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[Patch 1.0.0.144: Diana] General Discussion - Page 131

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Perplex
Profile Joined March 2011
United States1693 Posts
August 10 2012 21:38 GMT
#2601
I get it on malphite when I get abyssal, that's about it though
http://www.lolking.net/summoner/na/24238059
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2012-08-10 21:50:01
August 10 2012 21:47 GMT
#2602
Edit, nvm. It was of no use.
Freeeeeeedom
JackDino
Profile Joined July 2010
Gabon6219 Posts
August 10 2012 21:49 GMT
#2603
On August 11 2012 06:23 ZERG_RUSSIAN wrote:
Show nested quote +
On August 11 2012 05:36 greggy wrote:
Basically, according to some, chogath. Also if you want to troll. Otherwise, never.

Man you guys are crazy, we were just talking last night about how strong Sunfire is and how little it gets built. It was like after you stopped being able to stack them and it took a small nerf people forgot about it altogether. It's crazy how good it is on a lot of champs.

It's not bad, it's expensive and not worth it unless you're really rich. You're spending 800g to do like 20-30dps in a top lane, that's not really going to matter that much.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 10 2012 21:50 GMT
#2604
On August 11 2012 06:47 cLutZ wrote:
Okay, so according to this: https://docs.google.com/spreadsheet/ccc?key=0An5G4xnKz0NHdGNOQ1NlVkw1SzFNTUNlTGdmZXdkTnc#gid=0 it has equal efficiency, based on stats alone (no aura's included) to Atmas, Thornmail, Randuins, and Frozen Mallet, while being behind Warmogs (unstacked) and Frozen Heart on pure stats alone.


The problem with that is it doesn't account for slot efficiencies. Rather have 2 extreme items, like Thornmail+warmogs > over 2 sunfire capes.
liftlift > tsm
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 10 2012 21:53 GMT
#2605
Why would you buy Thornmail?

But yeah, I have the same sentiment. If I really wanted health/armor, I'd probably do something like FH or Randuin's + Mallet or something.
It's your boy Guzma!
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
Last Edited: 2012-08-10 21:55:54
August 10 2012 21:55 GMT
#2606
Anyone notice the new item Galio has? top left.

I always find Sunfire is a great item to finish off a build when you're a tanky champion. After you've gotten your core items and you have some gold left over, the health and armor is nice and the passive can add a nice bit of damage.
CUTE MAKES RIGHT
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-08-10 21:57:46
August 10 2012 21:56 GMT
#2607
On August 11 2012 06:55 Dark_Chill wrote:
Anyone notice the new item Galio has? top left.

I always find Sunfire is a great item to finish off a build when you're a tanky champion. After you've gotten your core items and you have some gold left over, the health and armor is nice and the passive can add a nice bit of damage.

I think it's just Maw


And thornmail + warmogs was just an example, in terms of extreme stats.
liftlift > tsm
Perplex
Profile Joined March 2011
United States1693 Posts
August 10 2012 22:21 GMT
#2608
On August 11 2012 06:56 wei2coolman wrote:
Show nested quote +
On August 11 2012 06:55 Dark_Chill wrote:
Anyone notice the new item Galio has? top left.

I always find Sunfire is a great item to finish off a build when you're a tanky champion. After you've gotten your core items and you have some gold left over, the health and armor is nice and the passive can add a nice bit of damage.

I think it's just Maw


And thornmail + warmogs was just an example, in terms of extreme stats.


Sunfire cap is slot efficient unless we're talking full 6 item builds 50 minutes into the game
http://www.lolking.net/summoner/na/24238059
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 10 2012 22:31 GMT
#2609
I've always thought sunfire was a good item on people with no clearing speed. Like there are basically 4 farmy items in the game. More if you count AP items.
Sunfire, wriggles, ionic spark, and tiamat. I guess you can count madred's razor too.

For those creep waves that grow so big they'll take down a tower with no intervention, I think sunfire clears the fastest. And if you want the stats then you should get it. It's just a very clunky item to build since neither chain vest nor giants belt are items I can guarantee I'll get on my trips to fountain, and even if I can, there's a chance I can't get any wards because they cost so much. In short maybe I'd get it if I played poppy, shen, rammus, or maybe even fiddles (probably not since I like zhonyas too much).
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
TheYango
Profile Joined September 2008
United States47024 Posts
August 10 2012 22:37 GMT
#2610
On August 11 2012 07:31 obesechicken13 wrote:
I've always thought sunfire was a good item on people with no clearing speed. Like there are basically 4 farmy items in the game. More if you count AP items.
Sunfire, wriggles, ionic spark, and tiamat. I guess you can count madred's razor too.

For those creep waves that grow so big they'll take down a tower with no intervention, I think sunfire clears the fastest. And if you want the stats then you should get it. It's just a very clunky item to build since neither chain vest nor giants belt are items I can guarantee I'll get on my trips to fountain, and even if I can, there's a chance I can't get any wards because they cost so much. In short maybe I'd get it if I played poppy, shen, rammus, or maybe even fiddles (probably not since I like zhonyas too much).

Wait since when does Rammus have creep clearing issues? His ult has a base CD of 60 seconds, and you often end up with a reasonable amount of CDR. If a creep wave is big enough is actually big enough to threaten a tower, you can often times just ult the wave.
Moderator
craaaaack
Profile Blog Joined June 2009
479 Posts
August 10 2012 22:38 GMT
#2611
But...you say 800g for 40dps is bad. How else would you get out MORE dps out of that amount of gold I wonder?
▲ I was really thirsty while playing a match. All my teammates were gone, so I drank from the water bottle that was next to me. It was very good. I thank the owner of the bottle.
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
August 10 2012 22:39 GMT
#2612
Sunfire is really good on shen -if- you can afford to spend ~800 gold on pushing power. It strengthens his split-pushing capabilities a lot.
Only the dead have seen the end of war
Craton
Profile Blog Joined December 2009
United States17250 Posts
August 10 2012 22:43 GMT
#2613
Dear God what an awful UI. It's like going back in time 10 years.
twitch.tv/cratonz
101toss
Profile Blog Joined April 2010
3232 Posts
August 10 2012 22:45 GMT
#2614
You also get 20 health when you buy sunfire

People buy hog for 350 to get 20 health (and gp5)
Math doesn't kill champions and neither do wards
barbsq
Profile Joined November 2009
United States5348 Posts
August 10 2012 22:47 GMT
#2615
On August 11 2012 07:43 Craton wrote:
Dear God what an awful UI. It's like going back in time 10 years.

Just curious, but can you be a bit more specific as to why you don't like it?

I personally don't like all the glowy shit in the upper right, and the minimap could use some more attention, but other than that I think it looks fine.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
BlackPaladin
Profile Joined May 2010
United States9316 Posts
August 10 2012 22:48 GMT
#2616
On August 11 2012 07:43 Craton wrote:
Dear God what an awful UI. It's like going back in time 10 years.


I don't even see what's wrong with the current UI to need to change it.....

Does Riot meet together and go "GENTLEMAN.....now, we've done well these past years. We've created a successful game that rolls in millions. But now I must know.....what do you suggest is the best idea to take a dump ALL OVER IT. Any ideas? Change the UI? PERFECT! Use ugly art? BRILLIANT! Change the matchmaking UI to make it more abusive and less refined? I LOVE IT! Make it happen."
"Your full potential does not matter if you do not use all 100% of it."
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-08-10 22:52:04
August 10 2012 22:49 GMT
#2617
Assumption: building AP on singed is a reasonably costed way of getting damage on a tank (it is). Second assumption: his poison is comparable to sunfire (it is).

AP required to get 40 bonus dps is... a lot. 4k, a little more than a straight up Cap costs. However, we should also include fling, which has a 10 second cooldown and a 1.0 ap ratio, in other words an additional 0.1 per second ap ratio. Including fling, the ap required to get 40 dps is 134, which is 2680 gold worth. This compares unfavorably with sunfire's 800 gold for 40 dps.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Craton
Profile Blog Joined December 2009
United States17250 Posts
August 10 2012 23:00 GMT
#2618
The entire background scheme they have for everything looks blotchy like they just slapped some colors together on a low budget. The font on champion names and gold looks like games I played when I was 8. The health and mana bars look ugly. The health bar font alignment is top centered and looks bad running against the edge. The gray bar over the minimap shares all of the same blotchy old-looking problems.

Don't even get me started on the top right font and cheap glow effects that reduce crispness and clarity. That shit looks like an unpaid college intern made it.

My general hatred for it stems from just how old and cheap it looks. The current UI could use some adjustments with alignments and crispness on fonts/font sizes, but this is just horrible.
twitch.tv/cratonz
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2012-08-10 23:03:17
August 10 2012 23:01 GMT
#2619
The point is that I'm not really doing a cost-effect analysis here. Also you're assuming 40 dps in a 1v1 situation. Multiply that by 5 people and it's 200 dps. How does that change the calculation? Sunfire is huge in teamfights for both practical and psychological reasons, defensively and offensively. Everyone always does cost-analysis to determine whether or not an item is good or not. Well, you can go on justifying how much you're willing to pay for 1 ap or 1 ad or whatever--I know a good item when I see it, and Sunfire is amazing.

[edit] Not to offend anyone who did calculations, I'm just more of a feel player [/edit]
I'm on GOLD CHAIN
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-08-10 23:03:11
August 10 2012 23:02 GMT
#2620
-removed-
https://twitter.com/SufficientStats
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