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On July 19 2012 07:20 sung_moon wrote: Lol god I can't land this headbutt->pulverize combo at all. Trying to jungle Ali, but unless I'm facing braindead opponents who don't ward/let me get close enough to pulverize->headbutt, I've gotta get this combo down. But seems so much harder than my friend's description of just "mash it out". as soon as you see yourself move spam q, if you do it right you'll land it, if not you'll look like a jackass.
go into a bot game and try it on creeps, thats how i learned to get it down( still miss quite a few cause i smartcast headbutt but still)
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United States47024 Posts
Honestly, the most helpful advice I ever got for landing WQ as Ali was only cast W when you're in range, then immediately Q. Don't be lazy and queue up the W while you're out of range, because that just makes it like 1000x harder for you to get the timing.
After that it's just getting a feel for Headbutt range (even without smartcast, the range indicators aren't that precise, so you still need to know the range at which you just immediately Headbutt).
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On July 19 2012 06:28 De4ngus wrote:Show nested quote +On July 19 2012 06:09 Sufficiency wrote:On July 19 2012 05:58 spinesheath wrote:On July 19 2012 05:45 Sufficiency wrote: Well, I think the support skill ceiling is so low that it's easy to find someone who can play the role satisfactorily. In fact, I am willing to claim that any 1400 Elo player can be a professional support player after intensively training for 3 months. I believe the support player in a pro-team requires a lot of SOFT skills (i.e. people skills) that can support the team both in gameplay and psychologically.
In fact, it's a lot harder to perform well as a support in soloQ compared to an organized team. For example if you are Soraka, using your ultimate timely is quite difficult in soloQ as you have to keep a closed eye on all your teammate. In organized teams you can just listen to your teammates to do it. In your dreams. You ALWAYS have to keep an eye on all 10 players as support in fights. Your allies can't call everything (and if they did, you'd not be able to understand a damn thing because 4 people would talk at once). In fact any non-support is focusing on certain stuff which hardly ever is their allies, if one of them calls for a Soraka ult that might still be a horrible call. Laning as a support requires loads of knowledge about 2v2 matches and jungle interactions. Much harder to learn that just 1v1 + jungle simply because there's a lot more different setups. If anything, support skill ceiling is higher than any other roles. To say support skill ceiling is *higher* than any other roles is clearly pushing it. At best you can say that support is a very precise role that once mistakes are made it's hard to come back from. On July 19 2012 05:59 JackDino wrote:On July 19 2012 05:57 Sufficiency wrote:On July 19 2012 05:54 Perplex wrote:On July 19 2012 05:45 Sufficiency wrote:On July 19 2012 05:10 Perplex wrote:On July 19 2012 03:44 JackDino wrote: So locust kicked/left dig. So apparently pendragon banned someone for 3days because he wanted to random a champion:http://na.leagueoflegends.com/board/attachment.php?attachmentid=490333&d=1342634409
http://www.team-dignitas.net/articles/news/League-of-Legends/1836/Team-Dignitas-parts-ways-with-L0CUST/Yep looks like they let him go. that's weird though I never noticed anything wrong with L0CUST in particular.. in fact I thought he was quite consistent. Maybe I just haven't been watching Dig enough Well, I think the support skill ceiling is so low that it's easy to find someone who can play the role satisfactorily. In fact, I am willing to claim that any 1400 Elo player can be a professional support player after intensively training for 3 months. I believe the support player in a pro-team requires a lot of SOFT skills (i.e. people skills) that can support the team both in gameplay and psychologically. In fact, it's a lot harder to perform well as a support in soloQ compared to an organized team. For example if you are Soraka, using your ultimate timely is quite difficult in soloQ as you have to keep a closed eye on all your teammate. In organized teams you can just listen to your teammates to do it. On July 19 2012 05:39 MooMooMugi wrote: If anything I thought Qtpie would be kicked, not good guy L0CUST. I felt that his Draven in OGN was fantastic. L0cust just kept getting caught. I can't even articulate how wrong this is. Have you ever played with a support over 2k? It's like playing a different game. I don't know how to explain it but support does not by any means have a low skill cap or require "soft" skills exclusively. But it's still much harder to land your Cass's Q while kiting your enemies with E in a chaotic teamfight than clicking Shurelia's and spam Q as Soraka. I am sure EVERYONE agrees with that. I'm sure that everyone also agrees that playing janna in a teamfight is way way harder than playing ryze in a teamfight. What's your point? When you talk about Janna, are you talking about her ultimate? I feel that if you ult incorrectly with Janna, you are probably not picking her into the right composition (considering how bad her early game is). Putting her ultimate aside, the rest of her kit is very simple to use in a teamfight. You shield your carry as often as you can, W + Q to deter bruisers getting onto your carry, kite around with your mobility, and use Locket as a backup. Ryze does have his challenges. Mostly that his range is really not that different from an AD carry and he needs to choose his target smartly. This kind of decision making is at least on-par with deciding when to use Janna ult. janna is simple? her early game is bad? lol you should probably stop.
Her early game is pretty awful, lol. 0 sustain, need to shield at the right time, doesn't really bring any form of burst to a lane like Taric/Leona would. Shes pretty good at keeping you safe from a gank though. Possibly the best support at doing that imo.
I like her with the lane bullies/long ranged champs. I've always believed that pairing her with Vayne is not a good idea. Bitch needs a lot of help in lane, and Janna can't really give her what she needs. Taric/cow are easily the 2 best supports for her.
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is there any way to find out when your account was created?
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lol, please tell me someone spectated that game I just played where everyone troll picked, no one dodged and we just played all mid.
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On July 19 2012 07:27 TheYango wrote: Honestly, the most helpful advice I ever got for landing WQ as Ali was only cast W when you're in range, then immediately Q. Don't be lazy and queue up the W while you're out of range, because that just makes it like 1000x harder for you to get the timing.
After that it's just getting a feel for Headbutt range (even without smartcast, the range indicators aren't that precise, so you still need to know the range at which you just immediately Headbutt).
I feel that dumbcasting it is the best way to reliably do it at first since you have a range indicator to go off of. Hitting a WQ when the W is in range is really really easy but if the W is out of range, you'll pulv air looking like an idiot. If headbutt pulving someone is too hard, headbutt pulv a nearby creep. It'll look like you did it correctly and have pretty much the same effect apart from the bit of damage you're missing out on.
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On July 19 2012 07:36 snow2.0 wrote: is there any way to find out when your account was created?
If someone referred you it shows up on their referral page, other then that I don't know. If you submit a ticket they'll probably tell you
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On July 19 2012 07:37 Mogwai wrote: lol, please tell me someone spectated that game I just played where everyone troll picked, no one dodged and we just played all mid. No, but please tell us how it went
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On July 18 2012 04:02 Perplex wrote:Show nested quote +On July 18 2012 03:57 WaveofShadow wrote:On July 18 2012 03:53 Requizen wrote: Dunno if anyone posted it on here, but the Eve spotlight went up today. Nothing you haven't seen if you're on the PBE, but it's on Reddit. Phreak builds TF out of the jungle and does tons of damage, news at 11. Makes me think patch won't be till Thursday at this rate. Eve Spotlight last night, Twitch Spotlight tonight, patch and Zyra Spotlight Wed. night. I wonder if Zyra isn't coming out in this patch. It would certainly make sense given that this patch preview was called "Mid July patch preview" and not "Zyra patch preview". It would also help them stagger their content release as they have preferred in the past rather than bombarding their player base with what will essentially be 4 new champions in one patch.
I think i'm right. Patch on the way and no mention of Zyra.
http://eune.leagueoflegends.com/board/showthread.php?p=4624483#post4624483
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On July 19 2012 08:05 Perplex wrote:Show nested quote +On July 18 2012 04:02 Perplex wrote:On July 18 2012 03:57 WaveofShadow wrote:On July 18 2012 03:53 Requizen wrote: Dunno if anyone posted it on here, but the Eve spotlight went up today. Nothing you haven't seen if you're on the PBE, but it's on Reddit. Phreak builds TF out of the jungle and does tons of damage, news at 11. Makes me think patch won't be till Thursday at this rate. Eve Spotlight last night, Twitch Spotlight tonight, patch and Zyra Spotlight Wed. night. I wonder if Zyra isn't coming out in this patch. It would certainly make sense given that this patch preview was called "Mid July patch preview" and not "Zyra patch preview". It would also help them stagger their content release as they have preferred in the past rather than bombarding their player base with what will essentially be 4 new champions in one patch. I think i'm right. Patch on the way and no mention of Zyra. http://eune.leagueoflegends.com/board/showthread.php?p=4624483#post4624483 i thought there were some big changes to zyra in the last couple of days so it makes sense that they would want to test them more before release
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On July 18 2012 13:53 Arisen wrote:If you're denying your lane hardcore as a top but your team isn't doing great, what can you do to swing things more in your favor? http://www.leaguereplays.com/replays/match/614738/This is a game I just played an I could deny riven all day with kayle, but our team was feeding, etc. I could have pushed and took a tower, but I was thinking the best way to make an advantage for my team was to deny riven and basically make it into 5v4.5. When I'm in this possition in the future, should I just take my tower and help elsewhere while I let top catch up in CS, or was what I did the correct decision? I expected you to be winning by a lot more tbh. You were beating riven in cs and levels but riven stayed in exp range which is 1600, slightly longer than cait's Q range. That's why she was only ever at most 2 levels below you. You also died to a shaco gank. At 20cs a creep early game (bad estimate), and considering 1 of your deaths is (330*1.58) 474 gold when the enemy team gets an assister, you gave the enemy team back 474/20=24 cs on dying, and lost a bit more when you didn't use your ult on mundo. The mundo fight started before you got there because you got stuck on creeps, so since he stuck around and you maxed Q over E, you guys were obviously going to lose the fight. It wasn't a big deal, but giving away mundo's location by tanking the creep line, and then dying made you lose the entire lane advantage you'd been building up. From there it was up to the other players to decide which team would win the game.
I think your team definitely did cause you to lose, since aside from those situations, the rest of the game was a 4v4, but you can't really say that you were dominating your lane and getting tons of kills.
There are advantages to roaming around, but when you roam you run the risk of losing experience and gold for nothing, and let your lane opponent come back in cs and gold. You also have less time to go back, heal, and buy items to continue your dominance in lane. If you stay in lane you can't help your other lanes as much. But you can continue to deny cs, and as kayle even harass under tower.
I personally sometimes like running teleport top, and watching the minimap to see when people push ahead of the creeps, or just to gank, back, and teleport back to my lane. Your ignite didn't actually help you at all in that game since the minions actually got the first kill.
There are games where I win my lane by a more significant amount and lose the game, but I know that I did well, and potentially did close to optimally. But there will always be games where you get feeders, trolls, and afks.
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You know how people always want to dive and you've had countless comps you realized were good at poking but inferior in teamfighting to your opponents, only for somebody to fail to notice it and engage anyway? How those facts make pushing after taking an inhib hell, as you have to make them understand that since that lane will naturally push, you can go elsewhere and push it too. Then when you're at a stand-off, you have to make them understand that if they wait for the super minions to push, the enemy team will have to split... and then they need to be patient.
Well, my last team did. <3 Farmed Nidalee waits a bit then goes help mid to push while we held the enemy at the top inhib turret. Enemy team has to move, Jayce goes around to reach her and when the enemy backs off Nid goes from mid to top to help us take down the turret. Enemy Shyvana engages, but now we're all in position and they have no turret so we win the fight and end the game from here. <3 comprehensive people.
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On July 19 2012 07:37 Mogwai wrote: lol, please tell me someone spectated that game I just played where everyone troll picked, no one dodged and we just played all mid. ive done that before a few times. I went allmid and i was ap sion. got their jungler killed by invading and then got a doublekill + tower in mid. i proceded to snowball out of control by going bottom with Leona and blowing up on the Twitch/Lux lane. I had another similar game where i snowballed after the middle engagement (i think i was jungling lee)
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M5's 5 GA strategy is sooooo OP.
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On July 19 2012 08:22 obesechicken13 wrote:Show nested quote +On July 18 2012 13:53 Arisen wrote:If you're denying your lane hardcore as a top but your team isn't doing great, what can you do to swing things more in your favor? http://www.leaguereplays.com/replays/match/614738/This is a game I just played an I could deny riven all day with kayle, but our team was feeding, etc. I could have pushed and took a tower, but I was thinking the best way to make an advantage for my team was to deny riven and basically make it into 5v4.5. When I'm in this possition in the future, should I just take my tower and help elsewhere while I let top catch up in CS, or was what I did the correct decision? I expected you to be winning by a lot more tbh. You were beating riven in cs and levels but riven stayed in exp range which is 1600, slightly longer than cait's Q range. That's why she was only ever at most 2 levels below you. You also died to a shaco gank. At 20cs a creep early game (bad estimate), and considering 1 of your deaths is (330*1.58) 474 gold when the enemy team gets an assister, you gave the enemy team back 474/20=24 cs on dying, and lost a bit more when you didn't use your ult on mundo. The mundo fight started before you got there because you got stuck on creeps, so since he stuck around and you maxed Q over E, you guys were obviously going to lose the fight. It wasn't a big deal, but giving away mundo's location by tanking the creep line, and then dying made you lose the entire lane advantage you'd been building up. From there it was up to the other players to decide which team would win the game. I think your team definitely did cause you to lose, since aside from those situations, the rest of the game was a 4v4, but you can't really say that you were dominating your lane and getting tons of kills. There are advantages to roaming around, but when you roam you run the risk of losing experience and gold for nothing, and let your lane opponent come back in cs and gold. You also have less time to go back, heal, and buy items to continue your dominance in lane. If you stay in lane you can't help your other lanes as much. But you can continue to deny cs, and as kayle even harass under tower. I personally sometimes like running teleport top, and watching the minimap to see when people push ahead of the creeps, or just to gank, back, and teleport back to my lane. Your ignite didn't actually help you at all in that game since the minions actually got the first kill. There are games where I win my lane by a more significant amount and lose the game, but I know that I did well, and potentially did close to optimally. But there will always be games where you get feeders, trolls, and afks.
Generally if I'm far ahead of the guy top lane I like to zone off creeps until I have a big wave piling up, push it into his tower and then roam mid/objectives. Do this once or twice and then push for top tower so you don't have to go back top as often to pick up waves. This forces the other top laner to make a choice to try to catch up or help their team.
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On July 19 2012 08:33 Kenpachi wrote:Show nested quote +On July 19 2012 07:37 Mogwai wrote: lol, please tell me someone spectated that game I just played where everyone troll picked, no one dodged and we just played all mid. ive done that before a few times. I went allmid and i was ap sion. got their jungler killed by invading and then got a doublekill + tower in mid. i proceded to snowball out of control by going bottom with Leona and blowing up on the Twitch/Lux lane. I had another similar game where i snowballed after the middle engagement (i think i was jungling lee) no no no, like, all game, everyone just stayed mid like aram. aram rules after a purely troll draft.
On July 19 2012 07:52 MooMooMugi wrote:Show nested quote +On July 19 2012 07:37 Mogwai wrote: lol, please tell me someone spectated that game I just played where everyone troll picked, no one dodged and we just played all mid. No, but please tell us how it went basically, we fped ali, other team was liek, qq, they got ali, gg, troll picked eve + twitch. we pick udyr (wtf, ali was jangling) and veigar, they pick heimer and lebonk, we pick karma and leesinga, they pick shyvanna. game was pretty even, but ultimately karma + ali + veigar is stronker than heimer + lebonk in all mid. I think I had like 47 assists or something absurd like that (i wuz karma).
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Okay, so I know pretty nothing about League of Legends, but I noticed that there's an experience-gain system tied to player accounts. Surprisingly, I can't find any website or video that explains why there's a need for experience. What benefits does one receive from leveling up their account?
On July 19 2012 09:05 MooMooMugi wrote: So you won or lost? The context given would allow one to assume that he did win.
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wow dat malphite nerf? nm misread it.
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