is fix things like these to 1.0 or 2.0 ratio. Then tf would give 60 extra magic dmg Uhh.... well thank god you don't work for Riot then huh | ||
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TheYango
United States47024 Posts
On August 03 2012 03:36 YouGotNothin wrote: I have a question: why do pretty much all guides have a skill leveling order of something like Q>W>E? These orders always prioritize maxing one spell first then then maxing the next etc. Is this really the best way to level skills in most cases? I feel that there are a lot of instances where I max one skill then alternate between the other two. Other times I do something completely different like with Tristana I level WEWEWRQQQQ. Often times when trying a new hero I level everything equally just for fun and it can be effective! what do you guys think about this? Most of the kits Riot designs tend to have "one-point wonder" skills built into them. It's not a rule that you have to prioritize maxing things in a certain order, but in a lot of cases it's fairly intuitive to do so. | ||
Requizen
United States33802 Posts
On August 03 2012 03:33 epoc wrote: It baffles me how irelia's e has 0.5 ap ratio. Might as well have nothing. If I was working at riot first thing I would do is fix things like these to 1.0 or 2.0 ratio. Then tf would give 60 extra magic dmg This just in, Irelia needs buffs. Stun/Slow not strong enough, needs to nuke shit as well. On August 03 2012 03:36 YouGotNothin wrote: I have a question: why do pretty much all guides have a skill leveling order of something like Q>W>E? These orders always prioritize maxing one spell first then then maxing the next etc. Is this really the best way to level skills in most cases? I feel that there are a lot of instances where I max one skill then alternate between the other two. Other times I do something completely different like with Tristana I level WEWEWRQQQQ. Often times when trying a new hero I level everything equally just for fun and it can be effective! what do you guys think about this? I'd like to see this, but honestly on most champs they have one ability that is so useful/scales so well with levels that it's counterproductive to not max it as fast as possible. Often time, this is your big damage ability, and you want it doing as much damage as fast as possible, or a CC/Shield/other utility spell that reduces CD by a lot. | ||
YouGotNothin
United States907 Posts
On August 03 2012 03:38 TheYango wrote: Most of the kits Riot designs tend to have "one-point wonder" skills built into them. It's not a rule that you have to prioritize maxing things in a certain order, but in a lot of cases it's fairly intuitive to do so. Yeah I've noticed this, I feel that was almost the real point behind behind my post. I wish Riot would make more champions whose skill leveling orders are a bit more of a decision instead of an obvious oh this is damage, max first, this is steroid, max 2nd, this is utility max last. It always bothers me in the champion spotlights when Phreak does this. | ||
Nos-
Canada12016 Posts
On August 03 2012 03:42 YouGotNothin wrote: Yeah I've noticed this, I feel that was almost the real point behind behind my post. I wish Riot would make more champions whose skill leveling orders are a bit more of a decision instead of an obvious oh this is damage, max first, this is steroid, max 2nd, this is utility max last. It always bothers me in the champion spotlights when Phreak does this. Well Phreak does it to give people who don't know what to do a more or less definitive skill leveling order so they don't do anything stupid. If you know enough to change skill orders based on the lane/game situation Phreak's advice probably isn't for you. | ||
Alaric
France45622 Posts
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kongoline
6318 Posts
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epoc
Finland1190 Posts
On August 03 2012 03:41 Requizen wrote: This just in, Irelia needs buffs. Stun/Slow not strong enough, needs to nuke shit as well. I'd like to see this, but honestly on most champs they have one ability that is so useful/scales so well with levels that it's counterproductive to not max it as fast as possible. Often time, this is your big damage ability, and you want it doing as much damage as fast as possible, or a CC/Shield/other utility spell that reduces CD by a lot. It's more like the fact that there is no ratio on e | ||
YouGotNothin
United States907 Posts
On August 03 2012 03:46 Nos- wrote: Well Phreak does it to give people who don't know what to do a more or less definitive skill leveling order so they don't do anything stupid. If you know enough to change skill orders based on the lane/game situation Phreak's advice probably isn't for you. Yeah I feel when I start being able to make those skill order decisions based on lane/situation that I am really starting to understand the nuances of a champion. I can then make criteria in my head for when to max what. | ||
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